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Odds and ends documentation from readme files (no whatsnew)
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@ -1,5 +1,17 @@
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/***************************************************************************
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'Universal' Game Board V1
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name year CPU board/rom numbers
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Robot Bowl 1977 6502 4020-4027, 4010-4013
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Circus 1977 6502 9000-9003, 9004-9011
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Rip Cord May,1979 6502 RC30-0014 (cpu) 0015 (snd)
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9023-9026, 9027-9034, 9035
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Crash July,1979 6502 CR30-3162 (cpu) 3161 (snd) 9036 (?)
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***************************************************************************
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Circus memory map
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driver by Mike Coates
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@ -16,6 +16,22 @@
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Known bugs:
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* none at this time
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'Universal' Game Board V2 (xxL logic, xxA audio)
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Name Year CPU board/rom numbers
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Side Track 1979 6502 STL, STA
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Targ 1980 6502 HRL, HRA
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Spectar 1980 6502 SPL, SPA
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Mouse Trap 1981 6502 MTL, MTA
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Venture 1981 6502 VEL, VEA
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Teeter Torture 1982 6502 Prototype
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Pepper II 1982 6502 77-0008,77-0007 PTL, PTA
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Hard Hat 1982 6502 HHL, HHA
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Fax 1982 6502 FXL, FLA
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****************************************************************************
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Exidy memory map
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@ -17,6 +17,23 @@
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* Showdown
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* Yukon
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440 System
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Name Year CPU board/rom numbers
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Crossbow 1983 6809 77-0019, 77-0022
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Cheyenne 1984 6809
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Combat 1985 6809
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Chiller 1986 6809
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Clay Pigeon 1986 6809
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Crackshot 1986 6809
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Hit 'n Miss 1986 6809
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Top Secret 1986 6809
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Showdown 1988 6809
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Who Dunnit 1988 6809
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****************************************************************************
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Memory map
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@ -220,6 +220,7 @@ MACHINE_CONFIG_END
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*************************************/
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ROM_START( 10yard )
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// Dumped from an original Irem M52 board. Serial no. 307761/License Seal 09461.
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "yf-a-3p-b", 0x0000, 0x2000, CRC(2e205ec2) SHA1(fcfa08f45423b35f2c99d4e6b5474ab1b3a84fec) )
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ROM_LOAD( "yf-a-3n-b", 0x2000, 0x2000, CRC(82fcd980) SHA1(7846705b29961cb95ee1571ee7e16baceea522d4) )
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@ -3738,6 +3738,7 @@ ROM_START( silentdj )
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ROM_END
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ROM_START( silentdu )
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// Dumped from an original Taito PCB (ET910000B)
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ROM_REGION( 0x80000, "maincpu", 0 ) /* 256k for 68000 code */
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ROM_LOAD16_BYTE( "east-12-1.ic32", 0x00000, 0x20000, CRC(5883d362) SHA1(21c3af053fa92c26f119466ecd655697cc72ff3a) )
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ROM_LOAD16_BYTE( "east-14-1.ic10", 0x00001, 0x20000, CRC(3267bcd5) SHA1(358a717d0cdd22d84eb0d928c36e4e72a40c2882) )
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@ -3866,4 +3867,4 @@ GAME( 1994, spacedxo, spacedx, spacedxo, spacedxo, taito_b, ROT0, "Taito Corpo
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in that it has a punching pad that player needs to punch to hit
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the enemy.
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*/
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GAME( 1990, sbm, 0, sbm, sbm, taito_b, ROT0, "Taito Corporation", "Sonic Blast Man (Japan)", GAME_SUPPORTS_SAVE )
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GAME( 1990, sbm, 0, sbm, sbm, taito_b, ROT0, "Taito Corporation", "Sonic Blast Man (Japan)", GAME_SUPPORTS_SAVE | GAME_MECHANICAL )
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