mirror of
https://github.com/holub/mame
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New games marked as GAME_NOT_WORKING
------------------------------------ Chexx (EM Bubble Hockey, 1983 1.1) [Clay Harrell, Luca Elia]
This commit is contained in:
parent
5d7316801b
commit
314affc3a0
@ -3332,6 +3332,7 @@ files {
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MAME_DIR .. "src/mame/machine/cdicdic.c",
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MAME_DIR .. "src/mame/drivers/cesclass.c",
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MAME_DIR .. "src/mame/drivers/chance32.c",
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MAME_DIR .. "src/mame/drivers/chexx.c",
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MAME_DIR .. "src/mame/drivers/chicago.c",
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MAME_DIR .. "src/mame/drivers/chsuper.c",
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MAME_DIR .. "src/mame/drivers/cidelsa.c",
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@ -3378,7 +3379,6 @@ files {
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MAME_DIR .. "src/mame/video/esripsys.c",
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MAME_DIR .. "src/mame/drivers/ettrivia.c",
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MAME_DIR .. "src/mame/drivers/extrema.c",
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MAME_DIR .. "src/mame/drivers/faceoffh.c",
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MAME_DIR .. "src/mame/drivers/fireball.c",
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MAME_DIR .. "src/mame/drivers/flipjack.c",
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MAME_DIR .. "src/mame/drivers/flower.c",
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@ -32184,4 +32184,5 @@ cocoloco // 198?, Petaco S.A.
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alinvade
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joystand // 1997 Yuvo
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faceoffh // 1993 SoftLogic / Entertainment Enterprises
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chexx83 // 1983 ICE
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faceoffh // 1983 SoftLogic / Entertainment Enterprises
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420
src/mame/drivers/chexx.c
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420
src/mame/drivers/chexx.c
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@ -0,0 +1,420 @@
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// license:BSD-3-Clause
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// copyright-holders:Luca Elia
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/***************************************************************************
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Electro-mechanical bubble hockey games:
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- Chexx (1983 version) by ICE
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http://www.pinrepair.com/arcade/chexx.htm
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- Face-Off, an illegal? copy of Chexx
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http://valker.us/gameroom/SegaFaceOff.htm
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https://casetext.com/case/innovative-concepts-in-ent-v-entertainment-enter
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(Some sources indicate these may have been copied from a earlier Sega game called Face-Off)
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***************************************************************************/
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#include "emu.h"
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#include "cpu/m6502/m6502.h"
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#include "sound/ay8910.h"
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#include "sound/digitalk.h"
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#include "machine/6522via.h"
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#include "chexx.lh"
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#define MAIN_CLOCK XTAL_4MHz
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class chexx_state : public driver_device
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{
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public:
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chexx_state(const machine_config &mconfig, device_type type, const char *tag)
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: driver_device(mconfig, type, tag),
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m_maincpu(*this, "maincpu"),
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m_via(*this, "via6522"),
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m_digitalker(*this, "digitalker"),
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m_aysnd(*this, "aysnd")
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{
