Adds dip port locations to Glass, Alligator Hunt, Touch & Go, World Rally 2: Twin Racing & Maniac Square [Brian Troha]

This commit is contained in:
Brian Troha 2009-07-24 05:17:14 +00:00
parent 5ad309e39c
commit 2ff2d859e8
2 changed files with 84 additions and 86 deletions

View File

@ -81,7 +81,7 @@ static INPUT_PORTS_START( maniacsq )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
PORT_DIPNAME( 0x0f00, 0x0f00, DEF_STR( Coin_A ) )
PORT_DIPNAME( 0x0f00, 0x0f00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4")
PORT_DIPSETTING( 0x0700, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0800, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0900, DEF_STR( 2C_1C ) )
@ -94,7 +94,7 @@ static INPUT_PORTS_START( maniacsq )
PORT_DIPSETTING( 0x0b00, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0a00, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x0000, "Disabled or Free Play (if Coin B too)" )
PORT_DIPNAME( 0xf000, 0xf000, DEF_STR( Coin_B ) )
PORT_DIPNAME( 0xf000, 0xf000, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7,8")
PORT_DIPSETTING( 0x7000, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x8000, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x9000, DEF_STR( 2C_1C ) )
@ -117,27 +117,27 @@ static INPUT_PORTS_START( maniacsq )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START2 )
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) )
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0400, DEF_STR( On ) )
PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0800, DEF_STR( On ) )
PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x1000, DEF_STR( On ) )
PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Demo_Sounds ) )
PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x2000, DEF_STR( On ) )
PORT_DIPNAME( 0x4000, 0x4000, "1P Continue" )
PORT_DIPNAME( 0x4000, 0x4000, "1P Continue" ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x4000, DEF_STR( On ) )
PORT_SERVICE( 0x8000, IP_ACTIVE_LOW )
PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" )
PORT_START("COIN")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
@ -445,7 +445,7 @@ static INPUT_PORTS_START( alighunt )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
PORT_DIPNAME( 0x0f00, 0x0f00, DEF_STR( Coin_A ) )
PORT_DIPNAME( 0x0f00, 0x0f00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4")
PORT_DIPSETTING( 0x0700, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0800, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0900, DEF_STR( 2C_1C ) )
@ -458,7 +458,7 @@ static INPUT_PORTS_START( alighunt )
PORT_DIPSETTING( 0x0b00, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0a00, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0x0000, "Disabled or Free Play (if Coin B too)" )
PORT_DIPNAME( 0xf000, 0xf000, DEF_STR( Coin_B ) )
PORT_DIPNAME( 0xf000, 0xf000, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7,8")
PORT_DIPSETTING( 0x7000, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x8000, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x9000, DEF_STR( 2C_1C ) )
@ -481,26 +481,26 @@ static INPUT_PORTS_START( alighunt )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START2 )
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) )
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Lives ) )
PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x0800, "1" )
PORT_DIPSETTING( 0x0c00, "2" )
PORT_DIPSETTING( 0x0400, "3" )
PORT_DIPSETTING( 0x0000, "4" )
PORT_DIPNAME( 0x1000, 0x1000, "Sound Type" )
PORT_DIPNAME( 0x1000, 0x1000, "Sound Type" ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x0000, DEF_STR( Mono ) )
PORT_DIPSETTING( 0x1000, DEF_STR( Stereo ) )
PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Demo_Sounds ) )
PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x2000, DEF_STR( On ) )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Joystick ) )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Joystick ) ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x0000, "Analog" ) /* TO-DO */
PORT_DIPSETTING( 0x4000, DEF_STR( Standard ) )
PORT_SERVICE( 0x8000, IP_ACTIVE_LOW )
PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" )
PORT_START("COIN")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
@ -658,25 +658,25 @@ static INPUT_PORTS_START( touchgo )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) )
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x0400, 0x0400, "Credit configuration" )
PORT_DIPNAME( 0x0400, 0x0400, "Credit configuration" ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x0400, "1 Credit Start/1 Credit Continue" )
PORT_DIPSETTING( 0x0000, "2 Credits Start/1 Credit Continue" )
PORT_DIPNAME( 0x0800, 0x0800, "Coin Slot" )
PORT_DIPNAME( 0x0800, 0x0800, "Coin Slot" ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x0800, "Independent" )
PORT_DIPSETTING( 0x0000, "Common" )
PORT_DIPNAME( 0x3000, 0x0000, "Monitor Type" )
PORT_DIPNAME( 0x3000, 0x0000, "Monitor Type" ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x0000, "Double monitor, 4 players" )
PORT_DIPSETTING( 0x2000, "Single monitor, 4 players" )
PORT_DIPSETTING( 0x3000, "Single monitor, 2 players" )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Demo_Sounds ) )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x4000, DEF_STR( On ) )
PORT_SERVICE( 0x8000, IP_ACTIVE_LOW )
PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" )
PORT_START("IN1")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
@ -688,7 +688,7 @@ static INPUT_PORTS_START( touchgo )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START2 )
PORT_DIPNAME( 0x0f00, 0x0f00, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x0000, "Disabled or Free Play (if Coin B too)" )
PORT_DIPSETTING( 0x0000, "Disabled or Free Play (if Coin B too)" ) PORT_DIPLOCATION("SW1:1,2,3,4")
PORT_DIPSETTING( 0x0300, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0600, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0900, DEF_STR( 2C_1C ) )
@ -705,7 +705,7 @@ static INPUT_PORTS_START( touchgo )
PORT_DIPSETTING( 0x0b00, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0a00, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0xf000, 0xf000, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x0000, "Disabled or Free Play (if Coin A too)" )
PORT_DIPSETTING( 0x0000, "Disabled or Free Play (if Coin A too)" ) PORT_DIPLOCATION("SW1:5,6,7,8")
PORT_DIPSETTING( 0x3000, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x6000, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x9000, DEF_STR( 2C_1C ) )
@ -1111,23 +1111,23 @@ static INPUT_PORTS_START( wrally2 )
PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("P1 Gear") PORT_TOGGLE
PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_SPECIAL) PORT_CUSTOM(wrally2_analog_bit_r, (void *)0) /* ADC_1 serial input */
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
PORT_SERVICE( 0x0100, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x0200, 0x0000, "Coin mechanism" )
PORT_SERVICE_DIPLOC( 0x0100, IP_ACTIVE_LOW, "SW2:1" )
PORT_DIPNAME( 0x0200, 0x0000, "Coin mechanism" ) PORT_DIPLOCATION("SW2:2")
PORT_DIPSETTING( 0x0000, "Common" )
PORT_DIPSETTING( 0x0200, "Independent" )
PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Demo_Sounds ) )
PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0400, DEF_STR( On ) )
PORT_DIPNAME( 0x0800, 0x0800, "Cabinet 1 Control Configuration" )
PORT_DIPNAME( 0x0800, 0x0800, "Cabinet 1 Control Configuration" ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x0000, "Pot Wheel" )
PORT_DIPSETTING( 0x0800, DEF_STR( Joystick ) )
PORT_DIPNAME( 0x1000, 0x1000, "Cabinet 2 Control Configuration" )
PORT_DIPNAME( 0x1000, 0x1000, "Cabinet 2 Control Configuration" ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x0000, "Pot Wheel" )
PORT_DIPSETTING( 0x1000, DEF_STR( Joystick ) )
PORT_DIPNAME( 0x2000, 0x2000, "Monitors" )
PORT_DIPNAME( 0x2000, 0x2000, "Monitors" ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x0000, "One" )
PORT_DIPSETTING( 0x2000, "Two" )
PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Difficulty ) )
PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:7,8")
PORT_DIPSETTING( 0x4000, DEF_STR( Easy ) )
PORT_DIPSETTING( 0xc000, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x8000, DEF_STR( Hard ) )
@ -1135,13 +1135,13 @@ static INPUT_PORTS_START( wrally2 )
PORT_START("IN1")
PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Free_Play ) )
PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0200, 0x0200, "Credit configuration" )
PORT_DIPNAME( 0x0200, 0x0200, "Credit configuration" ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x0000, "Start 2C/Continue 1C" )
PORT_DIPSETTING( 0x0200, "Start 1C/Continue 1C" )
PORT_DIPNAME( 0x1c00, 0x1c00, DEF_STR( Coin_B ) )
PORT_DIPNAME( 0x1c00, 0x1c00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4,5")
PORT_DIPSETTING( 0x1800, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x1000, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0800, DEF_STR( 2C_1C ) )
@ -1150,7 +1150,7 @@ static INPUT_PORTS_START( wrally2 )
PORT_DIPSETTING( 0x0c00, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x1400, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0400, DEF_STR( 1C_4C ) )
PORT_DIPNAME( 0xe000, 0xe000, DEF_STR( Coin_A ) )
PORT_DIPNAME( 0xe000, 0xe000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:6,7,8")
PORT_DIPSETTING( 0xc000, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x8000, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x4000, DEF_STR( 2C_1C ) )

