srcclean (nw)

This commit is contained in:
Vas Crabb 2019-03-24 09:48:58 +11:00
parent e5d561888d
commit 30caaa7bef
47 changed files with 356 additions and 356 deletions

View File

@ -31,21 +31,21 @@
Some Japanese carts have a number starting with S (S-x on case, SCxxxx-xxx part numbers) (see ekara_japan_s.xml) (for e-kara - custom presentation)
M (M-x on case, MCxxxx-xxx part numbers) (see ekara_japan_m.xml) (for e-kara - custom presentation)
EN (EN-X on case, no part numbers) (see ekara_japan_en.xml) (for e-kara - custom presentation)
BH (BG-XX on case, BH-xxxx on PCB) (see ekara_japan_bh.xml) (for e-kara - custom presentation)
GK (GK-X on case) (see ekara_japan_gk.xml) (for e-kara / e-pitch - custom presentation)
BH (BG-XX on case, BH-xxxx on PCB) (see ekara_japan_bh.xml) (for e-kara - custom presentation)
GK (GK-X on case) (see ekara_japan_gk.xml) (for e-kara / e-pitch - custom presentation)
G (G-x on case, GCxxxx-xxx part numbers) (see ekara_japan_g.xml) (for e-kara, Popira / 2)
P (P-x on case, PCxxxx-xxx part numbers) (see ekara_japan_p.xml) (for e-kara, Popira / 2, DDR Family Mat)
D (D-x on case, DCxxxx-xxx part numbers) (see ekara_japan_d.xml) (for e-kara, Popira / 2, Taiko De Popira)
SP (SP-x on case, no part numbers) (see ekara_japan_sp.xml) (for e-kara, Popira / 2, Taiko de Popira, Jumping Popira)
A (A-x on case, Pichi Pichi Pitch series)(see ekara_japan_a.xml) (for e-kara / e-pitch)
JP (JP-x on case) (see ekara_japan_jp.xml) (for Jumping Popira Only)
A (A-x on case, Pichi Pichi Pitch series)(see ekara_japan_a.xml) (for e-kara / e-pitch)
JP (JP-x on case) (see ekara_japan_jp.xml) (for Jumping Popira Only)
these exist but haven't got any
Some Japanese carts have a number starting with
Some Japanese carts have a number starting with
KE (for Kids Lyric book device Only?)
KD (for e-kara?)
PR (seen a PR-02 AYY) (what is it?)
KR (seen a KR-1) (bundled with later units?)
PR (seen a PR-02 AYY) (what is it?)
KR (seen a KR-1) (bundled with later units?)
(there are others, need to document them)
@ -64,7 +64,7 @@
The EC number is printed on the left side of the cart label, as well as in the serial code
early carts don't have a number printed on the box, only the title, after a certain point a number was added (when?)
Only known undumped carts in main series are 58, 64, 81, 83, 84, 85 (assuming highest number is 85)
Only known undumped carts in main series are 58, 64, 81, 83, 84, 85 (assuming highest number is 85)
.. *EC0001-JPM J-Pop Mix Volume 1
.. *EC0002-JPM J-Pop Mix Volume 2
@ -366,7 +366,7 @@
</dataarea>
</part>
</software>
<software name="ec0017">
<description>1973-75 Volume 1 (Japan) (EC0017-G73)</description>
<year>2000</year>
@ -377,7 +377,7 @@
</dataarea>
</part>
</software>
<software name="ec0018">
<description>1982-84 Volume 1 (Japan) (EC0018-G82)</description>
<year>2000</year>
@ -399,7 +399,7 @@
</dataarea>
</part>
</software>
<software name="ec0020">
<description>Kid's Mix Volume 2 (Japan) (EC0020-KID)</description>
<year>2000</year>
@ -410,7 +410,7 @@
</dataarea>
</part>
</software>
<software name="ec0021">
<description>J-Pop Mix Volume 9 (Japan) (EC0021-JPM)</description>
<year>2000</year>
@ -608,7 +608,7 @@
</dataarea>
</part>
</software>
<software name="ec0039">
<description>Artist Selection Volume 7 (B'z) (Japan) (EC0039-ATS)</description>
<year>2000</year>
@ -619,7 +619,7 @@
</dataarea>
</part>
</software>
<software name="ec0040">
<description>J-Pop Mix Volume 18 (Japan) (EC0040-JPM)</description>
<year>2000</year>
@ -743,8 +743,8 @@
</dataarea>
</part>
</software>
<software name="ec0051">
<description>J-Pop Mix Volume 21 (Japan) (EC0051-JPM)</description>
<year>2001</year>
@ -799,7 +799,7 @@
</dataarea>
</part>
</software>
<software name="ec0056">
<description>J-Pop Mix Volume 24 (Japan) (EC0056-JPM)</description>
<year>2001</year>
@ -809,8 +809,8 @@
<rom name="ec0056-jpm.u1" size="0x100000" crc="8c0b175b" sha1="697d7eb50a84001ddb66f50a50c682c63c21ed60" offset="0" />
</dataarea>
</part>
</software>
</software>
<software name="ec0057">
<description>Artist Selection Volume 14 (SMAP) (Japan) (EC0057-ATS)</description>
<year>2001</year>
@ -821,7 +821,7 @@
</dataarea>
</part>
</software>
<!-- EC0058-ENK ENK Volume 8 -->
<software name="ec0059">
@ -834,7 +834,7 @@
</dataarea>
</part>
</software>
<software name="ec0060">
<description>J-Pop Mix Volume 26 (Japan) (EC0060-JPM)</description>
<year>2001</year>

View File

@ -719,7 +719,7 @@ Known PC Booter Games Not Dumped, Or Dumped and Lost when Demonlord's Site went
</dataarea>
</part>
</software>
<software name="donald">
<description>Donald Duck's Playground</description>
<year>1986</year>
@ -8199,7 +8199,7 @@ has been replaced with an all-zero block. -->
</dataarea>
</part>
</software>
<software name="gryzor">
<!-- Dumped from a copied disk -->
<description>Gryzor</description>
@ -8340,7 +8340,7 @@ has been replaced with an all-zero block. -->
</dataarea>
</part>
</software>
<software name="indytod">
<description>Indiana Jones and the Temple of Doom</description>
<year>1989</year>
@ -9642,7 +9642,7 @@ has been replaced with an all-zero block. -->
</dataarea>
</part>
</software>
<software name="pcgames3">
<description>PC Games #3</description>
<year>1988</year>

View File

@ -9248,7 +9248,7 @@
</dataarea>
</part>
</software>
<software name="duke">
<!-- Dumped via Kryoflux from an original disk, all tracks show as modified - most likely not professionally duplicated -->
<!-- from a registered version ordered circa 2004 -->
@ -10518,7 +10518,7 @@
</dataarea>
</part>
</software>
<software name="lightspd">
<description>Lightspeed</description>
<year>1990</year>
@ -11927,7 +11927,7 @@
</dataarea>
</part>
</software>
<software name="vanslug">
<!-- Marked as bad, could do with another dump to make sure it's correct-->
<description>Vanslug: X Mission - The Way of Super Warrior</description>

View File

@ -4,43 +4,43 @@
<!--
Known cartridges (*=dumped) (#=sourced)
*Guitar Favorites (K7357)
#Barbie Guitar Party
#Rock 101
*Hot Wheels Road Tunes (K9902)
*Spongebob Squarepants Surf's Up (K9903)
*Nashville Hits (K9905)
*American Idol Guitar Greats (K9907)
(were there any more?)
cartridge pinout (not identical to I Can Play Piano)
1 ground 2 ground
3 A0 4 A1
5 A2 6 A3
7 A4 8 A5
9 A6 10 A7
11 A17 12 A18
13 A21 14 A20
15 A19 16 A8
17 A9 18 A10
19 A11 20 A12
21 A13 22 A14
23 A15 24 A16
25 /CE 26 ground
27 ground 28 /OE
29 D15 30 D7
31 D14 32 D6
33 D13 34 D5
35 D12 36 D4
37 Vcc 38 Vcc
39 D11 40 D3
41 D10 42 D2
43 D9 44 D1
45 D8 46 D0
47 ground 48 Gnd
*Guitar Favorites (K7357)
#Barbie Guitar Party
#Rock 101
*Hot Wheels Road Tunes (K9902)
*Spongebob Squarepants Surf's Up (K9903)
*Nashville Hits (K9905)
*American Idol Guitar Greats (K9907)
(were there any more?)
cartridge pinout (not identical to I Can Play Piano)
1 ground 2 ground
3 A0 4 A1
5 A2 6 A3
7 A4 8 A5
9 A6 10 A7
11 A17 12 A18
13 A21 14 A20
15 A19 16 A8
17 A9 18 A10
19 A11 20 A12
21 A13 22 A14
23 A15 24 A16
25 /CE 26 ground
27 ground 28 /OE
29 D15 30 D7
31 D14 32 D6
33 D13 34 D5
35 D12 36 D4
37 Vcc 38 Vcc
39 D11 40 D3
41 D10 42 D2
43 D9 44 D1
45 D8 46 D0
47 ground 48 Gnd
-->
<softwarelist name="icanguit" description="Fisher-Price / Mattel I Can Play Guitar cartridges">
@ -54,7 +54,7 @@
</dataarea>
</part>
</software>
<software name="ggreats" supported="no">
<description>American Idol - Guitar Greats (K9907)</description>
<year>2007</year>
@ -64,8 +64,8 @@
<rom name="icpgguitargreats.bin" size="0x800000" crc="5a4daf19" sha1="4f673c39fe95399ebfd02257c7b6b80ec44ed14f" offset="0" />
</dataarea>
</part>
</software>
</software>
<software name="surfsup" supported="no">
<description>SpongeBob SquarePants - Surf's Up (K9903)</description>
<year>2007</year>
@ -75,8 +75,8 @@
<rom name="icpgsurfsup.bin" size="0x800000" crc="c6ead0fd" sha1="f49ec1cf28e960dd5a253482e74978b67d92f652" offset="0" />
</dataarea>
</part>
</software>
</software>
<software name="roadtune" supported="no">
<description>Hot Wheels - Road Tunes (K9902)</description>
<year>2007</year>
@ -87,7 +87,7 @@
</dataarea>
</part>
</software>
<software name="nashhits" supported="no">
<description>Nashville Hits (K9905)</description>
<year>2007</year>
@ -97,5 +97,5 @@
<rom name="icpgnashvillehits.bin" size="0x800000" crc="b3615978" sha1="9c8d5c085feb55ed18d118d4dd7b9ff72872f3bc" offset="0" />
</dataarea>
</part>
</software>
</software>
</softwarelist>

