Reorder port definitions in mario to make more sense.

This commit is contained in:
Westley M. Martinez 2016-05-31 00:36:50 -07:00
parent f6d120ab2a
commit 2eff47a129

View File

@ -260,20 +260,6 @@ static INPUT_PORTS_START( mario )
INPUT_PORTS_END
static INPUT_PORTS_START( marioe )
PORT_INCLUDE( mario )
PORT_MODIFY ( "IN1" )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN2 ) /* doesn't work in game, but does in service mode */
PORT_MODIFY( "DSW" )
PORT_DIPNAME( 0x30, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:!5,!6")
PORT_DIPSETTING( 0x00, "20k only" )
PORT_DIPSETTING( 0x10, "30k only" )
PORT_DIPSETTING( 0x20, "40k only" )
PORT_DIPSETTING( 0x30, DEF_STR( None ) )
INPUT_PORTS_END
static INPUT_PORTS_START( marioo )
PORT_INCLUDE( mario )
@ -285,6 +271,15 @@ static INPUT_PORTS_START( marioo )
PORT_DIPSETTING( 0x30, DEF_STR( None ) )
INPUT_PORTS_END
static INPUT_PORTS_START( marioe )
PORT_INCLUDE( marioo )
PORT_MODIFY ( "IN1" )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN2 ) /* doesn't work in game, but does in service mode */
INPUT_PORTS_END
static INPUT_PORTS_START( marioj )
PORT_INCLUDE( marioe )