Deleted duplicate title which was discovered:
sc1dyncl (Dynamite Club (Bellfruit) (Scorpion 1)) shared 100% of the same roms with sc1clbdya (Club Dynamite (Global) (set 2)) With an observation of the machine's ram when starting either game you can plainly see that Club Dynamite (Global) is correct for this set. (nw)
This commit is contained in:
parent
d56ad6b3fc
commit
2ecb50a527
@ -2483,13 +2483,6 @@ ROM_START( sc1czbrk )
|
||||
ROM_END
|
||||
|
||||
|
||||
ROM_START( sc1dyncl )
|
||||
ROM_REGION( 0x10000, "maincpu", 0 )
|
||||
ROM_LOAD( "dyn1-6nss.p1", 0x8000, 0x008000, CRC(9cb42e58) SHA1(bb92e7618efb9a95e96d55d6ee46ba4f08cb825b) )
|
||||
ROM_LOAD( "dyn1-6nss.p2", 0x0000, 0x008000, CRC(425b8cf6) SHA1(8b3dd294ff965103b5621da462b39629445456b9) )
|
||||
ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 )
|
||||
ROM_END
|
||||
|
||||
ROM_START( sc1energ )
|
||||
ROM_REGION( 0x10000, "maincpu", 0 )
|
||||
ROM_LOAD( "energy_v109_u2.bin", 0x8000, 0x008000, CRC(ce5da71b) SHA1(c0cb687523bf7a8f42740dd3f54999eaa1db3cd0) )
|
||||
@ -2802,7 +2795,6 @@ GAME( 199?, sc1clinsd , sc1clins , scorpion1 , scorpion1 , lotse , 0, "B
|
||||
GAME( 199?, sc1clinse , sc1clins , scorpion1 , scorpion1 , lotse , 0, "BFM", "Cash Lines (Bellfruit) (Scorpion 1) (set 6)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
|
||||
GAME( 199?, sc1clb3 , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Club 3000 (Bellfruit) (Scorpion 1)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
|
||||
GAME( 199?, sc1czbrk , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Crazy Break (Bellfruit) (Scorpion 1)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) // Battery Defect
|
||||
GAME( 199?, sc1dyncl , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Dynamite Club (Bellfruit) (Scorpion 1)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
|
||||
GAME( 199?, sc1energ , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Energy (Bellfruit) (Scorpion 1)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) // Battery Defect
|
||||
GAME( 199?, sc1hipt , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "High Point (Bellfruit) (Scorpion 1) (set 1)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
|
||||
GAME( 199?, sc1hipta , sc1hipt , scorpion1 , scorpion1 , lotse , 0, "BFM", "High Point (Bellfruit) (Scorpion 1) (set 2)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
|
||||
@ -2810,7 +2802,7 @@ GAME( 199?, sc1satse , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELA
|
||||
GAME( 199?, sc1strk , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Strike (Bellfruit) (Dutch) (Scorpion 1)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
|
||||
GAME( 199?, sc1supfl , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM/ELAM", "Super Flush (Bellfruit) (Dutch) (Scorpion 1)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
|
||||
// are they really SC1?
|
||||
GAME( 199?, sc1btbc , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Beat The Bank Club (Bellfruit) (Scorpion 1?)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) // behaves like sc1dyncl, but then locks up
|
||||
GAME( 199?, sc1btbc , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Beat The Bank Club (Bellfruit) (Scorpion 1?)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) // behaves like sc1clbdya, but then locks up
|
||||
GAME( 199?, sc1frpus , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Fruit Pursuit (Bellfruit) (Scorpion 1?)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
|
||||
GAME( 199?, sc1ofs56 , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "unknown 'ofs56cp' (Bellfruit) (Scorpion 1?)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) // OFAH - Phoenix 1
|
||||
GAME( 199?, sc1boncl , 0 , scorpion1 , scorpion1 , lotse , 0, "BFM", "Bonanza Club (Bellfruit) (Scorpion 1)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
|
||||
|
@ -11868,7 +11868,6 @@ sc1clinsd //
|
||||
sc1clinse //
|
||||
sc1clb3 // Club 3000 (Bellfruit)
|
||||
sc1czbrk // Crazy Break (Bellfruit)
|
||||
sc1dyncl // Dynamite Club (Bellfruit)
|
||||
sc1energ // Energy (Bellfruit)
|
||||
sc1hipt // High Point (Bellfruit)
|
||||
sc1hipta //
|
||||
|
Loading…
Reference in New Issue
Block a user