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https://github.com/holub/mame
synced 2025-04-26 02:07:14 +03:00
Modernized s2636 sound device. (nw)
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parent
1862219897
commit
29cce1d069
@ -6,89 +6,19 @@
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#include "emu.h"
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#include "sound/s2636.h"
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#include "devlegcy.h"
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struct s2636_sound
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{
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sound_stream *channel;
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UINT8 reg[1];
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int size, pos;
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unsigned level;
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};
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static s2636_sound *get_token(device_t *device)
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{
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assert(device != NULL);
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assert(device->type() == S2636_SOUND);
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return (s2636_sound *) downcast<s2636_sound_device *>(device)->token();
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}
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void s2636_soundport_w (device_t *device, int offset, int data)
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{
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s2636_sound *token = get_token(device);
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token->channel->update();
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token->reg[offset] = data;
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switch (offset)
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{
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case 0:
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token->pos = 0;
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token->level = TRUE;
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// frequency 7874/(data+1)
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token->size = device->machine().sample_rate() * (data + 1) /7874;
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break;
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}
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}
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/************************************/
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/* Sound handler update */
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/************************************/
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static STREAM_UPDATE( s2636_update )
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{
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int i;
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s2636_sound *token = get_token(device);
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stream_sample_t *buffer = outputs[0];
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for (i = 0; i < samples; i++, buffer++)
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{
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*buffer = 0;
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if (token->reg[0] && token->pos <= token->size / 2)
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{
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*buffer = 0x7fff;
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}
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if (token->pos <= token->size)
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token->pos++;
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if (token->pos > token->size)
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token->pos = 0;
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}
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}
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/************************************/
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/* Sound handler start */
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/************************************/
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static DEVICE_START(s2636_sound)
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{
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s2636_sound *token = get_token(device);
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memset(token, 0, sizeof(*token));
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token->channel = device->machine().sound().stream_alloc(*device, 0, 1, device->machine().sample_rate(), 0, s2636_update);
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}
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const device_type S2636_SOUND = &device_creator<s2636_sound_device>;
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s2636_sound_device::s2636_sound_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock)
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: device_t(mconfig, S2636_SOUND, "S2636", tag, owner, clock, "s2636", __FILE__),
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device_sound_interface(mconfig, *this)
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device_sound_interface(mconfig, *this),
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m_channel(NULL),
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m_size(0),
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m_pos(0),
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m_level(0)
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{
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m_token = global_alloc_clear(s2636_sound);
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for (int i = 0; i < 1; i++)
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m_reg[i] = 0;
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}
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//-------------------------------------------------
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@ -107,15 +37,51 @@ void s2636_sound_device::device_config_complete()
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void s2636_sound_device::device_start()
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{
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DEVICE_START_NAME( s2636_sound )(this);
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m_channel = machine().sound().stream_alloc(*this, 0, 1, machine().sample_rate(), this);
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save_item(NAME(m_size));
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save_item(NAME(m_pos));
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save_item(NAME(m_level));
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for (int i = 0; i < 1; i++)
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save_item(NAME(m_reg[i]), i);
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}
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void s2636_sound_device::soundport_w (int offset, int data)
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{
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m_channel->update();
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m_reg[offset] = data;
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switch (offset)
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{
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case 0:
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m_pos = 0;
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m_level = TRUE;
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// frequency 7874/(data+1)
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m_size = machine().sample_rate() * (data + 1) /7874;
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break;
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}
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}
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//-------------------------------------------------
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// sound_stream_update - handle a stream update
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//-------------------------------------------------
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void s2636_sound_device::sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples)
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{
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// should never get here
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fatalerror("sound_stream_update called; not applicable to legacy sound devices\n");
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int i;
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stream_sample_t *buffer = outputs[0];
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for (i = 0; i < samples; i++, buffer++)
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{
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*buffer = 0;
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if (m_reg[0] && m_pos <= m_size / 2)
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{
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*buffer = 0x7fff;
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}
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if (m_pos <= m_size)
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m_pos++;
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if (m_pos > m_size)
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m_pos = 0;
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}
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}
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@ -14,10 +14,10 @@ class s2636_sound_device : public device_t,
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{
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public:
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s2636_sound_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
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~s2636_sound_device() { global_free(m_token); }
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~s2636_sound_device() {}
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// access to legacy token
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void *token() const { assert(m_token != NULL); return m_token; }
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void soundport_w (int mode, int data);
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protected:
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// device-level overrides
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virtual void device_config_complete();
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@ -25,14 +25,17 @@ protected:
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// sound stream update overrides
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virtual void sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples);
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private:
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// internal state
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void *m_token;
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sound_stream *m_channel;
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UINT8 m_reg[1];
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int m_size;
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int m_pos;
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unsigned m_level;
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};
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extern const device_type S2636_SOUND;
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void s2636_soundport_w (device_t *device, int mode, int data);
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#endif /* VC4000_H_ */
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#endif /* S2636_SOUND_H_ */
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@ -319,7 +319,7 @@ WRITE8_DEVICE_HANDLER( s2636_work_ram_w )
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const s2636_interface *intf = get_interface(device);
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if ( intf->sound && *intf->sound )
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{
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s2636_soundport_w(device->machine().device(intf->sound), 0, data);
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device->machine().device<s2636_sound_device>(intf->sound)->soundport_w(0, data);
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}
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}
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@ -10,7 +10,6 @@
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#include "emu.h"
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#include "cpu/s2650/s2650.h"
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#include "sound/s2636.h"
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#include "tinv2650.lh"
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#include "includes/zac2650.h"
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@ -1,3 +1,5 @@
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#include "sound/s2636.h"
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class zac2650_state : public driver_device
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{
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public:
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@ -5,10 +7,15 @@ public:
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: driver_device(mconfig, type, tag),
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m_videoram(*this, "videoram"),
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m_s2636_0_ram(*this, "s2636_0_ram"),
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m_maincpu(*this, "maincpu") { }
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m_maincpu(*this, "maincpu"),
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m_s2636_sound(*this, "s2636snd") { }
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required_shared_ptr<UINT8> m_videoram;
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required_shared_ptr<UINT8> m_s2636_0_ram;
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required_device<cpu_device> m_maincpu;
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required_device<s2636_sound_device> m_s2636_sound;
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bitmap_ind16 m_bitmap;
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bitmap_ind16 m_spritebitmap;
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int m_CollisionBackground;
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@ -25,5 +32,4 @@ public:
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UINT32 screen_update_tinvader(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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int SpriteCollision(int first,int second);
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void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect);
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required_device<cpu_device> m_maincpu;
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};
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/*************************************************************/
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#include "emu.h"
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#include "sound/s2636.h"
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#include "includes/zac2650.h"
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@ -35,7 +34,7 @@ WRITE8_MEMBER(zac2650_state::zac_s2636_w)
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machine().gfx[2]->mark_dirty(offset/8);
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if (offset == 0xc7)
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{
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s2636_soundport_w(machine().device("s2636snd"), 0, data);
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m_s2636_sound->soundport_w(0, data);
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}
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}
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