Removed tasman gfx hack in core, nw
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@ -565,15 +565,8 @@ static const gfx_layout charlayout8_tasman =
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RGN_FRAC(1,1),
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8,
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// 0,8,16,24,32,40,48,56
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// 0 = 1
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// 8 = n
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// 16 = 4
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// 24 = unused
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// 32 = 2
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// 40 = nn
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// 48 = 8?
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{ 56,24,40,8,48,16,32,0 },
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{ 0,1,2,3,4,5,6,7 }, // bit order probably not exact - note ramp in first 16 tiles
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{ 0,1,2,3,4,5,6,7 },
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{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64},
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8*64
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};
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@ -2027,16 +2027,7 @@ void k056832_device::create_gfx(const char *gfx_memory_region, int bpp, int big)
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int gfx_index;
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int i;
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UINT32 total;
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static const gfx_layout charlayout8_tasman =
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{
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8,8,
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RGN_FRAC(1,1),
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8,
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{ 0,8,16,24,32,40,48,56 },
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{ 0,1,2,3,4,5,6,7 },
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{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64},
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8*64
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};
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static const gfx_layout charlayout8 =
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{
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8, 8,
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@ -2141,7 +2132,7 @@ void k056832_device::create_gfx(const char *gfx_memory_region, int bpp, int big)
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case K056832_BPP_8TASMAN:
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total = machine().root_device().memregion(gfx_memory_region)->bytes() / (i*8);
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konami_decode_gfx(machine(), m_gfxdecode, m_palette, gfx_index, machine().root_device().memregion(gfx_memory_region)->base(), total, &charlayout8_tasman, 8);
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konami_decode_gfx(machine(), m_gfxdecode, m_palette, gfx_index, machine().root_device().memregion(gfx_memory_region)->base(), total, &charlayout8, 8);
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break;
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case K056832_BPP_4dj:
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