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this is not RAM (nw)
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@ -407,7 +407,7 @@ WRITE8_MEMBER(psychic5_state::bombsa_flipscreen_w)
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static ADDRESS_MAP_START( psychic5_main_map, AS_PROGRAM, 8, psychic5_state )
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AM_RANGE(0x0000, 0x7fff) AM_ROM
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AM_RANGE(0x8000, 0xbfff) AM_RAMBANK("bank1")
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AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("bank1")
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AM_RANGE(0xc000, 0xdfff) AM_DEVICE("vrambank", address_map_bank_device, amap8)
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AM_RANGE(0xe000, 0xefff) AM_RAM
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AM_RANGE(0xf000, 0xf000) AM_WRITE(soundlatch_byte_w)
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@ -458,7 +458,7 @@ ADDRESS_MAP_END
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static ADDRESS_MAP_START( bombsa_main_map, AS_PROGRAM, 8, psychic5_state )
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AM_RANGE(0x0000, 0x7fff) AM_ROM
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AM_RANGE(0x8000, 0xbfff) AM_RAMBANK("bank1")
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AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("bank1")
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AM_RANGE(0xc000, 0xcfff) AM_RAM
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/* ports look like the other games */
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