Made palette_init to be all black in Star Force, in order to not show MAME's default palette, nw

This commit is contained in:
Angelo Salese 2012-12-01 13:47:38 +00:00
parent e28869ccfa
commit 2a591e0110

View File

@ -7,7 +7,11 @@ driver by Mirko Buffoni
TODO:
- wrong background colors in baluba, intermissions after round 13 (btanb or
fixed at some point)
- Star Force: the Larios is supposed to blink at the third loop of the BGM.
Right now it does at second and half, presumably due of the unknown PCB clocks.
Note:
- Star Force shows default MAME palette at POST. Putted it all_black for now.
This board was obviously born to run Senjyo. Four scrolling layers, gradient
background, sprite/background priorities, and even a small bitmap for the
@ -181,14 +185,12 @@ ADDRESS_MAP_END
/* are scroll registers 1+2 linked on the bootleg?, only one copy is written */
WRITE8_MEMBER(senjyo_state::starforb_scrolly2)
{
m_scrolly2[offset] = data;
m_scrolly1[offset] = data;
}
WRITE8_MEMBER(senjyo_state::starforb_scrollx2)
{
m_scrollx2[offset] = data;
m_scrollx1[offset] = data;
}
@ -592,7 +594,7 @@ static MACHINE_CONFIG_START( senjyo, senjyo_state )
MCFG_GFXDECODE(senjyo)
MCFG_PALETTE_LENGTH(512+2) /* 512 real palette + 2 for the radar */
MCFG_PALETTE_INIT(all_black)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")