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}
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// devices
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required_device<cpu_device> m_maincpu;
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required_device<via6522_device> m_via;
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required_device<digitalker_device> m_digitalker;
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optional_device<ay8910_device> m_aysnd; // only faceoffh
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// vars
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UINT8 m_port_a, m_port_b;
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UINT8 m_bank;
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UINT32 m_shift;
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UINT8 m_lamp;
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UINT8 m_ay_cmd, m_ay_data;
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// callbacks
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TIMER_DEVICE_CALLBACK_MEMBER(update);
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// handlers
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DECLARE_READ8_MEMBER(via_a_in);
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DECLARE_READ8_MEMBER(via_b_in);
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DECLARE_WRITE8_MEMBER(via_a_out);
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DECLARE_WRITE8_MEMBER(via_b_out);
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DECLARE_WRITE_LINE_MEMBER(via_ca2_out);
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DECLARE_WRITE_LINE_MEMBER(via_cb1_out);
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DECLARE_WRITE_LINE_MEMBER(via_cb2_out);
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DECLARE_WRITE_LINE_MEMBER(via_irq_out);
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DECLARE_READ8_MEMBER(input_r);
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DECLARE_WRITE8_MEMBER(ay_w);
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DECLARE_WRITE8_MEMBER(lamp_w);
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// digitalker
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void digitalker_set_bank(UINT8 bank);
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// driver_device overrides
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virtual void machine_start();
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virtual void machine_reset();
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};
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// VIA
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READ8_MEMBER(chexx_state::via_a_in)
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{
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UINT8 ret = 0;
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logerror("%s: VIA read A: %02X\n", machine().describe_context(), ret);
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return ret;
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}
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READ8_MEMBER(chexx_state::via_b_in)
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{
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UINT8 ret = 0;
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logerror("%s: VIA read B: %02X\n", machine().describe_context(), ret);
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return ret;
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}
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WRITE8_MEMBER(chexx_state::via_a_out)
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{
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m_port_a = data; // multiplexer
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m_digitalker->digitalker_data_w(space, 0, data, 0);
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// logerror("%s: VIA write A = %02X\n", machine().describe_context(), data);
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}
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WRITE8_MEMBER(chexx_state::via_b_out)
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{
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m_port_b = data;
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digitalker_set_bank(data & 3);
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m_digitalker->set_output_gain(0, BIT(data,2) ? 1.0f : 0.0f); // bit 2 controls the Digitalker output
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coin_counter_w(machine(), 0, BIT(~data,3));
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// bit 4 is EJECT
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// bit 7 is related to speaker out
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// logerror("%s: VIA write B = %02X\n", machine().describe_context(), data);
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}
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WRITE_LINE_MEMBER(chexx_state::via_ca2_out)
