- airraid.cpp, hanaawas.cpp: used finders instead of tagmap lookups and other minor cleanups

-  flstory.cpp: corrected main CPU clock for rumba, fixes sound regression [David Haywood]

- sbmjb.cpp: lowered Oki volume
This commit is contained in:
Ivan Vangelista 2021-09-07 19:08:44 +02:00
parent 194fc276a4
commit 304e133862
7 changed files with 279 additions and 303 deletions

View File

@ -3830,8 +3830,6 @@ files {
MAME_DIR .. "src/mame/video/pin64.cpp", MAME_DIR .. "src/mame/video/pin64.cpp",
MAME_DIR .. "src/mame/video/pin64.h", MAME_DIR .. "src/mame/video/pin64.h",
MAME_DIR .. "src/mame/drivers/hanaawas.cpp", MAME_DIR .. "src/mame/drivers/hanaawas.cpp",
MAME_DIR .. "src/mame/includes/hanaawas.h",
MAME_DIR .. "src/mame/video/hanaawas.cpp",
MAME_DIR .. "src/mame/drivers/jclub2.cpp", MAME_DIR .. "src/mame/drivers/jclub2.cpp",
MAME_DIR .. "src/mame/drivers/macs.cpp", MAME_DIR .. "src/mame/drivers/macs.cpp",
MAME_DIR .. "src/mame/drivers/seta.cpp", MAME_DIR .. "src/mame/drivers/seta.cpp",

View File

@ -59,8 +59,8 @@ Stephh's notes (based on the game Z80 code and some tests) :
- Inputs notes : - Inputs notes :
* COINx don't work correctly : see "cshooter_coin_r" read handler. * COINx don't work correctly.
* In game, bits 3 and 4 of 0xc202 ("START") are tested, * In game, bits 3 and 4 of 0xc202 ("START") are tested,
while bits 4 and 5 are tested in the "test mode". while bits 4 and 5 are tested in the "test mode".
* Pressing STARTx while in game adds lives (depending on the * Pressing STARTx while in game adds lives (depending on the
"Lives" Dip Switch) for player x. "Lives" Dip Switch) for player x.
@ -172,54 +172,54 @@ public:
, m_palette(*this, "palette") , m_palette(*this, "palette")
, m_decrypted_opcodes(*this, "decrypted_opcodes") , m_decrypted_opcodes(*this, "decrypted_opcodes")
, m_airraid_video(*this,"airraid_vid") , m_airraid_video(*this,"airraid_vid")
, m_mainbank(*this, "mainbank")
{ } { }
void airraid(machine_config &config); void airraid(machine_config &config);
void airraid_crypt(machine_config &config);
void init_cshootere(); void init_cshootere();
void init_cshooter(); void init_cshooter();
private: private:
required_device<cpu_device> m_maincpu; required_device<cpu_device> m_maincpu;
optional_device<seibu_sound_device> m_seibu_sound; required_device<seibu_sound_device> m_seibu_sound;
optional_shared_ptr<uint8_t> m_mainram; required_shared_ptr<uint8_t> m_mainram;
required_device<palette_device> m_palette; required_device<palette_device> m_palette;
optional_shared_ptr<uint8_t> m_decrypted_opcodes; required_shared_ptr<uint8_t> m_decrypted_opcodes;
required_device<airraid_video_device> m_airraid_video; required_device<airraid_video_device> m_airraid_video;
required_memory_bank m_mainbank;
void cshooter_c500_w(uint8_t data); void c500_w(uint8_t data);
void cshooter_c700_w(uint8_t data); void c700_w(uint8_t data);
void bank_w(uint8_t data); void bank_w(uint8_t data);
TIMER_DEVICE_CALLBACK_MEMBER(cshooter_scanline); TIMER_DEVICE_CALLBACK_MEMBER(scanline);
void airraid_map(address_map &map); void main_map(address_map &map);
void airraid_sound_decrypted_opcodes_map(address_map &map); void sound_decrypted_opcodes_map(address_map &map);
void airraid_sound_map(address_map &map); void sound_map(address_map &map);
void decrypted_opcodes_map(address_map &map); void decrypted_opcodes_map(address_map &map);
}; };
/* main cpu */ // main CPU
TIMER_DEVICE_CALLBACK_MEMBER(airraid_state::cshooter_scanline) TIMER_DEVICE_CALLBACK_MEMBER(airraid_state::scanline)
{ {
int scanline = param; int scanline = param;
if(scanline == 240) // updates scroll resgiters if (scanline == 240) // updates scroll registers
m_maincpu->set_input_line_and_vector(0, HOLD_LINE,0xd7); /* Z80 - RST 10h */ m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xd7); // Z80 - RST 10h
if(scanline == 250) // vblank-out irq if (scanline == 250) // vblank-out irq
m_maincpu->set_input_line_and_vector(0, HOLD_LINE,0xcf); /* Z80 - RST 08h */ m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xcf); // Z80 - RST 08h
} }
void airraid_state::cshooter_c500_w(uint8_t data) void airraid_state::c500_w(uint8_t data)
{ {
} }
void airraid_state::cshooter_c700_w(uint8_t data) void airraid_state::c700_w(uint8_t data)
{ {
} }
@ -234,28 +234,27 @@ void airraid_state::bank_w(uint8_t data)
// f = fg layer disable // f = fg layer disable
// s = sprite layer enable // s = sprite layer enable
membank("bank1")->set_entry((data>>4)&3); m_mainbank->set_entry((data >> 4) & 3);
m_airraid_video->layer_enable_w(data & 0xcf); m_airraid_video->layer_enable_w(data & 0xcf);
} }
void airraid_state::airraid_map(address_map &map) void airraid_state::main_map(address_map &map)
{ {
map(0x0000, 0x7fff).rom(); map(0x0000, 0x7fff).rom();
map(0x8000, 0xbfff).bankr("bank1").nopw(); // rld result write-back map(0x8000, 0xbfff).bankr(m_mainbank).nopw(); // rld result write-back
map(0xc000, 0xc000).portr("IN0"); map(0xc000, 0xc000).portr("IN0");
map(0xc001, 0xc001).portr("IN1"); map(0xc001, 0xc001).portr("IN1");
map(0xc002, 0xc002).portr("IN2"); map(0xc002, 0xc002).portr("IN2");
map(0xc003, 0xc003).portr("DSW2"); map(0xc003, 0xc003).portr("DSW2");
map(0xc004, 0xc004).portr("DSW1"); map(0xc004, 0xc004).portr("DSW1");
