mirror of
https://github.com/holub/mame
synced 2025-04-25 09:50:04 +03:00
Move ROM loading macros to romentry.h and remove romload.h from emu.h (nw)
This commit is contained in:
parent
d2fbefd977
commit
297b99c0fa
@ -12,6 +12,7 @@
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#include "chd_cd.h"
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#include "cdrom.h"
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#include "romload.h"
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// device type definition
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DEFINE_DEVICE_TYPE(CDROM, cdrom_image_device, "cdrom_image", "CD-ROM Image")
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@ -9,6 +9,7 @@
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#include "emuopts.h"
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#include "harddisk.h"
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#include "romload.h"
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OPTION_GUIDE_START(dsk_option_guide)
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@ -18,6 +18,7 @@
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#include "emuopts.h"
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#include "harddisk.h"
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#include "romload.h"
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OPTION_GUIDE_START(hd_option_guide)
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@ -17,6 +17,7 @@
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#include "akiko.h"
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#include "imagedev/chd_cd.h"
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#include "coreutil.h"
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#include "romload.h"
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//**************************************************************************
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@ -14,6 +14,7 @@
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#include "vbiparse.h"
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#include "config.h"
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#include "render.h"
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#include "romload.h"
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#include "chd.h"
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@ -9,6 +9,7 @@
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***************************************************************************/
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#include "emu.h"
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#include "romload.h"
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#include "validity.h"
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@ -9,6 +9,7 @@
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***************************************************************************/
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#include "emu.h"
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#include "romload.h"
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//**************************************************************************
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@ -9,6 +9,7 @@
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***************************************************************************/
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#include "emu.h"
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#include "romload.h"
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#include "speaker.h"
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#include "debug/debugcpu.h"
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@ -12,6 +12,7 @@
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#include "emuopts.h"
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#include "drivenum.h"
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#include "romload.h"
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#include "ui/uimain.h"
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#include "zippath.h"
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#include "softlist.h"
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@ -53,7 +53,7 @@ class address_map; // Forward declaration
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#include "memarray.h"
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// machine-wide utilities
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#include "romload.h"
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#include "romentry.h"
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#include "save.h"
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// I/O
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@ -82,6 +82,7 @@
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#include "dirtc.h"
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#include "image.h"
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#include "network.h"
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#include "romload.h"
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#include "ui/uimain.h"
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#include <time.h>
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#include <rapidjson/writer.h>
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@ -8,6 +8,10 @@
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*********************************************************************/
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#ifndef __EMU_H__
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#error Dont include this file directly; include emu.h instead.
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#endif
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#ifndef MAME_EMU_ROMENTRY_H
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#define MAME_EMU_ROMENTRY_H
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@ -112,6 +116,71 @@ enum
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#define ROM_INHERITEDFLAGS (ROM_GROUPMASK | ROM_SKIPMASK | ROM_REVERSEMASK | ROM_BITWIDTHMASK | ROM_BITSHIFTMASK | ROM_BIOSFLAGSMASK)
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/* ----- start/stop macros ----- */
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#define ROM_NAME(name) rom_##name
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#define ROM_START(name) static const tiny_rom_entry ROM_NAME(name)[] = {
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#define ROM_END { nullptr, nullptr, 0, 0, ROMENTRYTYPE_END } };
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/* ----- ROM region macros ----- */
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#define ROM_REGION(length,tag,flags) { tag, nullptr, 0, length, ROMENTRYTYPE_REGION | (flags) },
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#define ROM_REGION16_LE(length,tag,flags) ROM_REGION(length, tag, (flags) | ROMREGION_16BIT | ROMREGION_LE)
