luckglrn.cpp: removed erroneously c/p comment, fixed spelling, srccleaned (nw)

This commit is contained in:
Ivan Vangelista 2018-05-20 17:42:00 +02:00
parent ba6e4cdae0
commit 2b3de07697

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@ -212,10 +212,10 @@ uint32_t luckgrln_state::screen_update(screen_device &screen, bitmap_ind16 &bitm
for (int i = 0; i < 64; i++) for (int i = 0; i < 64; i++)
{ {
m_reel_tilemap[0]->set_scrolly(i, m_reel_scroll[0][i]); m_reel_tilemap[0]->set_scrolly(i, m_reel_scroll[0][i]);
m_reel_tilemap[1]->set_scrolly(i, m_reel_scroll[1][i]); m_reel_tilemap[1]->set_scrolly(i, m_reel_scroll[1][i]);
m_reel_tilemap[2]->set_scrolly(i, m_reel_scroll[2][i]); m_reel_tilemap[2]->set_scrolly(i, m_reel_scroll[2][i]);
m_reel_tilemap[3]->set_scrolly(i, m_reel_scroll[3][i]); m_reel_tilemap[3]->set_scrolly(i, m_reel_scroll[3][i]);
} }
@ -383,7 +383,7 @@ WRITE8_MEMBER(luckgrln_state::palette_w)
} }
/* Analizing the lamps, the game should have a 12-buttons control layout */ /* Analyzing the lamps, the game should have a 12-buttons control layout */
WRITE8_MEMBER(luckgrln_state::lamps_a_w) WRITE8_MEMBER(luckgrln_state::lamps_a_w)
{ {
/* LAMPS A: /* LAMPS A:
@ -417,7 +417,7 @@ WRITE8_MEMBER(luckgrln_state::lamps_b_w)
xx-- ---- unused xx-- ---- unused
*/ */
for (int i = 0; i < 4; i++) // Lamps 8 - 15 for (int i = 0; i < 4; i++)
m_lamps[i + 8] = BIT(data, i); m_lamps[i + 8] = BIT(data, i);
} }