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rohga.cpp : add wizdfire mixing reference
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@ -79,6 +79,7 @@ VIDEO_START_MEMBER(rohga_state,wizdfire)
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m_sprgen[1]->alloc_sprite_bitmap();
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}
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// reference : https://www.youtube.com/watch?v=FfxDihoQtT4
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// not amazingly efficient, called multiple times to pull a layer out of the sprite bitmaps, but keeps correct sprite<->sprite priorities
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void rohga_state::mixwizdfirelayer(bitmap_rgb32 &bitmap, const rectangle &cliprect, u16 pri, u16 primask)
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{
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