mame\drivers: standardized Japanese suffix 'no' in lower case (nw)

This commit is contained in:
Ivan Vangelista 2019-06-13 17:44:31 +02:00
parent 488135a761
commit 2b289f7e66
12 changed files with 41 additions and 41 deletions

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@ -44,7 +44,7 @@
- Alien Danger (c) 2007
- Chibi Maruko-chan Aim Fuji Nippon Ichi! (c) 2008
* - Donkey Kong Banana Kingdom (c) 2006
! - Super Mario Fushigi No Korokoro Party 2 (c) 2005
! - Super Mario Fushigi no Korokoro Party 2 (c) 2005
Single player medal machines:
Medalusion:
@ -275,5 +275,5 @@ GAME( 2006, pingu, 0, alien, alien, alien_state, empty_init, ROT0,
GAME( 2007, dkbanana, 0, alien, alien, alien_state, empty_init, ROT0, "Capcom", "Donkey Kong Banana Kingdom (host)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
GAME( 2007, dkbanans, dkbanana, alien, alien, alien_state, init_dkbanans, ROT0, "Capcom", "Donkey Kong Banana Kingdom (satellite)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
GAME( 2006, dokodemo, 0, alien, alien, alien_state, empty_init, ROT0, "Sony / Capcom", "Doko Demo Issho: Toro's Fishing", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
GAME( 2005, masmario, 0, alien, alien, alien_state, empty_init, ROT0, "Nintendo / Capcom", "Super Mario Fushigi No Korokoro Party 2", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
GAME( 2005, masmario, 0, alien, alien, alien_state, empty_init, ROT0, "Nintendo / Capcom", "Super Mario Fushigi no Korokoro Party 2", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
GAME( 2008, wontame, 0, alien, alien, alien_state, empty_init, ROT0, "Capcom / Tomy", "Won! Tertainment Happy Channel (Ver E)", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )

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@ -2316,7 +2316,7 @@ ROM_END
/*
Kyros No Yakata
Kyros no Yakata
Alpha Denshi, 1986
PCB Layout:
@ -3352,7 +3352,7 @@ void alpha68k_state::init_tnextspc()
GAME( 1986, sstingry, 0, sstingry, sstingry, alpha68k_state, init_sstingry, ROT90, "Alpha Denshi Co.", "Super Stingray (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_UNEMULATED_PROTECTION )
GAME( 1987, kyros, 0, kyros, kyros, alpha68k_state, init_kyros, ROT90, "Alpha Denshi Co. (World Games Inc. license)", "Kyros", MACHINE_SUPPORTS_SAVE )
GAME( 1986, kyrosj, kyros, kyros, kyros, alpha68k_state, init_kyros, ROT90, "Alpha Denshi Co.", "Kyros No Yakata (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1986, kyrosj, kyros, kyros, kyros, alpha68k_state, init_kyros, ROT90, "Alpha Denshi Co.", "Kyros no Yakata (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1987, jongbou, 0, jongbou, jongbou, alpha68k_state, init_jongbou, ROT90, "SNK", "Mahjong Block Jongbou (Japan)", MACHINE_SUPPORTS_SAVE )

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@ -7364,8 +7364,8 @@ GAME( 1991, tenkai2b, tenkai, tenkai, tenkai, dynax_state, empty_init,
GAME( 1991, tenkaibb, tenkai, tenkai, tenkai, dynax_state, empty_init, ROT0, "bootleg", "Mahjong Tenkaigen (bootleg b)", MACHINE_SUPPORTS_SAVE )
GAME( 1991, tenkaicb, tenkai, tenkai, tenkai, dynax_state, empty_init, ROT0, "bootleg", "Mahjong Tenkaigen (bootleg c)", MACHINE_SUPPORTS_SAVE )
GAME( 1991, tenkaie, tenkai, tenkai, tenkai, dynax_state, empty_init, ROT0, "Dynax", "Mahjong Tenkaigen (set 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1991, ougonhai, 0, tenkai, tenkai, dynax_state, empty_init, ROT0, "Dynax", "Mahjong Ougon No Hai", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
GAME( 1991, ougonhaib,ougonhai, tenkai, tenkai, dynax_state, empty_init, ROT0, "bootleg", "Mahjong Ougon No Hai (bootleg)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
GAME( 1991, ougonhai, 0, tenkai, tenkai, dynax_state, empty_init, ROT0, "Dynax", "Mahjong Ougon no Hai", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
GAME( 1991, ougonhaib,ougonhai, tenkai, tenkai, dynax_state, empty_init, ROT0, "bootleg", "Mahjong Ougon no Hai (bootleg)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
GAME( 1994, mjreach, 0, mjreach, mjreach, dynax_state, empty_init, ROT0, "bootleg / Dynax", "Mahjong Reach (bootleg)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, cdracula, 0, cdracula, cdracula, dynax_state, empty_init, ROT0, "Yun Sung (Escape license)","Castle Of Dracula", MACHINE_SUPPORTS_SAVE ) // not a dynax board
GAME( 1995, shpeng, 0, sprtmtch, drgpunch, dynax_state, empty_init, ROT0, "WSAC Systems?", "Sea Hunter Penguin", MACHINE_NO_COCKTAIL | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE ) // not a dynax board. proms?

