From 2c0623dde5739b0b5205010f90272e2340fc1138 Mon Sep 17 00:00:00 2001 From: David Haywood Date: Sat, 20 Jul 2013 01:05:33 +0000 Subject: [PATCH] remove the 'UNEMULATED PROTECTION' flag from Fighters History, for the first time ever you can actually play it until the end (previously the last 2 bosses would glitch because the protection results were missing) [Charles MacDonald, David Haywood] (need to look at the video mixing bug causing bad BG colour in test mode still) --- src/mame/drivers/deco32.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/mame/drivers/deco32.c b/src/mame/drivers/deco32.c index e7429564358..6020860b46b 100644 --- a/src/mame/drivers/deco32.c +++ b/src/mame/drivers/deco32.c @@ -3519,11 +3519,11 @@ GAME( 1991, captavenua, captaven, captaven, captaven, deco32_state, captaven, GAME( 1991, captavenj, captaven, captaven, captaven, deco32_state, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (Japan Rev 0.2)", 0 ) GAME( 1993, dragngun, 0, dragngun, dragngun, dragngun_state, dragngun, ROT0, "Data East Corporation", "Dragon Gun (US)", GAME_IMPERFECT_GRAPHICS ) GAME( 1993, dragngunj, dragngun, dragngun, dragngun, dragngun_state, dragngunj, ROT0, "Data East Corporation", "Dragon Gun (Japan)", GAME_IMPERFECT_GRAPHICS ) -GAME( 1993, fghthist, 0, fghthist, fghthist, deco32_state, fghthist, ROT0, "Data East Corporation", "Fighter's History (World ver 43-07, DE-0380-2 PCB)", GAME_UNEMULATED_PROTECTION ) -GAME( 1993, fghthistu, fghthist, fghthist, fghthist, deco32_state, fghthist, ROT0, "Data East Corporation", "Fighter's History (US ver 42-03, DE-0380-2 PCB)", GAME_UNEMULATED_PROTECTION ) -GAME( 1993, fghthistua, fghthist, fghthsta, fghthist, deco32_state, fghthist, ROT0, "Data East Corporation", "Fighter's History (US ver 42-05, DE-0395-1 PCB)", GAME_UNEMULATED_PROTECTION ) -GAME( 1993, fghthistj, fghthist, fghthist, fghthist, deco32_state, fghthist, ROT0, "Data East Corporation", "Fighter's History (Japan ver 42-03, DE-0380-2 PCB)", GAME_UNEMULATED_PROTECTION ) -GAME( 1993, fghthistja, fghthist, fghthsta, fghthist, deco32_state, fghthist, ROT0, "Data East Corporation", "Fighter's History (Japan ver 42-03, DE-0395-1 PCB)", GAME_UNEMULATED_PROTECTION ) +GAME( 1993, fghthist, 0, fghthist, fghthist, deco32_state, fghthist, ROT0, "Data East Corporation", "Fighter's History (World ver 43-07, DE-0380-2 PCB)", 0 ) +GAME( 1993, fghthistu, fghthist, fghthist, fghthist, deco32_state, fghthist, ROT0, "Data East Corporation", "Fighter's History (US ver 42-03, DE-0380-2 PCB)", 0 ) +GAME( 1993, fghthistua, fghthist, fghthsta, fghthist, deco32_state, fghthist, ROT0, "Data East Corporation", "Fighter's History (US ver 42-05, DE-0395-1 PCB)", 0 ) +GAME( 1993, fghthistj, fghthist, fghthist, fghthist, deco32_state, fghthist, ROT0, "Data East Corporation", "Fighter's History (Japan ver 42-03, DE-0380-2 PCB)", 0 ) +GAME( 1993, fghthistja, fghthist, fghthsta, fghthist, deco32_state, fghthist, ROT0, "Data East Corporation", "Fighter's History (Japan ver 42-03, DE-0395-1 PCB)", 0 ) GAME( 1994, lockload, 0, lockload, lockload, dragngun_state, lockload, ROT0, "Data East Corporation", "Locked 'n Loaded (World)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) GAME( 1994, gunhard, lockload, lockload, lockload, dragngun_state, lockload, ROT0, "Data East Corporation", "Gun Hard (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) GAME( 1994, lockloadu, lockload, lockloadu,lockload, dragngun_state, lockload, ROT0, "Data East Corporation", "Locked 'n Loaded (US)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )