dcs: Put back in skip. gauntdl loses sound otherwise. (nw)

This commit is contained in:
Ted Green 2018-01-18 18:37:15 -07:00
parent abf3c22921
commit 263cfa1292

View File

@ -1987,8 +1987,7 @@ TIMER_DEVICE_CALLBACK_MEMBER( dcs_audio_device::sport0_irq )
/* note that there is non-interrupt code that reads/modifies/writes the output_control */
/* register; if we don't interlock it, we will eventually lose sound (see CarnEvil) */
/* so we skip the SPORT interrupt if we read with output_control within the last 5 cycles */
// Can't seem to trigger this problem anymore. Skipping this check for now. TG
if (1 || (m_cpu->total_cycles() - m_output_control_cycles) > 5)
if ((m_cpu->total_cycles() - m_output_control_cycles) > 5)
{
m_cpu->set_input_line(ADSP2115_SPORT0_RX, ASSERT_LINE);
m_cpu->set_input_line(ADSP2115_SPORT0_RX, CLEAR_LINE);