View File

@ -5,47 +5,47 @@
Known cartridges (*=dumped) (#=sourced)
*Piano Favourites (J7522)
*Jammin Jungle Safari (Disney The Lion King, Disney The Jungle Book, Disney Tarzan) (K4653)
*Jungle Boogie (J7524)
*Scooby-Doo! Monster Mayhem (J7525)
*Rockin' Dance Party (J8715)
*Nicktoons Show Tunes (J7527)
*Disney Princess Magical Melodies (K4656)
#Barbie Princess Enchanted Sounds
#Pop Hits
#Dora the Explorer Musical Adventure
#American Idol - Take The Stage
#Holiday Wonderland
#The Wizard of Oz - We're Off to Play the Piano
(were there any more?)
cartridge pinout (not identical to I Can Play Guitar)
1 ground 2 ground
3 A1 4 A0
5 A3 6 A2
7 A5 8 A4
9 A7 10 A6
11 A18 12 A17
13 A20 14 A21
15 A8 16 A19
17 A10 18 A9
19 A12 20 A11
21 A14 22 A13
23 A16 24 A15
25 /OE 26 Vcc
27 /CS 28 RW
29 Res 30 R7
31 D7 32 D15
33 D6 34 D14
35 D5 36 D13
37 D4 38 D12
39 D3 40 D11
41 D2 42 D10
43 D1 44 D9
45 D0 46 D8
47 ground 48 Gnd
*Jammin Jungle Safari (Disney The Lion King, Disney The Jungle Book, Disney Tarzan) (K4653)
*Jungle Boogie (J7524)
*Scooby-Doo! Monster Mayhem (J7525)
*Rockin' Dance Party (J8715)
*Nicktoons Show Tunes (J7527)
*Disney Princess Magical Melodies (K4656)
#Barbie Princess Enchanted Sounds
#Pop Hits
#Dora the Explorer Musical Adventure
#American Idol - Take The Stage
#Holiday Wonderland
#The Wizard of Oz - We're Off to Play the Piano
(were there any more?)
cartridge pinout (not identical to I Can Play Guitar)
1 ground 2 ground
3 A1 4 A0
5 A3 6 A2
7 A5 8 A4
9 A7 10 A6
11 A18 12 A17
13 A20 14 A21
15 A8 16 A19
17 A10 18 A9
19 A12 20 A11
21 A14 22 A13
23 A16 24 A15
25 /OE 26 Vcc
27 /CS 28 RW
29 Res 30 R7
31 D7 32 D15
33 D6 34 D14
35 D5 36 D13
37 D4 38 D12
39 D3 40 D11
41 D2 42 D10
43 D1 44 D9
45 D0 46 D8
47 ground 48 Gnd
-->
<softwarelist name="icanpian" description="Fisher-Price / Mattel I Can Play Piano cartridges">
@ -59,7 +59,7 @@
</dataarea>
</part>
</software>
<software name="dpmagic">
<description>Disney Princess Magical Melodies (K4656)</description>
<year>2005</year>
@ -70,7 +70,7 @@
</dataarea>
</part>
</software>
<software name="jungboog">
<description>Jungle Boogie (J7524)</description>
<year>2005</year>
@ -81,7 +81,7 @@
</dataarea>
</part>
</software>
<software name="scoobymm">
<description>Scooby-Doo! Monster Mayhem (J7525)</description>
<year>2005</year>
@ -92,7 +92,7 @@
</dataarea>
</part>
</software>
<software name="jjs">
<description>Jammin' Jungle Safari (Disney's The Lion King, Jungle Book, Tarzan) (K4653)</description> <!-- Tarzan is shown on the cart, but none of the songs are from it? -->
<year>2005</year>
@ -103,7 +103,7 @@
</dataarea>
</part>
</software>
<software name="showtune">
<description>Nicktoons Show Tunes (J7527)</description>
<year>2005</year>
@ -114,7 +114,7 @@
</dataarea>
</part>
</software>
<software name="rdp">
<description>Rockin' Dance Party (J8715)</description>
<year>2005</year>
@ -124,6 +124,6 @@
<rom name="icpprockindanceparty.bin" size="0x800000" crc="00d597d3" sha1="603c8d9d11f5e1d075a1b524e99b581d859b43ba" offset="0" />
</dataarea>
</part>
</software>
</software>
</softwarelist>

View File

@ -9321,7 +9321,7 @@ only have some part of Windows file and a Video driver(CLGD?).
</dataarea>
</part>
</software>
<!-- Crashes MAME on PC-9801UX, "Packed file is corrupt" on anything else -->
<software name="centurioa" cloneof="centurio" supported="no">
<!-- Origin: Neo Kobe Collection -->
@ -10032,10 +10032,10 @@ only have some part of Windows file and a Video driver(CLGD?).
</part>
</software>
<!--
The Cherry Jam sets are completely different. The parent set is self-booting (MEGDOS-based), while the alternate set runs from standard DOS and requires HDD installation.
The alternate set has files dated in the year 2000, so it's either a late reprint or an unofficial repack.
-->
<!--
The Cherry Jam sets are completely different. The parent set is self-booting (MEGDOS-based), while the alternate set runs from standard DOS and requires HDD installation.
The alternate set has files dated in the year 2000, so it's either a late reprint or an unofficial repack.
-->
<software name="chrryjam">
<!-- Origin: Neo Kobe Collection -->
<description>Cherry Jam - Kanojo ga Hadaka ni Kigaetara</description>
@ -47620,7 +47620,7 @@ Requires MS-DOS 5.00H plus an unknown procedure (HDD install?)
<year>19??</year>
<publisher>&lt;unknown&gt;</publisher>
<info name="alt_title" value="コンピュータエコノミクス" />
<info name="usage" value="Run CAE.EXE from DOS" />
<info name="usage" value="Run CAE.EXE from DOS" />
<part name="flop1" interface="floppy_5_25">
<dataarea name="flop" size="1261568">
<rom name="computer_aided_economics.hdm" size="1261568" crc="4d5c369c" sha1="7d9dc63be2eb97fc5107aeab5cd68466a014963e" offset="0" />

