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https://github.com/holub/mame
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New games added as GAME_NOT_WORKING
----------------------------------- Wonder Boy (US bootleg) [ANY, The Dumping Union]
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@ -3908,6 +3908,36 @@ ROM_START( wboyu )
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ROM_LOAD( "pr-5317.76", 0x0000, 0x0100, CRC(648350b8) SHA1(c7986aa9127ef5b50b845434cb4e81dff9861cd2) )
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ROM_END
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ROM_START( wboyub )
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ROM_REGION( 0x10000, "maincpu", 0 )
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/* this has way more code than the parent sets, I have no idea what to do with it */
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ROM_LOAD( "1.bin", 0x0000, 0x8000, CRC(07066b6f) SHA1(1ead373907fd5bd5f4cc003a97218aa582758a00) )
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ROM_LOAD( "4.bin", 0x4000, 0x8000, CRC(8b3124e6) SHA1(e90deaa687128c1f0b7e9e6b6d767bd484c7fc61) )
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ROM_LOAD( "5.bin", 0x8000, 0x8000, CRC(b75278e7) SHA1(5b7c519f32eac40dc46ca5bba03cec1e893b6fcd) )
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ROM_LOAD( "epr-7491.96", 0x8000, 0x4000, CRC(1f7d0efe) SHA1(a1b4f8faf1614f4808df1292209c340f1490adbd) )
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ROM_LOAD( "0cpu.bin", 0xc000, 0x2000, CRC(a962e6af) SHA1(f46b01db38cdc9c8485d7fe0a344e9f6ed918925) ) /* supposedly the encryption key */
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ROM_REGION( 0x10000, "soundcpu", 0 )
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ROM_LOAD( "epr7498a.3", 0x0000, 0x2000, CRC(c198205c) SHA1(d2d5cd154ce6a5a3c6a099b4ab2ea7cc045ab0a1) )
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ROM_REGION( 0xc000, "tiles", 0 )
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ROM_LOAD( "epr-7497.62", 0x0000, 0x2000, CRC(08d609ca) SHA1(11799e9ef7e6942b304f132b404bff3ed44d524b) )
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ROM_LOAD( "epr-7496.61", 0x2000, 0x2000, CRC(6f61fdf1) SHA1(21826aebf5835b9f3d9c467c8647809c1bc0d01f) )
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ROM_LOAD( "epr-7495.64", 0x4000, 0x2000, CRC(6a0d2c2d) SHA1(8c21d7f0768e8dda2b7185f3c510cae4229a4a2e) )
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ROM_LOAD( "epr-7494.63", 0x6000, 0x2000, CRC(a8e281c7) SHA1(a88b80a7b94ab1401bbf28d7707fdf28a5505127) )
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ROM_LOAD( "epr-7493.66", 0x8000, 0x2000, CRC(89305df4) SHA1(7a5098624769a31e7512f56831e818bce6a18871) )
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ROM_LOAD( "epr-7492.65", 0xa000, 0x2000, CRC(60f806b1) SHA1(f91e5868a455dff2bce3c2891a7cfd648957cd73) )
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ROM_REGION( 0x10000, "sprites", 0 )
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ROM_LOAD( "epr-7485.117", 0x0000, 0x4000, CRC(c2891722) SHA1(e4e11c0e9bd0dc121c25349493f2b13d2ff8c807) )
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ROM_LOAD( "epr-7487.04", 0x4000, 0x4000, CRC(2d3a421b) SHA1(d70440a8703ccface3212cd9544c950b36263e8c) )
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ROM_LOAD( "epr-7486.110", 0x8000, 0x4000, CRC(8d622c50) SHA1(9a76a50204c618347d3e8eee6cda841becd906eb) )
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ROM_LOAD( "epr-7488.05", 0xc000, 0x4000, CRC(007c2f1b) SHA1(c2f1376144a49d20cb35384648e06d06978474c1) )
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ROM_REGION( 0x0100, "proms", 0 )
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ROM_LOAD( "pr-5317.76", 0x0000, 0x0100, CRC(648350b8) SHA1(c7986aa9127ef5b50b845434cb4e81dff9861cd2) )
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ROM_END
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ROM_START( wboysys2 )
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ROM_REGION( 0x20000, "maincpu", 0 )
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ROM_LOAD( "7580.90", 0x0000, 0x8000, CRC(d69927a5) SHA1(b633177146a83953131d4e03fa987416f222199a) ) /* encrypted */
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@ -4822,6 +4852,7 @@ GAME( 1986, wboy3, wboy, sys1pio, wboy3, wboyo, ROT0, "Escape
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GAME( 1986, wboy4, wboy, sys1pio, wboy, 4dwarrio, ROT0, "Escape (Sega license)", "Wonder Boy (315-5162, 4-D Warriors Conversion)", GAME_SUPPORTS_SAVE )
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GAME( 1986, wboy5, wboy, sys1pio, wboy3, wboyo, ROT0, "Escape (Sega license)", "Wonder Boy (set 5, bootleg)", GAME_SUPPORTS_SAVE )
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GAME( 1986, wboyu, wboy, sys1pio, wboyu, bank00, ROT0, "Escape (Sega license)", "Wonder Boy (prototype?)", GAME_SUPPORTS_SAVE ) // appears to be a very early / unfinished version.
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GAME( 1986, wboyub, wboy, sys1pio, wboy, wboyo, ROT0, "bootleg", "Wonder Boy (US bootleg)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING )
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GAME( 1987, blockgal, 0, sys1pio, blockgal, blockgal, ROT90, "Sega / Vic Tokai", "Block Gal (MC-8123B, 317-0029)", GAME_SUPPORTS_SAVE)
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/* PIO-based System 1 with ROM banking */
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@ -4030,6 +4030,7 @@ wboy3 // 834-5984 (c) 1986 + Escape license (S1)
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wboy4 // 834-5984 (c) 1986 + Escape license (S1)
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wboy5 // 834-5984 (c) 1986 + Escape license (S1)
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wboyu // 834-5753 (? maybe a conversion) (c) 1986 + Escape license (S1)
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wboyub // bootleg of wboyu
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wbdeluxe // (c) 1986 + Escape license (S1)
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wboysys2 // 834-5984 (c) 1986 + Escape license (S1)
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gardia // 834-6119 (S2?)
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