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@ -12741,10 +12741,10 @@ GAME( 19??, omni, pisces, galaxian, piscesb, galaxian_state, init_
GAME( 1980, uniwars, 0, galaxian, superg, galaxian_state, init_pisces, ROT90, "Irem", "UniWar S", MACHINE_SUPPORTS_SAVE )
GAME( 1980, uniwarsa, uniwars, galaxian, superg, galaxian_state, init_pisces, ROT90, "bootleg (Karateco)", "UniWar S (bootleg)", MACHINE_SUPPORTS_SAVE )
GAME( 1980, mltiwars, uniwars, galaxian, superg, galaxian_state, init_pisces, ROT90, "bootleg (Gayton Games)", "Multi Wars (bootleg of UniWar S)", MACHINE_SUPPORTS_SAVE )
GAME( 1980, gteikoku, uniwars, galaxian, superg, galaxian_state, init_pisces, ROT90, "Irem", "Gingateikoku No Gyakushu", MACHINE_SUPPORTS_SAVE )
GAME( 1980, gteikokub, uniwars, galaxian, gteikokub, galaxian_state, init_pisces, ROT270, "bootleg", "Gingateikoku No Gyakushu (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1980, gteikokub2, uniwars, galaxian, gteikokub2, galaxian_state, init_pisces, ROT90, "bootleg", "Gingateikoku No Gyakushu (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1980, gteikokub3, uniwars, galaxian, superg, galaxian_state, init_pisces, ROT90, "bootleg (Honly)", "Gingateikoku No Gyakushu (bootleg set 3)", MACHINE_SUPPORTS_SAVE )
GAME( 1980, gteikoku, uniwars, galaxian, superg, galaxian_state, init_pisces, ROT90, "Irem", "Gingateikoku no Gyakushu", MACHINE_SUPPORTS_SAVE )
GAME( 1980, gteikokub, uniwars, galaxian, gteikokub, galaxian_state, init_pisces, ROT270, "bootleg", "Gingateikoku no Gyakushu (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1980, gteikokub2, uniwars, galaxian, gteikokub2, galaxian_state, init_pisces, ROT90, "bootleg", "Gingateikoku no Gyakushu (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1980, gteikokub3, uniwars, galaxian, superg, galaxian_state, init_pisces, ROT90, "bootleg (Honly)", "Gingateikoku no Gyakushu (bootleg set 3)", MACHINE_SUPPORTS_SAVE )
GAME( 1980, spacbatt, uniwars, galaxian, spacbatt, galaxian_state, init_pisces, ROT90, "bootleg", "Space Battle (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1980, spacbat2, uniwars, galaxian, spacbatt, galaxian_state, init_pisces, ROT90, "bootleg", "Space Battle (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1980, spacempr, uniwars, galaxian, spacbatt, galaxian_state, init_pisces, ROT90, "bootleg", "Space Empire (bootleg)", MACHINE_SUPPORTS_SAVE )