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#define ROM_REGION16_BE(length,tag,flags) ROM_REGION(length, tag, (flags) | ROMREGION_16BIT | ROMREGION_BE)
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#define ROM_REGION32_LE(length,tag,flags) ROM_REGION(length, tag, (flags) | ROMREGION_32BIT | ROMREGION_LE)
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#define ROM_REGION32_BE(length,tag,flags) ROM_REGION(length, tag, (flags) | ROMREGION_32BIT | ROMREGION_BE)
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#define ROM_REGION64_LE(length,tag,flags) ROM_REGION(length, tag, (flags) | ROMREGION_64BIT | ROMREGION_LE)
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#define ROM_REGION64_BE(length,tag,flags) ROM_REGION(length, tag, (flags) | ROMREGION_64BIT | ROMREGION_BE)
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/* ----- core ROM loading macros ----- */
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#define ROMX_LOAD(name,offset,length,hash,flags) { name, hash, offset, length, ROMENTRYTYPE_ROM | (flags) },
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#define ROM_LOAD(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, 0)
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#define ROM_LOAD_OPTIONAL(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_OPTIONAL)
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/* ----- specialized loading macros ----- */
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#define ROM_LOAD_NIB_HIGH(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI)
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#define ROM_LOAD_NIB_LOW(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO)
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#define ROM_LOAD16_BYTE(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_SKIP(1))
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#define ROM_LOAD16_WORD(name,offset,length,hash) ROM_LOAD(name, offset, length, hash)
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#define ROM_LOAD16_WORD_SWAP(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_GROUPWORD | ROM_REVERSE)
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#define ROM_LOAD32_BYTE(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_SKIP(3))
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#define ROM_LOAD32_WORD(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_GROUPWORD | ROM_SKIP(2))
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#define ROM_LOAD32_WORD_SWAP(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_GROUPWORD | ROM_REVERSE | ROM_SKIP(2))
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#define ROM_LOAD32_DWORD(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_GROUPDWORD)
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#define ROM_LOAD64_BYTE(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_SKIP(7))
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#define ROM_LOAD64_WORD(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_GROUPWORD | ROM_SKIP(6))
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#define ROM_LOAD64_WORD_SWAP(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_GROUPWORD | ROM_REVERSE | ROM_SKIP(6))
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#define ROM_LOAD64_DWORD_SWAP(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_GROUPDWORD | ROM_REVERSE | ROM_SKIP(4))
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/* ----- ROM_RELOAD related macros ----- */
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#define ROM_RELOAD(offset,length) { nullptr, nullptr, offset, length, ROMENTRYTYPE_RELOAD | ROM_INHERITFLAGS },
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#define ROM_RELOAD_PLAIN(offset,length) { nullptr, nullptr, offset, length, ROMENTRYTYPE_RELOAD },
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/* ----- additional ROM-related macros ----- */
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#define ROM_CONTINUE(offset,length) { nullptr, nullptr, (offset), (length), ROMENTRYTYPE_CONTINUE | ROM_INHERITFLAGS },
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#define ROM_IGNORE(length) { nullptr, nullptr, 0, (length), ROMENTRYTYPE_IGNORE | ROM_INHERITFLAGS },
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#define ROM_FILL(offset,length,value) { nullptr, (const char *)(value), (offset), (length), ROMENTRYTYPE_FILL },
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#define ROMX_FILL(offset,length,value,flags) { nullptr, (const char *)(value), (offset), (length), ROMENTRYTYPE_FILL | flags },
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#define ROM_COPY(srctag,srcoffs,offset,length) { (srctag), (const char *)(srcoffs), (offset), (length), ROMENTRYTYPE_COPY },
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/* ----- system BIOS macros ----- */
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#define ROM_SYSTEM_BIOS(value,name,description) { name, description, 0, 0, ROMENTRYTYPE_SYSTEM_BIOS | ROM_BIOS(value) },
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#define ROM_DEFAULT_BIOS(name) { name, nullptr, 0, 0, ROMENTRYTYPE_DEFAULT_BIOS },
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/* ----- game parameter macro ----- */
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#define ROM_PARAMETER(tag, value) { tag, value, 0, 0, ROMENTRYTYPE_PARAMETER },
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/* ----- disk loading macros ----- */
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#define DISK_REGION(tag) ROM_REGION(1, tag, ROMREGION_DATATYPEDISK)
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#define DISK_IMAGE(name,idx,hash) ROMX_LOAD(name, idx, 0, hash, DISK_READWRITE)
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#define DISK_IMAGE_READONLY(name,idx,hash) ROMX_LOAD(name, idx, 0, hash, DISK_READONLY)
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#define DISK_IMAGE_READONLY_OPTIONAL(name,idx,hash) ROMX_LOAD(name, idx, 0, hash, DISK_READONLY | ROM_OPTIONAL)
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//**************************************************************************
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// TYPE DEFINITIONS
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*********************************************************************/
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#include "emu.h"
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#include "romload.h"
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#include "emuopts.h"
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#include "drivenum.h"
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#include "softlist_dev.h"
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#pragma once
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#ifndef __EMU_H__
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#error Dont include this file directly; include emu.h instead.
