From 267d560d67d1fa936e48830a820c114cd4b03872 Mon Sep 17 00:00:00 2001 From: Roberto Fresca Date: Sat, 22 Aug 2009 16:57:12 +0000 Subject: [PATCH] Added a POKER_BET general input definition. This is needed to mantain the standard inputs layout in the poker games. You'll need a clean compile after this addition. --- src/emu/inptport.h | 1 + src/emu/inpttype.h | 1 + 2 files changed, 2 insertions(+) diff --git a/src/emu/inptport.h b/src/emu/inptport.h index 332168ff63b..a9426b3c1c1 100644 --- a/src/emu/inptport.h +++ b/src/emu/inptport.h @@ -255,6 +255,7 @@ enum IPT_POKER_HOLD4, IPT_POKER_HOLD5, IPT_POKER_CANCEL, + IPT_POKER_BET, /* slot-specific inputs */ IPT_SLOT_STOP1, diff --git a/src/emu/inpttype.h b/src/emu/inpttype.h index 526f925bf36..4192ad63880 100644 --- a/src/emu/inpttype.h +++ b/src/emu/inpttype.h @@ -113,6 +113,7 @@ static const input_type_desc core_types[] = INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, POKER_HOLD4, "Hold 4", SEQ_DEF_1(KEYCODE_V) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, POKER_HOLD5, "Hold 5", SEQ_DEF_1(KEYCODE_B) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, POKER_CANCEL, "Cancel", SEQ_DEF_1(KEYCODE_N) ) + INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, POKER_BET, "Bet", SEQ_DEF_1(KEYCODE_1) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, SLOT_STOP1, "Stop Reel 1", SEQ_DEF_1(KEYCODE_X) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, SLOT_STOP2, "Stop Reel 2", SEQ_DEF_1(KEYCODE_C) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, SLOT_STOP3, "Stop Reel 3", SEQ_DEF_1(KEYCODE_V) )