vamphalf.c: Minor doc update - NW

This commit is contained in:
Brian Troha 2014-09-09 21:35:34 +00:00
parent d4ff4ffe21
commit 28d15fd6ac

View File

@ -36,6 +36,9 @@
Mr Kicker is also known to exist (not dumped) on the F-E1-16-010 PCB that Mr Kicker is also known to exist (not dumped) on the F-E1-16-010 PCB that
Semicom also used for Toy Land Adventure & SemiComDate Quiz Go Go Episode 2 game. Semicom also used for Toy Land Adventure & SemiComDate Quiz Go Go Episode 2 game.
Mr Kicker: Doesn't boot without a valid default eeprom, but no longer seems to fail
after you get a high score (since eeprom rewrite).
Boong-Ga Boong-Ga: the test mode is usable with a standard input configuration like the "common" one Boong-Ga Boong-Ga: the test mode is usable with a standard input configuration like the "common" one
The Semicom boards (at least) have a strange visible area, with the display output cutting off 4 lines The Semicom boards (at least) have a strange visible area, with the display output cutting off 4 lines
@ -2026,7 +2029,7 @@ GOLDEN BELL-002
|P2 P1 93C46 | |P2 P1 93C46 |
| PRG1 ROML00 ROML01 L02* L03* | | PRG1 ROML00 ROML01 L02* L03* |
| GAL1 | | GAL1 |
|CON2 CON2 CON1* 50MHz ROMH00 ROMH01 H02* H03* | |CON2 CON3 CON1* 50MHz ROMH00 ROMH01 H02* H03* |
+----------------------------------------------+ +----------------------------------------------+
* Denotes unpopulated component * Denotes unpopulated component
@ -2039,7 +2042,7 @@ OSC - 50MHz, 27MHz, 24MHz & 7.3728MHz (unpopulated)
QDSP QS1000 @ 24MHz (silkscreened as SND1) QDSP QS1000 @ 24MHz (silkscreened as SND1)
QS1001A Sample rom (silkscreened as SND3) QS1001A Sample rom (silkscreened as SND3)
SND2 Additional sound samples SND2 Additional sound samples
SND5 80c32 CPU code for QS1000? SND5 8052 CPU code for QS1000?
EEPROM - Atmel 93C46 at U6 EEPROM - Atmel 93C46 at U6
@ -2076,8 +2079,6 @@ ROM_START( yorizori )
ROM_REGION32_BE( 0x200000, "user1", ROMREGION_ERASE00 ) /* Hyperstone CPU Code */ ROM_REGION32_BE( 0x200000, "user1", ROMREGION_ERASE00 ) /* Hyperstone CPU Code */
ROM_LOAD( "prg1", 0x000000, 0x200000, CRC(0e04eb40) SHA1(0cec9dc91aaf9cf7c459c7baac200cf0fcfddc18) ) ROM_LOAD( "prg1", 0x000000, 0x200000, CRC(0e04eb40) SHA1(0cec9dc91aaf9cf7c459c7baac200cf0fcfddc18) )
ROM_REGION( 0x080000, "qs1000:cpu", 0 ) /* QDSP (8052) Code */ ROM_REGION( 0x080000, "qs1000:cpu", 0 ) /* QDSP (8052) Code */
ROM_LOAD( "snd5", 0x00000, 0x20000, CRC(79067367) SHA1(a8f0c02dd616ff8c5fb49dea1a116fea2aced19c) ) ROM_LOAD( "snd5", 0x00000, 0x20000, CRC(79067367) SHA1(a8f0c02dd616ff8c5fb49dea1a116fea2aced19c) )
ROM_RELOAD( 0x20000, 0x20000 ) ROM_RELOAD( 0x20000, 0x20000 )
@ -2889,7 +2890,7 @@ GAME( 2000, misncrfta,misncrft, misncrft, common, vamphalf_state, misncrft, RO
GAME( 2000, mrdig, 0, mrdig, common, vamphalf_state, mrdig, ROT0, "Sun", "Mr. Dig", 0 ) GAME( 2000, mrdig, 0, mrdig, common, vamphalf_state, mrdig, ROT0, "Sun", "Mr. Dig", 0 )
GAME( 2001, dtfamily, 0, coolmini, common, vamphalf_state, dtfamily, ROT0, "SemiCom", "Diet Family", 0 ) GAME( 2001, dtfamily, 0, coolmini, common, vamphalf_state, dtfamily, ROT0, "SemiCom", "Diet Family", 0 )
GAME( 2001, finalgdr, 0, finalgdr, finalgdr, vamphalf_state, finalgdr, ROT0, "SemiCom", "Final Godori (Korea, version 2.20.5915)", 0 ) GAME( 2001, finalgdr, 0, finalgdr, finalgdr, vamphalf_state, finalgdr, ROT0, "SemiCom", "Final Godori (Korea, version 2.20.5915)", 0 )
GAME( 2001, mrkicker, 0, mrkicker, finalgdr, vamphalf_state, mrkicker, ROT0, "SemiCom", "Mr. Kicker", 0 ) // game still doesn't boot without a default valid eeprom, but no longer seems to fail after you get a high score (since eeprom rewrite) GAME( 2001, mrkicker, 0, mrkicker, finalgdr, vamphalf_state, mrkicker, ROT0, "SemiCom", "Mr. Kicker", 0 )
GAME( 2001, toyland, 0, coolmini, common, vamphalf_state, toyland, ROT0, "SemiCom", "Toy Land Adventure", 0 ) GAME( 2001, toyland, 0, coolmini, common, vamphalf_state, toyland, ROT0, "SemiCom", "Toy Land Adventure", 0 )
GAME( 2001, wivernwg, 0, wyvernwg, common, vamphalf_state, wyvernwg, ROT270, "SemiCom", "Wivern Wings", GAME_IMPERFECT_SOUND ) GAME( 2001, wivernwg, 0, wyvernwg, common, vamphalf_state, wyvernwg, ROT270, "SemiCom", "Wivern Wings", GAME_IMPERFECT_SOUND )
GAME( 2001, wyvernwg, wivernwg, wyvernwg, common, vamphalf_state, wyvernwg, ROT270, "SemiCom (Game Vision license)", "Wyvern Wings (set 1)", GAME_IMPERFECT_SOUND ) GAME( 2001, wyvernwg, wivernwg, wyvernwg, common, vamphalf_state, wyvernwg, ROT270, "SemiCom (Game Vision license)", "Wyvern Wings (set 1)", GAME_IMPERFECT_SOUND )