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#endif
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#ifndef MAME_EMU_ROMLOAD_H
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#define MAME_EMU_ROMLOAD_H
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#include "chd.h"
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#include "romentry.h"
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#include <type_traits>
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@ -376,71 +371,6 @@ public:
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} // namespace romload
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/* ----- start/stop macros ----- */
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#define ROM_NAME(name) rom_##name
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#define ROM_START(name) static const tiny_rom_entry ROM_NAME(name)[] = {
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#define ROM_END { nullptr, nullptr, 0, 0, ROMENTRYTYPE_END } };
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/* ----- ROM region macros ----- */
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#define ROM_REGION(length,tag,flags) { tag, nullptr, 0, length, ROMENTRYTYPE_REGION | (flags) },
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#define ROM_REGION16_LE(length,tag,flags) ROM_REGION(length, tag, (flags) | ROMREGION_16BIT | ROMREGION_LE)
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#define ROM_REGION16_BE(length,tag,flags) ROM_REGION(length, tag, (flags) | ROMREGION_16BIT | ROMREGION_BE)
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#define ROM_REGION32_LE(length,tag,flags) ROM_REGION(length, tag, (flags) | ROMREGION_32BIT | ROMREGION_LE)
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#define ROM_REGION32_BE(length,tag,flags) ROM_REGION(length, tag, (flags) | ROMREGION_32BIT | ROMREGION_BE)
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#define ROM_REGION64_LE(length,tag,flags) ROM_REGION(length, tag, (flags) | ROMREGION_64BIT | ROMREGION_LE)
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#define ROM_REGION64_BE(length,tag,flags) ROM_REGION(length, tag, (flags) | ROMREGION_64BIT | ROMREGION_BE)
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/* ----- core ROM loading macros ----- */
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#define ROMX_LOAD(name,offset,length,hash,flags) { name, hash, offset, length, ROMENTRYTYPE_ROM | (flags) },
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#define ROM_LOAD(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, 0)
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#define ROM_LOAD_OPTIONAL(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_OPTIONAL)
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/* ----- specialized loading macros ----- */
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#define ROM_LOAD_NIB_HIGH(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI)
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#define ROM_LOAD_NIB_LOW(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO)
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#define ROM_LOAD16_BYTE(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_SKIP(1))
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#define ROM_LOAD16_WORD(name,offset,length,hash) ROM_LOAD(name, offset, length, hash)
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#define ROM_LOAD16_WORD_SWAP(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_GROUPWORD | ROM_REVERSE)
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#define ROM_LOAD32_BYTE(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_SKIP(3))
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#define ROM_LOAD32_WORD(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_GROUPWORD | ROM_SKIP(2))
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#define ROM_LOAD32_WORD_SWAP(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_GROUPWORD | ROM_REVERSE | ROM_SKIP(2))
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#define ROM_LOAD32_DWORD(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_GROUPDWORD)
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#define ROM_LOAD64_BYTE(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_SKIP(7))
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#define ROM_LOAD64_WORD(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_GROUPWORD | ROM_SKIP(6))
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#define ROM_LOAD64_WORD_SWAP(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_GROUPWORD | ROM_REVERSE | ROM_SKIP(6))
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#define ROM_LOAD64_DWORD_SWAP(name,offset,length,hash) ROMX_LOAD(name, offset, length, hash, ROM_GROUPDWORD | ROM_REVERSE | ROM_SKIP(4))
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/* ----- ROM_RELOAD related macros ----- */
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#define ROM_RELOAD(offset,length) { nullptr, nullptr, offset, length, ROMENTRYTYPE_RELOAD | ROM_INHERITFLAGS },
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#define ROM_RELOAD_PLAIN(offset,length) { nullptr, nullptr, offset, length, ROMENTRYTYPE_RELOAD },
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/* ----- additional ROM-related macros ----- */
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#define ROM_CONTINUE(offset,length) { nullptr, nullptr, (offset), (length), ROMENTRYTYPE_CONTINUE | ROM_INHERITFLAGS },
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#define ROM_IGNORE(length) { nullptr, nullptr, 0, (length), ROMENTRYTYPE_IGNORE | ROM_INHERITFLAGS },
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#define ROM_FILL(offset,length,value) { nullptr, (const char *)(value), (offset), (length), ROMENTRYTYPE_FILL },
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#define ROMX_FILL(offset,length,value,flags) { nullptr, (const char *)(value), (offset), (length), ROMENTRYTYPE_FILL | flags },
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#define ROM_COPY(srctag,srcoffs,offset,length) { (srctag), (const char *)(srcoffs), (offset), (length), ROMENTRYTYPE_COPY },
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/* ----- system BIOS macros ----- */
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#define ROM_SYSTEM_BIOS(value,name,description) { name, description, 0, 0, ROMENTRYTYPE_SYSTEM_BIOS | ROM_BIOS(value) },
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#define ROM_DEFAULT_BIOS(name) { name, nullptr, 0, 0, ROMENTRYTYPE_DEFAULT_BIOS },
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/* ----- game parameter macro ----- */
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#define ROM_PARAMETER(tag, value) { tag, value, 0, 0, ROMENTRYTYPE_PARAMETER },
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/* ----- disk loading macros ----- */
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#define DISK_REGION(tag) ROM_REGION(1, tag, ROMREGION_DATATYPEDISK)
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#define DISK_IMAGE(name,idx,hash) ROMX_LOAD(name, idx, 0, hash, DISK_READWRITE)
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#define DISK_IMAGE_READONLY(name,idx,hash) ROMX_LOAD(name, idx, 0, hash, DISK_READONLY)
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#define DISK_IMAGE_READONLY_OPTIONAL(name,idx,hash) ROMX_LOAD(name, idx, 0, hash, DISK_READONLY | ROM_OPTIONAL)
