new working clone (#3053)

* Added Game Fighter (bootleg)

* added Game Fighter (bootleg)
This commit is contained in:
incog 2018-01-13 01:08:58 +00:00 committed by R. Belmont
parent 7fd7e9c562
commit 2ec2d5a65b
2 changed files with 39241 additions and 1 deletions

39232
mame.lst Normal file

File diff suppressed because it is too large Load Diff

View File

@ -845,6 +845,11 @@ ROM_START(megaduck)
ROM_REGION(0x10000, "maincpu", ROMREGION_ERASEFF)
ROM_END
ROM_START(gamefgtr)
ROM_REGION(0x0100, "maincpu", 0)
ROM_LOAD("gamefgtr.bin", 0x0000, 0x0100, CRC(908ba8de) SHA1(a4a36f71bf1b3b587df620d48ae940af93a982a5))
ROM_END
/* YEAR NAME PARENT COMPAT MACHINE INPUT STATE INIT COMPANY FULLNAME */
CONS(1990, gameboy, 0, 0, gameboy, gameboy, gb_state, 0, "Nintendo", "Game Boy", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
CONS(1994, supergb, gameboy, 0, supergb, gameboy, gb_state, 0, "Nintendo", "Super Game Boy", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
@ -853,4 +858,7 @@ CONS(1996, gbpocket, gameboy, 0, gbpocket, gameboy, gb_state, 0,
CONS(1998, gbcolor, 0, 0, gbcolor, gameboy, gb_state, 0, "Nintendo", "Game Boy Color", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
// Sound is not 100% yet, it generates some sounds which could be ok. Since we're lacking a real system there's no way to verify.
CONS( 1993, megaduck, 0, 0, megaduck, gameboy, megaduck_state, 0, "Welback Holdings (Timlex International) / Creatronic / Videojet / Cougar USA", "Mega Duck / Cougar Boy", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
CONS(1993, megaduck, 0, 0, megaduck, gameboy, megaduck_state, 0, "Welback Holdings (Timlex International) / Creatronic / Videojet / Cougar USA", "Mega Duck / Cougar Boy", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
// http://blog.gg8.se/wordpress/2012/11/11/gameboy-clone-game-fighter-teardown/
CONS(1993, gamefgtr, gameboy, 0, gameboy, gameboy, gb_state, 0, "unknown", "Game Fighter (bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)