View File

@ -2,7 +2,7 @@
<!DOCTYPE softwarelist SYSTEM "softwarelist.dtd">
<softwarelist name="psx" description="Sony Playstation CD-ROMs">
<!-- TODO:
<!-- TODO:
- Unknown source should be tested and marked as status=baddump instead of pre-emptive supported=no.
-->
<!-- redump.org US PS1 discs (1795 of 1799), based on 'Sony - PlayStation - Datfile (8777) (2017-10-10 01-37-51)'
@ -37317,7 +37317,7 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- boot OK -->
<software name="1903ueno" supported="yes">
<!--
<!--
Unknown source
<rom name="19 ji 03 pun Ueno Hatsu Yakou Ressha (Japan) [SLPS-01865].bin" size="482529264" crc="866a1b3a" sha1="29969bb1f841b0a9183699f586924374962cc709"/>
<rom name="19 ji 03 pun Ueno Hatsu Yakou Ressha (Japan) [SLPS-01865].cue" size="121" crc="1693f9fd" sha1="91dcac56152bbc60ae39f54b5d0653ede6bd5d05"/>
@ -37338,8 +37338,8 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- boot OK -->
<software name="1on1" supported="yes">
<!--
Unknown source
<!--
Unknown source
<rom name="1-on-1 - Single Basketball (Japan) [SLPS-01706].bin" size="362012784" crc="dfb6de76" sha1="94f6b76c481536f72923e0f47875d17ac8798302"/>
<rom name="1-on-1 - Single Basketball (Japan) [SLPS-01706].cue" size="113" crc="a6de0065" sha1="5c700e9957a2da7f69659215b5a0d7e584c23626"/>
-->
@ -37359,7 +37359,7 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- boot OK -->
<software name="1stkiss" supported="yes">
<!--
<!--
Unknown source
<rom name="First Kiss Monogatari (Japan) (Disc 1) [SLPS-01708].bin" size="743549520" crc="d62f4805" sha1="1bf2d5d5d78a81cd78f17a0ddea8845add722633"/>
<rom name="First Kiss Monogatari (Japan) (Disc 1) [SLPS-01708].cue" size="115" crc="9e4d4124" sha1="1e9dbc957e5f4eb5dfc47b9c367fb39378f2f009"/>
@ -37388,7 +37388,7 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- boot OK, has sound hiccups with menus etc. -->
<software name="20sretsu" cloneof="vivasocr" supported="no">
<!--
<!--
Unknown source
<rom name="20 Seiki Striker Retsuden - The 20th Century's Strikers (Japan) [SLPS-02348].bin" size="567690480" crc="eaf04647" sha1="4e2da1c5c25e66d847ffa987206c1880ee3d0fa6"/>
<rom name="20 Seiki Striker Retsuden - The 20th Century's Strikers (Japan) [SLPS-02348].cue" size="140" crc="c4b33269" sha1="c0959c020f02586ccc7fd0d3d4c7330bf29f14eb"/>
@ -37494,7 +37494,7 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- boot OK, loading screens blacks out for a split second -->
<software name="advanrac" supported="yes">
<!--
<!--
Unknown source
<rom name="Advan Racing (Japan) (Track 1) [SLPS-01689].bin" size="565898256" crc="2663d852" sha1="651124fa56238f2f9504ccb9924e2ccb3d7c4646"/>
<rom name="Advan Racing (Japan) (Track 2) [SLPS-01689].bin" size="33657120" crc="ba904e85" sha1="11ab3b1eed7f08622bbf0dc33bb676f12da9fbfd"/>
@ -39970,7 +39970,7 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- boot OK, first boss GFXs are glitchy (may be the dump) -->
<software name="captcomm" supported="partial">
<!--
<!--
Unknown source
<rom name="Captain Commando (Japan) [SLPS-01567].bin" size="658153104" crc="fd296689" sha1="0a593c99a124cfa8ccf01310db0e967bd2aee7ae"/>
<rom name="Captain Commando (Japan) [SLPS-01567].cue" size="101" crc="65eba342" sha1="69390e7822f1ae6c30d57b3b0e00fd8e8ff32fe2"/>
@ -46269,7 +46269,7 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- hangs at PS logo -->
<software name="kisyadeg" supported="no">
<!--
<!--
Unknown source
<rom name="Kisya de Go! (Japan) [SLPM-86449].bin" size="104106576" crc="6e58310a" sha1="c3b2d8e8bb79ca37791ea76dc901b65c5dcc6bb5"/>
<rom name="Kisya de Go! (Japan) [SLPM-86449].cue" size="97" crc="9f2f7e77" sha1="60fb83bb15f63a65a38e9ea06838c66176196a36"/>
@ -47926,7 +47926,7 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- boot OK -->
<software name="meiretsu" supported="yes">
<!--
<!--
Unknown source
<rom name="Meisha Retsuden - Greatest 70's (Japan) [SLPS-01153].bin" size="628106304" crc="bc432823" sha1="8540affeb65af0b81c80a90b3c0cf05d0fbb64ba"/>
<rom name="Meisha Retsuden - Greatest 70's (Japan) [SLPS-01153].cue" size="116" crc="28addf0a" sha1="07df4b2d72f7c111266301ed98726580fd757294"/>
@ -51515,7 +51515,7 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- boot OK -->
<software name="runhigh" supported="yes">
<!--
<!--
Unknown source
<rom name="Running High (Japan) [SLPS-00751].bin" size="627598272" crc="989748aa" sha1="40d1ccc44ee2e2f2d6d3506f2ff378911a699354"/>
<rom name="Running High (Japan) [SLPS-00751].cue" size="801" crc="f772cd72" sha1="f3f3c6542a8d991b131494290e63c887f67e39cd"/>
@ -53376,7 +53376,7 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- boot OK -->
<software name="slivstad" supported="yes">
<!--
<!--
Unknown source
<rom name="Super Live Stadium (Japan) (Track 1) [SLPM-86019].bin" size="250360992" crc="64f045e6" sha1="3bd20f5194ebb9a5d5641b65a173200ec7712167"/>
<rom name="Super Live Stadium (Japan) (Track 2) [SLPM-86019].bin" size="44128224" crc="ceda8e60" sha1="305946339a3d1dd7f6e84cf00feec7097443ab50"/>
@ -53436,7 +53436,7 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- boot OK -->
<software name="sndqube" supported="yes">
<!--
<!--
Unknown source
<rom name="Sound Qube (Japan) [SLPS-01309].bin" size="35390544" crc="2592cf3d" sha1="d763b661a0ebc5fe7d28959cb75df7fa28fc1cbf"/>
<rom name="Sound Qube (Japan) [SLPS-01309].cue" size="95" crc="826e21ee" sha1="c486b9d32452d7bc0eab4bd09ea72a4cb597995e"/>
@ -53591,7 +53591,7 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- boot OK -->
<software name="spaceinvj" cloneof="spaceinv" supported="yes">
<!--
<!--
Unknown source
<rom name="Space Invaders X (Japan) [SLPM-86419].bin" size="203400960" crc="898b2e6d" sha1="3ffeb95a80dbf0f3b62fc4c46521883432dbb64d"/>
<rom name="Space Invaders X (Japan) [SLPM-86419].cue" size="101" crc="5b52cdc4" sha1="8dace214eb0faa651a86b5ca23961bce6645eae9"/>
@ -53979,7 +53979,7 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- boot OK -->
<software name="ss088gmj" supported="yes">
<!--
<!--
Unknown source
<rom name="Simple 1500 Series Vol.088 - The Gal Mahjong (Japan) [SLPM-87023].bin" size="285187056" crc="49f38cf1" sha1="a387e2524a02e914f6f2078edf457693ffc0785c"/>
<rom name="Simple 1500 Series Vol.088 - The Gal Mahjong (Japan) [SLPM-87023].cue" size="193" crc="9ab18af7" sha1="1a5d6197dc43d6973265ff04d0347b8e37b07646"/>
@ -54019,7 +54019,7 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- boot OK -->
<software name="ss090sen" supported="yes">
<!--
<!--
Unknown source
<rom name="Simple 1500 Series Vol.090 - The Sensha (Japan) [SLPM-87044].bin" size="542733408" crc="44fb999b" sha1="bf17f4ee3e915166b81a40f2ecec24fb80d7727c"/>
<rom name="Simple 1500 Series Vol.090 - The Sensha (Japan) [SLPM-87044].cue" size="828" crc="d73d623e" sha1="4f6b5511c6ec59a51e0fec0a326f98e8407c2e02"/>
@ -54059,7 +54059,7 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- boot OK, input lag needs to be counterchecked -->
<software name="ss097sqh" supported="partial">
<!--
<!--
Unknown source
<rom name="Simple 1500 Series Vol.097 - The Squash (Japan) [SLPM-87088].bin" size="404271168" crc="20a4668f" sha1="0608c5e1356ef81f371bea940929c2707bf8b1a7"/>
<rom name="Simple 1500 Series Vol.097 - The Squash (Japan) [SLPM-87088].cue" size="557" crc="50770bde" sha1="82f1509beff5c440560869a1a249841c4984936f"/>
@ -54156,7 +54156,7 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- boot OK -->
<software name="ss104pnk" supported="yes">
<!--
<!--
Unknown source
<rom name="Simple 1500 Series Vol.104 - The Pink Panther (Japan) (Track 01) [SLPM-87215].bin" size="127076208" crc="3f42f527" sha1="5a8979934b286ca05d41221902a79ba7814b1006"/>
<rom name="Simple 1500 Series Vol.104 - The Pink Panther (Japan) (Track 02) [SLPM-87215].bin" size="16583952" crc="9055e137" sha1="9befde07d4a797ee2d3d7f836efe414425cc6fc8"/>
@ -54751,7 +54751,7 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- boot OK -->
<software name="tfx" supported="yes">
<!--
<!--
Unknown source
<rom name="TFX (Japan) [SLPS-00511].bin" size="603476160" crc="75b87d33" sha1="d218103639d0f23c77551b5f3c83fcfcaed9ebd1"/>
<rom name="TFX (Japan) [SLPS-00511].cue" size="984" crc="5877fd51" sha1="bc7d46f45b5d8e6391c5f67cb1e2914df699e589"/>
@ -55961,7 +55961,7 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- boot OK -->
<software name="ungrawlk" supported="yes">
<!--
<!--
Unknown source
<rom name="Ungra Walker (Japan) [SLPM-87055].bin" size="346256736" crc="7eb8e45f" sha1="4c1c90c346d8cf8ce2faacd00dadc2975f434cad"/>
<rom name="Ungra Walker (Japan) [SLPM-87055].cue" size="97" crc="66cb4152" sha1="9d52bd38134973bf825adfa1bfee08a42aee67a9"/>
@ -55982,7 +55982,7 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- boot OK, hangs at memory card screen after a game -->
<software name="urawazmj" supported="no">
<!--
<!--
Unknown source
<rom name="Urawaza Mahjong - Korette Tenhoutte Yatsukai (Japan) [SLPS-02807].bin" size="412641936" crc="b742804b" sha1="9d2d255846abf4e48aecc3dfbead649b7c50271e"/>
<rom name="Urawaza Mahjong - Korette Tenhoutte Yatsukai (Japan) [SLPS-02807].cue" size="129" crc="2edf0717" sha1="dc563e7248000896bd0946238c20a98d13bd4d79"/>
@ -56241,7 +56241,7 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- boot OK -->
<software name="vspike" supported="yes">
<!--
<!--
Unknown source
<rom name="Victory Spike (Japan) [SLPS-00372].bin" size="210003024" crc="5a07e472" sha1="563b30d5933e4778b97664c1319bb148da094ad4"/>
<rom name="Victory Spike (Japan) [SLPS-00372].cue" size="613" crc="4b007487" sha1="1258b2a0389b936630c2fb4a6839a4ff442d7337"/>
@ -57111,7 +57111,7 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- boot OK -->
<software name="zigzagba" supported="yes">
<!--
<!--
Unknown source
<rom name="Zig Zag Ball (Japan) [SLPS-01483].bin" size="254766288" crc="970d1d20" sha1="55d8170cbe4d805159a5b260419c1d3540af8f8e"/>
<rom name="Zig Zag Ball (Japan) [SLPS-01483].cue" size="99" crc="b6a14b1a" sha1="4b88de8f69852b5e60c8f620e94e9b34970ab744"/>
@ -57132,7 +57132,7 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- boot OK -->
<software name="zipanguj" supported="yes">
<!--
<!--
Unknown source
<rom name="Zipangutou - Unmei wa Saikoro ga Kimeru! (Japan) [SLPS-02260].bin" size="94922016" crc="7fd31d42" sha1="ef45ae118c21536d2985f364890297b57349051f"/>
<rom name="Zipangutou - Unmei wa Saikoro ga Kimeru! (Japan) [SLPS-02260].cue" size="125" crc="881ae390" sha1="c3c1b084e486800e513b08ddd77a92edfd0aeebc"/>
@ -57340,7 +57340,7 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- boot OK, but it needs extra controller emulated for the RL 3d models cfr. https://youtu.be/IOT2MwtLWD0 -->
<software name="zxed" supported="no">
<!--
<!--
Unknown source
<rom name="Zxe-D - Legend of Plasmalite (Japan) [SLPS-00424].bin" size="503168064" crc="003652c9" sha1="a0045a44784204b4cd55196598c2d94ac5e76d65"/>
<rom name="Zxe-D - Legend of Plasmalite (Japan) [SLPS-00424].cue" size="1891" crc="41ddb394" sha1="ba9507c97340a26f9a7971be9116924e0b24292f"/>
@ -57383,7 +57383,7 @@ The entries in this section are intended to replace the existing "low-grade" Jap
<!-- Tested Tobal 2 saves, unknown about the others -->
<software name="squaremc" supported="yes">
<!--
<!--
Unknown source
<rom name="Squaresoft Memory Card Data CD (Japan) [SLPM-80556].bin" size="56706720" crc="206e6880" sha1="1f00d03675f7f6d1504f0eb72947727c32383c18"/>
<rom name="Squaresoft Memory Card Data CD (Japan) [SLPM-80556].cue" size="117" crc="b951f2d7" sha1="008372b38dcd870012f90e2c603fcc0f15d1e641"/>