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/***************************************************************************
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TYPE DEFINITIONS
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***************************************************************************/
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#include "emu.h"
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#include "emuopts.h"
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#include "diimage.h"
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#include "romload.h"
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#include "softlist_dev.h"
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#include "validity.h"
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#include "validity.h"
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#include "emuopts.h"
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#include "romload.h"
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#include "video/rgbutil.h"
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#include <ctype.h>
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#include "audit.h"
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#include "chd.h"
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#include "drivenum.h"
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#include "romload.h"
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#include "sound/samples.h"
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#include "softlist_dev.h"
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#include "mameopts.h"
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#include "audit.h"
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#include "info.h"
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#include "romload.h"
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#include "unzip.h"
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#include "validity.h"
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#include "sound/samples.h"
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#include "config.h"
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#include "drivenum.h"
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#include "romload.h"
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#include "screen.h"
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#include "softlist_dev.h"
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#include "speaker.h"
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#ifndef MAME_FRONTEND_MEDIA_IDENT_H
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#define MAME_FRONTEND_MEDIA_IDENT_H
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#include "romload.h"
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#include <vector>
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#include "emu.h"
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#include "ui/ui.h"
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#include "ui/devopt.h"
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#include "romload.h"
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namespace ui {
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#include "ui/ui.h"
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#include "drivenum.h"
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#include "romload.h"
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#include "softlist.h"
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#include "emuopts.h"
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#include "pluginopts.h"
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#include "drivenum.h"
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#include "natkeyboard.h"
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#include "romload.h"
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#include "uiinput.h"
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#include "ui/ui.h"
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#include "emuopts.h"
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#include "mame.h"
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#include "rendutil.h"
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#include "romload.h"
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#include "softlist_dev.h"
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#include "uiinput.h"
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#include "luaengine.h"
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#include "emuopts.h"
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#include "rendfont.h"
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#include "rendutil.h"
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#include "romload.h"
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#include "softlist.h"
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#include "softlist_dev.h"
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#include "uiinput.h"
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#include "drivenum.h"
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#include "rendfont.h"
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#include "romload.h"
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#include "softlist.h"
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#include <bitset>
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@ -194,6 +194,7 @@ Notes:
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#include "imagedev/chd_cd.h"
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#include "machine/terminal.h"
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#include "emupal.h"
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#include "romload.h"
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#include "softlist.h"
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#include "screen.h"
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@ -365,6 +365,7 @@ G: gun mania only, drives air soft gun (this game uses real BB bullet)
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#include "sound/cdda.h"
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#include "video/psx.h"
|
||||
#include "cdrom.h"
|
||||
#include "romload.h"
|
||||
#include "screen.h"
|
||||
#include "speaker.h"
|
||||
|
||||
|
@ -17,6 +17,7 @@
|
||||
#include "ui/uimain.h"
|
||||
|
||||
#include "emuopts.h"
|
||||
#include "romload.h"
|
||||
#include "speaker.h"
|
||||
#include "screen.h"
|
||||
|
||||
|
@ -133,7 +133,7 @@ READ8_MEMBER(segas1x_bootleg_state::sound_command_irq_r)
|
||||
|
||||
WRITE8_MEMBER(segas1x_bootleg_state::soundbank_msm_w)
|
||||
{
|
||||
m_soundbank->set_entry((data & 7) ^ 6); // probably wrong
|
||||
m_soundbank->set_entry(data & 7);
|
||||
m_msm->reset_w(BIT(data, 3));
|
||||
}
|
||||
|
||||
|
@ -27,6 +27,7 @@ TODO:
|
||||
|
||||
#include "cpu/m68000/m68000.h"
|
||||
#include "cdrom.h"
|
||||
#include "romload.h"
|
||||
#include "sound/cdda.h"
|
||||
|
||||
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
#include "emu.h"
|
||||
#include "naomigd.h"
|
||||
#include "romload.h"
|
||||
#include "imagedev/chd_cd.h"
|
||||
|
||||
/*
|
||||
|
@ -11,6 +11,7 @@
|
||||
#include "debug/debugcmd.h"
|
||||
|
||||
#include "debugger.h"
|
||||
#include "romload.h"
|
||||
|
||||
#include <functional>
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user