map(0xc500, 0xc500).w(FUNC(airraid_state::cshooter_c500_w)); map(0xc500, 0xc500).w(FUNC(airraid_state::c500_w));
// map(0xc600, 0xc600).w(FUNC(airraid_state::cshooter_c600_w)); // see notes // map(0xc600, 0xc600).w(FUNC(airraid_state::c600_w)); // see notes
map(0xc700, 0xc700).w(FUNC(airraid_state::cshooter_c700_w)); map(0xc700, 0xc700).w(FUNC(airraid_state::c700_w));
// map(0xc801, 0xc801).w(FUNC(airraid_state::cshooter_c801_w)); // see notes // map(0xc801, 0xc801).w(FUNC(airraid_state::c801_w)); // see notes
map(0xd000, 0xd7ff).ram().w(m_airraid_video, FUNC(airraid_video_device::txram_w)).share("txram"); map(0xd000, 0xd7ff).ram().w(m_airraid_video, FUNC(airraid_video_device::txram_w)).share("txram");
map(0xd800, 0xd8ff).ram().w(m_palette, FUNC(palette_device::write8)).share("palette"); map(0xd800, 0xd8ff).ram().w(m_palette, FUNC(palette_device::write8)).share("palette");
map(0xda00, 0xdaff).ram().w(m_palette, FUNC(palette_device::write8_ext)).share("palette_ext"); map(0xda00, 0xdaff).ram().w(m_palette, FUNC(palette_device::write8_ext)).share("palette_ext");
@ -266,16 +265,16 @@ void airraid_state::airraid_map(address_map &map)
// map(0xdc1e, 0xdc1e).ram(); // map(0xdc1e, 0xdc1e).ram();
// map(0xdc1f, 0xdc1f).ram(); // map(0xdc1f, 0xdc1f).ram();
map(0xde00, 0xde0f).rw(m_seibu_sound, FUNC(seibu_sound_device::main_r), FUNC(seibu_sound_device::main_w)); map(0xde00, 0xde0f).rw(m_seibu_sound, FUNC(seibu_sound_device::main_r), FUNC(seibu_sound_device::main_w));
map(0xe000, 0xfdff).ram().share("mainram"); map(0xe000, 0xfdff).ram().share(m_mainram);
map(0xfe00, 0xffff).ram().share("sprite_ram"); map(0xfe00, 0xffff).ram().share("sprite_ram");
} }
void airraid_state::decrypted_opcodes_map(address_map &map) void airraid_state::decrypted_opcodes_map(address_map &map)
{ {
map(0x0000, 0x7fff).rom().share("decrypted_opcodes"); map(0x0000, 0x7fff).rom().share(m_decrypted_opcodes);
} }
void airraid_state::airraid_sound_map(address_map &map) void airraid_state::sound_map(address_map &map)
{ {
map(0x0000, 0x1fff).r("sei80bu", FUNC(sei80bu_device::data_r)); map(0x0000, 0x1fff).r("sei80bu", FUNC(sei80bu_device::data_r));
map(0x2000, 0x27ff).ram(); map(0x2000, 0x27ff).ram();
@ -293,7 +292,7 @@ void airraid_state::airraid_sound_map(address_map &map)
map(0x8000, 0xffff).rom(); map(0x8000, 0xffff).rom();
} }
void airraid_state::airraid_sound_decrypted_opcodes_map(address_map &map) void airraid_state::sound_decrypted_opcodes_map(address_map &map)
{ {
map(0x0000, 0x1fff).r("sei80bu", FUNC(sei80bu_device::opcode_r)); map(0x0000, 0x1fff).r("sei80bu", FUNC(sei80bu_device::opcode_r));
map(0x8000, 0xffff).rom().region("audiocpu", 0x8000); map(0x8000, 0xffff).rom().region("audiocpu", 0x8000);
@ -301,7 +300,7 @@ void airraid_state::airraid_sound_decrypted_opcodes_map(address_map &map)
static INPUT_PORTS_START( airraid ) static INPUT_PORTS_START( airraid )
PORT_START("IN0") /* IN0 (0xc200) */ PORT_START("IN0") // IN0 (0xc200)
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
@ -311,7 +310,7 @@ static INPUT_PORTS_START( airraid )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN1") /* IN1 (0xc201) */ PORT_START("IN1") // IN1 (0xc201)
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
@ -321,7 +320,7 @@ static INPUT_PORTS_START( airraid )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN2") /* START (0xc202) */ PORT_START("IN2") // START (0xc202)
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -331,7 +330,7 @@ static INPUT_PORTS_START( airraid )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW2") /* DSW2 (0xc203) */ PORT_START("DSW2") // DSW2 (0xc203)
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x03, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x03, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x02, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x02, DEF_STR( Medium ) )
@ -350,7 +349,7 @@ static INPUT_PORTS_START( airraid )
PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" )
PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" )
PORT_START("DSW1") /* DSW1 (0xc204) */ PORT_START("DSW1") // DSW1 (0xc204)
PORT_DIPNAME( 0x01, 0x01, "Coin Slots" ) PORT_DIPLOCATION("SW1:1") PORT_DIPNAME( 0x01, 0x01, "Coin Slots" ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x01, "1" ) PORT_DIPSETTING( 0x01, "1" )
PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x00, "2" )
@ -370,7 +369,7 @@ static INPUT_PORTS_START( airraid )
PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW1:7" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW1:7" )
PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW1:8" ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW1:8" )
PORT_START("COIN") /* COIN (0xc205) */ PORT_START("COIN") // COIN (0xc205)
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -385,14 +384,15 @@ INPUT_PORTS_END
void airraid_state::airraid(machine_config &config) void airraid_state::airraid(machine_config &config)
{ {
/* basic machine hardware */ // basic machine hardware
Z80(config, m_maincpu, XTAL(12'000'000)/2); /* verified on pcb */ Z80(config, m_maincpu, XTAL(12'000'000) / 2); // verified on PCB
m_maincpu->set_addrmap(AS_PROGRAM, &airraid_state::airraid_map); m_maincpu->set_addrmap(AS_PROGRAM, &airraid_state::main_map);