View File

@ -114,52 +114,50 @@ ADDRESS_MAP_END
static INPUT_PORTS_START( glass )
PORT_START("DSW1")
PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x10, DEF_STR( 6C_1C ) )
PORT_DIPSETTING( 0x18, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x28, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) )
PORT_DIPNAME( 0x40, 0x40, "Credit configuration" )
PORT_DIPSETTING( 0x40, "Start 1C" )
PORT_DIPSETTING( 0x00, "Start 2C" )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:6,7,8")
PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 3C_4C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4,5")
PORT_DIPSETTING( 0x10, DEF_STR( 6C_1C ) )
PORT_DIPSETTING( 0x18, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x28, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x30, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 3C_2C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 4C_3C ) )
PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) )
PORT_DIPNAME( 0x40, 0x40, "Credit configuration" ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x40, "Start 1C" )
PORT_DIPSETTING( 0x00, "Start 2C" )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x02, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x03, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x0c, "3" )
PORT_DIPSETTING( 0x08, "1" )
PORT_DIPSETTING( 0x04, "2" )
PORT_DIPSETTING( 0x00, "4" )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Version ) )
PORT_DIPSETTING( 0x10, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x00, "Light" )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:7,8")
PORT_DIPSETTING( 0x02, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x03, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x0c, "3" )
PORT_DIPSETTING( 0x08, "1" )
PORT_DIPSETTING( 0x04, "2" )
PORT_DIPSETTING( 0x00, "4" )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Version ) ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x10, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x00, "Light" )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:2" ) /* Listed as "Unused" */
PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW2:1" )
PORT_START("P1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)