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{
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m_digitalker->digitalker_0_cms_w(CLEAR_LINE);
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m_digitalker->digitalker_0_cs_w(CLEAR_LINE);
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m_digitalker->digitalker_0_wr_w(state ? ASSERT_LINE : CLEAR_LINE);
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// logerror("%s: VIA write CA2 = %02X\n", machine().describe_context(), state);
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}
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WRITE_LINE_MEMBER(chexx_state::via_cb1_out)
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{
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// logerror("%s: VIA write CB1 = %02X\n", machine().describe_context(), state);
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}
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WRITE_LINE_MEMBER(chexx_state::via_cb2_out)
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{
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m_shift = ((m_shift << 1) & 0xffffff) | state;
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// 7segs (score)
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static const UINT8 patterns[16] = { 0x3f, 0x06, 0x5b, 0x4f, 0x66, 0x6d, 0x7c, 0x07, 0x7f, 0x67, 0, 0, 0, 0, 0, 0 }; // 4511
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output_set_digit_value(0, patterns[(m_shift >> (16+4)) & 0xf]);
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output_set_digit_value(1, patterns[(m_shift >> (16+0)) & 0xf]);
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output_set_digit_value(2, patterns[(m_shift >> (8+4)) & 0xf]);
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output_set_digit_value(3, patterns[(m_shift >> (8+0)) & 0xf]);
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// Leds (period being played)
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output_set_led_value(0, BIT(m_shift,2));
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output_set_led_value(1, BIT(m_shift,1));
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output_set_led_value(2, BIT(m_shift,0));
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// logerror("%s: VIA write CB2 = %02X\n", machine().describe_context(), state);
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}
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WRITE_LINE_MEMBER(chexx_state::via_irq_out)
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{
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m_maincpu->set_input_line(INPUT_LINE_IRQ0, state ? ASSERT_LINE : CLEAR_LINE);
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// logerror("%s: VIA write IRQ = %02X\n", machine().describe_context(), state);
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}
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READ8_MEMBER(chexx_state::input_r)
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{
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UINT8 ret = ioport("DSW")->read(); // bits 0-3
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UINT8 inp = ioport("INPUT")->read(); // bit 7 (multiplexed)
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for (int i = 0; i < 8; ++i)
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if ( ((~m_port_a) & (1 << i)) && ((~inp) & (1 << i)) )
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ret &= 0x7f;
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return ret;
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}
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// Chexx Memory Map
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static ADDRESS_MAP_START( chexx83_map, AS_PROGRAM, 8, chexx_state )
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AM_RANGE(0x0000, 0x007f) AM_RAM AM_MIRROR(0x100) // 6810 - 128 x 8 static RAM
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AM_RANGE(0x4000, 0x400f) AM_DEVREADWRITE("via6522", via6522_device, read, write)
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AM_RANGE(0x8000, 0x8000) AM_READ(input_r)
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AM_RANGE(0xf800, 0xffff) AM_ROM AM_REGION("maincpu", 0)
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ADDRESS_MAP_END
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// Face-Off Memory Map
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WRITE8_MEMBER(chexx_state::lamp_w)
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{
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m_lamp = data;
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output_set_lamp_value(0, BIT(m_lamp,0));
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output_set_lamp_value(1, BIT(m_lamp,1));
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}
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WRITE8_MEMBER(chexx_state::ay_w)
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{