TIMER(config, "scantimer").configure_scanline(FUNC(airraid_state::cshooter_scanline), "airraid_vid:screen", 0, 1); m_maincpu->set_addrmap(AS_OPCODES, &airraid_state::decrypted_opcodes_map);
TIMER(config, "scantimer").configure_scanline(FUNC(airraid_state::scanline), "airraid_vid:screen", 0, 1);
z80_device &audiocpu(Z80(config, "audiocpu", XTAL(14'318'181)/4)); /* verified on pcb */ z80_device &audiocpu(Z80(config, "audiocpu", XTAL(14'318'181) / 4)); // verified on PCB
audiocpu.set_addrmap(AS_PROGRAM, &airraid_state::airraid_sound_map); audiocpu.set_addrmap(AS_PROGRAM, &airraid_state::sound_map);
audiocpu.set_addrmap(AS_OPCODES, &airraid_state::airraid_sound_decrypted_opcodes_map); audiocpu.set_addrmap(AS_OPCODES, &airraid_state::sound_decrypted_opcodes_map);
audiocpu.set_irq_acknowledge_callback("seibu_sound", FUNC(seibu_sound_device::im0_vector_cb)); audiocpu.set_irq_acknowledge_callback("seibu_sound", FUNC(seibu_sound_device::im0_vector_cb));
config.set_perfect_quantum(m_maincpu); config.set_perfect_quantum(m_maincpu);
@ -401,10 +401,10 @@ void airraid_state::airraid(machine_config &config)
AIRRAID_VIDEO(config, m_airraid_video, 0); AIRRAID_VIDEO(config, m_airraid_video, 0);
/* sound hardware */ // sound hardware
SPEAKER(config, "mono").front_center(); SPEAKER(config, "mono").front_center();
ym2151_device &ymsnd(YM2151(config, "ymsnd", XTAL(14'318'181)/4)); ym2151_device &ymsnd(YM2151(config, "ymsnd", XTAL(14'318'181) / 4));
ymsnd.irq_handler().set(m_seibu_sound, FUNC(seibu_sound_device::fm_irqhandler)); ymsnd.irq_handler().set(m_seibu_sound, FUNC(seibu_sound_device::fm_irqhandler));
ymsnd.add_route(0, "mono", 0.50); ymsnd.add_route(0, "mono", 0.50);
ymsnd.add_route(1, "mono", 0.50); ymsnd.add_route(1, "mono", 0.50);
@ -419,16 +419,6 @@ void airraid_state::airraid(machine_config &config)
} }
void airraid_state::airraid_crypt(machine_config &config)
{
airraid(config);
m_maincpu->set_addrmap(AS_OPCODES, &airraid_state::decrypted_opcodes_map);
}
/* /*
Air Raid (Seibu 1987) Air Raid (Seibu 1987)
@ -462,7 +452,7 @@ ROM_START( airraid )
ROM_LOAD( "5.6f", 0x00000, 0x02000, CRC(30be398c) SHA1(6c61200ee8888d6270c8cec50423b3b5602c2027) ) ROM_LOAD( "5.6f", 0x00000, 0x02000, CRC(30be398c) SHA1(6c61200ee8888d6270c8cec50423b3b5602c2027) )
ROM_LOAD( "4.7f", 0x08000, 0x08000, CRC(3cd715b4) SHA1(da735fb5d262908ddf7ed7dacdea68899f1723ff) ) ROM_LOAD( "4.7f", 0x08000, 0x08000, CRC(3cd715b4) SHA1(da735fb5d262908ddf7ed7dacdea68899f1723ff) )
ROM_REGION( 0x0200, "proms", 0 ) // this PCB type has different proms when compared to the cshootert hardware PCB where they were dumped ROM_REGION( 0x0200, "proms", 0 ) // this PCB type has different PROMs when compared to the cshootert hardware PCB where they were dumped
ROM_LOAD( "pr.c19", 0x0000, 0x0200, NO_DUMP ) ROM_LOAD( "pr.c19", 0x0000, 0x0200, NO_DUMP )
ROM_LOAD( "6308.a13", 0x0000, 0x0100, NO_DUMP ) ROM_LOAD( "6308.a13", 0x0000, 0x0100, NO_DUMP )
@ -472,7 +462,7 @@ ROM_START( airraid )
ROM_REGION( 0x100, "airraid_vid:tx_clut", 0 ) // taken from cshootert, not verified for this PCB ROM_REGION( 0x100, "airraid_vid:tx_clut", 0 ) // taken from cshootert, not verified for this PCB
ROM_LOAD( "63s281.d16", 0x0000, 0x0100, CRC(0b8b914b) SHA1(8cf4910b846de79661cc187887171ed8ebfd6719) ) // clut ROM_LOAD( "63s281.d16", 0x0000, 0x0100, CRC(0b8b914b) SHA1(8cf4910b846de79661cc187887171ed8ebfd6719) ) // clut
/* ### MODULE 1 ### Background generation / graphics */ // ### MODULE 1 ### Background generation / graphics
ROM_REGION( 0x40000, "airraid_vid:bg_map", 0 ) ROM_REGION( 0x40000, "airraid_vid:bg_map", 0 )
ROM_LOAD16_BYTE( "bg_layouts_even", 0x00000, 0x20000, NO_DUMP ) ROM_LOAD16_BYTE( "bg_layouts_even", 0x00000, 0x20000, NO_DUMP )
ROM_LOAD16_BYTE( "bg_layouts_odd", 0x00001, 0x20000, NO_DUMP ) ROM_LOAD16_BYTE( "bg_layouts_odd", 0x00001, 0x20000, NO_DUMP )
@ -482,7 +472,7 @@ ROM_START( airraid )
ROM_REGION( 0x100, "airraid_vid:bg_clut", 0 ) ROM_REGION( 0x100, "airraid_vid:bg_clut", 0 )
ROM_LOAD( "bg_clut", 0x000, 0x100, NO_DUMP ) ROM_LOAD( "bg_clut", 0x000, 0x100, NO_DUMP )
/* ### MODULE 2 ### Foreground generation / graphics */ // ### MODULE 2 ### Foreground generation / graphics
ROM_REGION( 0x40000, "airraid_vid:fg_map", 0 ) ROM_REGION( 0x40000, "airraid_vid:fg_map", 0 )
ROM_LOAD16_BYTE( "fg_layouts_even", 0x00000, 0x20000, NO_DUMP ) ROM_LOAD16_BYTE( "fg_layouts_even", 0x00000, 0x20000, NO_DUMP )
ROM_LOAD16_BYTE( "fg_layouts_odd", 0x00001, 0x20000, NO_DUMP ) ROM_LOAD16_BYTE( "fg_layouts_odd", 0x00001, 0x20000, NO_DUMP )
@ -492,7 +482,7 @@ ROM_START( airraid )
ROM_REGION( 0x100, "airraid_vid:fg_clut", 0 ) ROM_REGION( 0x100, "airraid_vid:fg_clut", 0 )
ROM_LOAD( "fg_clut", 0x000, 0x100, NO_DUMP ) ROM_LOAD( "fg_clut", 0x000, 0x100, NO_DUMP )
/* ### MODULE 3 ### Sprite graphics */ // ### MODULE 3 ### Sprite graphics
ROM_REGION( 0x40000, "airraid_vid:spr_gfx", 0 ) ROM_REGION( 0x40000, "airraid_vid:spr_gfx", 0 )
ROM_LOAD16_BYTE( "sprite_tiles_even", 0x00000, 0x20000, NO_DUMP ) ROM_LOAD16_BYTE( "sprite_tiles_even", 0x00000, 0x20000, NO_DUMP )
ROM_LOAD16_BYTE( "sprite_tiles_odd", 0x00001, 0x20000, NO_DUMP ) ROM_LOAD16_BYTE( "sprite_tiles_odd", 0x00001, 0x20000, NO_DUMP )
@ -535,17 +525,17 @@ Note, all ROMs have official sticker, "(C) SEIBU KAIHATSU INC." and a number.