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@ -5065,15 +5065,15 @@ GAME( 2000, dmx, dncfrks, dmx, dmx, ksys573_state, empty_ini
GAME( 2000, gunmania, sys573, gunmania, gunmania, ksys573_state, empty_init, ROT0, "Konami", "GunMania (GL906 VER. JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
GAME( 2000, fghtmn, sys573, pnchmn, pnchmn, ksys573_state, init_pnchmn, ROT0, "Konami", "Fighting Mania (QG918 VER. EAA)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING ) /* motor/artwork/network */
GAME( 2000, fghtmna, fghtmn, pnchmn, pnchmn, ksys573_state, init_pnchmn, ROT0, "Konami", "Fighting Mania (QG918 VER. AAA)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING ) /* motor/artwork/network */
GAME( 2000, pnchmn, fghtmn, pnchmn, pnchmn, ksys573_state, init_pnchmn, ROT0, "Konami", "Punch Mania: Hokuto No Ken (GQ918 VER. JAB)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING ) /* motor/artwork/network */
GAME( 2000, pnchmna, fghtmn, pnchmn, pnchmn, ksys573_state, init_pnchmn, ROT0, "Konami", "Punch Mania: Hokuto No Ken (GQ918 VER. JAB ALT CD)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING ) /* motor/artwork/network */
GAME( 2000, pnchmn, fghtmn, pnchmn, pnchmn, ksys573_state, init_pnchmn, ROT0, "Konami", "Punch Mania: Hokuto no Ken (GQ918 VER. JAB)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING ) /* motor/artwork/network */
GAME( 2000, pnchmna, fghtmn, pnchmn, pnchmn, ksys573_state, init_pnchmn, ROT0, "Konami", "Punch Mania: Hokuto no Ken (GQ918 VER. JAB ALT CD)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING ) /* motor/artwork/network */
GAME( 2000, fghtmnk, fghtmn, pnchmn, pnchmn, ksys573_state, init_pnchmn, ROT0, "Konami", "Fighting Mania (QG918 VER. KAA)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING ) /* motor/artwork/network */
GAME( 2000, fghtmnu, fghtmn, pnchmn, pnchmn, ksys573_state, init_pnchmn, ROT0, "Konami", "Fighting Mania (QG918 VER. UAA)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING ) /* motor/artwork/network */
GAME( 2000, dsem, sys573, dsem, ddr, ksys573_state, empty_init, ROT0, "Konami", "Dancing Stage Euro Mix (G*936 VER. EAA)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING ) /* BOOT VER 1.7 */
GAME( 2000, gtrfrk3m, sys573, gtrfrk3m, gtrfrks, ksys573_state, empty_init, ROT0, "Konami", "Guitar Freaks 3rd Mix (GE949 VER. JAC)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING ) /* BOOT VER 1.4 */
GAME( 2000, gtfrk3ma, gtrfrk3m, gtrfrk3m, gtrfrks, ksys573_state, empty_init, ROT0, "Konami", "Guitar Freaks 3rd Mix (GE949 VER. JAB)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING ) /* BOOT VER 1.4 */
GAME( 2000, gtfrk3mb, gtrfrk3m, gtrfrk5m, gtrfrks, ksys573_state, empty_init, ROT0, "Konami", "Guitar Freaks 3rd Mix - security cassette versionup (949JAZ02)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING ) /* BOOT VER 1.4 */
GAME( 2000, pnchmn2, sys573, pnchmn2, pnchmn, ksys573_state, init_pnchmn, ROT0, "Konami", "Punch Mania 2: Hokuto No Ken (GQA09 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING ) /* motor/artwork/network */
GAME( 2000, pnchmn2, sys573, pnchmn2, pnchmn, ksys573_state, init_pnchmn, ROT0, "Konami", "Punch Mania 2: Hokuto no Ken (GQA09 JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING ) /* motor/artwork/network */
GAME( 2000, salarymc, sys573, salarymc, hypbbc2p, ksys573_state, init_salarymc, ROT0, "Konami", "Salary Man Champ (GCA18 VER. JAA)", MACHINE_IMPERFECT_SOUND )
GAME( 2000, ddr3mp, sys573, ddr3mp, ddr, ksys573_state, empty_init, ROT0, "Konami", "Dance Dance Revolution 3rd Mix Plus (G*A22 VER. JAA)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING ) /* BOOT VER 1.6 */
GAME( 2000, pcnfrk3m, sys573, drmn2m, drmn, ksys573_state, empty_init, ROT0, "Konami", "Percussion Freaks 3rd Mix (G*A23 VER. KAA)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING ) /* BOOT VER 1.8 */

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@ -2427,10 +2427,10 @@ GAME( 1984, battroad, 0, battroad, battroad, m62_state, init_battroad, R
GAME( 1984, ldrun, 0, ldrun, ldrun, m62_state, empty_init, ROT0, "Irem (licensed from Broderbund)", "Lode Runner (set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
GAME( 1984, ldruna, ldrun, ldrun, ldrun, m62_state, empty_init, ROT0, "Irem (licensed from Broderbund, Digital Controls Inc. license)", "Lode Runner (set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
GAME( 1984, ldrun2, 0, ldrun2, ldrun2, m62_state, init_ldrun2, ROT0, "Irem (licensed from Broderbund)", "Lode Runner II - The Bungeling Strikes Back", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND ) /* Japanese version is called Bangeringu Teikoku No Gyakushuu */
GAME( 1984, ldrun2, 0, ldrun2, ldrun2, m62_state, init_ldrun2, ROT0, "Irem (licensed from Broderbund)", "Lode Runner II - The Bungeling Strikes Back", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND ) /* Japanese version is called Bangeringu Teikoku no Gyakushuu */
GAME( 1985, ldrun3, 0, ldrun3, ldrun3, m62_state, empty_init, ROT0, "Irem (licensed from Broderbund)", "Lode Runner III - The Golden Labyrinth", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
GAME( 1985, ldrun3j, ldrun3, ldrun3, ldrun3, m62_state, empty_init, ROT0, "Irem (licensed from Broderbund)", "Lode Runner III - Majin No Fukkatsu (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
GAME( 1985, ldrun3j, ldrun3, ldrun3, ldrun3, m62_state, empty_init, ROT0, "Irem (licensed from Broderbund)", "Lode Runner III - Majin no Fukkatsu (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
GAME( 1986, ldrun4, 0, ldrun4, ldrun4, m62_state, init_ldrun4, ROT0, "Irem (licensed from Broderbund)", "Lode Runner IV - Teikoku Karano Dasshutsu (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )

