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Sven gave permission for BSD3 distribution (nw)
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// license:GPL2.0+
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// license:BSD-3-Clause
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// copyright-holders:Sven Gothel
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#include <stdio.h> /* snprintf */
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#include <stdlib.h> /* malloc */
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// license:GPL2.0+
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// license:BSD-3-Clause
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// copyright-holders:Sven Gothel
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#ifndef GL_SHADER_MGR_H
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// license:GPL2.0+
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// license:BSD-3-Clause
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// copyright-holders:Sven Gothel
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/***
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*
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// license:GPL2.0+
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// license:BSD-3-Clause
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// copyright-holders:Sven Gothel
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/***
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*
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// license:GPL2.0+
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// license:BSD-3-Clause
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// copyright-holders:Sven Gothel
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const char glsl_bilinear_idx16_lut_fsh_src[] =
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"\n"
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// license:GPL2.0+
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// license:BSD-3-Clause
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// copyright-holders:Sven Gothel
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const char glsl_bilinear_rgb32_dir_fsh_src[] =
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"\n"
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// license:GPL2.0+
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// license:BSD-3-Clause
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// copyright-holders:Sven Gothel
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const char glsl_bilinear_rgb32_lut_fsh_src[] =
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"\n"
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// license:GPL2.0+
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// license:BSD-3-Clause
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// copyright-holders:Sven Gothel
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const char glsl_general_vsh_src[] =
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"\n"
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// license:GPL2.0+
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// license:BSD-3-Clause
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// copyright-holders:Sven Gothel
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const char glsl_plain_idx16_lut_fsh_src[] =
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"\n"
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// license:GPL2.0+
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// license:BSD-3-Clause
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// copyright-holders:Sven Gothel
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const char glsl_plain_rgb32_dir_fsh_src[] =
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"\n"
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// license:GPL2.0+
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// license:BSD-3-Clause
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// copyright-holders:Sven Gothel
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const char glsl_plain_rgb32_lut_fsh_src[] =
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"\n"
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