*/ */
ROM_START( cshooter ) ROM_START( cshooter )
ROM_REGION( 0x10000, "maincpu", 0 ) // Main CPU ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "1.k19", 0x00000, 0x08000, CRC(71418952) SHA1(9745ca006576381c9e9595d8e42ab276bab80a41) ) ROM_LOAD( "1.k19", 0x00000, 0x08000, CRC(71418952) SHA1(9745ca006576381c9e9595d8e42ab276bab80a41) )
ROM_REGION( 0x10000, "maindata", 0 ) // cpu data ROM_REGION( 0x10000, "maindata", 0 ) // CPU data
ROM_LOAD( "2.k20", 0x00000, 0x10000, CRC(5812fe72) SHA1(3b28bff6b62a411d2195bb228952db62ad32ef3d) ) ROM_LOAD( "2.k20", 0x00000, 0x10000, CRC(5812fe72) SHA1(3b28bff6b62a411d2195bb228952db62ad32ef3d) )
ROM_REGION( 0x10000, "audiocpu", 0 ) // Sub/Sound CPU ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "5.6f", 0x00000, 0x02000, CRC(30be398c) SHA1(6c61200ee8888d6270c8cec50423b3b5602c2027) ) // 5.g6 ROM_LOAD( "5.6f", 0x00000, 0x02000, CRC(30be398c) SHA1(6c61200ee8888d6270c8cec50423b3b5602c2027) ) // 5.g6
ROM_LOAD( "4.7f", 0x08000, 0x08000, CRC(3cd715b4) SHA1(da735fb5d262908ddf7ed7dacdea68899f1723ff) ) // 4.g8 ROM_LOAD( "4.7f", 0x08000, 0x08000, CRC(3cd715b4) SHA1(da735fb5d262908ddf7ed7dacdea68899f1723ff) ) // 4.g8
ROM_REGION( 0x0200, "proms", 0 ) // this PCB type has different proms when compared to the cshootert hardware PCB where they were dumped ROM_REGION( 0x0200, "proms", 0 ) // this PCB type has different PROMs when compared to the cshootert hardware PCB where they were dumped
ROM_LOAD( "pr.c19", 0x0000, 0x0200, NO_DUMP ) ROM_LOAD( "pr.c19", 0x0000, 0x0200, NO_DUMP )
ROM_LOAD( "6308.a13", 0x0000, 0x0100, NO_DUMP ) ROM_LOAD( "6308.a13", 0x0000, 0x0100, NO_DUMP )
@ -556,7 +546,7 @@ ROM_START( cshooter )
ROM_REGION( 0x100, "airraid_vid:tx_clut", 0 ) // taken from cshootert, not verified for this PCB ROM_REGION( 0x100, "airraid_vid:tx_clut", 0 ) // taken from cshootert, not verified for this PCB
ROM_LOAD( "63s281.d16", 0x0000, 0x0100, CRC(0b8b914b) SHA1(8cf4910b846de79661cc187887171ed8ebfd6719) ) // clut ROM_LOAD( "63s281.d16", 0x0000, 0x0100, CRC(0b8b914b) SHA1(8cf4910b846de79661cc187887171ed8ebfd6719) ) // clut
/* ### MODULE 1 ### Background generation / graphics */ // ### MODULE 1 ### Background generation / graphics
ROM_REGION( 0x40000, "airraid_vid:bg_map", 0 ) ROM_REGION( 0x40000, "airraid_vid:bg_map", 0 )
ROM_LOAD16_BYTE( "bg_layouts_even", 0x00000, 0x20000, NO_DUMP ) ROM_LOAD16_BYTE( "bg_layouts_even", 0x00000, 0x20000, NO_DUMP )
ROM_LOAD16_BYTE( "bg_layouts_odd", 0x00001, 0x20000, NO_DUMP ) ROM_LOAD16_BYTE( "bg_layouts_odd", 0x00001, 0x20000, NO_DUMP )
@ -566,7 +556,7 @@ ROM_START( cshooter )
ROM_REGION( 0x100, "airraid_vid:bg_clut", 0 ) ROM_REGION( 0x100, "airraid_vid:bg_clut", 0 )
ROM_LOAD( "bg_clut", 0x000, 0x100, NO_DUMP ) ROM_LOAD( "bg_clut", 0x000, 0x100, NO_DUMP )
/* ### MODULE 2 ### Foreground generation / graphics */ // ### MODULE 2 ### Foreground generation / graphics
ROM_REGION( 0x40000, "airraid_vid:fg_map", 0 ) ROM_REGION( 0x40000, "airraid_vid:fg_map", 0 )
ROM_LOAD16_BYTE( "fg_layouts_even", 0x00000, 0x20000, NO_DUMP ) ROM_LOAD16_BYTE( "fg_layouts_even", 0x00000, 0x20000, NO_DUMP )
ROM_LOAD16_BYTE( "fg_layouts_odd", 0x00001, 0x20000, NO_DUMP ) ROM_LOAD16_BYTE( "fg_layouts_odd", 0x00001, 0x20000, NO_DUMP )
@ -576,7 +566,7 @@ ROM_START( cshooter )
ROM_REGION( 0x100, "airraid_vid:fg_clut", 0 ) ROM_REGION( 0x100, "airraid_vid:fg_clut", 0 )
ROM_LOAD( "fg_clut", 0x000, 0x100, NO_DUMP ) ROM_LOAD( "fg_clut", 0x000, 0x100, NO_DUMP )
/* ### MODULE 3 ### Sprite graphics */ // ### MODULE 3 ### Sprite graphics
ROM_REGION( 0x40000, "airraid_vid:spr_gfx", 0 ) ROM_REGION( 0x40000, "airraid_vid:spr_gfx", 0 )
ROM_LOAD16_BYTE( "sprite_tiles_even", 0x00000, 0x20000, NO_DUMP ) ROM_LOAD16_BYTE( "sprite_tiles_even", 0x00000, 0x20000, NO_DUMP )
ROM_LOAD16_BYTE( "sprite_tiles_odd", 0x00001, 0x20000, NO_DUMP ) ROM_LOAD16_BYTE( "sprite_tiles_odd", 0x00001, 0x20000, NO_DUMP )
@ -588,46 +578,44 @@ ROM_END
void airraid_state::init_cshooter() void airraid_state::init_cshooter()
{ {
membank("bank1")->configure_entries(0, 4, memregion("maindata")->base(), 0x4000); m_mainbank->configure_entries(0, 4, memregion("maindata")->base(), 0x4000);
} }
void airraid_state::init_cshootere() void airraid_state::init_cshootere()
{ {
uint8_t *rom = memregion("maincpu")->base(); uint8_t *rom = memregion("maincpu")->base();
for (int A = 0x0000;A < 0x8000;A++) for (int A = 0x0000; A < 0x8000; A++)
{ {
/* decode the opcodes */ // decode the opcodes
m_decrypted_opcodes[A] = rom[A]; m_decrypted_opcodes[A] = rom[A];
if (BIT(A,5) && !BIT(A,3)) if (BIT(A, 5) && !BIT(A, 3))
m_decrypted_opcodes[A] ^= 0x40; m_decrypted_opcodes[A] ^= 0x40;
if (BIT(A,10) && !BIT(A,9) && BIT(A,3)) if (BIT(A, 10) && !BIT(A, 9) && BIT(A, 3))
m_decrypted_opcodes[A] ^= 0x20; m_decrypted_opcodes[A] ^= 0x20;
if ((BIT(A,10) ^ BIT(A,9)) && BIT(A,1)) if ((BIT(A, 10) ^ BIT(A, 9)) && BIT(A, 1))
m_decrypted_opcodes[A] ^= 0x02; m_decrypted_opcodes[A] ^= 0x02;
if (BIT(A,9) || !BIT(A,5) || BIT(A,3)) if (BIT(A, 9) || !BIT(A, 5) || BIT(A, 3))
m_decrypted_opcodes[A] = bitswap<8>(m_decrypted_opcodes[A],7,6,1,4,3,2,5,0); m_decrypted_opcodes[A] = bitswap<8>(m_decrypted_opcodes[A], 7, 6, 1, 4, 3, 2, 5, 0);
/* decode the data */ // decode the data
if (BIT(A,5)) if (BIT(A, 5))
rom[A] ^= 0x40; rom[A] ^= 0x40;
if (BIT(A,9) || !BIT(A,5)) if (BIT(A, 9) || !BIT(A,5))
rom[A] = bitswap<8>(rom[A],7,6,1,4,3,2,5,0); rom[A] = bitswap<8>(rom[A], 7, 6, 1, 4, 3, 2, 5, 0);
} }
init_cshooter(); init_cshooter();
} }
} // Anonymous namespace } // Anonymous namespace
// There's also an undumped International Games version // There's also an undumped International Games version
GAME( 1987, cshooter, airraid, airraid_crypt, airraid, airraid_state, init_cshootere, ROT270, "Seibu Kaihatsu (J.K.H. license)", "Cross Shooter (Single PCB)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) GAME( 1987, cshooter, airraid, airraid, airraid, airraid_state, init_cshootere, ROT270, "Seibu Kaihatsu (J.K.H. license)", "Cross Shooter (Single PCB)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
GAME( 1987, airraid, 0, airraid_crypt, airraid, airraid_state, init_cshootere, ROT270, "Seibu Kaihatsu", "Air Raid (Single PCB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING ) GAME( 1987, airraid, 0, airraid, airraid, airraid_state, init_cshootere, ROT270, "Seibu Kaihatsu", "Air Raid (Single PCB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )

