mirror of
https://github.com/holub/mame
synced 2025-04-20 23:42:22 +03:00
(From Oliver Stoneberg)
beastrzb097u2red.patch - added GAME_NOT_WORKING flag, so this bogus bug report can be removed (not even worth 1 buck!) 20080104_1.patch - fixes a memory in src/mame/machine/stvcd.c memoryleak0118u1ora.patch - fixes a memory leak, that only happened when no RawInput API was available memory_leak0111u6ora_1.patch - only a partial patch - model3.c still missing
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@ -314,7 +314,6 @@ CFLAGS += -O$(OPTIMIZE)
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# and make all errors into warnings
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ifneq ($(OPTIMIZE),0)
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CFLAGS += -Werror $(ARCHOPTS) -fno-strict-aliasing
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#CFLAGS += $(ARCHOPTS) -fno-strict-aliasing
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endif
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# if symbols are on, make sure we have frame pointers
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@ -1162,7 +1162,6 @@ void CLIB_DECL popmessage(const char *format, ...)
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/* otherwise, generate the buffer and call the UI to display the message */
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else
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{
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extern void CLIB_DECL ui_popup(const char *format, ...) ATTR_PRINTF(1,2);
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va_list arg;
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/* dump to the buffer */
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@ -2509,10 +2509,19 @@ static const struct WD33C93interface scsi_intf =
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NULL /* command completion IRQ */
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};
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static MACHINE_RESET( cps3 )
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static void cps3_exit(running_machine *machine)
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{
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wd33c93_exit(&scsi_intf);
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}
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static MACHINE_START( cps3 )
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{
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wd33c93_init(&scsi_intf);
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add_exit_callback(machine, cps3_exit);
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}
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static MACHINE_RESET( cps3 )
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{
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if (cps3_use_fastboot)
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{
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fastboot_timer = timer_alloc(fastboot_timer_callback, NULL);
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@ -2734,6 +2743,7 @@ static MACHINE_DRIVER_START( cps3 )
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MDRV_SCREEN_SIZE(512*2, 224*2)
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MDRV_SCREEN_VISIBLE_AREA(0, (384*1)-1, 0, 223/*511*/)
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MDRV_MACHINE_START(cps3)
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MDRV_MACHINE_RESET(cps3)
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MDRV_NVRAM_HANDLER( cps3 )
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MDRV_PALETTE_LENGTH(0x10000) // actually 0x20000 ...
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@ -384,7 +384,7 @@ static DRIVER_INIT( cd32 )
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memory_configure_bank(1, 1, 1, memory_region(REGION_USER1), 0);
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/* intialize akiko */
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amiga_akiko_init();
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amiga_akiko_init(machine);
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}
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/***************************************************************************************************/
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@ -4679,7 +4679,7 @@ GAME( 1997, taitogn, 0, coh3002t, zn, coh3002t, ROT0, "Sony/Taito", "Tai
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GAME( 1997, psarc95, 0, coh1002e, zn, coh1002e, ROT0, "Sony/Eighting/Raizing", "PS Arcade 95", GAME_IS_BIOS_ROOT )
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GAME( 1997, beastrzr, psarc95, coh1002e, zn, coh1002e, ROT0, "Eighting/Raizing", "Beastorizer (USA)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1997, beastrzb, psarc95, coh1002e, zn, coh1002e, ROT0, "Eighting/Raizing", "Beastorizer (USA Bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1997, beastrzb, psarc95, coh1002e, zn, coh1002e, ROT0, "Eighting/Raizing", "Beastorizer (USA Bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
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GAME( 1998, bldyror2, psarc95, coh1002e, zn, coh1002e, ROT0, "Eighting/Raizing", "Bloody Roar 2 (JAPAN)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 2000, brvblade, tps, coh1002e, zn, coh1002e, ROT270, "Eighting/Raizing", "Brave Blade (JAPAN)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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@ -9,7 +9,7 @@ CuboCD32 definitions
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/*----------- defined in machine/cubocd32.c -----------*/
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extern void amiga_akiko_init(void);
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extern void amiga_akiko_init(running_machine* machine);
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extern NVRAM_HANDLER( cd32 );
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extern READ32_HANDLER(amiga_akiko32_r);
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extern WRITE32_HANDLER(amiga_akiko32_w);
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@ -68,7 +68,15 @@ static struct akiko_def
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static TIMER_CALLBACK(akiko_dma_proc);
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static TIMER_CALLBACK(akiko_frame_proc);
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void amiga_akiko_init(void)
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static void amiga_akiko_exit(running_machine* machine)
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{
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if( akiko.cdrom ) {
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cdrom_close(akiko.cdrom);
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akiko.cdrom = (cdrom_file *)NULL;
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}
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}
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void amiga_akiko_init(running_machine* machine)
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{
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i2cmem_init( 0, I2CMEM_SLAVE_ADDRESS, NVRAM_PAGE_SIZE, NVRAM_SIZE, NULL );
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@ -98,6 +106,8 @@ void amiga_akiko_init(void)
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akiko.cdrom_toc = NULL;
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akiko.dma_timer = timer_alloc(akiko_dma_proc, NULL);
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akiko.frame_timer = timer_alloc(akiko_frame_proc, NULL);
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add_exit_callback(machine, amiga_akiko_exit);
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/* create the TOC table */
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if ( akiko.cdrom != NULL && cdrom_get_last_track(akiko.cdrom) )
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@ -1237,7 +1237,7 @@ static void cd_writeWord(UINT32 addr, UINT16 data)
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cr3 = cr4 = 0;
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// first 4 bytes = FAD
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finfbuf[0] = (curdir[temp].firstfad>>24)&0xff;
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finfbuf[0] = (curdir[temp].firstfad>>24)&0xff;
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finfbuf[1] = (curdir[temp].firstfad>>16)&0xff;
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finfbuf[2] = (curdir[temp].firstfad>>8)&0xff;
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finfbuf[3] = (curdir[temp].firstfad&0xff);
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@ -1557,6 +1557,12 @@ void stvcd_exit(running_machine* machine)
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free((void *)curdir);
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curdir = (direntryT *)NULL;
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}
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if (cdrom)
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{
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cdrom_close(cdrom);
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cdrom = (cdrom_file *)NULL;
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}
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}
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static void cd_readTOC(void)
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@ -1095,8 +1095,8 @@ static void dinput_exit(running_machine *machine)
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// release all our devices
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while (joystick_list != NULL && joystick_list->dinput.device != NULL)
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dinput_device_release(joystick_list);
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while (lightgun_list != NULL && lightgun_list->dinput.device != NULL)
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dinput_device_release(lightgun_list);
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while (lightgun_list != NULL)
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generic_device_free(lightgun_list);
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while (mouse_list != NULL && mouse_list->dinput.device != NULL)
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dinput_device_release(mouse_list);
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while (keyboard_list != NULL && keyboard_list->dinput.device != NULL)
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@ -145,7 +145,7 @@ static char *big_int_string(UINT64 intvalue)
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progress - generic progress callback
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-------------------------------------------------*/
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static void progress(int forceit, const char *fmt, ...)
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static void ATTR_PRINTF(2,3) progress(int forceit, const char *fmt, ...)
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{
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clock_t curtime = clock();
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va_list arg;
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