Machines promoted to working

----------------------------
BMX Stunts [Ivan Vangelista, hap, chaneman, Andy Welburn]
This commit is contained in:
hap 2022-08-21 01:53:08 +02:00
parent 7d346689de
commit 30a4808e64

View File

@ -12306,6 +12306,23 @@ ROM_END
/*
Dumped by Andrew Welburn
on the day of 18/07/10
PCB is a bootleg Galaxian, with pin headers, probably
of European origin. The signs and marking point to
it being a Moon Cresta, but I'm note sure. Also it
has a potted block in the CPU socket...
I haven't dumped the gfx roms, lets see what the game
actually is first, it might run with regular
moon cresta gfx roms....
(editor's note: yeah, it was actually BMX Stunts)
=========================
BMX Stunts by Jetsoft on Galaxian bootleg PCB.
6502A CPU in epoxy block with one 6331 PROM (not dumped)
@ -12336,15 +12353,6 @@ Non working board. Powers up to screen full of graphics.
chaneman 7/31/2022
Dumped by Andrew Welburn
on the day of 18/07/10
PCB is a bootleg Galaxian, with pin headers, probably
of European origin. The signs and marking point to
it being a Moon Cresta, but I'm note sure. Also it
has a potted block in the CPU socket...
*/
ROM_START( bmxstunts )
@ -16002,9 +16010,8 @@ GAME( 1982, highroll, 0, highroll, highroll, galaxian_state, init_
GAME( 1982, guttangt, locomotn, guttangt, guttangt, guttangt_state, init_guttangt, ROT90, "bootleg (Recreativos Franco?)", "Guttang Gottong (bootleg on Galaxian hardware)", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE ) // or by 'Tren' ?
GAME( 1982, guttangts3, locomotn, guttangts3, guttangt, guttangt_state, init_guttangts3, ROT90, "bootleg (Sede 3)", "Guttang Gottong (Sede 3 bootleg on Galaxian hardware)", MACHINE_SUPPORTS_SAVE ) // still has Konami copyright on screen
// Basic hardware with epoxy block containing a 6502A, SN76489AN, PROM and logic
GAME( 1985, bmxstunts, 0, bmxstunts, bmxstunts, bmxstunts_state,init_bmxstunts, ROT90, "Jetsoft", "BMX Stunts", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // could be considered working if not for bad GFX
GAME( 1985, bmxstunts, 0, bmxstunts, bmxstunts, bmxstunts_state,init_bmxstunts, ROT90, "Jetsoft", "BMX Stunts", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
// Basic hardware + extra RAM
GAME( 1982, victoryc, 0, victoryc, victoryc, galaxian_state, init_victoryc, ROT270, "Comsoft", "Victory (Comsoft)", MACHINE_SUPPORTS_SAVE )