View File

@ -855,6 +855,7 @@ void flstory_state::rumba(machine_config &config)
/* basic machine hardware */ /* basic machine hardware */
m_maincpu->set_addrmap(AS_PROGRAM, &flstory_state::rumba_map); m_maincpu->set_addrmap(AS_PROGRAM, &flstory_state::rumba_map);
m_maincpu->set_clock(XTAL(8'000'000) / 4); // verified on PCB
TAITO68705_MCU(config, m_bmcu, XTAL(18'432'000)/6); /* ? */ TAITO68705_MCU(config, m_bmcu, XTAL(18'432'000)/6); /* ? */

View File

@ -28,50 +28,105 @@
***************************************************************************/ ***************************************************************************/
#include "emu.h" #include "emu.h"
#include "includes/hanaawas.h"
#include "cpu/z80/z80.h" #include "cpu/z80/z80.h"
#include "sound/ay8910.h" #include "sound/ay8910.h"
#include "emupal.h"
#include "screen.h" #include "screen.h"
#include "speaker.h" #include "speaker.h"
#include "tilemap.h"
uint8_t hanaawas_state::hanaawas_input_port_0_r() namespace {
class hanaawas_state : public driver_device
{ {
int i, ordinal = 0; public:
uint16_t buttons = 0; hanaawas_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_videoram(*this, "videoram"),
m_colorram(*this, "colorram"),
m_maincpu(*this, "maincpu"),
m_gfxdecode(*this, "gfxdecode"),
m_coins(*this, "COINS"),
m_start(*this, "START"),
m_player(*this, "P%u", 1U)
{ }
void hanaawas(machine_config &config);
protected:
virtual void machine_start() override;
virtual void machine_reset() override;
virtual void video_start() override;
private:
required_shared_ptr<uint8_t> m_videoram;
required_shared_ptr<uint8_t> m_colorram;
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
required_ioport m_coins, m_start;
required_ioport_array<2> m_player;
tilemap_t *m_bg_tilemap;
uint8_t m_mux;
uint8_t m_coin_settings;
uint8_t m_coin_impulse;
uint8_t input_port_0_r();
void inputs_mux_w(uint8_t data);
void videoram_w(offs_t offset, uint8_t data);
void colorram_w(offs_t offset, uint8_t data);
void key_matrix_status_w(uint8_t data);
void irq_ack_w(uint8_t data);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
void palette(palette_device &palette) const;
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void portb_w(uint8_t data);
void prg_map(address_map &map);
void io_map(address_map &map);
};
uint8_t hanaawas_state::input_port_0_r()
{
// TODO: key matrix seems identical to speedatk.cpp, needs merging // TODO: key matrix seems identical to speedatk.cpp, needs merging
if(m_coin_impulse > 0) if (m_coin_impulse > 0)
{ {
m_coin_impulse--; m_coin_impulse--;
return 0x80; return 0x80;
} }
if((ioport("COINS")->read() & 1) || (ioport("COINS")->read() & 2)) if ((m_coins->read() & 1) || (m_coins->read() & 2))
{ {
m_coin_impulse = m_coin_settings*2; m_coin_impulse = m_coin_settings * 2;
m_coin_impulse--; m_coin_impulse--;
return 0x80; return 0x80;
} }
uint16_t buttons = 0;
switch (m_mux) switch (m_mux)
{ {
case 1: /* start buttons */ case 1: // start buttons
buttons = ioport("START")->read(); buttons = m_start->read();
break; break;
case 2: /* player 1 buttons */ case 2: // player 1 buttons
buttons = ioport("P1")->read(); buttons = m_player[0]->read();
break; break;
case 4: /* player 2 buttons */ case 4: // player 2 buttons
buttons = ioport("P2")->read(); buttons = m_player[1]->read();
break; break;
} }
/* map button pressed into 1-10 range */ // map button pressed into 1-10 range
for (i = 0; i < 10; i++) int ordinal = 0;
for (int i = 0; i < 10; i++)
{ {
if (buttons & (1 << i)) if (buttons & (1 << i))
{ {
@ -83,29 +138,123 @@ uint8_t hanaawas_state::hanaawas_input_port_0_r()
return ordinal; return ordinal;
} }
void hanaawas_state::hanaawas_inputs_mux_w(uint8_t data) void hanaawas_state::inputs_mux_w(uint8_t data)
{ {
m_mux = data; m_mux = data;
} }
void hanaawas_state::irq_ack_w(uint8_t data) void hanaawas_state::irq_ack_w(uint8_t data)
{ {
m_maincpu->set_input_line(0,CLEAR_LINE); m_maincpu->set_input_line(0, CLEAR_LINE);
} }
void hanaawas_state::key_matrix_status_w(uint8_t data) void hanaawas_state::key_matrix_status_w(uint8_t data)
{ {
if((data & 0xf0) == 0x40) //coinage setting command if ((data & 0xf0) == 0x40) //coinage setting command
m_coin_settings = data & 0xf; m_coin_settings = data & 0xf;
} }
void hanaawas_state::hanaawas_map(address_map &map) /***************************************************************************
Convert the color PROMs into a more useable format.
***************************************************************************/
void hanaawas_state::palette(palette_device &palette) const
{
uint8_t const *color_prom = memregion("proms")->base();
// create a lookup table for the palette
for (int i = 0; i < 0x10; i++)
{
// red component
int bit0 = BIT(color_prom[i], 0);
int bit1 = BIT(color_prom[i], 1);
int bit2 = BIT(color_prom[i], 2);
int const r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
// green component
bit0 = BIT(color_prom[i], 3);
bit1 = BIT(color_prom[i], 4);
bit2 = BIT(color_prom[i], 5);
int const g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
// blue component
bit0 = 0;
bit1 = BIT(color_prom[i], 6);
bit2 = BIT(color_prom[i], 7);
int const b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
palette.set_indirect_color(i, rgb_t(r, g, b));
}
// color_prom now points to the beginning of the lookup table
color_prom += 0x20;
// character lookup table. The 1bpp tiles really only use colors 0-0x0f and the 3bpp ones 0x10-0x1f
for (int i = 0; i < 0x100; i++)
{
int const swapped_i = bitswap<8>(i, 2,7,6,5,4,3,1,0);
uint8_t const ctabentry = color_prom[swapped_i] & 0x0f;
palette.set_pen_indirect(i, ctabentry);
}
}
void hanaawas_state::videoram_w(offs_t offset, uint8_t data)
{
m_videoram[offset] = data;
m_bg_tilemap->mark_tile_dirty(offset);
}
void hanaawas_state::colorram_w(offs_t offset, uint8_t data)
{
m_colorram[offset] = data;
// dirty both current and next offsets
m_bg_tilemap->mark_tile_dirty(offset);
m_bg_tilemap->mark_tile_dirty((offset + (flip_screen() ? -1 : 1)) & 0x03ff);
}
void hanaawas_state::portb_w(uint8_t data)
{
// bit 7 is flip screen
if (flip_screen() != (~data & 0x80))
{
flip_screen_set(~data & 0x80);
machine().tilemap().mark_all_dirty();
}
}
TILE_GET_INFO_MEMBER(hanaawas_state::get_bg_tile_info)
{
// the color is determined by the current color byte, but the bank is via the previous one!!!
