tascr30: put control panel on right side by default (nw)

This commit is contained in:
hap 2019-07-23 01:21:50 +02:00
parent d3999abb54
commit 297270502b
2 changed files with 150 additions and 76 deletions

View File

@ -5,6 +5,14 @@
Generic sensorboard device, meant for tracking pieces, primarily made for Generic sensorboard device, meant for tracking pieces, primarily made for
electronic chessboards. It supports buttons, magnets, and inductive sensors. electronic chessboards. It supports buttons, magnets, and inductive sensors.
TODO:
- dynamically generate input defs instead of all those PORT_CONDITION, input ports
need to be in the class first instead of static
- increase board size when needed, theoretical maximum is 16*16, and even larger
if input ports are modernized in MAME core
*******************************************************************************
Concept/idea by Ralph Schaefer, but his code got removed from MAME when he Concept/idea by Ralph Schaefer, but his code got removed from MAME when he
couldn't be reached for source relicensing. This device is made from scratch. couldn't be reached for source relicensing. This device is made from scratch.
It uses similar I/O methods as before: MAME keeps track of sensor clicks and It uses similar I/O methods as before: MAME keeps track of sensor clicks and
@ -19,12 +27,31 @@ both at the same time). Also used with board initialization.
If you use this device in a slot, or add multiple of them, make sure to override If you use this device in a slot, or add multiple of them, make sure to override
the outputs with output_cb() to avoid collisions. the outputs with output_cb() to avoid collisions.
*******************************************************************************
TODO: Usage notes:
- dynamically generate input defs instead of all those PORT_CONDITION, input ports
need to be in the class first instead of static At reset, the board is in its default starting position. RESET button works the
- increase board size when needed, theoretical maximum is 16*16, and even larger same way, and holding CTRL while pressing it will rotate the board, eg. for placing
if input ports are modernized in MAME core black at the bottom with chess.
Click on a piece to pick it up, click on a board position to drop it. Only 1 piece
can be selected at the same time. Drag & drop is not supported. To remove a piece,
select the piece and then click on REMOVE, or overwrite it with another piece.
Magnet boards are simulated faithfully. Picking up a piece is the same as picking
it up on a real board. The only helper feature is when dropping a piece, a delay is
added, so the machine can detect when a piece is 'captured'.
For button boards:
To prevent the possibility of a piece/sensor having opposite states (iow: piece
selected but sensor deactivated, the button is not clicked when dropping a piece
at the same position it was before.
Hold CTRL while clicking to activate the piece but ignore the sensor beneath it.
Hold SHIFT while clicking to activate the sensor but ignore the piece (sidenote:
it will invert the sensor state for magnet boards).
*/ */

