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Some corrections....
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@ -142,8 +142,8 @@
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- All games using the blue TAB PCB with 2x HY18CV85 (electrically-erasable PLDs), use
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complex operations for each byte nibble. See DRIVER_INIT for the final algorithm.
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- Saloon (french) use bitswaps to address & data in program, graphics and color PROM.
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- Dino4 hardware games have address/data bitswap in program, data bitswap (sometimes
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with extra boolean XOR operations)
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- Dino4 hardware games have address/data bitswap in program, and data bitswap (sometimes
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with extra boolean XOR operations) in graphics.
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- Microcontroller. Some games are using an extra microcontroller mainly for protection.
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