View File

@ -26,9 +26,9 @@
Euro / PAL collection, although it's from 2009, so some images may exist in better forms. These can
be replaced over time.
15 Mar 19 - Started testing stuff inline to the actual XML parsing,
15 Mar 19 - Started testing stuff inline to the actual XML parsing,
marking stuff as supported where possible via exploiting "Identifying" dummy comments.
Eventually this list below will be cut off since is worthless and outdated.
Eventually this list below will be cut off since is worthless and outdated.
*********************************************************************************************************
*********************************************************************************************************

View File

@ -13,7 +13,7 @@
<dataarea name="pages" size="0x2000000"> <!-- book pages -->
<rom name="0 - 0001.png" size="0x1ca26ec" crc="d8e18a54" sha1="887a96931bf622cb673f2550323ad3923eff337e" offset="0" />
<rom name="0 - 0002.png" size="0x1e37a3d" crc="62ae3535" sha1="d8f6c19c466715df5a568ac7cac8dacb53f2e04a" offset="0" />
<rom name="0 - 0003.png" size="0x1ce4f16" crc="fe6c72d9" sha1="2c4412eb518fbac2e8519c87e53270d960ecab53" offset="0" />
<rom name="0 - 0003.png" size="0x1ce4f16" crc="fe6c72d9" sha1="2c4412eb518fbac2e8519c87e53270d960ecab53" offset="0" />
<rom name="0 - 0004.png" size="0x19a864d" crc="edede3ea" sha1="81914894358c74064aa5f9e980ac37f7140f80c3" offset="0" />
<rom name="0 - 0005.png" size="0x18998f4" crc="16837cc0" sha1="eb86b2943cf603a63cd5b94faa0d06ee8a3139d6" offset="0" />
<rom name="0 - 0006.png" size="0x195b7e5" crc="3e307e6d" sha1="23ed9ab2a4122d7cb33d8d6174ca901b88647b4d" offset="0" />
@ -23,7 +23,7 @@
<rom name="0 - 0010.png" size="0x186546b" crc="6d3d8c91" sha1="9909322c09277ddd306f10f9a04a897b0fe74961" offset="0" />
<rom name="0 - 0011.png" size="0x179d3a8" crc="c3911254" sha1="2d2932e97a0b20a9b5e5fd78a3bbad0f1e146813" offset="0" />
<rom name="0 - 0012.png" size="0x187a9df" crc="f1cdc95d" sha1="aa926c9360edcecdaa3a9ce1b5e17ee61048cee4" offset="0" />
</dataarea>
</dataarea>
</part>
</software>
</softwarelist>

View File

@ -7798,25 +7798,25 @@
<!-- Notes: optional SK-1100 keyboard support -->
<!--
The mode for 2 players requires 2 Mark III consoles, both with
the SK-1100 keyboard, plus a cable to link the keyboards through
their printer port. To emulate this setup, it is necessary to run
two instances of MAME and make a point-to-point connection between
them using the bitbanger (bitb) stream that is provided by the
kblink device, that simulates the function of the cable link.
Example for a localhost (127.0.0.1) connection:
The mode for 2 players requires 2 Mark III consoles, both with
the SK-1100 keyboard, plus a cable to link the keyboards through
their printer port. To emulate this setup, it is necessary to run
two instances of MAME and make a point-to-point connection between
them using the bitbanger (bitb) stream that is provided by the
kblink device, that simulates the function of the cable link.
Example for a localhost (127.0.0.1) connection:
mame64 -window sg1000m3 -card f16falcjc -sgexp sk1100 -sgexp:sk1100:printer kblink -bitb socket.127.0.0.1:2345
mame64 -window sg1000m3 -card f16falcjc -sgexp sk1100 -sgexp:sk1100:printer kblink -bitb socket.127.0.0.1:2345
mame64 -window sg1000m3 -card f16falcjc -sgexp sk1100 -sgexp:sk1100:printer kblink -bitb socket.127.0.0.1:2345
mame64 -window sg1000m3 -card f16falcjc -sgexp sk1100 -sgexp:sk1100:printer kblink -bitb socket.127.0.0.1:2345
After run both instances, press the CR key on the keyboard when
the title screen is displayed. Next, when asked which player
(1 or 2), the user needs to press 1 on the keyboard of one
instance, switch to the other instance and press 2 on the keyboard
(due to key 1 is mapped by default to the PAUSE function of the
console, it is recommended first remap PAUSE to avoid conflict).
Next, when LEVEL 1 appears on the screen, press the SPACE key on
each instance to start playing the game.
After run both instances, press the CR key on the keyboard when
the title screen is displayed. Next, when asked which player
(1 or 2), the user needs to press 1 on the keyboard of one
instance, switch to the other instance and press 2 on the keyboard
(due to key 1 is mapped by default to the PAUSE function of the
console, it is recommended first remap PAUSE to avoid conflict).
Next, when LEVEL 1 appears on the screen, press the SPACE key on
each instance to start playing the game.
-->
<software name="f16falcjc" cloneof="f16fight">
<description>F-16 Fighting Falcon (Jpn, MyCard)</description>