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@ -69,14 +69,14 @@ Sukusuku Inufuku 2 / The Dog Luck 2............. 123456X HM-IN2 C
Super Dragon Ball Z / Chou Dragon Ball Z........ XXXX56X DB1 DVD NM00027 DB1 Ver.B Banpresto 2005
Taiko no Tatsujin 7............................. ------X TK71 DVD0 DVD NM00023 TK71 Ver.A Namco 2005
Taiko no Tatsujin 8............................. ------X TK8100-1-NA-DVD0-A DVD NM00033 TK81001-NA-A Namco 2006
Taiko No Tatsujin 9............................. XXXX56X TK9100-1-NA-DVD0-A DVD NM00038 TK91001-NA-A Namco 2006
Taiko No Tatsujin 10............................ XXXX56X TK10100-1-NA-DVD0-A DVD NM00041 TK101001-NA-A Namco 2007
Taiko No Tatsujin 11............................ ------X *TK11100-1-NA-DVD0-A *DVD *NM00044 *TK111001-NA-A Namco 2008
Taiko No Tatsujin 12............................ ------X *TK12-HA *HDD *NM00051 *TK121001-NA-A Namco 2008
Taiko No Tatsujin 12 More....................... ------X *TK12200-1-NA-HDD-A *HDD *NM00051 *TK121001-NA-A Namco 2008
Taiko No Tatsujin 13............................ ------X *TK1301-NA-HDD0-A1 *HDD *NM00056 *TK1301-NA-A Namco 2009
Taiko No Tatsujin 14............................ ------X *T141001-NA-HDD0-A *HDD *NM00057 *TK141001-NA-A Namco 2010
Taiko No Tatsujin 14 More....................... ------X *T141002-NA-HDD0-A *HDD *NM00057 *TK141002-NA-A Namco 2010
Taiko no Tatsujin 9............................. XXXX56X TK9100-1-NA-DVD0-A DVD NM00038 TK91001-NA-A Namco 2006
Taiko no Tatsujin 10............................ XXXX56X TK10100-1-NA-DVD0-A DVD NM00041 TK101001-NA-A Namco 2007
Taiko no Tatsujin 11............................ ------X *TK11100-1-NA-DVD0-A *DVD *NM00044 *TK111001-NA-A Namco 2008
Taiko no Tatsujin 12............................ ------X *TK12-HA *HDD *NM00051 *TK121001-NA-A Namco 2008
Taiko no Tatsujin 12 More....................... ------X *TK12200-1-NA-HDD-A *HDD *NM00051 *TK121001-NA-A Namco 2008
Taiko no Tatsujin 13............................ ------X *TK1301-NA-HDD0-A1 *HDD *NM00056 *TK1301-NA-A Namco 2009
Taiko no Tatsujin 14............................ ------X *T141001-NA-HDD0-A *HDD *NM00057 *TK141001-NA-A Namco 2010
Taiko no Tatsujin 14 More....................... ------X *T141002-NA-HDD0-A *HDD *NM00057 *TK141002-NA-A Namco 2010
Technic Beat.................................... ------X *TNB1 DVD0 *DVD *NM000?? *TNB1 Ver.A Arika 2002
Tekken 4........................................ 1234XXX TEF1 DVD0 DVD NM00004 TEF1 Ver.A Namco 2001 \
" ........................................ 1234XXX TEF1 DVD0 DVD NM00004 TEF1 Ver.C Namco 2001 |
@ -1627,8 +1627,8 @@ GAME(2005, gundzaft, sys246, system246, system246, namcops2_state, empty_init,
GAME(2005, soulclb3, sys246, system246, system246, namcops2_state, empty_init, ROT0, "Namco", "Soul Calibur III (SC31001-NA-A key, NA-B disc)", MACHINE_IS_SKELETON)
GAME(2005, soulclb3a,soulclb3, system246, system246, namcops2_state, empty_init, ROT0, "Namco", "Soul Calibur III (SC31002-NA-A key, NA-B disc)", MACHINE_IS_SKELETON)
GAME(2005, soulclb3b,soulclb3, system246, system246, namcops2_state, empty_init, ROT0, "Namco", "Soul Calibur III (SC31002-NA-A key, NA-A disc)", MACHINE_IS_SKELETON)
GAME(2005, taiko7, sys246, system246, system246, namcops2_state, empty_init, ROT0, "Namco", "Taiko No Tatsujin 7 (TK71-NA-A)", MACHINE_IS_SKELETON)
GAME(2006, taiko8, sys246, system246, system246, namcops2_state, empty_init, ROT0, "Namco", "Taiko No Tatsujin 8 (TK8100-1-NA-A)", MACHINE_IS_SKELETON)
GAME(2005, taiko7, sys246, system246, system246, namcops2_state, empty_init, ROT0, "Namco", "Taiko no Tatsujin 7 (TK71-NA-A)", MACHINE_IS_SKELETON)
GAME(2006, taiko8, sys246, system246, system246, namcops2_state, empty_init, ROT0, "Namco", "Taiko no Tatsujin 8 (TK8100-1-NA-A)", MACHINE_IS_SKELETON)
GAME(2006, qgundam, sys246, system246, system246, namcops2_state, empty_init, ROT0, "Namco", "Quiz Mobile Suit Gundam: Monsenshi (QG1 Ver. A)", MACHINE_IS_SKELETON)
GAME(2008, fateulc, sys246, system246, system246, namcops2_state, empty_init, ROT0, "Capcom / Namco", "Fate: Unlimited Codes (FUD1 ver. A)", MACHINE_IS_SKELETON)
GAME(2008, fateulcb, fateulc, system246, system246, namcops2_state, empty_init, ROT0, "bootleg", "Fate: Unlimited Codes (bootleg)", MACHINE_IS_SKELETON)
@ -1641,11 +1641,11 @@ GAME(2005, tekken51b,tekken51, system256, system246, namcops2_state, empty_init,
GAME(2005, tekken5d, sys256, system256, system246, namcops2_state, empty_init, ROT0, "Namco", "Tekken 5 Dark Resurrection (TED1 Ver. A)", MACHINE_IS_SKELETON)
GAME(2005, superdbz, sys256, system256, system246, namcops2_state, empty_init, ROT0, "Banpresto / Spike", "Super Dragon Ball Z (DB1 Ver. B)", MACHINE_IS_SKELETON)
GAME(2006, kinniku, sys256, system256, system246, namcops2_state, empty_init, ROT0, "Namco", "Kinnikuman Muscle Grand Prix (KN1 Ver. A)", MACHINE_IS_SKELETON)
GAME(2006, taiko9, sys256, system256, system246, namcops2_state, empty_init, ROT0, "Namco", "Taiko No Tatsujin 9 (TK91001-NA-A)", MACHINE_IS_SKELETON)
GAME(2006, taiko9, sys256, system256, system246, namcops2_state, empty_init, ROT0, "Namco", "Taiko no Tatsujin 9 (TK91001-NA-A)", MACHINE_IS_SKELETON)
GAME(2006, yuyuhaku, sys256, system256, system246, namcops2_state, empty_init, ROT0, "Banpresto", "The Battle of Yu Yu Hakusho: Shitou! Ankoku Bujutsukai!", MACHINE_IS_SKELETON)
GAME(2006, zoidiexp, sys246, system246, system246, namcops2_state, empty_init, ROT0, "Tomy / Taito", "Zoids Infinity EX Plus (ver. 2.10)", MACHINE_IS_SKELETON)
GAME(2007, kinniku2, sys256, system256, system246, namcops2_state, empty_init, ROT0, "Namco", "Kinnikuman Muscle Grand Prix 2 (KN2 Ver. A)", MACHINE_IS_SKELETON)
GAME(2007, taiko10, sys256, system256, system246, namcops2_state, empty_init, ROT0, "Namco", "Taiko No Tatsujin 10 (T101001-NA-A)", MACHINE_IS_SKELETON)
GAME(2007, taiko10, sys256, system256, system246, namcops2_state, empty_init, ROT0, "Namco", "Taiko no Tatsujin 10 (T101001-NA-A)", MACHINE_IS_SKELETON)
GAME(2008, gdvsgd, sys256, system256, system246, namcops2_state, empty_init, ROT0, "Capcom / Bandai", "Gundam vs. Gundam (GVS1 Ver. A)", MACHINE_IS_SKELETON)
GAME(2009, gdvsgdnx, sys256, system256, system246, namcops2_state, empty_init, ROT0, "Capcom / Bandai", "Gundam vs. Gundam Next", MACHINE_IS_SKELETON)