int offset = (tile_index + (flip_screen() ? 1 : -1)) & 0x3ff;
int attr = m_colorram[offset];
int gfxbank = (attr & 0x40) >> 6;
int code = m_videoram[tile_index] + ((attr & 0x20) << 3);
int color = m_colorram[tile_index] & 0x1f;
tileinfo.set(gfxbank, code, color, 0);
}
void hanaawas_state::video_start()
{
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(hanaawas_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
}
uint32_t hanaawas_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
return 0;
}
void hanaawas_state::prg_map(address_map &map)
{ {
map(0x0000, 0x2fff).rom(); map(0x0000, 0x2fff).rom();
map(0x4000, 0x4fff).rom(); map(0x4000, 0x4fff).rom();
map(0x6000, 0x6fff).rom(); map(0x6000, 0x6fff).rom();
map(0x8000, 0x83ff).ram().w(FUNC(hanaawas_state::hanaawas_videoram_w)).share("videoram"); map(0x8000, 0x83ff).ram().w(FUNC(hanaawas_state::videoram_w)).share(m_videoram);
map(0x8400, 0x87ff).ram().w(FUNC(hanaawas_state::hanaawas_colorram_w)).share("colorram"); map(0x8400, 0x87ff).ram().w(FUNC(hanaawas_state::colorram_w)).share(m_colorram);
map(0x8800, 0x8bff).ram(); map(0x8800, 0x8bff).ram();
map(0xb000, 0xb000).w(FUNC(hanaawas_state::irq_ack_w)); map(0xb000, 0xb000).w(FUNC(hanaawas_state::irq_ack_w));
} }
@ -114,8 +263,8 @@ void hanaawas_state::hanaawas_map(address_map &map)
void hanaawas_state::io_map(address_map &map) void hanaawas_state::io_map(address_map &map)
{ {
map.global_mask(0xff); map.global_mask(0xff);
map(0x00, 0x00).rw(FUNC(hanaawas_state::hanaawas_input_port_0_r), FUNC(hanaawas_state::hanaawas_inputs_mux_w)); map(0x00, 0x00).rw(FUNC(hanaawas_state::input_port_0_r), FUNC(hanaawas_state::inputs_mux_w));
map(0x01, 0x01).nopr().w(FUNC(hanaawas_state::key_matrix_status_w)); /* r bit 1: status ready, presumably of the input mux device / w = configure device? */ map(0x01, 0x01).nopr().w(FUNC(hanaawas_state::key_matrix_status_w)); // r bit 1: status ready, presumably of the input mux device / w = configure device?
map(0x10, 0x10).r("aysnd", FUNC(ay8910_device::data_r)); map(0x10, 0x10).r("aysnd", FUNC(ay8910_device::data_r));
map(0x10, 0x11).w("aysnd", FUNC(ay8910_device::address_data_w)); map(0x10, 0x11).w("aysnd", FUNC(ay8910_device::address_data_w));
map(0xc0, 0xc0).nopw(); // watchdog map(0xc0, 0xc0).nopw(); // watchdog
@ -150,7 +299,7 @@ static INPUT_PORTS_START( hanaawas )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) )
/* fake port. The button depressed gets converted to an integer in the 1-10 range */ // fake port. The button depressed gets converted to an integer in the 1-10 range
PORT_START("P1") PORT_START("P1")
PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_HANAFUDA_A ) PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_HANAFUDA_A )
PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_HANAFUDA_B ) PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_HANAFUDA_B )
@ -163,7 +312,7 @@ static INPUT_PORTS_START( hanaawas )
PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_HANAFUDA_YES ) PORT_BIT( 0x100, IP_ACTIVE_HIGH, IPT_HANAFUDA_YES )
PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_HANAFUDA_NO ) PORT_BIT( 0x200, IP_ACTIVE_HIGH, IPT_HANAFUDA_NO )
/* fake port. The button depressed gets converted to an integer in the 1-10 range */ // fake port. The button depressed gets converted to an integer in the 1-10 range
PORT_START("P2") PORT_START("P2")
PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_HANAFUDA_A ) PORT_PLAYER(2) PORT_BIT( 0x001, IP_ACTIVE_HIGH, IPT_HANAFUDA_A ) PORT_PLAYER(2)
PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_HANAFUDA_B ) PORT_PLAYER(2) PORT_BIT( 0x002, IP_ACTIVE_HIGH, IPT_HANAFUDA_B ) PORT_PLAYER(2)
@ -198,8 +347,8 @@ GFX( charlayout_1bpp, 0x2000*8+4, 0x2000*8+4, 0x2000*8+4 )
GFX( charlayout_3bpp, 0x2000*8, 0, 4 ) GFX( charlayout_3bpp, 0x2000*8, 0, 4 )
static GFXDECODE_START( gfx_hanaawas ) static GFXDECODE_START( gfx_hanaawas )
GFXDECODE_ENTRY( "gfx1", 0, charlayout_1bpp, 0, 32 ) GFXDECODE_ENTRY( "tiles", 0, charlayout_1bpp, 0, 32 )
GFXDECODE_ENTRY( "gfx1", 0, charlayout_3bpp, 0, 32 ) GFXDECODE_ENTRY( "tiles", 0, charlayout_3bpp, 0, 32 )
GFXDECODE_END GFXDECODE_END
@ -218,31 +367,31 @@ void hanaawas_state::machine_reset()
void hanaawas_state::hanaawas(machine_config &config) void hanaawas_state::hanaawas(machine_config &config)
{ {
/* basic machine hardware */ // basic machine hardware
Z80(config, m_maincpu, 18432000/6); /* 3.072 MHz ??? */ Z80(config, m_maincpu, 18432000 / 6); // 3.072 MHz ???
