diff --git a/src/mame/drivers/cps2.cpp b/src/mame/drivers/cps2.cpp index 200f5736051..880d4750170 100644 --- a/src/mame/drivers/cps2.cpp +++ b/src/mame/drivers/cps2.cpp @@ -12070,5 +12070,5 @@ GAME( 2000, mmatrixd, mmatrix, dead_cps2, cps2_2p1b, cps2_state, init_cps2, GAME( 2001, progearud, progear, dead_cps2, cps2_2p3b, cps2_state, init_cps2, ROT0, "bootleg", "Progear (USA 010117 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE ) GAME( 2001, progearjd, progear, dead_cps2, cps2_2p3b, cps2_state, init_cps2, ROT0, "bootleg", "Progear no Arashi (Japan 010117 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE ) GAME( 2001, progearjbl, progear, dead_cps2, cps2_2p3b, cps2_state, init_cps2, ROT0, "bootleg", "Progear no Arashi (Japan 010117) (decrypted bootleg)", MACHINE_SUPPORTS_SAVE ) // Not an actual phoenix set, but works as one -GAME( 2001, pzloop2jd, pzloop2, dead_cps2, pzloop2, cps2_state, init_pzloop2, ROT0, "Mitchell (Capcom license)", "Puzz Loop 2 (Japan 010226 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE ) +GAME( 2001, pzloop2jd, pzloop2, dead_cps2, pzloop2, cps2_state, init_pzloop2, ROT0, "bootleg", "Puzz Loop 2 (Japan 010226 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE ) GAME( 2004, hsf2d, hsf2, dead_cps2, cps2_2p6b, cps2_state, init_cps2, ROT0, "bootleg", "Hyper Street Fighter II: The Anniversary Edition (Asia 040202 Phoenix Edition) (bootleg)", MACHINE_SUPPORTS_SAVE ) diff --git a/src/mame/drivers/hh_cops1.cpp b/src/mame/drivers/hh_cops1.cpp index 5887306cfa2..a6ddcbea312 100644 --- a/src/mame/drivers/hh_cops1.cpp +++ b/src/mame/drivers/hh_cops1.cpp @@ -220,7 +220,7 @@ static INPUT_PORTS_START( mbaskb ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_16WAY PORT_START("IN.1") // INB - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) // both buttons PORT_START("IN.2") // F1 PORT_CONFNAME( 0x01, 0x00, DEF_STR( Difficulty ) ) diff --git a/src/mame/drivers/rabbit.cpp b/src/mame/drivers/rabbit.cpp index 358a0990b07..3c25b8cd015 100644 --- a/src/mame/drivers/rabbit.cpp +++ b/src/mame/drivers/rabbit.cpp @@ -1110,7 +1110,7 @@ ROM_START( rabbitjt ) ROM_LOAD( "epm7032.u1", 0x0000, 0x0798, CRC(bb1c930e) SHA1(7513ed6a0d797276dab1e3446fe346a9c340e69d) ) // unprotected ROM_END -GAME( 1997, rabbit, 0, rabbit, rabbit, rabbit_state, init_rabbit, ROT0, "Aorn / Electronic Arts", "Rabbit (Asia 3/6)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // For use in Japan notice, English text, (C) 1997 -GAME( 1996, rabbita, rabbit, rabbit, rabbit, rabbit_state, init_rabbit, ROT0, "Aorn / Electronic Arts", "Rabbit (Asia 1-28?)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // For use in Japan notice, English text, (C) 1996 +GAME( 1997, rabbit, 0, rabbit, rabbit, rabbit_state, init_rabbit, ROT0, "Aorn / Electronic Arts", "Rabbit (Asia 3/6)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // For use in Japan notice, English text, (C) 1997 +GAME( 1996, rabbita, rabbit, rabbit, rabbit, rabbit_state, init_rabbit, ROT0, "Aorn / Electronic Arts", "Rabbit (Asia 1/28?)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // For use in Japan notice, English text, (C) 1996 GAME( 1997, rabbitj, rabbit, rabbit, rabbit, rabbit_state, init_rabbit, ROT0, "Aorn / Electronic Arts", "Rabbit (Japan 3/6?)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // For use in Japan notice, Japanese text, (C) 1997 GAME( 1996, rabbitjt, rabbit, rabbit, rabbit, rabbit_state, init_rabbit, ROT0, "Aorn / Electronic Arts", "Rabbit (Japan 1/28, location test)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // For use in Japan notice, Japanese text, (C) 1996