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@ -36,7 +36,7 @@ known issues:
Suzuka 8 Hours II
- some sprite cropping issues
Valkyrie No Densetsu
Valkyrie no Densetsu
- gives ADSMISS error on startup
Does a checksum on area 0x181000 - 0x183fff, in 0x20 bytes block chunks. Game doesn't init it properly so you either have to go into service menu and do
an "all data clear" or play once to get rid of the message.
@ -5847,7 +5847,7 @@ GAMEL( 1989, fourtrax, 0, finallap, fourtrax, namcos2_state, init_fourt
GAMEL( 1989, fourtraxj, fourtrax, finallap, fourtrax, namcos2_state, init_fourtrax, ROT0, "Namco", "Four Trax (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NODEVICE_LAN, layout_finallap )
GAMEL( 1989, fourtraxa, fourtrax, finallap, fourtrax, namcos2_state, init_fourtrax, ROT0, "Namco (Atari license?)", "Four Trax (US?, censored banners)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NODEVICE_LAN, layout_finallap ) // boards using the ROM code FX4 were produced for Atari? there's no US region warning or Atari copyright tho, modded version of the World code
GAME( 1989, valkyrie, 0, base3, base, namcos2_state, init_valkyrie, ROT90, "Namco", "Valkyrie No Densetsu (Japan)", 0 )
GAME( 1989, valkyrie, 0, base3, base, namcos2_state, init_valkyrie, ROT90, "Namco", "Valkyrie no Densetsu (Japan)", 0 )
GAME( 1989, finehour, 0, base2, base, namcos2_state, init_finehour, ROT0, "Namco", "Finest Hour (Japan)", 0)

