From 28e6e7d57454d73cc5cdf18f68e12d88dc0902f5 Mon Sep 17 00:00:00 2001 From: Brian Troha Date: Sat, 30 Aug 2014 16:06:49 +0000 Subject: [PATCH] New Air Rescue clone New Clone Added ------------------------------- Air Rescue (Japan) [ShouTime, The Dumping Union] --- src/mame/drivers/segas32.c | 238 +++++++++++++++++++++++++++---------- src/mame/mame.lst | 2 +- 2 files changed, 176 insertions(+), 64 deletions(-) diff --git a/src/mame/drivers/segas32.c b/src/mame/drivers/segas32.c index a2fe98cf699..d23815ad20a 100644 --- a/src/mame/drivers/segas32.c +++ b/src/mame/drivers/segas32.c @@ -2502,7 +2502,8 @@ MACHINE_CONFIG_END /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** - Air Rescue + Air Rescue (US) + Sega Game ID codes: Game BD: 833-8508-01 AIR RESCUE (US) 833-8508-02 AIR RESCUE (Export) @@ -2510,11 +2511,14 @@ MACHINE_CONFIG_END Rom PCB No: 834-8526-01 (US) 834-8526-02 (Export) 834-8526-03 (Japan) - -Japan set not dumped, but program roms are EPR-14515.ic13 & EPR-14514.ic6 + Link PCB No: 837-8223-01 requires 2 linked system32 pcbs requires additional math DSP to be emulated + +The link PCB attaches 2 System 32 mainboards together, then ROM boards for each mainboard attaches to the link PCB. + Contains 2 GALs / PALs and one MB8421 & MB8431 Dual Port SRAMs chips. + */ ROM_START( arescue ) ROM_REGION( 0x200000, "maincpu", 0 ) /* v60 code + data */ @@ -2549,17 +2553,60 @@ ROM_START( arescue ) ROM_LOAD( "d7725.01", 0x000000, 0x002800, CRC(a7ec5644) SHA1(e9b05c70b639ee289e557dfd9a6c724b36338e2b) ) ROM_END +/************************************************************************************************************************** + Air Rescue (Japan) + + Sega Game ID codes: + Game BD: 833-8508-03 AIR RESCUE + Rom PCB No: 834-8526-03 + Link PCB No: 837-8223-01 + + requires 2 linked system32 pcbs + requires additional math DSP to be emulated +*/ +ROM_START( arescuej ) + ROM_REGION( 0x200000, "maincpu", 0 ) /* v60 code + data */ + ROM_LOAD_x4( "epr-14515.ic13", 0x000000, 0x020000, CRC(fb5eefbd) SHA1(f2739ad2e168843fe992d7fb546ffd859fa6c17a) ) + ROM_LOAD_x4( "epr-14514.ic6", 0x080000, 0x020000, CRC(ebf6dfc5) SHA1(2146dc23f1268124b6ad3cd00416a71fc56130bf) ) + ROM_LOAD16_BYTE( "epr-14509.ic14", 0x100000, 0x080000, CRC(daa5a356) SHA1(ca87242c59de5ab5f9406635bee758a855fe20bc) ) + ROM_LOAD16_BYTE( "epr-14508.ic7", 0x100001, 0x080000, CRC(6702c14d) SHA1(dc9324f16a3e3238f5ccdade9451d6823a50b563) ) + + ROM_REGION( 0x500000, "soundcpu", 0 ) /* sound CPU */ + ROM_LOAD_x4( "epr-14513.ic35", 0x100000, 0x40000, CRC(f9a884cd) SHA1(73010fff5e0257355e08e78838c74af86ed364ce) ) + ROM_LOAD_x2( "mpr-14512.ic31", 0x200000, 0x80000, CRC(9da48051) SHA1(2d41148d089a75362ed0fde577eca919213ac666) ) + ROM_LOAD_x2( "mpr-14511.ic26", 0x300000, 0x80000, CRC(074c53cc) SHA1(9c89843bbe8058123c25b7f8f86de754ddbca2bb) ) + ROM_LOAD_x2( "mpr-14510.ic22", 0x400000, 0x80000, CRC(5ea6d52d) SHA1(d424082468940bb91ab424ac7812839792ed4e88) ) + + ROM_REGION( 0x200000, "gfx1", 0 ) /* tiles */ + ROM_LOAD32_BYTE( "mpr-14496.ic25", 0x000003, 0x080000, CRC(737da16c) SHA1(52247d9bc2924e90d040bef484a541b1f4a9026f) ) + ROM_LOAD32_BYTE( "mpr-14497.ic29", 0x000001, 0x080000, CRC(ebd7ed17) SHA1(2307dc28501965432d2ff55a21698efdce014401) ) + ROM_LOAD32_BYTE( "mpr-14498.ic34", 0x000002, 0x080000, CRC(d4a764bd) SHA1(8434a9225ed1e01e8b1cfe169268e42cd3ce6ee3) ) + ROM_LOAD32_BYTE( "mpr-14499.ic38", 0x000000, 0x080000, CRC(fadc4b2b) SHA1(01c02a4dfad1ab19bac8b81b61d37fdc035bc5c5) ) + + ROM_REGION32_BE( 