View File

@ -1668,23 +1668,23 @@
</software>
<!--
Below is a selection of (most of) the DSK files featured in the TOSEC DAT files which, according to Lady Eklipse, include all files that were in TOSEC and all files from www.worldofspectrum.org which were never in TOSEC before. Which file and update they come from is commented for each entry, so that they can be consulted.
Below is a selection of (most of) the DSK files featured in the TOSEC DAT files which, according to Lady Eklipse, include all files that were in TOSEC and all files from www.worldofspectrum.org which were never in TOSEC before. Which file and update they come from is commented for each entry, so that they can be consulted.
Files removed:
- Files marked as "bad dumps" which already have a good parent set.
- Trained games, except for a "cheat version" of Neighbours which may have come from the original developers.
- 80-track (3.5'') disk images.
- Files generated with the ZXZVM interpreter.
- Games from the Crap Games Competition.
Files removed:
- Files marked as "bad dumps" which already have a good parent set.
- Trained games, except for a "cheat version" of Neighbours which may have come from the original developers.
- 80-track (3.5'') disk images.
- Files generated with the ZXZVM interpreter.
- Games from the Crap Games Competition.
All the DSK files which have a corresponding IPF have been labeled as "alt" clones until they're confirmed to come from the exact same release and can be safely removed (there's an added disclaimer about it in each of these entries, to make them easy to locate).
Other alt versions not in World of Spectrum have been kept for the same reason, since the exact source of each file doesn't seem to be properly documented anywhere, which means they'd need some research before a safe removal.
All the DSK files which have a corresponding IPF have been labeled as "alt" clones until they're confirmed to come from the exact same release and can be safely removed (there's an added disclaimer about it in each of these entries, to make them easy to locate).
Other alt versions not in World of Spectrum have been kept for the same reason, since the exact source of each file doesn't seem to be properly documented anywhere, which means they'd need some research before a safe removal.
Notes about the known DSK dumps:
Some dumps may come with an empty Side B, which is technically correct for games which were released with an empty side on purpose. These were usually labeled as "Sin grabar para tu uso" ("Unrecorded for your use") in many Spanish releases.
Some of the "master disks" from Zeppelin Games share the same file (same SHA-1) for their Side B. This has been verified against the downloads available in World of Spectrum.
A few releases had a version for a different system on the other side. These haven't been removed, as it was possible for the user to insert those sides and do anything they wanted with them.
Notes about the known DSK dumps:
Some dumps may come with an empty Side B, which is technically correct for games which were released with an empty side on purpose. These were usually labeled as "Sin grabar para tu uso" ("Unrecorded for your use") in many Spanish releases.
Some of the "master disks" from Zeppelin Games share the same file (same SHA-1) for their Side B. This has been verified against the downloads available in World of Spectrum.
A few releases had a version for a different system on the other side. These haven't been removed, as it was possible for the user to insert those sides and do anything they wanted with them.
-->
<!-- From "Sinclair ZX Spectrum - Applications - [DSK] (TOSEC-v2018-03-24_CM).dat" -->
@ -4161,7 +4161,7 @@
</dataarea>
</part>
<part name="flop2" interface="floppy_3">
<feature name="part_id" value="Side B: Dr. Jekyll and Mr. Hyde "/>
<feature name="part_id" value="Side B: Dr. Jekyll and Mr. Hyde "/>
<dataarea name="flop" size="194816">
<rom name="double classic (1988)(zenobi)(side b).dsk" size="194816" crc="a92e7e19" sha1="4e7aeebbe48f81534ac6e8e6d3d64b8e08500c7a" offset="0" />
</dataarea>
@ -8150,7 +8150,7 @@
</dataarea>
</part>
</software>
<!-- From "Sinclair ZX Spectrum - Games - [DSK] (TOSEC-v2018-03-24_CM).dat" -->
<!-- May be the same edition as the IPF -->
<software name="bhcopa" cloneof="bhcop">

View File

@ -2828,8 +2828,8 @@ Game cartridges
</part>
</software>
<!-- Cart labeled as "Disney My Friends Tigger and Pooh - En Busca de la Miel",
but game on screen title is "Disney Winnie the Pooh - En Busca de la Miel". -->
<!-- Cart labeled as "Disney My Friends Tigger and Pooh - En Busca de la Miel",
but game on screen title is "Disney Winnie the Pooh - En Busca de la Miel". -->
<software name="poohsr1" cloneof="pooh" supported="yes">
<description>Disney Winnie the Pooh - En Busca de la Miel (Spa, Rev. 122)</description>
<year>2004?</year>

View File

@ -19,7 +19,7 @@
// ======================> astrocade_cassette_device
class astrocade_cassette_device : public device_t,
public device_astrocade_ctrl_interface
public device_astrocade_ctrl_interface
{
public:
static constexpr feature_type imperfect_features() { return feature::TAPE; }

View File

@ -14,7 +14,7 @@
// ======================> astrocade_joy_device
class astrocade_joy_device : public device_t,
public device_astrocade_ctrl_interface
public device_astrocade_ctrl_interface
{
public:
// construction/destruction

View File

@ -15,7 +15,7 @@
// ======================> astrocade_lightpen_device
class astrocade_lightpen_device : public device_t,
public device_astrocade_accessory_interface
public device_astrocade_accessory_interface
{
public:
// construction/destruction

View File

@ -268,15 +268,15 @@ void mtx_sdxcpm_device::device_reset()
READ8_MEMBER(mtx_sdx_device::sdx_status_r)
{
/*
bit description
0 Head load: 1 - head load on drive
1 Double-sided: 1 if drive double-sided
2 TPI: 0 - 48 TPI drive. 1 - 96 TPI drive
3 Track stepping rate: 0 - 12ms, 1 - 6ms
4 No. of drives: 0 - 1 drive, 1 - 2 drives
5 Ready: 1 - drive ready
6 Interrupt: 1 - FDC interrupt request
7 Data request: 1 - FDC data request
bit description
0 Head load: 1 - head load on drive
1 Double-sided: 1 if drive double-sided
2 TPI: 0 - 48 TPI drive. 1 - 96 TPI drive
3 Track stepping rate: 0 - 12ms, 1 - 6ms
4 No. of drives: 0 - 1 drive, 1 - 2 drives
5 Ready: 1 - drive ready
6 Interrupt: 1 - FDC interrupt request
7 Data request: 1 - FDC data request
*/
uint8_t data = 0x00;
@ -297,12 +297,12 @@ READ8_MEMBER(mtx_sdx_device::sdx_status_r)
WRITE8_MEMBER(mtx_sdx_device::sdx_control_w)
{
/*
bit description
0 Drive select: 0 - drive A, 1 - drive B
1 Side select: 0 - side 0, 1 - side 1
2 Motor on: 1 - turns drive motor on
3 Motor ready: 1 - drive motor ready
4 Density: 0 - FM, 1 - MFM
bit description
0 Drive select: 0 - drive A, 1 - drive B
1 Side select: 0 - side 0, 1 - side 1
2 Motor on: 1 - turns drive motor on
3 Motor ready: 1 - drive motor ready
4 Density: 0 - FM, 1 - MFM
*/
m_control = data;

View File

@ -115,4 +115,4 @@ void spectrum_melodik_device::iorq_w(offs_t offset, uint8_t data)
break;
}
m_exp->iorq_w(offset, data);
}
}

View File

@ -286,4 +286,4 @@ WRITE8_MEMBER(spectrum_opus_device::pia_out_b)
WRITE_LINE_MEMBER(spectrum_opus_device::busy_w)
{
m_pia->set_a_input(state << 6, 0xbf);
}
}

View File

@ -222,37 +222,37 @@ u8 memory[memorysize];
void readline(u8 *data, u32 address)
{
for (int n = 0; n < 64; n++)
data[n] = memory[address + n];
for (int n = 0; n < 64; n++)
data[n] = memory[address + n];
}
void writeline(u8 *data, u32 address)
{
for (int n = 0; n < 64; n++)
memory[address + n] = data[n];
for (int n = 0; n < 64; n++)
memory[address + n] = data[n];
}
void cache_tester()
{
cpucache<18, 8, 6, 2> cache;
bool r;
u8 *data;
int address;
u8 value;
cpucache<18, 8, 6, 2> cache;
bool r;
u8 *data;
int address;
u8 value;
for (int n = 0; n < memorysize; n++)
memory[n] = 0xaa ^ n;
address = std::rand() & (memorysize - 1);
r = cache.search(address, &data);
if (r == false)
{
r = cache.allocate(address, &data);
if (r == true)
writeline(data, cache.base(address));
readline(data, cache.base(address));
}
value = data[address & 63];
if (value != memory[address])
printf("Error reading address %d\n\r", address);
for (int n = 0; n < memorysize; n++)
memory[n] = 0xaa ^ n;
address = std::rand() & (memorysize - 1);
r = cache.search(address, &data);
if (r == false)
{
r = cache.allocate(address, &data);
if (r == true)
writeline(data, cache.base(address));
readline(data, cache.base(address));
}
value = data[address & 63];
if (value != memory[address])
printf("Error reading address %d\n\r", address);
}
*/

View File

@ -1637,7 +1637,7 @@ protected:
virtual void device_start() override;
virtual void device_reset() override;
virtual u8 mem_pr8(offs_t address) override { return opcode_read_cache<u8, NATIVE_ENDIAN_VALUE_LE_BE(0, 3)>(address); }
virtual u8 mem_pr8(offs_t address) override { return opcode_read_cache<u8, NATIVE_ENDIAN_VALUE_LE_BE(0, 3)>(address); }
virtual u16 mem_pr16(offs_t address) override { return opcode_read_cache<u16, NATIVE_ENDIAN_VALUE_LE_BE(0, 2)>(address); }
virtual u32 mem_pr32(offs_t address) override { return opcode_read_cache<u32, 0>(address); }
virtual u8 mem_prd8(offs_t address) override { return program_read_cache<u8, NATIVE_ENDIAN_VALUE_LE_BE(0, 3)>(address); }

