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Update German Translations (#3148) (nw)
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@ -9,7 +9,7 @@ msgstr ""
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"Project-Id-Version: MAME\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2018-01-28 14:01+1100\n"
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"PO-Revision-Date: 2017-09-29 10:32+0200\n"
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"PO-Revision-Date: 2018-01-29 09:55+0100\n"
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"Last-Translator: Lothar Serra Mari <rootfather@scummvm.org>\n"
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"Language-Team: MAME Language Team\n"
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"Language: de\n"
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@ -17,7 +17,7 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Generator: Poedit 2.0.3\n"
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"X-Generator: Poedit 2.0.6\n"
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#: src/frontend/mame/ui/auditmenu.cpp:96
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#, c-format
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@ -1748,7 +1748,7 @@ msgstr "Automatisch speichern/wiederherstellen"
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#: src/frontend/mame/ui/submenu.cpp:67
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msgid "Rewind capacity"
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msgstr ""
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msgstr "Rückspulfähigkeit"
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#: src/frontend/mame/ui/submenu.cpp:68
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msgid "Bilinear snapshot"
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@ -2172,29 +2172,31 @@ msgstr "Benötigt CHD\tNein\n"
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#: src/frontend/mame/ui/selgame.cpp:970
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msgid "ROM Audit Result\tOK\n"
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msgstr ""
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msgstr "ROM-Überprüfung\tOK\n"
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#: src/frontend/mame/ui/selgame.cpp:972
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msgid "ROM Audit Result\tBAD\n"
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msgstr ""
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msgstr "ROM-Überprüfung\tFEHLERHAFT\n"
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#: src/frontend/mame/ui/selgame.cpp:975
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msgid "Samples Audit Result\tNone Needed\n"
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msgstr ""
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msgstr "Samples-Überprüfung\tNicht nötig\n"
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#: src/frontend/mame/ui/selgame.cpp:977
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msgid "Samples Audit Result\tOK\n"
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msgstr ""
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msgstr "Samples-Überprüfung\tOK\n"
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#: src/frontend/mame/ui/selgame.cpp:979
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msgid "Samples Audit Result\tBAD\n"
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msgstr ""
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msgstr "Samples-Überprüfung\tFEHLERHAFT\n"
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#: src/frontend/mame/ui/selgame.cpp:983
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msgid ""
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"ROM Audit \tDisabled\n"
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"Samples Audit \tDisabled\n"
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msgstr ""
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"ROM-Überprüfung\tDeaktiviert\n"
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"Samples-Überprüfung\tDeaktiviert\n"
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#: src/frontend/mame/ui/selgame.cpp:1167
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#, c-format
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@ -2439,7 +2441,7 @@ msgstr "[erzeugen]"
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#: src/frontend/mame/ui/filesel.cpp:419
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#, c-format
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msgid "Error accessing %s"
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msgstr ""
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msgstr "Fehler beim Zugriff auf%s"
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#: src/frontend/mame/ui/filesel.cpp:515
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msgid "Select access mode"
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@ -2532,27 +2534,27 @@ msgstr "Hotkeys einstellen"
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#: plugins/cheat/init.lua:720
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#, lua-format
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msgid "Activated: %s = %s"
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msgstr ""
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msgstr "Aktiviert:%s =%s"
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#: plugins/cheat/init.lua:723 plugins/cheat/init.lua:781
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#, lua-format
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msgid "Activated: %s"
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msgstr ""
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msgstr "Aktiviert: %s"
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#: plugins/cheat/init.lua:785
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#, lua-format
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msgid "Enabled: %s"
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msgstr ""
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msgstr "Aktiviert: %s"
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#: plugins/cheat/init.lua:790
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#, lua-format
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msgid "Disabled: %s"
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msgstr ""
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msgstr "Deaktiviert: %s"
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#: plugins/cheat/init.lua:849
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#, lua-format
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msgid "%s added"
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msgstr ""
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msgstr "%s hinzugefügt"
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#: plugins/data/data_command.lua:19
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msgid "Command"
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@ -2621,7 +2623,7 @@ msgstr "Cheatname"
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#: plugins/cheatfind/init.lua:354 plugins/cheatfind/init.lua:718
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#, lua-format
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msgid "Default name is %s"
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msgstr ""
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msgstr "Standardname ist %s"
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#: plugins/cheatfind/init.lua:362
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msgid "Player"
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@ -2638,7 +2640,7 @@ msgstr "Speichern"
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#: plugins/cheatfind/init.lua:399
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#, lua-format
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msgid "Cheat written to %s and added to cheat.simple"
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msgstr ""
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msgstr "Cheat nach %s geschrieben und zu cheat.simple hinzugefügt"
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#: plugins/cheatfind/init.lua:407
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msgid "Cheat added to cheat.simple"
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@ -2649,6 +2651,8 @@ msgid ""
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"Unable to write file\n"
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"Ensure that cheatpath folder exists"
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msgstr ""
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"Kann Datei nicht schreiben\n"
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"Überprüfen Sie ob das cheatpath Verzeichnis existiert"
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#: plugins/cheatfind/init.lua:421
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msgid "Cancel"
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@ -2803,21 +2807,21 @@ msgstr "Cheat-Finder"
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#: plugins/portname/init.lua:89
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msgid "Save input names to file"
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msgstr ""
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msgstr "Datei mit Eingabenamen in Datei speichern"
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#: plugins/portname/init.lua:115 plugins/portname/init.lua:120
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#: plugins/portname/init.lua:136
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msgid "Failed to save input name file"
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msgstr ""
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msgstr "Speichern der Datei für Eingabenamen fehlgeschlagen"
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#: plugins/portname/init.lua:153
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#, lua-format
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msgid "Input port name file saved to %s"
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msgstr ""
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msgstr "Datei mit Eingabenamen nach %s gespeichert"
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#: plugins/portname/init.lua:158
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msgid "Input ports"
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msgstr ""
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msgstr "Eingaben"
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#~ msgid "Default name is "
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#~ msgstr "Standardname ist "
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