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if (offset)
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{
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m_ay_data = data;
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return;
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}
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if (m_ay_cmd == 0x00 && data == 0x03)
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{
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m_aysnd->address_w(space, offset, m_ay_data, mem_mask);
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// logerror("%s: AY addr = %02X\n", machine().describe_context(), m_ay_data);
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}
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else if (m_ay_cmd == 0x00 && data == 0x02)
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{
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m_aysnd->data_w(space, offset, m_ay_data, mem_mask);
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// logerror("%s: AY data = %02X\n", machine().describe_context(), m_ay_data);
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}
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m_ay_cmd = data;
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}
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static ADDRESS_MAP_START( faceoffh_map, AS_PROGRAM, 8, chexx_state )
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AM_RANGE(0x0000, 0x007f) AM_RAM AM_MIRROR(0x100) // M58725P - 2KB
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AM_RANGE(0x4000, 0x400f) AM_DEVREADWRITE("via6522", via6522_device, read, write)
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AM_RANGE(0x8000, 0x8000) AM_READ(input_r)
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AM_RANGE(0xa000, 0xa001) AM_WRITE(ay_w)
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AM_RANGE(0xc000, 0xc000) AM_WRITE(lamp_w)
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AM_RANGE(0xf000, 0xffff) AM_ROM AM_REGION("maincpu", 0)
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ADDRESS_MAP_END
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// Inputs
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static INPUT_PORTS_START( chexx83 )
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PORT_START("COIN")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(1) // play anthem
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(1) // play anthem
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PORT_START("INPUT")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("P1 Goal Sensor")
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_NAME("P2 Goal Sensor")
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START3 ) PORT_NAME("Puck Near Goal Sensors") // play "ohh" sample
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Boo Button") // stop anthem, play "boo" sample, eject puck
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P2 Boo Button") // stop anthem, play "boo" sample, eject puck
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Puck Eject Ready Sensor")
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("DSW")
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PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2")
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PORT_DIPSETTING( 0x03, DEF_STR( 4C_1C ) )
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PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) )
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PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
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PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
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PORT_DIPNAME( 0x0c, 0x00, "Game Duration (mins)" ) PORT_DIPLOCATION("SW1:3,4")
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PORT_DIPSETTING( 0x00, "2" ) // 40
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PORT_DIPSETTING( 0x04, "3" ) // 60
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PORT_DIPSETTING( 0x08, "4" ) // 80
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PORT_DIPSETTING( 0x0c, "5" ) // 100
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PORT_BIT( 0x70, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SPECIAL ) // multiplexed inputs
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INPUT_PORTS_END
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// Machine
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void chexx_state::machine_start()
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{
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}
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void chexx_state::digitalker_set_bank(UINT8 bank)
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{
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if (m_bank != bank)
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{
