new not working clone

----------------------------------
Sangokushi II (bootleg) [Hammy, Spinalfeyd, The Dumping Union]
This commit is contained in:
Ivan Vangelista 2018-02-11 19:42:38 +01:00
parent 051db8d411
commit 29776e4edf
3 changed files with 75 additions and 2 deletions

View File

@ -9,8 +9,8 @@ Final Crash is a bootleg of Final Fight
Final Fight is by Capcom and runs on CPS1 hardware
The bootleg was manufactured by Playmark of Italy
this driver depends heavily on cps1.c, but has been
kept apart in an attempt to keep cps1.c clutter free
this driver depends heavily on cps1.cpp, but has been
kept apart in an attempt to keep cps1.cpp clutter free
Sound is very different from CPS1.
@ -83,6 +83,8 @@ sgyxz: garbage left behind. A priority problem can be seen in 3rd demo where
slampic: no sound. A priority problem between sprites and crowd.
wofabl: no sprites.
*/
#include "emu.h"
@ -794,6 +796,22 @@ static ADDRESS_MAP_START( sgyxz_map, AS_PROGRAM, 16, cps_state )
AM_RANGE(0xff0000, 0xffffff) AM_RAM
ADDRESS_MAP_END
static ADDRESS_MAP_START( wofabl_map, AS_PROGRAM, 16, cps_state )
AM_RANGE(0x000000, 0x3fffff) AM_ROM
AM_RANGE(0x800030, 0x800031) AM_WRITE(cps1_coinctrl_w)
AM_RANGE(0x800100, 0x80013f) AM_RAM AM_SHARE("cps_a_regs") /* CPS-A custom */
AM_RANGE(0x800140, 0x80017f) AM_RAM AM_SHARE("cps_b_regs") /* CPS-B custom */
AM_RANGE(0x880000, 0x880001) AM_READ_PORT("IN1") /* Player input ports */
AM_RANGE(0x880006, 0x880007) AM_WRITE(cps1_soundlatch_w)
AM_RANGE(0x880008, 0x88000f) AM_READ(cps1_dsw_r) /* System input ports / Dip Switches */
AM_RANGE(0x880e78, 0x880e79) AM_READ(cps1_in2_r) /* Player 3 controls (later games) */
AM_RANGE(0x890000, 0x890001) AM_WRITE(cps1_soundlatch2_w)
AM_RANGE(0x900000, 0x92ffff) AM_RAM_WRITE(cps1_gfxram_w) AM_SHARE("gfxram")
AM_RANGE(0xf1c004, 0xf1c005) AM_WRITE(cpsq_coinctrl2_w) /* Coin control2 (later games) */
AM_RANGE(0xf1c006, 0xf1c007) AM_READ_PORT("EEPROMIN") AM_WRITE_PORT("EEPROMOUT")
AM_RANGE(0xff0000, 0xffffff) AM_RAM
ADDRESS_MAP_END
static ADDRESS_MAP_START( slampic_map, AS_PROGRAM, 16, cps_state )
AM_RANGE(0x000000, 0x3fffff) AM_ROM
AM_RANGE(0x800006, 0x800007) AM_WRITENOP //AM_WRITE(cps1_soundlatch2_w)
@ -1425,6 +1443,29 @@ static INPUT_PORTS_START( sgyxz )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, cs_write)
INPUT_PORTS_END
static INPUT_PORTS_START( wofabl )
PORT_INCLUDE(sgyxz)
PORT_MODIFY("DSWA")
PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "SW(A):1" )
PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "SW(A):2" )
PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "SW(A):3" )
PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW(A):4" )
PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW(A):5" )
PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW(A):6" )
PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "SW(A):7" )
PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW(A):8" )
PORT_MODIFY("DSWB")
PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "SW(B):1" )
PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "SW(B):2" )
PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "SW(B):3" )
PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW(B):4" )
PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW(B):5" )
PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW(B):6" )
PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "SW(B):7" )
PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW(B):8" )
INPUT_PORTS_END
MACHINE_START_MEMBER(cps_state,fcrash)
{
@ -2341,7 +2382,36 @@ ROM_START( sgyxz )
ROM_LOAD( "sgyxz_snd1.bin", 0x00000, 0x40000, CRC(c15ac0f2) SHA1(8d9e5519d9820e4ac4f70555088c80e64d052c9d) )
ROM_END
MACHINE_CONFIG_DERIVED(cps_state::wofabl, sgyxz)