View File

@ -79,7 +79,7 @@ void ns32000_cpu_device::device_start()
// floating point registers
//for (unsigned i = 0; i < 8; i++)
// state_add(NS32000_R7 + i, util::string_format("F%d", i).c_str(), m_f[i]);
// state_add(NS32000_R7 + i, util::string_format("F%d", i).c_str(), m_f[i]);
// set our instruction counter
//set_icountptr(m_icount);

View File

@ -59,7 +59,7 @@
_I/O B0 20 |_____________| 21 DB0
F38T56 is internal in F3870
note: STROBE is N/C on F3851
note: STROBE is N/C on F3851
*/

View File

@ -204,7 +204,7 @@ protected:
AUDIO_CHAN_OFFSET_MASK = 0xf0f,
};
enum // at audio write offset 0x400 in spg2xx
{

View File

@ -27,7 +27,7 @@ public:
void fp_w(u16 address, u16 value);
void offset_w(u16 address, u16 value);
void lfo_w(u8 reg, u16 value);
void map_w(u8 reg, u16 value);
void map_w(u8 reg, u16 value);
u64 prg_r(u16 address) const;
virtual u16 fp_r(u16 address) const override;
virtual u16 offset_r(u16 address) const override;

View File

@ -70,10 +70,10 @@ offs_t meg_disassembler::disassemble(std::ostream &stream, offs_t pc, const data
r = util::string_format("[m%02x]", b(opc, 39, 6));
if(b(opc, 62, 1))
if(b(opc, 62, 1))
append(r, "lfo");
if(b(opc, 23, 1))
if(b(opc, 23, 1))
switch(b(opc, 24, 2)) {
case 0:
if(b(opc, 18, 1))
@ -95,22 +95,22 @@ offs_t meg_disassembler::disassemble(std::ostream &stream, offs_t pc, const data
break;
}
if(b(opc, 30, 1)) {
if(b(opc, 30, 1)) {
if(b(opc, 61, 1))
append(r, "mb = p");
else if(b(opc, 46, 1) == 1)
append(r, util::string_format("m%02x = p", b(opc, 39, 6)));
else
append(r, util::string_format("r%02x = p", b(opc, 47, 8)));
}
}
u32 memmode = b(opc, 36, 2);
if(memmode) {
static const char *modes[4] = { nullptr, "w", "r", "rw" };
append(r, util::string_format("mem_%s %x +%s", modes[memmode], b(opc, 33, 3), goffset(pc/3)));
r += util::string_format("-> m%02x", b(opcodes.r64(pc+2), 39, 6));
}
}
stream << r;

View File

@ -37,8 +37,8 @@
VSS 20 |___________| 21 CLOCK IN
O# = OUTPUT BIT #
MM5446, MM5448 don't have the brightness control pin, an extra output pin instead
MM5447, MM5448 don't have the data enable pin(always enabled), but another extra output pin
MM5446, MM5448 don't have the brightness control pin, an extra output pin instead
MM5447, MM5448 don't have the data enable pin(always enabled), but another extra output pin
*/

View File

@ -1400,7 +1400,7 @@ namespace netlist
void reset();
pstring m_name;
netlist_t &m_netlist;
netlist_t &m_netlist;
plib::unique_ptr<plib::dynlib> m_lib; // external lib needs to be loaded as long as netlist exists
plib::state_manager_t m_state;
plib::unique_ptr<callbacks_t> m_callbacks;

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@ -307,7 +307,7 @@ namespace netlist
const models_t &models() const { return m_models; }
protected:
models_t m_models;
models_t m_models;
std::stack<pstring> m_namespace_stack;
std::unordered_map<pstring, pstring> m_alias;
std::vector<link_t> m_links;

View File

@ -151,7 +151,7 @@ namespace plib {
/**
* \brief Return @c true if the stored pointer is not null.
*/
explicit operator bool() const noexcept { return m_ptr != nullptr; }
explicit operator bool() const noexcept { return m_ptr != nullptr; }
pointer release()
{

View File

@ -111,7 +111,7 @@ static NETLIST_START(nl_gamemachine)
CAP(C1, CAP_P(50))
CAP(C2, CAP_U(0.001))
CAP(C3, CAP_U(0.002)) // Schematics state this as 2pF, doesn't make sense, this looks like a ladder layout
CAP(C3, CAP_U(0.002)) // Schematics state this as 2pF, doesn't make sense, this looks like a ladder layout
CAP(C4, CAP_U(0.005))
CAP(C5, CAP_U(0.010))

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@ -224,9 +224,9 @@ void isbc8010_state::isbc8010(machine_config &config)
// hd6402.read_si_callback().set(FUNC(sdk80_state::nascom1_hd6402_si));
// hd6402.write_so_callback().set(FUNC(sdk80_state::nascom1_hd6402_so));
// clock_device &uart_clock(CLOCK(config, "uart_clock", (XTAL(16'000'000) / 16) / 256));
// uart_clock.signal_handler().set("hd6402", FUNC(ay31015_device::write_tcp));
// uart_clock.signal_handler().append("hd6402", FUNC(ay31015_device::write_rcp));
// clock_device &uart_clock(CLOCK(config, "uart_clock", (XTAL(16'000'000) / 16) / 256));
// uart_clock.signal_handler().set("hd6402", FUNC(ay31015_device::write_tcp));
// uart_clock.signal_handler().append("hd6402", FUNC(ay31015_device::write_rcp));
/* Devices */
// i8279_device &kbdc(I8279(config, "i8279", 3100000)); // based on divider

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@ -589,7 +589,7 @@ void mil4000_state::mil4000(machine_config &config)
void mil4000_state::chewheel(machine_config &config)
{
mil4000(config);
m_maincpu->set_addrmap(AS_PROGRAM, &mil4000_state::chewheel_map); /* 2MHz */
}

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@ -460,7 +460,7 @@ ROM_START( maddonna )
ROM_LOAD( "x1", 0x00000, 0x10000, CRC(6b213183) SHA1(599c59d155d11edb151bfaed1d24ef964462a447) ) // motherboard rom, unknown purpose
ROM_END
ROM_START( komocomo ) // ROM PCB marked : GAME B/D TOPnew1 002
ROM_START( komocomo ) // ROM PCB marked : GAME B/D TOPnew1 002
ROM_REGION( 0x40000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "11.ua24", 0x00000, 0x10000, CRC(31c18579) SHA1(da97207afced0cf844b111752e9f634a49bc7115) )
ROM_LOAD16_BYTE( "10.ua22", 0x00001, 0x10000, CRC(fa839c0f) SHA1(53aee489e694e5777bd5ac20aa2b51c2c9e5493a) )
@ -490,7 +490,7 @@ ROM_END
Both versions have tiles containing the 'Tuning - Germany' copyright messages, but
the parent set has additional tiles containing the '(c)Copyright 1995' which is shown
on the title screen.
The lack of these tiles in this set causes all subsequent tiles to be shifted. It is
likely that the correct program roms for this set either don't show '(c)Copyright 1995'
or display it using the regular font instead. */

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@ -363,11 +363,11 @@ void rt1715_state::rt1715_base_io(address_map &map)
map.global_mask(0xff);
map(0x08, 0x0b).rw(m_ctc0, FUNC(z80ctc_device::read), FUNC(z80ctc_device::write));
map(0x0c, 0x0f).rw(m_sio0, FUNC(z80sio_device::ba_cd_r), FUNC(z80sio_device::ba_cd_w));
// map(0x10, 0x13).rw(m_ctc1, FUNC(z80ctc_device::read), FUNC(z80ctc_device::write));
// map(0x14, 0x17).rw(m_sio1, FUNC(z80sio_device::ba_cd_r), FUNC(z80sio_device::ba_cd_w));
// map(0x10, 0x13).rw(m_ctc1, FUNC(z80ctc_device::read), FUNC(z80ctc_device::write));
// map(0x14, 0x17).rw(m_sio1, FUNC(z80sio_device::ba_cd_r), FUNC(z80sio_device::ba_cd_w));
map(0x18, 0x19).rw(m_crtc, FUNC(i8275_device::read), FUNC(i8275_device::write));
// map(0x2c, 0x2f) // LT107CS -- serial DSR?
// map(0x30, 0x33) // LT111CS -- serial SEL? (data rate selector)
// map(0x2c, 0x2f) // LT107CS -- serial DSR?
// map(0x30, 0x33) // LT111CS -- serial SEL? (data rate selector)
}
void rt1715_state::rt1715_io(address_map &map)
@ -377,9 +377,9 @@ void rt1715_state::rt1715_io(address_map &map)
map(0x00, 0x03).rw("a71", FUNC(z80pio_device::read_alt), FUNC(z80pio_device::write_alt)); // floppy data
map(0x04, 0x07).rw("a72", FUNC(z80pio_device::read_alt), FUNC(z80pio_device::write_alt)); // floppy control/status
map(0x20, 0x20).w(FUNC(rt1715_state::rt1715_floppy_enable));
// map(0x24, 0x27).w(FUNC(rt1715_state::rt1715_rom_enable)); // MEMCS0
// map(0x24, 0x27).w(FUNC(rt1715_state::rt1715_rom_enable)); // MEMCS0
map(0x28, 0x2b).w(FUNC(rt1715_state::rt1715_rom_disable)); // MEMCS1
// map(0x34, 0x37) // BWSCS (read: memory start address, write: switch chargen)
// map(0x34, 0x37) // BWSCS (read: memory start address, write: switch chargen)
}
void rt1715_state::rt1715w_mem(address_map &map)
@ -403,14 +403,14 @@ void rt1715_state::rt1715w_io(address_map &map)
map(0x00, 0x00).rw(m_dma, FUNC(z80dma_device::bus_r), FUNC(z80dma_device::bus_w)); // A2
map(0x04, 0x07).rw(m_ctc2, FUNC(z80ctc_device::read), FUNC(z80ctc_device::write)); // A4
// map(0x1a, 0x1b) // chargen write protection
// map(0x1a, 0x1b) // chargen write protection
map(0x1c, 0x1d).m(m_fdc, FUNC(i8272a_device::map));
map(0x20, 0x23).w(FUNC(rt1715_state::rt1715w_krfd_w)); // KRFD -- FD-Steuerregister (A45)
map(0x24, 0x27).w(FUNC(rt1715_state::rt1715w_set_bank)); // BR (A62, A63)
map(0x28, 0x2b).w(FUNC(rt1715_state::rt1715w_floppy_motor)); // MOS
map(0x34, 0x37).portr("S8"); // KON -- Konfigurations-schalter FD (config switch -- A114, DIP S8)
// map(0x38, 0x3b) // SR (RST1) -- Ru:cksetzen von Flip-Flops im FD
// map(0x3c, 0x3f) // RST (RST2) -- Ru:cksetzen von Flip-Flops in V.24 (Pru:ftechnik)
// map(0x38, 0x3b) // SR (RST1) -- Ru:cksetzen von Flip-Flops im FD
// map(0x3c, 0x3f) // RST (RST2) -- Ru:cksetzen von Flip-Flops in V.24 (Pru:ftechnik)
// used via DMA only
map(0x40, 0x40).r(m_fdc, FUNC(i8272a_device::msr_r));
map(0x41, 0x41).rw(m_fdc, FUNC(i8272a_device::dma_r), FUNC(i8272a_device::dma_w));