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UINT8 *src = memregion("samples")->base();
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UINT8 *dst = memregion("digitalker")->base();
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memcpy(dst, src + bank * 0x4000, 0x4000);
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m_bank = bank;
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}
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}
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void chexx_state::machine_reset()
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{
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m_bank = -1;
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digitalker_set_bank(0);
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}
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TIMER_DEVICE_CALLBACK_MEMBER(chexx_state::update)
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{
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// NMI on coin-in
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UINT8 coin = (~ioport("COIN")->read()) & 0x03;
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m_maincpu->set_input_line(INPUT_LINE_NMI, coin ? ASSERT_LINE : CLEAR_LINE);
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// VIA CA1 connected to Digitalker INTR line
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m_via->write_ca1(m_digitalker->digitalker_0_intr_r());
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#if 0
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// Play the digitalker samples (it's not hooked up correctly yet)
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static UINT8 sample = 0, bank = 0;
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if (machine().input().code_pressed_once(KEYCODE_Q))
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--bank;
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if (machine().input().code_pressed_once(KEYCODE_W))
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++bank;
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bank %= 3;
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digitalker_set_bank(bank);
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if (machine().input().code_pressed_once(KEYCODE_A))
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--sample;
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if (machine().input().code_pressed_once(KEYCODE_S))
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++sample;
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if (machine().input().code_pressed_once(KEYCODE_Z))
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{
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m_digitalker->digitalker_0_cms_w(CLEAR_LINE);
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m_digitalker->digitalker_0_cs_w(CLEAR_LINE);
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address_space &space = m_maincpu->space(AS_PROGRAM);
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m_digitalker->digitalker_data_w(space, 0, sample, 0);
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m_digitalker->digitalker_0_wr_w(ASSERT_LINE);
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m_digitalker->digitalker_0_wr_w(CLEAR_LINE);
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m_digitalker->digitalker_0_wr_w(ASSERT_LINE);
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}
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#endif
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}
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static MACHINE_CONFIG_START( chexx83, chexx_state )
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// basic machine hardware
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MCFG_CPU_ADD("maincpu", M6502, MAIN_CLOCK/2)
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MCFG_CPU_PROGRAM_MAP(chexx83_map)
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MCFG_TIMER_DRIVER_ADD_PERIODIC("update", chexx_state, update, attotime::from_hz(60))
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// via
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MCFG_DEVICE_ADD("via6522", VIA6522, MAIN_CLOCK/4)
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MCFG_VIA6522_READPA_HANDLER(READ8(chexx_state, via_a_in))
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MCFG_VIA6522_READPB_HANDLER(READ8(chexx_state, via_b_in))
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MCFG_VIA6522_WRITEPA_HANDLER(WRITE8(chexx_state, via_a_out))
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MCFG_VIA6522_WRITEPB_HANDLER(WRITE8(chexx_state, via_b_out))
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MCFG_VIA6522_CA2_HANDLER(WRITELINE(chexx_state, via_ca2_out))
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MCFG_VIA6522_CB1_HANDLER(WRITELINE(chexx_state, via_cb1_out))
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MCFG_VIA6522_CB2_HANDLER(WRITELINE(chexx_state, via_cb2_out))