m_maincpu->set_addrmap(AS_PROGRAM, &hanaawas_state::hanaawas_map); m_maincpu->set_addrmap(AS_PROGRAM, &hanaawas_state::prg_map);
m_maincpu->set_addrmap(AS_IO, &hanaawas_state::io_map); m_maincpu->set_addrmap(AS_IO, &hanaawas_state::io_map);
m_maincpu->set_vblank_int("screen", FUNC(hanaawas_state::irq0_line_assert)); m_maincpu->set_vblank_int("screen", FUNC(hanaawas_state::irq0_line_assert));
/* video hardware */ // video hardware
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
screen.set_refresh_hz(60); screen.set_refresh_hz(60);
screen.set_vblank_time(ATTOSECONDS_IN_USEC(2500) /* not accurate */); screen.set_vblank_time(ATTOSECONDS_IN_USEC(2500)); // not accurate
screen.set_size(32*8, 32*8); screen.set_size(32*8, 32*8);
screen.set_visarea(0*8, 32*8-1, 0*8, 32*8-1); screen.set_visarea(0*8, 32*8-1, 0*8, 32*8-1);
screen.set_screen_update(FUNC(hanaawas_state::screen_update_hanaawas)); screen.set_screen_update(FUNC(hanaawas_state::screen_update));
screen.set_palette("palette"); screen.set_palette("palette");
GFXDECODE(config, m_gfxdecode, "palette", gfx_hanaawas); GFXDECODE(config, m_gfxdecode, "palette", gfx_hanaawas);
PALETTE(config, "palette", FUNC(hanaawas_state::hanaawas_palette), 32 * 8, 16); PALETTE(config, "palette", FUNC(hanaawas_state::palette), 32 * 8, 16);
/* sound hardware */ // sound hardware
SPEAKER(config, "mono").front_center(); SPEAKER(config, "mono").front_center();
ay8910_device &aysnd(AY8910(config, "aysnd", 18432000/12)); ay8910_device &aysnd(AY8910(config, "aysnd", 18432000 / 12));
aysnd.port_a_read_callback().set_ioport("DSW"); aysnd.port_a_read_callback().set_ioport("DSW");
aysnd.port_b_write_callback().set(FUNC(hanaawas_state::hanaawas_portB_w)); aysnd.port_b_write_callback().set(FUNC(hanaawas_state::portb_w));
aysnd.add_route(ALL_OUTPUTS, "mono", 0.50); aysnd.add_route(ALL_OUTPUTS, "mono", 0.50);
} }
@ -254,23 +403,25 @@ void hanaawas_state::hanaawas(machine_config &config)
***************************************************************************/ ***************************************************************************/
ROM_START( hanaawas ) ROM_START( hanaawas )
ROM_REGION( 0x10000, "maincpu", 0 ) ROM_REGION( 0x8000, "maincpu", 0 )
ROM_LOAD( "1.1e", 0x0000, 0x2000, CRC(618dc1e3) SHA1(31817f256512352db0d27322998d9dcf95a993cf) ) ROM_LOAD( "1.1e", 0x0000, 0x2000, CRC(618dc1e3) SHA1(31817f256512352db0d27322998d9dcf95a993cf) )
ROM_LOAD( "2.3e", 0x2000, 0x1000, CRC(5091b67f) SHA1(5a66740b8829b9b4d3aea274f9ff36e0b9e8c151) ) ROM_LOAD( "2.3e", 0x2000, 0x1000, CRC(5091b67f) SHA1(5a66740b8829b9b4d3aea274f9ff36e0b9e8c151) )
ROM_LOAD( "3.4e", 0x4000, 0x1000, CRC(dcb65067) SHA1(37964ff4016bd927b9f13b4358b831bb667f993b) ) ROM_LOAD( "3.4e", 0x4000, 0x1000, CRC(dcb65067) SHA1(37964ff4016bd927b9f13b4358b831bb667f993b) )
ROM_LOAD( "4.6e", 0x6000, 0x1000, CRC(24bee0dc) SHA1(a4237ad3611c923b563923462e79b0b3f66cc721) ) ROM_LOAD( "4.6e", 0x6000, 0x1000, CRC(24bee0dc) SHA1(a4237ad3611c923b563923462e79b0b3f66cc721) )
ROM_REGION( 0x4000, "gfx1", 0 ) ROM_REGION( 0x4000, "tiles", 0 )
ROM_LOAD( "5.9a", 0x0000, 0x1000, CRC(304ae219) SHA1(c1eac4973a6aec9fd8e848c206870667a8bb0922) ) ROM_LOAD( "5.9a", 0x0000, 0x1000, CRC(304ae219) SHA1(c1eac4973a6aec9fd8e848c206870667a8bb0922) )
ROM_LOAD( "6.10a", 0x1000, 0x1000, CRC(765a4e5f) SHA1(b2f148c60cffb75d1a841be8b924a874bff22ce4) ) ROM_LOAD( "6.10a", 0x1000, 0x1000, CRC(765a4e5f) SHA1(b2f148c60cffb75d1a841be8b924a874bff22ce4) )
ROM_LOAD( "7.12a", 0x2000, 0x1000, CRC(5245af2d) SHA1(a1262fa5828a52de28cc953ab465cbc719c56c32) ) ROM_LOAD( "7.12a", 0x2000, 0x1000, CRC(5245af2d) SHA1(a1262fa5828a52de28cc953ab465cbc719c56c32) )
ROM_LOAD( "8.13a", 0x3000, 0x1000, CRC(3356ddce) SHA1(68818d0692fca548a49a74209bd0ef6f16484eba) ) ROM_LOAD( "8.13a", 0x3000, 0x1000, CRC(3356ddce) SHA1(68818d0692fca548a49a74209bd0ef6f16484eba) )
ROM_REGION( 0x0220, "proms", 0 ) ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "13j.bpr", 0x0000, 0x0020, CRC(99300d85) SHA1(dd383db1f3c8c6d784121d32f20ffed3d83e2278) ) /* color PROM */ ROM_LOAD( "13j.bpr", 0x0000, 0x0020, CRC(99300d85) SHA1(dd383db1f3c8c6d784121d32f20ffed3d83e2278) ) // color PROM
ROM_LOAD( "2a.bpr", 0x0020, 0x0100, CRC(e26f21a2) SHA1(d0df06f833e0f97872d9d2ffeb7feef94aaaa02a) ) /* lookup table */ ROM_LOAD( "2a.bpr", 0x0020, 0x0100, CRC(e26f21a2) SHA1(d0df06f833e0f97872d9d2ffeb7feef94aaaa02a) ) // lookup table
ROM_LOAD( "6g.bpr", 0x0120, 0x0100, CRC(4d94fed5) SHA1(3ea8e6fb95d5677991dc90fe7435f91e5320bb16) ) /* I don't know what this is */ ROM_LOAD( "6g.bpr", 0x0120, 0x0100, CRC(4d94fed5) SHA1(3ea8e6fb95d5677991dc90fe7435f91e5320bb16) ) // I don't know what this is
ROM_END ROM_END
} // Anonymous namespace
GAME( 1982, hanaawas, 0, hanaawas, hanaawas, hanaawas_state, empty_init, ROT0, "Seta Kikaku, Ltd.", "Hana Awase", MACHINE_SUPPORTS_SAVE ) GAME( 1982, hanaawas, 0, hanaawas, hanaawas, hanaawas_state, empty_init, ROT0, "Seta Kikaku, Ltd.", "Hana Awase", MACHINE_SUPPORTS_SAVE )

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@ -1,13 +1,18 @@
// license:BSD-3-Clause // license:BSD-3-Clause
// copyright-holders: // copyright-holders:
/*
Sonic Blast Man's Janken Battle (c) 1998 Taito /*
Sonic Blast Man's Janken Battle () (c) 1998 Taito
Redemption game based on Janken, a Japanese game similar to Rock Paper Scissors Redemption game based on Janken, a Japanese game similar to Rock Paper Scissors
Video: https://www.youtube.com/watch?v=AFWLMHbpQz8 Video: https://www.youtube.com/watch?v=AFWLMHbpQz8
A (possibly) one-off PCB design with the following main components: Other undumped games believed to use the same hardware:
Bubblen Roulette () (c) 1997 Taito - video: https://www.youtube.com/watch?v=AaugRz3cqv0
Harikiri Junior Baseball () (c) 1998 Taito - video: https://www.youtube.com/watch?v=eRZctnd8whE
Packy's Treasure Slot () (c) 1997 Taito - video: https://www.youtube.com/watch?v=IPse14eGiqM
Main components:
2 x Z0840004PSC 2 x Z0840004PSC
1 x TC0091LVC (marked as TC0090LVC on PCB) 1 x TC0091LVC (marked as TC0090LVC on PCB)
1 x YM2203C 1 x YM2203C
