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Change INIPATH default to cover new HLSL presets (ini/presets) (nw)
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@ -126,5 +126,3 @@ Presets
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../ini/presets/lcd-matrix.ini for screens with STN LCD matrix (rename to lcd.ini or <system>.ini)
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../ini/presets/gameboy.ini for Game Boy screen (same as lcd-matrix.ini with greenish color transformation)
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../ini/presets/gba.ini for Game Boy Advance screen (same as lcd.ini)
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Copy them to ../ini/ to use.
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@ -39,7 +39,7 @@ const options_entry emu_options::s_option_entries[] =
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{ OPTION_SAMPLEPATH ";sp", "samples", OPTION_STRING, "path to samplesets" },
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{ OPTION_ARTPATH, "artwork", OPTION_STRING, "path to artwork files" },
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{ OPTION_CTRLRPATH, "ctrlr", OPTION_STRING, "path to controller definitions" },
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{ OPTION_INIPATH, ".;ini", OPTION_STRING, "path to ini files" },
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{ OPTION_INIPATH, ".;ini;ini/presets", OPTION_STRING, "path to ini files" },
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{ OPTION_FONTPATH, ".", OPTION_STRING, "path to font files" },
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{ OPTION_CHEATPATH, "cheat", OPTION_STRING, "path to cheat files" },
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{ OPTION_CROSSHAIRPATH, "crosshair", OPTION_STRING, "path to crosshair files" },
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@ -61,7 +61,7 @@
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#ifndef INI_PATH
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#if defined(SDLMAME_WIN32)
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#define INI_PATH ".;ini"
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#define INI_PATH ".;ini;ini/presets"
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#elif defined(SDLMAME_MACOSX)
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#define INI_PATH "$HOME/Library/Application Support/APP_NAME;$HOME/.APP_NAME;.;ini"
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#else
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