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Made palette_init to be all black in Star Force, in order to not show MAME's default palette, nw
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@ -7,7 +7,11 @@ driver by Mirko Buffoni
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TODO:
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- wrong background colors in baluba, intermissions after round 13 (btanb or
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fixed at some point)
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- Star Force: the Larios is supposed to blink at the third loop of the BGM.
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Right now it does at second and half, presumably due of the unknown PCB clocks.
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Note:
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- Star Force shows default MAME palette at POST. Putted it all_black for now.
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This board was obviously born to run Senjyo. Four scrolling layers, gradient
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background, sprite/background priorities, and even a small bitmap for the
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@ -181,14 +185,12 @@ ADDRESS_MAP_END
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/* are scroll registers 1+2 linked on the bootleg?, only one copy is written */
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WRITE8_MEMBER(senjyo_state::starforb_scrolly2)
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{
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m_scrolly2[offset] = data;
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m_scrolly1[offset] = data;
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}
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WRITE8_MEMBER(senjyo_state::starforb_scrollx2)
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{
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m_scrollx2[offset] = data;
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m_scrollx1[offset] = data;
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}
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@ -592,7 +594,7 @@ static MACHINE_CONFIG_START( senjyo, senjyo_state )
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MCFG_GFXDECODE(senjyo)
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MCFG_PALETTE_LENGTH(512+2) /* 512 real palette + 2 for the radar */
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MCFG_PALETTE_INIT(all_black)
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/* sound hardware */
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MCFG_SPEAKER_STANDARD_MONO("mono")
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