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MCFG_VIA6522_IRQ_HANDLER(WRITELINE(chexx_state, via_irq_out))
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// Layout
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MCFG_DEFAULT_LAYOUT(layout_chexx)
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// sound hardware
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MCFG_SPEAKER_STANDARD_MONO("mono")
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MCFG_DIGITALKER_ADD("digitalker", MAIN_CLOCK)
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MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.16)
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MACHINE_CONFIG_END
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static MACHINE_CONFIG_DERIVED( faceoffh, chexx83 )
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MCFG_CPU_MODIFY("maincpu")
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MCFG_CPU_PROGRAM_MAP(faceoffh_map)
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MCFG_SOUND_ADD("aysnd", AY8910, MAIN_CLOCK/2)
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MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
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MACHINE_CONFIG_END
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// ROMs
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/***************************************************************************
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Chexx Hockey (1983 version 1.1)
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The "long and skinny" Moog CPU board used a 6502 for the processor,
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a 6522 for the PIA, a 6810 static RAM, eight 52164 64k bit sound ROM chips,
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a 40 pin 54104 sound chip, and a single 2716 CPU EPROM
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***************************************************************************/
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ROM_START( chexx83 )
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ROM_REGION( 0x0800, "maincpu", 0 )
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ROM_LOAD( "chexx83.u4", 0x0000, 0x0800, CRC(a34abac1) SHA1(75a31670eb6d1b62ba984f0bac7c6e6067f6ae87) )
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ROM_REGION( 0x4000, "digitalker", ROMREGION_ERASE00 )
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// bank switched (from samples region)
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ROM_REGION( 0x10000, "samples", ROMREGION_ERASE00 )
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ROM_LOAD( "chexx83.u12", 0x0000, 0x2000, NO_DUMP )
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ROM_LOAD( "chexx83.u13", 0x2000, 0x2000, NO_DUMP )
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ROM_LOAD( "chexx83.u14", 0x4000, 0x2000, NO_DUMP )
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ROM_LOAD( "chexx83.u15", 0x6000, 0x2000, NO_DUMP )
|
||||
ROM_LOAD( "chexx83.u16", 0x8000, 0x2000, NO_DUMP )
|
||||
ROM_LOAD( "chexx83.u17", 0xa000, 0x2000, NO_DUMP )
|
||||
ROM_LOAD( "chexx83.u18", 0xc000, 0x2000, NO_DUMP )
|
||||
ROM_LOAD( "chexx83.u19", 0xe000, 0x2000, NO_DUMP )
|
||||
ROM_END
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Face-Off PCB?
|
||||
|
||||
Entertainment Enterprises Ltd. 1983 (sticker)
|
||||
Serial No. 025402 (sticker)
|
||||
MADE IN JAPAN (etched)
|
||||
|
||||
CPU: R6502P
|
||||
RAM: M58725P (2KB)
|
||||
I/O: R6522P (VIA)
|
||||
Samples: Digitalker (MM54104)
|
||||
Music: AY-3-8910
|
||||
Misc: XTAL 4MHz, DSW4, 42-pin connector
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
ROM_START( faceoffh )
|
||||
ROM_REGION( 0x1000, "maincpu", 0 )
|
||||
// "Copyright (c) 1983 SoftLogic JAPAN"
|
||||
ROM_LOAD( "1.5d", 0x0000, 0x1000, CRC(6ab050be) SHA1(ebecae855e22e9c3c46bdee51f84fd5352bf191a) )
|
||||
|
||||
ROM_REGION( 0x4000, "digitalker", ROMREGION_ERASE00 )
|
||||
// bank switched (from samples region)
|
||||
|
||||
ROM_REGION( 0x10000, "samples", 0 )
|
||||
ROM_LOAD( "9.2a", 0x0000, 0x2000, CRC(059b3725) SHA1(5837bee1ef34ce19a3101b851ca55029776e4b3e) ) // digitalker header
|
||||
ROM_LOAD( "8.2b", 0x2000, 0x2000, CRC(679da4e1) SHA1(01a5b9dd132c1b0de97c153d7de226f5bf357338) )
|
||||
|
||||
ROM_LOAD( "7.2c", 0x4000, 0x2000, CRC(f8461b33) SHA1(717a8842e0ce9ba94dd59504a324bede4844e389) ) // digitalker header
|
||||
ROM_LOAD( "6.2d", 0x6000, 0x2000, CRC(156c91e0) SHA1(6017d4b5609b214a6e66dcd76493a7d1442c04d4) )
|
||||
|
||||
ROM_LOAD( "5.3a", 0x8000, 0x2000, CRC(19904604) SHA1(633c211a9a822cdf597a6f3c221ae9c8d6482e82) ) // digitalker header
|
||||
ROM_LOAD( "4.3b", 0xa000, 0x2000, CRC(c3386d51) SHA1(7882e88db55ba914be81075e4b2d76e246c34d3b) )
|
||||
|
||||
ROM_FILL( 0xc000, 0x2000, 0xff ) // unpopulated
|
||||
ROM_FILL( 0xe000, 0x2000, 0xff ) // unpopulated
|
||||
ROM_END
|
||||
|
||||
GAME( 1983, chexx83, 0, chexx83, chexx83, driver_device, 0, ROT270, "ICE", "Chexx (EM Bubble Hockey, 1983 1.1)", MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_NO_SOUND )
