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Added Flip Screen configuration to Indiana Jones and the Temple of Doom (cocktail) [GadgetFreak]
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@ -584,6 +584,13 @@ static INPUT_PORTS_START( indytemc )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
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PORT_MODIFY("F60000") // F60000
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PORT_BIT(0xfd00, IP_ACTIVE_LOW, IPT_UNUSED) // HACK: splitting IPT_UNUSED in indytemp using PORT_CONFNAME seems broken
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PORT_CONFNAME( 0x0200, 0x0000, DEF_STR( Flip_Screen ) ) // P103-21
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PORT_CONFSETTING( 0x0200, DEF_STR( On ) )
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PORT_CONFSETTING( 0x0000, DEF_STR( Off ) )
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INPUT_PORTS_END
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@ -2560,7 +2567,7 @@ GAME( 1985, indytemp2, indytemp, indytemp, indytemp, atarisy1_state, init_indyt
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GAME( 1985, indytemp3, indytemp, indytemp, indytemp, atarisy1_state, init_indytemp, ROT0, "Atari Games", "Indiana Jones and the Temple of Doom (set 3)", MACHINE_IMPERFECT_SOUND )
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GAME( 1985, indytemp4, indytemp, indytemp, indytemp, atarisy1_state, init_indytemp, ROT0, "Atari Games", "Indiana Jones and the Temple of Doom (set 4)", MACHINE_IMPERFECT_SOUND )
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GAME( 1985, indytempd, indytemp, indytemp, indytemp, atarisy1_state, init_indytemp, ROT0, "Atari Games", "Indiana Jones and the Temple of Doom (German)", MACHINE_IMPERFECT_SOUND )
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GAME( 1985, indytempc, indytemp, indytemp, indytemc, atarisy1_state, init_indytemp, ROT0, "Atari Games", "Indiana Jones and the Temple of Doom (cocktail)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
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GAME( 1985, indytempc, indytemp, indytemp, indytemc, atarisy1_state, init_indytemp, ROT0, "Atari Games", "Indiana Jones and the Temple of Doom (cocktail)", MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL)
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GAME( 1985, roadrunn, atarisy1, roadrunn, roadrunn, atarisy1r_state, init_roadrunn, ROT0, "Atari Games", "Road Runner (rev 2)", 0 )
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GAME( 1985, roadrunn2, roadrunn, roadrunn, roadrunn, atarisy1r_state, init_roadrunn, ROT0, "Atari Games", "Road Runner (rev 1+)", 0 )
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