View File

@ -327,7 +327,7 @@ Crazy Taxi 840-0002C ? 13 (64Mb) ?
Ferrari F355 Challenge (twin/deluxe, preview) no cart 22848P* 21 (64Mb) present 315-6206 317-0267-COM * other ROM board we've seen had 2x flashroms PCB instead of IC22 EEPROM, contents is the same.
/Ferrari F355 Challenge 2 - International
\Course Edition (twin/deluxe, prototype) no cart 23399 21 (64Mb) present 315-6206 317-0287-COM content is the same as regular 171-7919A cart
Inu No Osanpo / Dog Walking (Rev A) 840-0073C 22294A 16 (64Mb) present 315-6206 317-0316-JPN requires 837-13844 JVS IO with DIPSW 1 ON
Inu no Osanpo / Dog Walking (Rev A) 840-0073C 22294A 16 (64Mb) present 315-6206 317-0316-JPN requires 837-13844 JVS IO with DIPSW 1 ON
/Mushiking The King Of Beetle
\(MUSHIUSA '04 1ST, Prototype) not present none 11*(64Mb) present 315-6206 not present * only first 7 flash roms contain game data, PCB have label 840-0150B-FLS.
Samba de Amigo (prototype) no cart ** 21*(64Mb) present 315-6206 317-0270-COM * only first 14 flash roms contain game data, ** instead of EPROM have tiny PCB with 2 flashroms on it
@ -11222,7 +11222,7 @@ ROM_END
/* 0064 */ GAME( 2001, wrungpo, wrungp, naomim2, naomi, naomi_state, init_naomi, ROT0, "CRI / Sega", "Wave Runner GP (USA, Rev A)", GAME_FLAGS )
/* 0064 */ GAME( 2001, wrungp, naomi, naomim2, naomi, naomi_state, init_naomi, ROT0, "CRI / Sega", "Wave Runner GP", GAME_FLAGS )
/* 0068 */ GAME( 2001, crakndj2, naomi, naomim2, crackndj,naomi_state, init_naomi, ROT0, "Sega", "Crackin' DJ Part 2 (Japan)", GAME_FLAGS )
/* 0073 */ GAME( 2001, inunoos, naomi, naomim2, naomi, naomi_state, init_naomi, ROT0, "Wow Entertainment / Sega", "Inu No Osanpo / Dog Walking (Japan, Export, Rev A)", GAME_FLAGS )
/* 0073 */ GAME( 2001, inunoos, naomi, naomim2, naomi, naomi_state, init_naomi, ROT0, "Wow Entertainment / Sega", "Inu no Osanpo / Dog Walking (Japan, Export, Rev A)", GAME_FLAGS )
/* 0078 */ GAME( 2002, shors2k1, naomi, naomim2, naomi, naomi_state, init_naomi, ROT270,"Sega", "Star Horse 2001 (satellite, Rev B)", GAME_FLAGS )
/* 0083 */ GAME( 2001, derbyoc2, naomi, naomim2, naomi, naomi_state, init_naomi, ROT0, "Sega", "Derby Owners Club II Ver.2.1 (Japan, Rev B)", GAME_FLAGS )
/* 0084 */ GAME( 2001, vtenis2c, naomi, naomim1, naomi, naomi_state, init_naomi, ROT0, "Sega", "Virtua Tennis 2 / Power Smash 2 (Rev A)", GAME_FLAGS )
@ -11451,7 +11451,7 @@ ROM_END
/* 0019 */ GAME( 2003, ggxxrlo, ggxxrl, naomigd, naomi, naomi_state, init_ggxxrl, ROT0, "Arc System Works","Guilty Gear XX #Reload (Japan) (GDL-0019)", GAME_FLAGS )
/* 0019A */ GAME( 2003, ggxxrl, naomigd, naomigd, naomi, naomi_state, init_ggxxrl, ROT0, "Arc System Works","Guilty Gear XX #Reload (Japan, Rev A) (GDL-0019A)", GAME_FLAGS )
/* 0020 */ GAME( 2004, tetkiwam, naomigd, naomigd, naomi, naomi_state, init_naomigd, ROT0, "Success", "Tetris Kiwamemichi (Japan) (GDL-0020)", GAME_FLAGS )
/* 0021 */ GAME( 2003, shikgam2, naomigd, naomigd, naomi, naomi_state, init_naomigd, ROT270, "Alfa System", "Shikigami No Shiro II / The Castle of Shikigami II (GDL-0021)", GAME_FLAGS )
/* 0021 */ GAME( 2003, shikgam2, naomigd, naomigd, naomi, naomi_state, init_naomigd, ROT270, "Alfa System", "Shikigami no Shiro II / The Castle of Shikigami II (GDL-0021)", GAME_FLAGS )
/* 0022 */ GAME( 2003, usagiym, naomigd, naomigd, naomi_mp,naomi_state,init_naomigd_mp,ROT0, "Warashi / Mahjong Kobo / Taito", "Usagi - Yamashiro Mahjong Hen (Japan) (GDL-0022)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_IMPERFECT_SOUND )
// 0023 Border Down (GDL-0023)
/* 0023A */ GAME( 2003, bdrdown, naomigd, naomigd, naomi, naomi_state, init_naomigd, ROT0, "G.Rev", "Border Down (Rev A) (GDL-0023A)", GAME_FLAGS )
@ -11464,8 +11464,8 @@ ROM_END
// 0028B Melty Blood Act Cadenza (Rev B) (GDL-0028B)
/* 0028C */ GAME( 2005, meltybld, naomigd, naomigd, naomi, naomi_state, init_naomigd, ROT0, "Ecole Software", "Melty Blood Act Cadenza Ver. A (Japan) (GDL-0028C)", GAME_FLAGS )
// 0029 ExZeus - game was planned as GD-ROM release but was canceled, no GD discs was manufactured, only few prototype cartridges owned by game developer(s) known to exists
/* 0030 */ GAME( 2005, senkoo, senko, naomigd, naomi, naomi_state, init_naomigd, ROT0, "G.Rev", "Senko No Ronde (Japan) (GDL-0030)", GAME_FLAGS )
/* 0030A */ GAME( 2005, senko, naomigd, naomigd, naomi, naomi_state, init_naomigd, ROT0, "G.Rev", "Senko No Ronde (Japan, Rev A) (GDL-0030A)", GAME_FLAGS )
/* 0030 */ GAME( 2005, senkoo, senko, naomigd, naomi, naomi_state, init_naomigd, ROT0, "G.Rev", "Senko no Ronde (Japan) (GDL-0030)", GAME_FLAGS )
/* 0030A */ GAME( 2005, senko, naomigd, naomigd, naomi, naomi_state, init_naomigd, ROT0, "G.Rev", "Senko no Ronde (Japan, Rev A) (GDL-0030A)", GAME_FLAGS )
/* 0031 */ GAME( 2005, ss2005o, ss2005, naomigd, naomi, naomi_state, init_naomigd, ROT0, "Starfish", "Super Shanghai 2005 (Japan) (GDL-0031)", GAME_FLAGS )
/* 0031A */ GAME( 2005, ss2005, naomigd, naomigd, naomi, naomi_state, init_naomigd, ROT0, "Starfish", "Super Shanghai 2005 (Japan, Rev A) (GDL-0031A)", GAME_FLAGS )
/* 0032 */ GAME( 2005, radirgyo, radirgy, naomigd, naomi, naomi_state, init_naomigd, ROT270, "Milestone", "Radirgy (Japan) (GDL-0032)", GAME_FLAGS )
@ -11477,7 +11477,7 @@ ROM_END
/* 0036 */ GAME( 2006, trghearto, trgheart,naomigd, naomi, naomi_state, init_naomigd, ROT270, "Warashi", "Trigger Heart Exelica (Japan) (GDL-0036)", GAME_FLAGS )
/* 0036A */ GAME( 2006, trgheart, naomigd, naomigd, naomi, naomi_state, init_naomigd, ROT270, "Warashi", "Trigger Heart Exelica Ver.A (Japan) (GDL-0036A)", GAME_FLAGS )
/* 0037 */ GAME( 2006, jingystm, naomigd, naomigd, naomi, naomi_state, init_naomigd, ROT0, "Atrativa Japan", "Jingi Storm - The Arcade (Japan) (GDL-0037)", GAME_FLAGS )
/* 0038 */ GAME( 2006, senkosp, naomigd, naomigd, naomi, naomi_state, init_naomigd, ROT0, "G.Rev", "Senko No Ronde Special (Export, Japan) (GDL-0038)", GAME_FLAGS )
/* 0038 */ GAME( 2006, senkosp, naomigd, naomigd, naomi, naomi_state, init_naomigd, ROT0, "G.Rev", "Senko no Ronde Special (Export, Japan) (GDL-0038)", GAME_FLAGS )
/* 0039 */ GAME( 2006, meltybo, meltyb, naomigd, naomi, naomi_state, init_naomigd, ROT0, "Ecole Software", "Melty Blood Act Cadenza Version B (Japan) (GDL-0039)", GAME_FLAGS )
/* 0039A */ GAME( 2006, meltyb, naomigd, naomigd, naomi, naomi_state, init_naomigd, ROT0, "Ecole Software", "Melty Blood Act Cadenza Version B2 (Japan) (GDL-0039A)", GAME_FLAGS )
/* 0040 */ GAME( 2006, karous, naomigd, naomigd, naomi, naomi_state, init_naomigd, ROT270, "Milestone", "Karous (Japan) (GDL-0040)", GAME_FLAGS )