View File

@ -4,16 +4,16 @@
Sega Beena
apbeena.cpp
apbeena.cpp
Skeleton driver for the Sega Advanced Pico BEENA
Skeleton driver for the Sega Advanced Pico BEENA
H/W is custom Sega SoC with ARM7TDMI core at 81 MHz.
H/W is custom Sega SoC with ARM7TDMI core at 81 MHz.
TODO:
Everything!
Needs the internal BIOS dumped.
Component list / PCB diagram
TODO:
Everything!
Needs the internal BIOS dumped.
Component list / PCB diagram
cartridge ROM has 'edinburgh' in the header, maybe a system codename?
ROM is also full of OGG files containing the string 'Encoded with Speex speex-1.0.4'

View File

@ -9,7 +9,7 @@
"SunPlus PA7801" ( known as Sunplus SPG110? )
Classic Arcade Pinball
EA Sports (NHL95 + Madden 95)
Spiderman 5-in-1 (original release)
Spiderman 5-in-1 (original release)
*******************************************************************************/

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@ -4,20 +4,20 @@
Titan 1.0C (System on a Chip - ARM based processor)
used by
used by
Atari / Colecovision / Intellivision Flashback (not dumped)
TecToy Mega Drive 4
Atari / Colecovision / Intellivision Flashback (not dumped)
TecToy Mega Drive 4
Notes:
Notes:
It is possible to connect a debug terminal
Has a USB port for user to plug in a flash drive etc.
4MB RAM
It is possible to connect a debug terminal
Has a USB port for user to plug in a flash drive etc.
4MB RAM
Emulators run on the ARM, games don't use some modes 100% correctly compared to original
hardware, only correct for the included emulator. Some games are not emulation based.
Emulators run on the ARM, games don't use some modes 100% correctly compared to original
hardware, only correct for the included emulator. Some games are not emulation based.
*/

View File

@ -266,7 +266,7 @@ WRITE16_MEMBER(unixpc_state::disk_control_w)
// TODO: bits 0-2 = head select
m_hdc->drdy_w(BIT(data, 3) && m_hdr0->exists());
m_hdc->drdy_w(BIT(data, 3) && m_hdr0->exists());
if (!BIT(data, 4))
m_hdc->reset();

View File

@ -9,69 +9,69 @@
die markings show
"SunPlus QL8041" ( also known as Sunplus SPG240 & PAC300 )
(all GameKeyReady units?)
Disney Princess (GKR)
Wheel of Fortune (GKR)
JAKKS WWE (GKR)
Fantastic 4 (GKR)
Justice League (GKR)
Dora the Explorer Nursery Rhyme (GKR)
Dora the Explorer Play Park (GKR)
Spiderman 5-in-1 (GKR)
etc.
(all GameKeyReady units?)
Disney Princess (GKR)
Wheel of Fortune (GKR)
JAKKS WWE (GKR)
Fantastic 4 (GKR)
Justice League (GKR)
Dora the Explorer Nursery Rhyme (GKR)
Dora the Explorer Play Park (GKR)
Spiderman 5-in-1 (GKR)
etc.
(other non GKR JAKKS games)
X-Men (Wolverine pad)
Avatar: The Last Airbender
(other non GKR JAKKS games)
X-Men (Wolverine pad)
Avatar: The Last Airbender
(other games)
Mattel Classic Sports
(other games)
Mattel Classic Sports
"SunPlus QL8041C" ( known as Sunplus SPG2??, seems to be compatible with above, so probably just a chip revision )
Clickstart ( see clickstart.cpp instead)
Wheel of Fortune 2nd Edition
Spider-man - Villain Roundup
"SunPlus QU7074-P69A"
Clickstart ( see clickstart.cpp instead)
Wheel of Fortune 2nd Edition
Spider-man - Villain Roundup
The Batman
"SunPlus QU7074-P69A"
---
The Batman
---
It is unknown if the following are close to this architecture or not (no dumps yet)
"SunPlus QU7073-P69A"
Mortal Kombat
"Sunplus PU7799-P680?" (difficult to read)
Mortal Kombat
Mission Paintball
"Sunplus PU7799-P680?" (difficult to read)
Mission Paintball
"Sunplus QL8167"
Disney Princess Magical Adventure
Go Diego Go
Shrek - Over the Hedge (this unit shows a 'GameKey Unlock More Games' on startup, but has no port, not even on the internal PCB)
Marvel Heroes (Spider-man)
Spiderman 3 (Movie - black)
Disney Princess Magical Adventure
Go Diego Go
Shrek - Over the Hedge (this unit shows a 'GameKey Unlock More Games' on startup, but has no port, not even on the internal PCB)
Marvel Heroes (Spider-man)
Spiderman 3 (Movie - black)
---
---
These are definitely different
These are definitely different
"SunPlus PA7801" ( known as Sunplus SPG110? ) see spg110.cpp instead
Classic Arcade Pinball
EA Sports (NHL95 + Madden 95)
Spiderman 5-in-1 (original release)
Classic Arcade Pinball
EA Sports (NHL95 + Madden 95)
Spiderman 5-in-1 (original release)
"GCM394" (this is clearly newer, has extra opcodes, different internal map etc.)
"GCM394" (this is clearly newer, has extra opcodes, different internal map etc.)
Smart Fit Park
Smart Fit Park
Status:
Status:
Mostly working
@ -89,10 +89,10 @@
jak_pooh:
In the 'Light Tag' minigame (select the rock) you can't move left with the DRC (ok with -nodrc)
and the game usually softlocks when you find a friend (with or without DRC)
jak_disf:
shows corrupt logo on first boot with no valid nvram (possibly hardware does too, or layer disable?)
jak_nick:
channel chasers (first game) title screen background should be blue, not the current pattern (possible layer disable?)
jak_disf:
shows corrupt logo on first boot with no valid nvram (possibly hardware does too, or layer disable?)
jak_nick:
channel chasers (first game) title screen background should be blue, not the current pattern (possible layer disable?)
vii:
When loading a cart from file manager, sometimes MAME will crash.
@ -1054,7 +1054,7 @@ static INPUT_PORTS_START( dreamlif )
PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_NAME("No")
PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // must be low or the Tiger logo gets skipped, also must be low for service mode (hold pause while booting) to work
PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_BUTTON7 ) PORT_NAME("Pause")
PORT_BIT( 0xf000, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0xf000, IP_ACTIVE_HIGH, IPT_UNUSED )
INPUT_PORTS_END
@ -1147,7 +1147,7 @@ static INPUT_PORTS_START( icanguit )
PORT_START("P3_1")
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN )
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN )
PORT_BIT( 0xfffc, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_START("P3_2")
@ -1157,7 +1157,7 @@ static INPUT_PORTS_START( icanguit )
PORT_START("P3_3")
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Pause")
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP )
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP )
PORT_BIT( 0xfffc, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_START("P3_4")
@ -1176,7 +1176,7 @@ INPUT_PORTS_END
// this has an entire piano keyboard + extras
// there is a volume dial for the internal speakers when used in non-TV mode, but presumably it is not CPU visible
// there should be a metronome key, but nothing seems to have that effect, maybe due to incomplete sound emulation?
static INPUT_PORTS_START( icanpian )
static INPUT_PORTS_START( icanpian )
PORT_START("P1")
// uses multiplexed ports instead, see below
@ -1234,7 +1234,7 @@ static INPUT_PORTS_START( icanpian )
PORT_START("P3_0")
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("Change Instrument")
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("Cycle Hands")
PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("Display Mode 1")
PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("Display Mode 1")
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("Display Mode 2")
PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("Display Mode 3")
PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("Display Mode 4")
@ -1245,8 +1245,8 @@ static INPUT_PORTS_START( icanpian )
PORT_START("P3_1")
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_PLUS_PAD) PORT_NAME("Tempo Up")
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_ASTERISK) PORT_NAME("Tempo Default")
PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("Tempo Down")
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("Pause")
PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("Tempo Down")
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_7_PAD) PORT_NAME("Pause")
PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_CODE(KEYCODE_8_PAD) PORT_NAME("Metronome")
PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_UNUSED ) // will skip intro scenes etc. like other buttons but no more physical buttons on KB to map here
PORT_BIT( 0xffc0, IP_ACTIVE_HIGH, IPT_UNKNOWN )

