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Soul Edge, fixed MT#03563 Li Long background colours [smf]
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714b2af478
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@ -120,8 +120,8 @@ static inline void ATTR_PRINTF(3,4) verboselog( device_t& device, int n_level, c
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void psxgpu_device::DebugMeshInit()
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{
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int width = screen().width();
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int height = screen().height();
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int width = m_screen->width();
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int height = m_screen->height();
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m_debug.b_mesh = 0;
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m_debug.b_texture = 0;
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@ -136,8 +136,8 @@ void psxgpu_device::DebugMesh( int n_coordx, int n_coordy )
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{
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int n_coord;
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int n_colour;
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int width = screen().width();
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int height = screen().height();
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int width = m_screen->width();
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int height = m_screen->height();
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n_coordx += m_n_displaystartx;
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n_coordy += n_displaystarty;
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@ -334,8 +334,8 @@ int psxgpu_device::DebugTextureDisplay( bitmap_ind16 &bitmap )
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if( m_debug.b_texture )
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{
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int width = screen().width();
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int height = screen().height();
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int width = m_screen->width();
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int height = m_screen->height();
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for( n_y = 0; n_y < height; n_y++ )
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{
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@ -363,7 +363,7 @@ int psxgpu_device::DebugTextureDisplay( bitmap_ind16 &bitmap )
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}
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p_n_interleave[ n_x ] = p_p_vram[ n_yi ][ n_xi ];
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}
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draw_scanline16( bitmap, 0, n_y, width, p_n_interleave, screen().palette().pens() );
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draw_scanline16( bitmap, 0, n_y, width, p_n_interleave, m_screen->palette().pens() );
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}
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}
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return m_debug.b_texture;
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@ -76,9 +76,14 @@ keycus_c409_device::keycus_c409_device(const machine_config &mconfig, const char
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READ16_MEMBER(keycus_c409_device::read)
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{
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if( offset == 7 && m_p1 == 0x0006 && m_p2 == 0x0000 && m_p3 == 0x0013 )
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if( offset == 7 )
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{
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return 0x000f;
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int a2 = (m_p1 - 0x01) & 0x1f;
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int a3 = (0x20 - m_p1) & 0x1f;
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int r = (((m_p2 & 0x1f) * a2) + ((m_p3 & 0x1f) * a3)) / 0x1f;
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int g = ((((m_p2 >> 5) & 0x1f) * a2) + (((m_p3 >> 5) & 0x1f) * a3)) / 0x1f;
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int b = ((((m_p2 >> 10) & 0x1f) * a2) + (((m_p3 >> 10) & 0x1f) * a3)) / 0x1f;
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return r | (g << 5) | (b << 10);
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}
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logerror( "keycus_c409_device::read unexpected offset=%d m_p1=%04x m_p2=%04x m_p3=%04x\n", offset, m_p1, m_p2, m_p3 );
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