View File

@ -11886,7 +11886,7 @@ GAME( 1993, wh2h, wh2, neobase, neogeo, mvs_led_state, empty_ini
GAME( 1994, wh2j, neogeo, neobase, neogeo, mvs_led_state, empty_init, ROT0, "ADK / SNK", "World Heroes 2 Jet (ADM-007 ~ ADH-007)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, aodk, neogeo, neobase, neogeo, mvs_led_state, empty_init, ROT0, "ADK / SNK", "Aggressors of Dark Kombat / Tsuukai GANGAN Koushinkyoku (ADM-008 ~ ADH-008)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, whp, neogeo, neobase, neogeo, mvs_led_state, empty_init, ROT0, "ADK / SNK", "World Heroes Perfect", MACHINE_SUPPORTS_SAVE )
GAME( 1995, moshougi, neogeo, neobase, neogeo, mvs_led_state, empty_init, ROT0, "ADK / SNK", "Shougi No Tatsujin - Master of Shougi", MACHINE_SUPPORTS_SAVE )
GAME( 1995, moshougi, neogeo, neobase, neogeo, mvs_led_state, empty_init, ROT0, "ADK / SNK", "Shougi no Tatsujin - Master of Shougi", MACHINE_SUPPORTS_SAVE )
GAME( 1996, overtop, neogeo, neobase, neogeo, mvs_led_state, empty_init, ROT0, "ADK", "Over Top", MACHINE_SUPPORTS_SAVE )
GAME( 1996, ninjamas, neogeo, neobase, neogeo, mvs_led_state, empty_init, ROT0, "ADK / SNK", "Ninja Master's - Haoh-ninpo-cho", MACHINE_SUPPORTS_SAVE )
GAME( 1996, twinspri, neogeo, neobase, neogeo, mvs_led_state, empty_init, ROT0, "ADK / SNK", "Twinkle Star Sprites", MACHINE_SUPPORTS_SAVE )