View File

@ -1111,10 +1111,10 @@ static INPUT_PORTS_START( epo_guru )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT )
PORT_MODIFY("MOUSE1X")
// PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(6) PORT_KEYDELTA(16) PORT_PLAYER(1) PORT_MINMAX(0x44,0xbc)
// PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(6) PORT_KEYDELTA(16) PORT_PLAYER(1) PORT_MINMAX(0x44,0xbc)
PORT_BIT( 0x1f, 0x10, IPT_AD_STICK_X ) PORT_SENSITIVITY(6) PORT_KEYDELTA(16) PORT_PLAYER(1) // PORT_MINMAX(0x44,0xbc)
/*
/*
(0x20 is subtracted from value returned in read handler)
main game
@ -1125,7 +1125,7 @@ static INPUT_PORTS_START( epo_guru )
80 - 87 left
88 - c3 right
c4 - ff left
sub game (break-out)
00 still
01 - 3f right
@ -1994,7 +1994,7 @@ CONS( 2006, ltv_tam, 0, 0, xavix_i2c_24lc04_tam, ltv_tam,xavix_i2c_
these use the SSD 2000 NEC 85605-621 type CPU
XavixPort Golf is "SSD 2003 SuperXaviX MXIC 2003 3009" (not dumped yet, but actually marked as SuperXaviX unlike the others!)
This CPU type adds extra opcodes that don't appear to be present in the 97/98 types
It does not appear to support the bitmap modes or 16-bit ROMs found in the 2002 type
*/

View File

@ -183,7 +183,7 @@ void xbox_state::xbox(machine_config &config)
OHCI_USB_CONNECTOR(config, ":pci:02.0:port3", usb_xbox, "xbox_controller", false);
OHCI_USB_CONNECTOR(config, ":pci:02.0:port4", usb_xbox, nullptr, false);
/* sound hardware */
/* sound hardware */
SPEAKER(config, "mono").front_center();
OHCI_GAME_CONTROLLER(config, "ohci_gamepad", 0);

View File

@ -60,9 +60,9 @@ protected:
std::unique_ptr<u16[]> m_tilevram[4];
/*
std::unique_ptr<u16[]> m_tilevram[3]; // || Drawn in this order
std::unique_ptr<u16[]> m_tilevram[2]; // ||
std::unique_ptr<u16[]> m_tilevram[2]; // ||
std::unique_ptr<u16[]> m_tilevram[1]; // \||/
std::unique_ptr<u16[]> m_tilevram[0]; // \/
std::unique_ptr<u16[]> m_tilevram[0]; // \/
*/
optional_shared_ptr<u16> m_spriteram;

View File

@ -12,7 +12,7 @@
<element name="led" defstate="0">
<disk state="1"><color red="1.0" green="0.0" blue="0.0" /></disk>
<disk state="0"><color red="0.15" green="0.0" blue="0.0" /> </disk>
<disk state="0"><color red="0.15" green="0.0" blue="0.0" /> </disk>
</element>
<element name="hl" defstate="0">

View File

@ -55,7 +55,7 @@
Dreamcast BIOS code verify only 1st result byte, if it's 5th bit (0x10) == 1.
Naomi DIMM firmware verify if result byte equal to 0x1f.
SYS_CHG_COMD (72h) ??? Authentication for next command ?
Parameters: 1byte, probably key/password, in retail Dreamcast - 5th byte of unit SN# (located in flash ROM at 1A05Ah), 0 in Dev.box checker BIOS.
Result: none

View File

@ -4,7 +4,7 @@
* The work herein is based on the "Rebound computer service manual"
* available on archive.org:
*
* https://archive.org/details/ArcadeGameManualRebound
* https://archive.org/details/ArcadeGameManualRebound
*
* Changelog:
*
@ -19,7 +19,7 @@
* - Documented PCB connector (Couriersud)
*
* TODO:
* - Add switch to pull Connector 3 (CON3) to GND
* - Add switch to pull Connector 3 (CON3) to GND
*
* The MAME team has asked for and received written confirmation from the
* author of DICE to use, modify and redistribute code under:

View File

@ -437,7 +437,7 @@ CUSTOM_INPUT_MEMBER(xavix_ekara_state::ekara_multi1_r)
uint8_t xavix_state::read_io0(uint8_t direction)
{
// LOG("%s: read_io0\n", machine().describe_context());
// LOG("%s: read_io0\n", machine().describe_context());
// no special handling
return m_in0->read();
@ -445,7 +445,7 @@ uint8_t xavix_state::read_io0(uint8_t direction)
uint8_t xavix_state::read_io1(uint8_t direction)
{
// LOG("%s: read_io1\n", machine().describe_context());
// LOG("%s: read_io1\n", machine().describe_context());
// no special handling
return m_in1->read();

View File

@ -63,7 +63,7 @@ Priority word (Midres):
Bit 2
Bit 3 set = ...
Note that priority mixing is handled outside of the BAC-06 chip.
Note that priority mixing is handled outside of the BAC-06 chip.
*/
@ -146,7 +146,7 @@ TILEMAP_MAPPER_MEMBER(deco_bac06_device::tile_shape0_scan)
{
if ((m_pf_control_0[0]&2)==0)
{
int col_mask = num_cols - 1;
int col_mask = num_cols - 1;
return (row & 0xf) + ((col_mask - (col & col_mask)) << 4);
}
return (col & 0xf) + ((row & 0xf) << 4) + ((col & 0x1f0) << 4);
@ -155,35 +155,35 @@ TILEMAP_MAPPER_MEMBER(deco_bac06_device::tile_shape0_scan)
TILEMAP_MAPPER_MEMBER(deco_bac06_device::tile_shape1_scan)
{
//if (m_pf_control_0[0]&2) // Needs testing on real hardware, not used by any game
// return (row & 0xf) + ((col & 0x1f) << 4) + ((col & 0xf0) << 5);
// return (row & 0xf) + ((col & 0x1f) << 4) + ((col & 0xf0) << 5);
return (col & 0xf) + ((row & 0x1f) << 4) + ((col & 0xf0) << 5);
}
TILEMAP_MAPPER_MEMBER(deco_bac06_device::tile_shape2_scan)
{
//if (m_pf_control_0[0]&2) // Needs testing on real hardware, not used by any game
// return (col & 0xf) + ((row & 0x3f) << 4) + ((row & 0x70) << 6);
// return (col & 0xf) + ((row & 0x3f) << 4) + ((row & 0x70) << 6);
return (col & 0xf) + ((row & 0x3f) << 4) + ((col & 0x70) << 6);
}
TILEMAP_MAPPER_MEMBER(deco_bac06_device::tile_shape0_8x8_scan)
{
//if (m_pf_control_0[0]&2) // Needs testing on real hardware, not used by any game
// return (col & 0x1f) + ((row & 0x1f) << 5) + ((row & 0x60) << 5);
// return (col & 0x1f) + ((row & 0x1f) << 5) + ((row & 0x60) << 5);
return (col & 0x1f) + ((row & 0x1f) << 5) + ((col & 0x60) << 5);
}
TILEMAP_MAPPER_MEMBER(deco_bac06_device::tile_shape1_8x8_scan)
{
//if (m_pf_control_0[0]&2) // Needs testing on real hardware, not used by any game
// return (row & 0x1f) + ((col & 0x1f) << 5) + ((col & 0x20) << 5) + ((row & 0x20) << 6);
// return (row & 0x1f) + ((col & 0x1f) << 5) + ((col & 0x20) << 5) + ((row & 0x20) << 6);
return (col & 0x1f) + ((row & 0x1f) << 5) + ((row & 0x20) << 5) + ((col & 0x20) << 6);
}
TILEMAP_MAPPER_MEMBER(deco_bac06_device::tile_shape2_8x8_scan)
{
//if (m_pf_control_0[0]&2) // Needs testing on real hardware, not used by any game
// return (row & 0x1f) + ((col & 0x7f) << 5);
// return (row & 0x1f) + ((col & 0x7f) << 5);
return (col & 0x1f) + ((row & 0x7f) << 5);
}