0x800000, "gfx2", 0 ) /* sprites */ + ROMX_LOAD( "mpr-14500.ic24", 0x000007, 0x100000, CRC(0a064e9b) SHA1(264761f4aacaeeac9426528caf180404cd7f6e18) , ROM_SKIP(7) ) + ROMX_LOAD( "mpr-14501.ic28", 0x000006, 0x100000, CRC(4662bb41) SHA1(80774e680468e9ba9c5dd5eeaa4791fa3b3722fd) , ROM_SKIP(7) ) + ROMX_LOAD( "mpr-14502.ic33", 0x000005, 0x100000, CRC(988555a9) SHA1(355e44319fd51358329cc7cd226e4c4725e045cb) , ROM_SKIP(7) ) + ROMX_LOAD( "mpr-14503.ic37", 0x000004, 0x100000, CRC(90556aca) SHA1(24df62af55048db66d50c7034c5460330d231bf5) , ROM_SKIP(7) ) + ROMX_LOAD( "mpr-14504.ic23", 0x000003, 0x100000, CRC(46dd038d) SHA1(9530a52e2e7388437c20ebcb19bf84c8b3b5086b) , ROM_SKIP(7) ) + ROMX_LOAD( "mpr-14505.ic27", 0x000002, 0x100000, CRC(be142c1f) SHA1(224631e00c2458c39c6a2ef7978c2b1131fb4da2) , ROM_SKIP(7) ) + ROMX_LOAD( "mpr-14506.ic32", 0x000001, 0x100000, CRC(5dd8fb6b) SHA1(7d21cacb2c9dba5db2547b6d8e89397e0424ee8e) , ROM_SKIP(7) ) + ROMX_LOAD( "mpr-14507.ic36", 0x000000, 0x100000, CRC(db3f59ec) SHA1(96dcb3827354773fc2911c62260a27e90dcbe96a) , ROM_SKIP(7) ) + + ROM_REGION( 0x20000, "user2", 0 ) /* NEC uPD77P25 DSP Internal ROM */ + ROM_LOAD( "d7725.01", 0x000000, 0x002800, CRC(a7ec5644) SHA1(e9b05c70b639ee289e557dfd9a6c724b36338e2b) ) +ROM_END + /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** - Alien 3: The Gun + Alien 3: The Gun (Export) not protected + Sega Game ID codes: - Game BD: 834-9877-01 (USA) - 834-9877-02 (Export) - Rom PCB No: 837-9878-01 (USA) - 837-9878-02 (Export) + Game BD: 834-9877-02 + Rom PCB No: 837-9878-02 Main PCB: 837-7428-03 (SYSTEM 32 COM) A/D BD NO. 837-7536 */ @@ -2595,10 +2642,15 @@ ROM_START( alien3 ) ROM_END /************************************************************************************************************************** - Alien 3: The Gun (U.S.) + Alien 3: The Gun (US) not protected -*/ + Sega Game ID codes: + Game BD: 834-9877-01 + Rom PCB No: 837-9878-01 + Main PCB: 837-7428-03 (SYSTEM 32 COM) + A/D BD NO. 837-7536 +*/ ROM_START( alien3u ) ROM_REGION( 0x200000, "maincpu", 0 ) /* v60 code + data */ ROM_LOAD_x2( "epr-15941.ic17", 0x000000, 0x040000, CRC(bf8c257f) SHA1(d08b77d2e3f5af0da7e7d8727fbe7fc0eb1153ff) ) @@ -2634,10 +2686,9 @@ ROM_END /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** - Arabian Fight + Arabian Fight (Export) protected via a custom V25 with encrypted code */ - ROM_START( arabfgt ) ROM_REGION( 0x200000, "maincpu", 0 ) /* v60 code + data */ ROM_LOAD_x8( "epr-14609.ic8", 0x000000, 0x020000, CRC(6a43c7fb) SHA1(70e9f9fa5f867f0455d62ff2690ad19055d79363) ) @@ -2670,10 +2721,9 @@ ROM_START( arabfgt ) ROM_END /************************************************************************************************************************** - Arabian Fight (U.S.) + Arabian Fight (US) protected via a custom V25 with encrypted code */ - ROM_START( arabfgtu ) ROM_REGION( 0x200000, "maincpu", 0 ) /* v60 code + data */ ROM_LOAD_x8( "epr-14608.ic8", 0x000000, 0x020000, CRC(cd5efba9) SHA1(a7daf8e95d31359753c984c447e93d40f43a179d) ) @@ -2744,7 +2794,7 @@ ROM_END /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** - Burning Rival + Burning Rival (Export) protected via FD1149 317-0212 */ ROM_START( brival ) @@ -2813,7 +2863,7 @@ ROM_END /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** - Dark Edge + Dark Edge (Export) protected via FD1149 317-0204 */ ROM_START( darkedge ) @@ -2907,14 +2957,14 @@ ROM_END /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** - F1 Exhaust Note + F1 Exhaust Note (Export) to display the title screen this will require 2 linked system32 boards to be emulated Sega Game ID codes: GAME BD NO. 833-8389-01 EXHAUST NOTE (USA) 833-8389-02 EXHAUST NOTE (World) 833-8389-03 EXHAUST NOTE (Japan) - ROM BD. 834-8439-01 (USA) 834-8439-04 according to dump notes + ROM BD. 834-8439-01 or 834-8439-04 (US) 834-8439-02 (World) 834-8439-03 (Japan) MAIN BD. 837-7428 (SYSTEM 32 COM) @@ -2949,6 +2999,16 @@ ROM_START( f1en ) ROMX_LOAD( "mpr-14363", 0x000007, 0x080000, CRC(f3427a56) SHA1(6a99d7432dfff35470ddcca5cfde36689a77e706) , ROM_SKIP(7) ) ROM_END +/************************************************************************************************************************** + F1 Exhaust Note (US) + to display the title screen this will require 2 linked system32 boards to be emulated + + Sega Game ID codes: + GAME BD NO. 833-8389-01 EXHAUST NOTE + ROM BD. 834-8439-04 + MAIN BD. 837-7428 (SYSTEM 32 COM) + A/D BD NO. 837-7536 +*/ ROM_START( f1enu ) // ROM PCB number is 834-8439-04 ROM_REGION( 0x200000, "maincpu", 0 ) /* v60 code + data */ ROM_LOAD_x8( "epr-14451a.ic6", 0x000000, 0x020000, CRC(e17259c9) SHA1(be789b7630b7265e19ea2c80f603caff9cec37f8) ) @@ -2982,7 +3042,7 @@ ROM_END /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** - F1 Super Lap + F1 Super Lap (Export) protected via FD1149 317-0210 */ ROM_START( f1lap ) @@ -3016,6 +3076,10 @@ ROM_START( f1lap ) ROM_LOAD( "15612", 0x00000, 0x20000, CRC(9d204617) SHA1(8db57121065f5d1ac52fcfb88459bdbdc30e645b) ) ROM_END +/************************************************************************************************************************** + F1 Super Lap (Japan) + protected via FD1149 317-0210 +*/ ROM_START( f1lapj ) ROM_REGION( 0x200000, "maincpu", 0 ) /* v60 code + data */ ROM_LOAD_x4( "epr-15598.ic17", 0x000000, 0x020000, CRC(9feab7cd) SHA1(2a14c0df39e7bdae12a34679fabc6abb7618e27d) ) @@ -3048,11 +3112,10 @@ ROM_START( f1lapj ) ROM_END - /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** - Golden Axe: The Return of Death Adder + Golden Axe: The Return of Death Adder (Export) protected via a custom V25 with encrypted code */ ROM_START( ga2 ) @@ -3087,7 +3150,7 @@ ROM_START( ga2 ) ROM_END /************************************************************************************************************************** - Golden Axe: The Return of Death Adder (U.S.) + Golden Axe: The Return of Death Adder (US) protected via a custom V25 with encrypted code Sega Game ID codes: Game: 833-8932-02 GOLDEN AXE II AC USA @@ -3165,7 +3228,7 @@ ROM_END /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** - Hard Dunk (Multi-32) + Hard Dunk (Export) - Multi-32 not protected */ ROM_START( harddunk ) @@ -3197,7 +3260,7 @@ ROM_START( harddunk ) ROM_END /************************************************************************************************************************** - Hard Dunk (Japan) (Multi-32) + Hard Dunk (Japan) - Multi-32 not protected */ ROM_START( harddunkj ) @@ -3231,7 +3294,7 @@ ROM_END /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** - Holosseum + Holosseum (US) not protected Game: 833-8887-01 HOLOSSEUM Rom board: 834-8888-01 @@ -3268,7 +3331,7 @@ ROM_END /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** - Jurassic Park + Jurassic Park (Export) not protected Game: 833-10544 JURASSIC PARK ROM BD: 834-10545 @@ -3304,6 +3367,12 @@ ROM_START( jpark ) ROM_LOAD( "epr-13908.xx", 0x00000, 0x8000, CRC(6228c1d2) SHA1(bd37fe775534fb94c9af80546948ce5f9c47bbf5) ) /* cabinet movement */ ROM_END +/************************************************************************************************************************** + Jurassic Park - Deluxe, Revision A (Japan) + not protected + Game: 833-10544-03 JURASSIC PARK DLX + ROM BD: 834-10545-03 +*/ ROM_START( jparkj ) ROM_REGION( 0x200000, "maincpu", 0 ) /* v60 code + data */ ROM_LOAD_x2( "epr-16400a.ic8", 0x000000, 0x80000, CRC(1e03dbfe) SHA1(b7c274769ff483e687749ff20b1dc0fc38e8ef82) ) @@ -3334,6 +3403,12 @@ ROM_START( jparkj ) ROM_LOAD( "epr-13908.xx", 0x00000, 0x8000, CRC(6228c1d2) SHA1(bd37fe775534fb94c9af80546948ce5f9c47bbf5) ) /* cabinet movement */ ROM_END +/************************************************************************************************************************** + Jurassic Park - Deluxe (Japan) + not protected + Game: 833-10544-03 JURASSIC PARK DLX + ROM BD: 834-10545-03 +*/ ROM_START( jparkja ) ROM_REGION( 0x200000, "maincpu", 0 ) /* v60 code + data */ ROM_LOAD_x2( "epr-16400.ic8", 0x000000, 0x80000, CRC(321c3411) SHA1(c53e7ed5f2e523741a521c9cd271123ab557cc4a) ) @@ -3365,7 +3440,7 @@ ROM_START( jparkja ) ROM_END /************************************************************************************************************************** - Jurassic Park Japan (Conversion) + Jurassic Park - Conversion (Japan) not protected Game: 833-10544-03 JURASSIC PARK CVT ROM BD: 834-10545-03 @@ -3397,6 +3472,7 @@ ROM_START( jparkjc ) ROMX_LOAD( "mpr-16412.ic25", 0x800006, 0x200000, CRC(105dc26e) SHA1(fd2ef8c9fe1a78b4f9cc891a6fbd060184e58a1f) , ROM_SKIP(6)|ROM_GROUPWORD ) ROM_END + /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** @@ -3436,19 +3512,16 @@ ROM_START( kokoroj2 ) DISK_IMAGE_READONLY( "cdp-00146", 0, SHA1(0b37e0ea2380ecd9abef2ccd6a8096d76d2ba344) ) ROM_END + /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** - Outrunners (Multi-32) + Outrunners (Export) - Multi-32 not protected Sega Game ID codes: - GAME BD NO. 834-9559-01 (USA) - 834-9559-02 (World) - 834-9559-03 (Japan) - ROM BD. 837-9560-01 (USA) - 837-9560-02 (World) - 837-9560-03 (Japan) + GAME BD NO. 834-9559-02 + ROM BD. 837-9560-02 MAIN BD. 837-8676 (SYSTEM MULTI) A/D BD NO. 837-7536 COMM BD. 837-8792 @@ -3483,10 +3556,14 @@ ROM_START( orunners ) ROM_END /************************************************************************************************************************** - Outrunners (U.S.) + Outrunners (US) - Multi-32 not protected + GAME BD NO. 834-9559-01 + ROM BD. 837-9560-01 + MAIN BD. 837-8676 (SYSTEM MULTI) + A/D BD NO. 837-7536 + COMM BD. 837-8792 */ - ROM_START( orunnersu ) ROM_REGION( 0x200000, "maincpu", 0 ) /* v60 code */ ROM_LOAD32_WORD_x4( "epr15618.37", 0x000000, 0x020000, CRC(25647f76) SHA1(9f882921ebb2f078350295c322b263f75812c053) ) @@ -3517,10 +3594,14 @@ ROM_START( orunnersu ) ROM_END /************************************************************************************************************************** - Outrunners (Japan) + Outrunners (Japan) - Multi-32 not protected + GAME BD NO. 834-9559-03 + ROM BD. 837-9560-03 + MAIN BD. 837-8676 (SYSTEM MULTI) + A/D BD NO. 837-7536 + COMM BD. 837-8792 */ - ROM_START( orunnersj ) ROM_REGION( 0x200000, "maincpu", 0 ) /* v60 code */ ROM_LOAD32_WORD_x4( "epr15616.37", 0x000000, 0x020000, CRC(fb550545) SHA1(2f2c36843b115f5417e1f2ccd4a34ebf91265190) ) /* Need