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srcclean in preparation for release
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@ -1137,7 +1137,7 @@ void vs_smbbl_state::smbbl_ppu_map(address_map &map)
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#define VS_UNI_JOYSTICK(port_tag, player, type1, name1) \
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PORT_START(port_tag) \
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(player) PORT_NAME("%p A") \
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PORT_BIT( 0X02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(player) PORT_NAME("%p B") \
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(player) PORT_NAME("%p B") \
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, type1 ) PORT_NAME(name1) \
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) \
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PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(player) \
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@ -1148,7 +1148,7 @@ void vs_smbbl_state::smbbl_ppu_map(address_map &map)
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#define VS_DUAL_JOYSTICK(port_tag, player, type1, type2, name1, name2) \
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PORT_START(port_tag) \
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(player) PORT_NAME("%p A") \
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PORT_BIT( 0X02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(player) PORT_NAME("%p B") \
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(player) PORT_NAME("%p B") \
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, type1 ) PORT_NAME(name1) \
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, type2 ) PORT_NAME(name2) \
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PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(player) \
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