mirror of
https://github.com/holub/mame
synced 2025-04-23 08:49:55 +03:00
New working clones
------------------ Asuka & Asuka (Japan, version 1) [Brian Troha, The Dumping Union]
This commit is contained in:
parent
498491a697
commit
308522e6c8
@ -1347,7 +1347,33 @@ ROM_START( asuka ) /* Taito PCB: ASKA&ASKA - K1100388A / J1100169A */
|
||||
ROM_LOAD( "b68-05.ic43", 0x00000, 0x104, CRC(d6524ccc) SHA1(f3b56253692aebb63278d47832fc27b8b212b59c) )
|
||||
ROM_END
|
||||
|
||||
ROM_START( asukaj ) /* Known to exist but not dumped: revision 1 with B68 08-1 & B68 09-1 program ROMs */
|
||||
ROM_START( asukaj )
|
||||
ROM_REGION( 0x100000, "maincpu", 0 ) /* 1024k for 68000 code */
|
||||
ROM_LOAD16_BYTE( "b68-09-1.ic23", 0x00000, 0x20000, CRC(d61be555) SHA1(c1c711df1f39ae6ec9ee964c93fa4d7ef46cd271) )
|
||||
ROM_LOAD16_BYTE( "b68-08-1.ic8", 0x00001, 0x20000, CRC(e916f17b) SHA1(f5b662ac1533c76beac501a053528a595f36258a) )
|
||||
/* 0x040000 - 0x7ffff is intentionally empty */
|
||||
ROM_LOAD16_WORD( "b68-03.ic30", 0x80000, 0x80000, CRC(d3a59b10) SHA1(35a2ff18b64e73ac5e17484354c0cc58bc2cd7fc) ) /* Fix ROM */
|
||||
|
||||
ROM_REGION( 0x80000, "tc0100scn", 0 )
|
||||
ROM_LOAD16_WORD_SWAP( "b68-01.ic3", 0x00000, 0x80000, CRC(89f32c94) SHA1(74fbb699e05e2336509cb5ac06ed94335ff870d5) ) /* SCR tiles (8 x 8) */
|
||||
|
||||
ROM_REGION( 0xa0000, "pc090oj", 0 )
|
||||
ROM_LOAD16_WORD_SWAP( "b68-02.ic6", 0x00000, 0x80000, CRC(f5018cd3) SHA1(860ce140ae369556d03d5d78987b87c0d6070df5) ) /* Sprites (16 x 16) */
|
||||
ROM_LOAD16_BYTE ( "b68-07.ic5", 0x80001, 0x10000, CRC(c113acc8) SHA1(613c61a78df73dcb0b9c9018ae829e865baac772) )
|
||||
ROM_LOAD16_BYTE ( "b68-06.ic4", 0x80000, 0x10000, CRC(f517e64d) SHA1(8be491bfe0f7eed58521de9d31da677acf635c23) )
|
||||
|
||||
ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu */
|
||||
ROM_LOAD( "b68-11.ic27", 0x00000, 0x10000, CRC(c378b508) SHA1(1b145fe736b924f298e02532cf9f26cc18b42ca7) ) /* banked */
|
||||
|
||||
ROM_REGION( 0x10000, "msm", 0 ) /* ADPCM samples */
|
||||
ROM_LOAD( "b68-10.ic24", 0x00000, 0x10000, CRC(387aaf40) SHA1(47c583564ef1d49ece15f97221b2e073e8fb0544) )
|
||||
|
||||
ROM_REGION( 0x144, "pals", 0 )
|
||||
ROM_LOAD( "b68-04.ic32", 0x00000, 0x144, CRC(9be618d1) SHA1(61ee33c3db448a05ff8f455e77fe17d51106baec) )
|
||||
ROM_LOAD( "b68-05.ic43", 0x00000, 0x104, CRC(d6524ccc) SHA1(f3b56253692aebb63278d47832fc27b8b212b59c) )
|
||||
ROM_END
|
||||
|
||||
ROM_START( asukaja )
|
||||
ROM_REGION( 0x100000, "maincpu", 0 ) /* 1024k for 68000 code */
|
||||
ROM_LOAD16_BYTE( "b68-09.ic23", 0x00000, 0x20000, CRC(1eaa1bbb) SHA1(01ca6a5f3c47dab49654b84601119714eb329cc5) )
|
||||
ROM_LOAD16_BYTE( "b68-08.ic8", 0x00001, 0x20000, CRC(8cc96e60) SHA1(dc94f3fd48c0407ec72e8330bc688e9e16d39213) )
|
||||
@ -1880,7 +1906,8 @@ GAME( 1988, jigkmgri, bonzeadv, bonzeadv, jigkmgri, asuka_state, empty_init,
|
||||
GAME( 1988, bonzeadvp, bonzeadv, bonzeadv, jigkmgri, asuka_state, empty_init, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, prototype)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1988, asuka, 0, asuka, asuka, asuka_state, empty_init, ROT270, "Taito Corporation", "Asuka & Asuka (World)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1988, asukaj, asuka, asuka, asuka, asuka_state, empty_init, ROT270, "Taito Corporation", "Asuka & Asuka (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1988, asukaj, asuka, asuka, asuka, asuka_state, empty_init, ROT270, "Taito Corporation", "Asuka & Asuka (Japan, version 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1988, asukaja, asuka, asuka, asuka, asuka_state, empty_init, ROT270, "Taito Corporation", "Asuka & Asuka (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1989, mofflott, 0, mofflott, mofflott, asuka_state, empty_init, ROT270, "Taito Corporation", "Maze of Flott (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
|
@ -735,7 +735,7 @@ ROM_END
|
||||
void pengo_state::decode_pengo6(int end, int nodecend)
|
||||
{
|
||||
/*
|
||||
Sega 513-5007 decryption
|
||||
Sega 315-5007 decryption
|
||||
|
||||
The values vary, but the translation mask is always laid out like this:
|
||||
|
||||
|
@ -2472,6 +2472,7 @@ rasce //
|
||||
@source:asuka.cpp
|
||||
asuka // B68 (c) 1988 Taito Corporation (World)
|
||||
asukaj // B68 (c) 1988 Taito Corporation (Japan)
|
||||
asukaja // B68 (c) 1988 Taito Corporation (Japan)
|
||||
bonzeadv // B41 (c) 1988 Taito Corporation Japan (World)
|
||||
bonzeadvo // B41 (c) 1988 Taito Corporation Japan (World)
|
||||
bonzeadvp //
|
||||
@ -13464,7 +13465,7 @@ sqrack // 1990 SQ-Rack
|
||||
sq2 // 1991 SQ-2
|
||||
vfx // 1989 VFX
|
||||
vfxsd // 1989 VFX-SD
|
||||
ks32 // 1992 KS-32
|
||||
ks32 // 1992 KS-32
|
||||
|
||||
@source:esqasr.cpp
|
||||
asr10 // 1992 ASR-10
|
||||
|
Loading…
Reference in New Issue
Block a user