View File

@ -1,5 +1,14 @@
<?xml version="1.0"?> <?xml version="1.0"?>
<mamelayout version="2"> <mamelayout version="2">
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<element name="black2d"><disk><color red="0.12" green="0.11" blue="0.11" /></disk></element>
<element name="static_lcd"><rect><color red="0.5412" green="0.57255" blue="0.5804" /></rect></element>
<element name="ledr" defstate="0"> <element name="ledr" defstate="0">
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@ -15,8 +24,8 @@
</element> </element>
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</element> </element>
<element name="piece" defstate="0"> <element name="piece" defstate="0">
@ -111,40 +120,55 @@
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<element name="text_tasc">
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<element ref="blackb"><bounds x="29" y="37" width="242" height="70" /></element>
<element ref="static_lcd"><bounds x="30" y="38" width="240" height="68" /></element>
<screen index="0" blend="alpha"><bounds x="31" y="40.2666" width="238" height="62.9333" /></screen> <!-- aspect ratio 240*64 -->
</group> </group>
@ -152,7 +176,6 @@
<element name="cblack"><rect><color red="0.56" green="0.33" blue="0.12" /></rect></element> <element name="cblack"><rect><color red="0.56" green="0.33" blue="0.12" /></rect></element>
<element name="cwhite"><rect><color red="0.84" green="0.75" blue="0.50" /></rect></element> <element name="cwhite"><rect><color red="0.84" green="0.75" blue="0.50" /></rect></element>
<element name="board_border"><rect><color red="0.00" green="0.00" blue="0.00" /></rect></element>
<element name="hlbb" defstate="0"> <element name="hlbb" defstate="0">
<text string=" "><bounds x="0" y="0" width="1" height="1" /></text> <text string=" "><bounds x="0" y="0" width="1" height="1" /></text>
@ -163,11 +186,28 @@
</element> </element>
<group name="sb_board"> <group name="sb_board">
<bounds x="0" y="0" width="82" height="82" /> <bounds x="-3.4" y="-3.4" width="88.8" height="88.8" />
<bezel element="board_border"><bounds x="0.7" y="0.7" width="0.3" height="80.6" /></bezel>
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<bezel element="board_border"><bounds x="0.7" y="0.7" width="80.6" height="0.3" /></bezel> <bezel element="blackb"><bounds x="0.6" y="0.6" width="80.8" height="80.8" /></bezel>
<bezel element="board_border"><bounds x="0.7" y="81" width="80.6" height="0.3" /></bezel>
<!-- chessboard coords -->
<bezel element="text_8"><bounds x="-2.3" y="5" width="2" height="2" /></bezel>
<bezel element="text_7"><bounds x="-2.3" y="15" width="2" height="2" /></bezel>
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@ -316,12 +356,14 @@
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@ -330,13 +372,13 @@
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@ -354,14 +396,12 @@
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@ -369,9 +409,9 @@
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@ -419,7 +459,7 @@
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@ -447,34 +487,41 @@
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<bezel element="text_a" ><bounds x="22" y="90" width="2" height="2" /></bezel>
<bezel element="text_b" ><bounds x="32" y="90" width="2" height="2" /></bezel>
<bezel element="text_c" ><bounds x="42" y="90" width="2" height="2" /></bezel>
<bezel element="text_d" ><bounds x="52" y="90" width="2" height="2" /></bezel>
<bezel element="text_e" ><bounds x="62" y="90" width="2" height="2" /></bezel>
<bezel element="text_f" ><bounds x="72" y="90" width="2" height="2" /></bezel>
<bezel element="text_g" ><bounds x="82" y="90" width="2" height="2" /></bezel>
<bezel element="text_h" ><bounds x="92" y="90" width="2" height="2" /></bezel>
<group ref="sb_board"><bounds x="17" y="7" width="82" height="82" /></group> <!-- draw connection wire -->
<group ref="sb_ui"><bounds x="2" y="8" width="10" height="80" /></group> <element ref="black2d"><bounds x="174.5" y="4" width="7" height="7" /></element>
<group ref="control_panel"><bounds x="0" y="95" width="108" height="67" /></group> <element ref="blackd"><bounds x="176" y="5.5" width="4" height="4" /></element>
<element ref="blackb"><bounds x="168" y="5.45" width="10" height="10" /></element>
<element ref="blackb"><bounds x="170" y="7.5" width="10.05" height="10" /></element>
<element ref="black2b"><bounds x="180" y="8.2" width="1.5" height="50" /></element>
<element ref="black2b"><bounds x="28" y="4" width="151" height="1.5" /></element>
<group ref="sb_board"><bounds x="12" y="0" width="88.8" height="88.8" /></group>
<group ref="sb_ui"><bounds x="1" y="4.4" width="10" height="80" /></group>
<group ref="control_panel"><bounds x="102.8" y="28.399" width="88.8" height="60.401" /></group>
</view> </view>
<view name="Control Panel"> <view name="Internal Layout (Full V)">
<group ref="control_panel"><bounds x="0" y="0" width="300" height="185" /></group> <bounds left="0" right="100.8" top="0" bottom="151.201" />
<group ref="sb_board"><bounds x="12" y="0" width="88.8" height="88.8" /></group>
<group ref="sb_ui"><bounds x="1" y="4.4" width="10" height="80" /></group>
<group ref="control_panel"><bounds x="12" y="90.8" width="88.8" height="60.401" /></group>
</view>
<view name="Internal Layout (Board)">
<bounds left="0" right="100.8" top="0" bottom="88.8" />
<group ref="sb_board"><bounds x="12" y="0" width="88.8" height="88.8" /></group>
<group ref="sb_ui"><bounds x="1" y="4.4" width="10" height="80" /></group>
</view>
<view name="Internal Layout (CPanel)">
<group ref="control_panel"><bounds x="0" y="0" width="305.226" height="207.613" /></group>
</view> </view>
</mamelayout> </mamelayout>