MCFG_CPU_MODIFY("maincpu")
MCFG_CPU_PROGRAM_MAP(wofabl_map)
MACHINE_CONFIG_END
ROM_START( wofabl )
ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "5.prg.040", 0x000000, 0x80000, CRC(4d9d2327) SHA1(b8029b117083a1c31546455fa53d9ee83a4ff7ad) )
ROM_LOAD16_BYTE( "3.prg.040", 0x000001, 0x80000, CRC(ef25fe49) SHA1(d45d3c94cb57187b2f6ac248e9c3c9989be38f99) )
ROM_LOAD16_BYTE( "6.prg.010", 0x100000, 0x20000, CRC(93eeb161) SHA1(0b8efb7ace59791ffb8a3f7826f0ea74620d7a0f) ) // x111111xxxxxxxxxx = 0xFF
ROM_LOAD16_BYTE( "4.prg.010", 0x100001, 0x20000, CRC(a0751944) SHA1(84f092992f0f94acffbbb43168fbcee2c45da789) ) // x111111xxxxxxxxxx = 0xFF
ROM_REGION( 0x400000, "gfx", 0 ) /* rearranged in init */
ROMX_LOAD( "gfx13.040", 0x000000, 0x80000, CRC(8e8db215) SHA1(cc85e576bf09c3edab9afc1b5fa0a152f4140c06) , ROM_GROUPWORD | ROM_SKIP(6) )
ROMX_LOAD( "gfx15.040", 0x000002, 0x80000, CRC(a5e4f449) SHA1(9956f82818ccc685367b5fe5e4bc8b59b65c31c1) , ROM_GROUPWORD | ROM_SKIP(6) )
ROMX_LOAD( "gfx14.040", 0x000004, 0x80000, CRC(f34a7f9d) SHA1(6d67623c93147a779f07ef103188f3e2cb6d6d6e) , ROM_GROUPWORD | ROM_SKIP(6) )
ROMX_LOAD( "gfx16.040", 0x000006, 0x80000, CRC(49a3dfc7) SHA1(c14ea91745fd72be936b6db9981d12d958326757) , ROM_GROUPWORD | ROM_SKIP(6) )
ROMX_LOAD( "gfx9.040", 0x200000, 0x80000, CRC(f8f33a0e) SHA1(33f172b79499d4a76b53c070c0007bd1604a71bd) , ROM_GROUPWORD | ROM_SKIP(6) )
ROMX_LOAD( "gfx11.040", 0x200002, 0x80000, CRC(13324965) SHA1(979754ebd15a2989f92b5b7fc5bae99eb83c3593) , ROM_GROUPWORD | ROM_SKIP(6) )
ROMX_LOAD( "gfx10.040", 0x200004, 0x80000, CRC(6a060c6c) SHA1(49e4da9373272e5889caa79a86c39ee34087c480) , ROM_GROUPWORD | ROM_SKIP(6) )
ROMX_LOAD( "gfx12.040", 0x200006, 0x80000, CRC(c29f7b70) SHA1(95d22dcd9e2a48ddea7573d0be75225e0aae798f) , ROM_GROUPWORD | ROM_SKIP(6) )
ROM_REGION( 0x20000, "audiocpu", 0 ) /* Z80 code */
ROM_LOAD( "sound.512", 0x00000, 0x10000, CRC(210c376f) SHA1(0d937c86078d0a106f5636b7daf5fc0266c2c2ec) ) // identical to sgyxz
ROM_RELOAD( 0x8000, 0x10000 )
ROM_REGION( 0x040000, "oki", 0 ) /* Samples */
ROM_LOAD( "sound.020", 0x00000, 0x40000, CRC(672dcb46) SHA1(e76c1ce81689a55b573fb6e5c9a860cb756cd876) ) // almost identical to sgyxz
ROM_END
// ************************************************************************* PUNIPIC, PUNIPIC2, PUNIPIC3
@ -3124,5 +3194,6 @@ GAME( 1992, sf2m9, sf2ce, sf2m1, sf2, cps_state, sf2m1, ROT0,
GAME( 1993, slampic, slammast, slampic, slammast, cps_state, dinopic, ROT0, "bootleg", "Saturday Night Slam Masters (bootleg with PIC16c57)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930713 ETC
GAME( 1999, sgyxz, wof, sgyxz, sgyxz, cps_state, cps1, ROT0, "bootleg (All-In Electronic)", "Warriors of Fate ('sgyxz' bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 921005 - Sangokushi 2
GAME( 1999, wofabl, wof, wofabl, wofabl, cps_state, sf2mdtb, ROT0, "bootleg", "Sangokushi II (bootleg)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // no sprites - 921005 - Sangokushi 2
GAME( 1992, varthb, varth, varthb, varth, cps_state, dinopic, ROT270, "bootleg", "Varth: Operation Thunderstorm (bootleg)", MACHINE_SUPPORTS_SAVE )

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@ -419,6 +419,7 @@ public:
void kodb(machine_config &config);
void varthb(machine_config &config);
void sgyxz(machine_config &config);
void wofabl(machine_config &config);
void punipic(machine_config &config);
void dinopic(machine_config &config);
void slampic(machine_config &config);

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@ -12608,6 +12608,7 @@ sf2mdtb // bootleg
sgyxz // bootleg (All-In Electronics)
slampic // bootleg
varthb // bootleg
wofabl // bootleg
@source:feversoc.cpp
feversoc // (c) 2004