Some corrections....

This commit is contained in:
Roberto Fresca 2014-02-06 01:04:37 +00:00
parent 88e6b84791
commit 277ead61c9

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@ -142,8 +142,8 @@
- All games using the blue TAB PCB with 2x HY18CV85 (electrically-erasable PLDs), use
complex operations for each byte nibble. See DRIVER_INIT for the final algorithm.
- Saloon (french) use bitswaps to address & data in program, graphics and color PROM.
- Dino4 hardware games have address/data bitswap in program, data bitswap (sometimes
with extra boolean XOR operations)
- Dino4 hardware games have address/data bitswap in program, and data bitswap (sometimes
with extra boolean XOR operations) in graphics.
- Microcontroller. Some games are using an extra microcontroller mainly for protection.