@ -30,8 +35,9 @@
#include "emu.h" #include "emu.h"
#include "cpu/z80/z80.h" #include "cpu/z80/z80.h"
#include "machine/te7750.h"
#include "machine/tc009xlvc.h" #include "machine/tc009xlvc.h"
#include "machine/te7750.h"
#include "machine/ticket.h"
#include "machine/timer.h" #include "machine/timer.h"
#include "sound/okim6295.h" #include "sound/okim6295.h"
#include "sound/ymopn.h" #include "sound/ymopn.h"
@ -181,7 +187,7 @@ void sbmjb_state::sbmjb(machine_config &config)
opn.irq_handler().set_inputline("audiocpu", 0); opn.irq_handler().set_inputline("audiocpu", 0);
opn.add_route(ALL_OUTPUTS, "mono", 0.30); opn.add_route(ALL_OUTPUTS, "mono", 0.30);
OKIM6295(config, "oki", 1.056_MHz_XTAL, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 1.0); // pin not verified OKIM6295(config, "oki", 1.056_MHz_XTAL, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.5); // pin not verified
} }
@ -210,4 +216,4 @@ ROM_END
} // Anonymous namespace } // Anonymous namespace
GAME( 1998, sbmjb, 0, sbmjb, sbmjb, sbmjb_state, empty_init, ROT0, "Taito", "Sonic Blast Man's Janken Battle (main ver. 1.1, video ver. 1.0)", MACHINE_NOT_WORKING ) GAME( 1998, sbmjb, 0, sbmjb, sbmjb, sbmjb_state, empty_init, ROT0, "Taito Corporation", "Sonic Blast Man's Janken Battle (main ver. 1.1, video ver. 1.0)", MACHINE_NOT_WORKING )

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@ -1,60 +0,0 @@
// license:BSD-3-Clause
// copyright-holders:Zsolt Vasvari
/*************************************************************************
Hana Awase
*************************************************************************/
#ifndef MAME_INCLUDES_HANAAWAS_H
#define MAME_INCLUDES_HANAAWAS_H
#pragma once
#include "emupal.h"
#include "tilemap.h"
class hanaawas_state : public driver_device
{
public:
hanaawas_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_videoram(*this, "videoram"),
m_colorram(*this, "colorram"),
m_maincpu(*this, "maincpu"),
m_gfxdecode(*this, "gfxdecode")
{ }
void hanaawas(machine_config &config);
private:
/* memory pointers */
required_shared_ptr<uint8_t> m_videoram;
required_shared_ptr<uint8_t> m_colorram;
/* video-related */
tilemap_t *m_bg_tilemap;
/* misc */
int m_mux;
uint8_t m_coin_settings;
uint8_t m_coin_impulse;
uint8_t hanaawas_input_port_0_r();
void hanaawas_inputs_mux_w(uint8_t data);
void hanaawas_videoram_w(offs_t offset, uint8_t data);
void hanaawas_colorram_w(offs_t offset, uint8_t data);
void key_matrix_status_w(uint8_t data);
void irq_ack_w(uint8_t data);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
virtual void machine_start() override;
virtual void machine_reset() override;
virtual void video_start() override;
void hanaawas_palette(palette_device &palette) const;
uint32_t screen_update_hanaawas(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void hanaawas_portB_w(uint8_t data);
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
void hanaawas_map(address_map &map);
void io_map(address_map &map);
};
#endif // MAME_INCLUDES_HANAAWAS_H

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@ -1,108 +0,0 @@
// license:BSD-3-Clause
// copyright-holders:Zsolt Vasvari
/***************************************************************************
video.c
Functions to emulate the video hardware of the machine.
***************************************************************************/
#include "emu.h"
#include "includes/hanaawas.h"
/***************************************************************************
Convert the color PROMs into a more useable format.
***************************************************************************/
void hanaawas_state::hanaawas_palette(palette_device &palette) const
{
uint8_t const *color_prom = memregion("proms")->base();
// create a lookup table for the palette
for (int i = 0; i < 0x10; i++)
{
int bit0, bit1, bit2;
/* red component */
bit0 = BIT(color_prom[i], 0);
bit1 = BIT(color_prom[i], 1);
bit2 = BIT(color_prom[i], 2);
int const r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
/* green component */
bit0 = BIT(color_prom[i], 3);
bit1 = BIT(color_prom[i], 4);
bit2 = BIT(color_prom[i], 5);
int const g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
/* blue component */
bit0 = 0;
bit1 = BIT(color_prom[i], 6);
bit2 = BIT(color_prom[i], 7);
int const b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
palette.set_indirect_color(i, rgb_t(r, g, b));
}
// color_prom now points to the beginning of the lookup table
color_prom += 0x20;
// character lookup table. The 1bpp tiles really only use colors 0-0x0f and the 3bpp ones 0x10-0x1f
for (int i = 0; i < 0x100; i++)
{
int const swapped_i = bitswap<8>(i, 2,7,6,5,4,3,1,0);
uint8_t const ctabentry = color_prom[swapped_i] & 0x0f;
palette.set_pen_indirect(i, ctabentry);
}
}
void hanaawas_state::hanaawas_videoram_w(offs_t offset, uint8_t data)
{
m_videoram[offset] = data;
m_bg_tilemap->mark_tile_dirty(offset);
}
void hanaawas_state::hanaawas_colorram_w(offs_t offset, uint8_t data)
{
m_colorram[offset] = data;
/* dirty both current and next offsets */
m_bg_tilemap->mark_tile_dirty(offset);
m_bg_tilemap->mark_tile_dirty((offset + (flip_screen() ? -1 : 1)) & 0x03ff);
}
void hanaawas_state::hanaawas_portB_w(uint8_t data)
{
/* bit 7 is flip screen */
if (flip_screen() != (~data & 0x80))
{
flip_screen_set(~data & 0x80);
machine().tilemap().mark_all_dirty();
}
}
TILE_GET_INFO_MEMBER(hanaawas_state::get_bg_tile_info)
{
/* the color is determined by the current color byte, but the bank is via the previous one!!! */
int offset = (tile_index + (flip_screen() ? 1 : -1)) & 0x3ff;
int attr = m_colorram[offset];
int gfxbank = (attr & 0x40) >> 6;
int code = m_videoram[tile_index] + ((attr & 0x20) << 3);
int color = m_colorram[tile_index] & 0x1f;
tileinfo.set(gfxbank, code, color, 0);
}
void hanaawas_state::video_start()
{
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(hanaawas_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
}
uint32_t hanaawas_state::screen_update_hanaawas(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
return 0;
}