to verify the EPR numbers */ @@ -3614,7 +3695,7 @@ ROM_START( radm ) ROM_END /************************************************************************************************************************** - Rad Mobile Deluxe Cabinet (U.S.) + Rad Mobile Deluxe Cabinet (US) not protected */ ROM_START( radmu ) @@ -3656,16 +3737,12 @@ ROM_END /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** - Rad Rally + Rad Rally (Export) not protected Sega Game ID codes: - Game: 833-8110-01 RAD RALLY (USA) - 833-8110-02 RAD RALLY (Export) - 833-8110-03 RAD RALLY (Japan) -Rom board: 833-8111-01 (USA) - 833-8111-02 (Export) - 833-8111-03 (Japan) + Game: 833-8110-02 RAD RALLY +Rom board: 833-8111-02 A/D BD NO. 837-7536 */ @@ -3705,8 +3782,14 @@ ROM_START( radr ) ROM_END /************************************************************************************************************************** - Rad Rally (U.S.) + Rad Rally (US) not protected + + Sega Game ID codes: + Game: 833-8110-01 RAD RALLY +Rom board: 833-8111-01 +A/D BD NO. 837-7536 + */ ROM_START( radru ) ROM_REGION( 0x200000, "maincpu", 0 ) /* v60 code + data */ @@ -3746,6 +3829,12 @@ ROM_END /************************************************************************************************************************** Rad Rally (Japan) not protected + + Sega Game ID codes: + Game: 833-8110-03 RAD RALLY +Rom board: 833-8111-03 +A/D BD NO. 837-7536 + */ ROM_START( radrj ) ROM_REGION( 0x200000, "maincpu", 0 ) /* v60 code + data */ @@ -3786,7 +3875,7 @@ ROM_END /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** - Slipstream + Slipstream (Brazil) GAME BD NO. 833-7429-01 1. ROM BD. 837-7429-01 @@ -3820,6 +3909,14 @@ ROM_START( slipstrm ) ROMX_LOAD( "s32_obj07.ic24", 0x000007, 0x80000, CRC(22c129cf) SHA1(0f64680511a357038f6a556253c13fbb5417dd1a) , ROM_SKIP(7) ) ROM_END +/************************************************************************************************************************** + Slipstream (Hispanic) + + GAME BD NO. 833-7429-01 + 1. ROM BD. 837-7429-01 + 2. MAIN BD. 837-7428 + A/D BD NO. 837-7536 +*/ ROM_START( slipstrmh ) ROM_REGION( 0x200000, "maincpu", 0 ) /* v60 code + data */ ROM_LOAD_x2( "s32h_prg01.ic6", 0x000000, 0x080000, CRC(ab778297) SHA1(e440d44b20f2f7478ef7d86af90af5eb7b9a545a) ) @@ -3924,7 +4021,7 @@ ROM_END /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** - Spiderman + Spiderman (Export) not protected */ ROM_START( spidman ) @@ -3960,11 +4057,14 @@ ROM_END /************************************************************************************************************************** Spiderman (U.S.) not protected - Rom board type: 837-7429-01 -Input sub board: 837-7968 + Sega Game ID codes: Game: 833-8331-04 SPIDER-MAN Rom board: 834-8332-01 + + Rom board type: 837-7429-01 +Input sub board: 837-7968 + */ ROM_START( spidmanu ) ROM_REGION( 0x200000, "maincpu", 0 ) /* v60 code + data */ @@ -3999,8 +4099,10 @@ ROM_END /************************************************************************************************************************** Spiderman (Japan) not protected + Game: 833-8331 SPIDER-MAN Rom board: 834-8332 + */ ROM_START( spidmanj ) ROM_REGION( 0x200000, "maincpu", 0 ) /* v60 code + data */ @@ -4034,7 +4136,7 @@ ROM_END /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** - Stadium Cross (Multi-32) + Stadium Cross (Export) - Multi-32 not protected */ ROM_START( scross ) @@ -4070,7 +4172,7 @@ ROM_START( scross ) ROM_END /************************************************************************************************************************** - Stadium Cross (U.S.) + Stadium Cross (US) - Multi-32 not protected */ @@ -4179,6 +4281,7 @@ ROM_END Sega Game ID codes: Game: 833-10851 J. LEAGUE 1994 + */ ROM_START( jleague ) ROM_REGION( 0x200000, "maincpu", 0 ) /* v60 code + data */ @@ -4212,16 +4315,12 @@ ROM_END /************************************************************************************************************************** ************************************************************************************************************************** ************************************************************************************************************************** - Title Fight (Multi-32) + Title Fight (Export) - Multi-32 not protected Sega Game ID codes: - Game: 834-9324-01 TITLE FIGHT (USA) - 834-9324-02 TITLE FIGHT (Export) - 834-9324-03 TITLE FIGHT (Japan) -Rom board: 834-9413-01 (USA) - 834-9413-02 (Export) - 834-9413-03 (Japan) + Game: 834-9324-02 TITLE FIGHT +Rom board: 834-9413-02 Main BD: 837-8676 (SYSTEM MULTI 32) */ @@ -4252,8 +4351,14 @@ ROM_START( titlef ) ROM_END /************************************************************************************************************************** - Title Fight (US) + Title Fight (US) - Multi-32 not protected + + Sega Game ID codes: + Game: 834-9324-01 TITLE FIGHT +Rom board: 834-9413-01 + Main BD: 837-8676 (SYSTEM MULTI 32) + */ ROM_START( titlefu ) ROM_REGION( 0x200000, "maincpu", 0 ) /* v60 code */ @@ -4282,8 +4387,14 @@ ROM_START( titlefu ) ROM_END /************************************************************************************************************************** - Title Fight (Japan) + Title Fight (Japan) - Multi-32 not protected + + Sega Game ID codes: + Game: 834-9324-03 TITLE FIGHT +Rom board: 834-9413-03 + Main BD: 837-8676 (SYSTEM MULTI 32) + */ ROM_START( titlefj ) ROM_REGION( 0x200000, "maincpu", 0 ) /* v60 code */ @@ -4750,7 +4861,8 @@ DRIVER_INIT_MEMBER(segas32_state,titlef) * *************************************/ -GAME( 1992, arescue, 0, system32, arescue, segas32_state, arescue, ROT0, "Sega", "Air Rescue", GAME_IMPERFECT_GRAPHICS ) +GAME( 1992, arescue, 0, system32, arescue, segas32_state, arescue, ROT0, "Sega", "Air Rescue (US)", GAME_IMPERFECT_GRAPHICS ) +GAME( 1992, arescuej, arescue, system32, arescue, segas32_state, arescue, ROT0, "Sega", "Air Rescue (Japan)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, alien3, 0, system32, alien3, segas32_state, alien3, ROT0, "Sega", "Alien3: The Gun (World)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, alien3u, alien3, system32, alien3, segas32_state, alien3, ROT0, "Sega", "Alien3: The Gun (US)", GAME_IMPERFECT_GRAPHICS ) GAME( 1991, arabfgt, 0, system32, arabfgt, segas32_state, arabfgt, ROT0, "Sega", "Arabian Fight (World)", GAME_IMPERFECT_GRAPHICS ) /* Released in 03.1992 */ diff --git a/src/mame/mame.lst b/src/mame/mame.lst index f28a1b00f90..3bb096994a9 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -4793,7 +4793,7 @@ arabfgt // 1992.?? Arabian Fight (World) arabfgtu // 1992.03 Arabian Fight (US) arabfgtj // 1992.03 Arabian Fight (Japan) arescue // 1992.03 Air Rescue (US) - // 1992.04 Air Rescue (Japan) +arescuej // 1992.04 Air Rescue (Japan) ga2 // 1992.?? Golden Axe II (World) ga2u // 1992.09 Golden Axe II (US) ga2j // 1992.10 Golden Axe Death Adder no Fukusyuu (Japan)