From 28b445dca87b108e7921fa073747a005985cc26d Mon Sep 17 00:00:00 2001 From: Angelo Salese Date: Mon, 13 Jul 2009 19:52:33 +0000 Subject: [PATCH] Promoted Final Lap 2 & Final Lap 3 to working since they just require to init their analog controls (same sequence as Final Lap R). --- src/mame/drivers/namcos2.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/mame/drivers/namcos2.c b/src/mame/drivers/namcos2.c index f3a6c7c6e96..3cd55a0fa1d 100644 --- a/src/mame/drivers/namcos2.c +++ b/src/mame/drivers/namcos2.c @@ -4885,8 +4885,8 @@ GAME( 1990, kyukaidk, 0, default, kyukaidk, kyukaidk, ROT0, "Namco", " GAME( 1990, kyukaido, kyukaidk, default, kyukaidk, kyukaidk, ROT0, "Namco", "Kyuukai Douchuuki (Japan old version)", 0 ) GAME( 1990, dsaber, 0, default3, default, dsaber, ROT90, "Namco", "Dragon Saber", 0 ) GAME( 1990, dsaberj, dsaber, default3, default, dsaberj, ROT90, "Namco", "Dragon Saber (Japan)", 0 ) -GAMEL(1990, finalap2, 0, finallap, finallap, finalap2, ROT0, "Namco", "Final Lap 2", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS, layout_finallap ) -GAMEL(1990, finalp2j, finalap2, finallap, finallap, finalap2, ROT0, "Namco", "Final Lap 2 (Japan)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS, layout_finallap ) +GAMEL(1990, finalap2, 0, finallap, finallap, finalap2, ROT0, "Namco", "Final Lap 2", GAME_IMPERFECT_GRAPHICS, layout_finallap ) +GAMEL(1990, finalp2j, finalap2, finallap, finallap, finalap2, ROT0, "Namco", "Final Lap 2 (Japan)", GAME_IMPERFECT_GRAPHICS, layout_finallap ) GAME( 1990, gollygho, 0, gollygho, gollygho, gollygho, ROT180, "Namco", "Golly! Ghost!", 0 ) GAME( 1990, rthun2, 0, default3, default, rthun2, ROT0, "Namco", "Rolling Thunder 2", 0 ) GAME( 1990, rthun2j, rthun2, default3, default, rthun2j, ROT0, "Namco", "Rolling Thunder 2 (Japan)", 0 ) @@ -4897,8 +4897,8 @@ GAME( 1991, sgunnr2j, sgunner2, sgunner, sgunner, sgunner2, ROT0, "Namco", " GAME( 1991, cosmogng, 0, default, default, cosmogng, ROT90, "Namco", "Cosmo Gang the Video (US)", 0 ) GAME( 1991, cosmognj, cosmogng, default, default, cosmogng, ROT90, "Namco", "Cosmo Gang the Video (Japan)", 0 ) GAME( 1992, bubbletr, 0, gollygho, bubbletr, bubbletr, ROT180, "Namco", "Bubble Trouble (Japan)",GAME_NOT_WORKING ) -GAMEL(1992, finalap3, 0, finallap, finalap3, finalap3, ROT0, "Namco", "Final Lap 3 (World)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS, layout_finallap ) -GAMEL(1992, finalp3j, finalap3, finallap, finalap3, finalap3, ROT0, "Namco", "Final Lap 3 (Japan)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS, layout_finallap ) +GAMEL(1992, finalap3, 0, finallap, finalap3, finalap3, ROT0, "Namco", "Final Lap 3 (World)", GAME_IMPERFECT_GRAPHICS, layout_finallap ) +GAMEL(1992, finalp3j, finalap3, finallap, finalap3, finalap3, ROT0, "Namco", "Final Lap 3 (Japan)", GAME_IMPERFECT_GRAPHICS, layout_finallap ) GAME( 1992, luckywld, 0, luckywld, luckywld, luckywld, ROT0, "Namco", "Lucky & Wild", 0 ) GAME( 1992, lckywldj, luckywld, luckywld, luckywld, luckywld, ROT0, "Namco", "Lucky & Wild (Japan)", 0 ) GAME( 1992, suzuka8h, 0, luckywld, suzuka, suzuka8h, ROT0, "Namco", "Suzuka 8 Hours (World)", GAME_IMPERFECT_GRAPHICS )