View File

@ -40,7 +40,7 @@
1994 Ichidant-R (World) Sega ? C2
1994 Ichidant-R (Korea) Sega ? C2
1994 Puyo Puyo 2 Compile 317-0228 C2
1994 Zunzunkyou No Yabou Sega ? C2
1994 Zunzunkyou no Yabou Sega ? C2
1995 Print Club (Vol.1) Atlus ? C2
1995 Print Club (Vol.2) Atlus ? C2
@ -2029,7 +2029,7 @@ ROM_START( potopoto ) /* Poto Poto (c)1994 Sega */
ROM_END
ROM_START( zunkyou ) /* Zunzunkyou No Yabou (c)1994 Sega */
ROM_START( zunkyou ) /* Zunzunkyou no Yabou (c)1994 Sega */
ROM_REGION( 0x200000, "maincpu", 0 )
ROM_LOAD16_BYTE( "epr-16812.ic32", 0x000000, 0x080000, CRC(eb088fb0) SHA1(69089a3516ad50f35e81971ef3c33eb3f5d52374) )
ROM_LOAD16_BYTE( "epr-16811.ic31", 0x000001, 0x080000, CRC(9ac7035b) SHA1(1803ffbadc1213e04646d483e27da1591e22cd06) )
@ -2584,7 +2584,7 @@ GAME( 1994, ichirjbl, ichir, segac, ichir, segac2_state, init_
GAME( 1994, puyopuy2, 0, segac2, puyopuy2, segac2_state, init_puyopuy2, ROT0, "Compile (Sega license)", "Puyo Puyo 2 (Japan)", 0 )
GAME( 1994, zunkyou, 0, segac2, zunkyou, segac2_state, init_zunkyou, ROT0, "Sega", "Zunzunkyou No Yabou (Japan)", 0 )
GAME( 1994, zunkyou, 0, segac2, zunkyou, segac2_state, init_zunkyou, ROT0, "Sega", "Zunzunkyou no Yabou (Japan)", 0 )
/* Atlus Print Club 'Games' (C-2 Hardware) requires printer and camera emulation */
GAME( 1995, pclubj, 0, segac2, pclub, segac2_pc_state, init_pclubj, ROT0, "Atlus", "Print Club (Japan Vol.1)", MACHINE_NOT_WORKING )

View File

@ -95,7 +95,7 @@ Static RAM: 256 Kibit
PSS-62 - SUPER FAMICOM BOX Commercial Optional Cart
GameData ROM: GROM2-1, 256Kibit
Lower ROM: New Super 3D Golf Simulation - Waialae No Kiseki (Waialae Golf) (T&E SOFT), SHVC-GC-0, 4Mibit
Lower ROM: New Super 3D Golf Simulation - Waialae no Kiseki (Waialae Golf) (T&E SOFT), SHVC-GC-0, 4Mibit
Lower ROM: Super Mahjong 2 (I'MAX), SHVC-2A-1, 8Mibit
PSS-63 - SUPER FAMICOM BOX Commercial Optional Cart
@ -589,6 +589,6 @@ ROM_END
GAME( 1994, sfcbox, 0, sfcbox, snes, sfcbox_state, init_snes, ROT0, "Nintendo", "Super Famicom Box BIOS", MACHINE_IS_BIOS_ROOT | MACHINE_NOT_WORKING )
GAME( 1994, pss61, sfcbox, sfcbox, snes, sfcbox_state, init_snes, ROT0, "Nintendo", "Super Mario Kart / Super Mario Collection / Star Fox (Super Famicom Box)", MACHINE_NOT_WORKING )
GAME( 1994, pss62, sfcbox, sfcbox, snes, sfcbox_state, init_snes, ROT0, "T&E Soft / I'Max", "New Super 3D Golf Simulation - Waialae No Kiseki / Super Mahjong 2 (Super Famicom Box)", MACHINE_NOT_WORKING )
GAME( 1994, pss62, sfcbox, sfcbox, snes, sfcbox_state, init_snes, ROT0, "T&E Soft / I'Max", "New Super 3D Golf Simulation - Waialae no Kiseki / Super Mahjong 2 (Super Famicom Box)", MACHINE_NOT_WORKING )
GAME( 1994, pss63, sfcbox, sfcbox, snes, sfcbox_state, init_snes, ROT0, "Nintendo / BPS", "Super Donkey Kong / Super Tetris 2 + Bombliss (Super Famicom Box)", MACHINE_NOT_WORKING )
GAME( 199?, pss64, sfcbox, sfcbox, snes, sfcbox_state, init_snes, ROT0, "Nintendo / Hudson Soft", "Super Donkey Kong / Super Bomberman 2 (Super Famicom Box)", MACHINE_NOT_WORKING )