|
||||
GAME( 1983, faceoffh, chexx83, faceoffh, chexx83, driver_device, 0, ROT270, "SoftLogic (Entertainment Enterprises, Ltd. license)", "Face-Off (EM Bubble Hockey)", MACHINE_NOT_WORKING | MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
@ -1,375 +0,0 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:Luca Elia
|
||||
/***************************************************************************
|
||||
|
||||
Sound board for an unknown game. Most probably a bubble hockey EM game
|
||||
titled "Face-Off", an illegal? copy of Chexx Hockey by ICE. See here:
|
||||
|
||||
http://valker.us/gameroom/SegaFaceOff.htm
|
||||
https://casetext.com/case/innovative-concepts-in-ent-v-entertainment-enter
|
||||
http://www.pinrepair.com/arcade/chexx.htm
|
||||
|
||||
"Copyright (c) 1983 SoftLogic JAPAN" in the program rom.
|
||||
|
||||
The same PCB, with serial 025707, is allegedly for "Vampire" (prototype).
|
||||
|
||||
PCB:
|
||||
|
||||
Entertainment Enterprises Ltd. 1983 (sticker)
|
||||
Serial No. 025402 (sticker)
|
||||
MADE IN JAPAN (etched)
|
||||
|
||||
CPU: R6502P
|
||||
RAM: M58725P (2KB)
|
||||
I/O: R6522P (VIA)
|
||||
Speech: Digitalker
|
||||
Sound: AY-3-8910
|
||||
Misc: XTAL 4MHz, DSW4, 42-pin connector
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
#include "emu.h"
|
||||
#include "cpu/m6502/m6502.h"
|
||||
#include "sound/ay8910.h"
|
||||
#include "sound/digitalk.h"
|
||||
#include "machine/6522via.h"
|
||||
|
||||
#define MAIN_CLOCK XTAL_4MHz
|
||||
|
||||
class faceoffh_state : public driver_device
|
||||
{
|
||||
public:
|
||||
faceoffh_state(const machine_config &mconfig, device_type type, const char *tag)
|
||||
: driver_device(mconfig, type, tag),
|
||||
m_audiocpu(*this, "audiocpu"),
|
||||
m_digitalker(*this, "digitalker"),
|
||||
m_aysnd(*this, "aysnd")
|
||||
{
|
||||
}
|
||||
|
||||
// devices
|
||||
required_device<cpu_device> m_audiocpu;
|
||||
required_device<digitalker_device> m_digitalker;
|
||||
required_device<ay8910_device> m_aysnd;
|
||||
|
||||
// vars
|
||||
UINT8 m_ay_cmd, m_ay_data;
|
||||
UINT8 m_port_a, m_port_b;
|
||||
UINT8 m_coin;
|
||||
UINT8 m_bank;
|
||||
UINT32 m_shift;
|
||||
|
||||
// screen updates
|
||||
UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
|
||||
|
||||
// handlers
|
||||
DECLARE_READ8_MEMBER(via_a_in);
|
||||
DECLARE_READ8_MEMBER(via_b_in);
|
||||
|
||||
DECLARE_WRITE8_MEMBER(via_a_out);
|
||||
DECLARE_WRITE8_MEMBER(via_b_out);
|
||||
|
||||
DECLARE_WRITE_LINE_MEMBER(via_ca2_out);
|
||||
DECLARE_WRITE_LINE_MEMBER(via_cb1_out);
|
||||
DECLARE_WRITE_LINE_MEMBER(via_cb2_out);
|
||||
DECLARE_WRITE_LINE_MEMBER(via_irq_out);
|
||||
|
||||
DECLARE_WRITE8_MEMBER(faceoffh_ay_w);
|
||||
DECLARE_READ8_MEMBER(faceoffh_coin_r);
|
||||
DECLARE_WRITE8_MEMBER(faceoffh_coin_w);
|
||||
|
||||
// digitalker
|
||||
void digitalker_set_bank(UINT8 bank);
|
||||
|
||||
// driver_device overrides
|
||||
virtual void machine_start();
|
||||
virtual void machine_reset();
|
||||
|
||||
virtual void video_start();
|
||||
};
|
||||
|
||||
|
||||
// VIA
|
||||
|
||||
READ8_MEMBER(faceoffh_state::via_a_in)
|
||||
{
|
||||
UINT8 ret = 0;
|
||||
logerror("%s: VIA read A: %02X\n", machine().describe_context(), ret);
|
||||
return ret;
|
||||
}
|
||||
READ8_MEMBER(faceoffh_state::via_b_in)
|
||||
{
|
||||
UINT8 ret = 0;
|
||||
logerror("%s: VIA read B: %02X\n", machine().describe_context(), ret);
|
||||
return ret;
|
||||
}
|
||||
|
||||
WRITE8_MEMBER(faceoffh_state::via_a_out)
|
||||
{
|
||||
m_port_a = data; // multiplexer
|
||||
// logerror("%s: VIA write A = %02X\n", machine().describe_context(), data);
|
||||
}
|
||||
WRITE8_MEMBER(faceoffh_state::via_b_out)
|
||||
{
|
||||
m_port_b = data;
|
||||
// logerror("%s: VIA write B = %02X\n", machine().describe_context(), data);
|
||||
}
|
||||
|
||||
WRITE_LINE_MEMBER(faceoffh_state::via_ca2_out)
|
||||
{
|
||||
// logerror("%s: VIA write CA2 = %02X\n", machine().describe_context(), state);
|
||||
}
|
||||
WRITE_LINE_MEMBER(faceoffh_state::via_cb1_out)
|
||||
{
|
||||
// logerror("%s: VIA write CB1 = %02X\n", machine().describe_context(), state);
|
||||
}
|
||||
WRITE_LINE_MEMBER(faceoffh_state::via_cb2_out)
|
||||
{
|
||||
m_shift = ((m_shift << 1) & 0xffffff) | state;
|
||||
// logerror("%s: VIA write CB2 = %02X\n", machine().describe_context(), state);
|
||||
}
|
||||
WRITE_LINE_MEMBER(faceoffh_state::via_irq_out)
|
||||
{
|
||||
m_audiocpu->set_input_line(INPUT_LINE_IRQ0, state ? ASSERT_LINE : CLEAR_LINE);
|
||||
// logerror("%s: VIA write IRQ = %02X\n", machine().describe_context(), state);
|
||||
}
|
||||
|
||||
// Video
|
||||
|
||||
void faceoffh_state::video_start()
|
||||
{
|
||||
}
|
||||
|
||||
UINT32 faceoffh_state::screen_update( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect )
|
||||
{
|
||||
// NMI on coin-in?
|
||||
UINT8 coin = (~ioport("INPUTS")->read()) & 0x03;
|
||||
m_audiocpu->set_input_line(INPUT_LINE_NMI, coin ? ASSERT_LINE : CLEAR_LINE);
|
||||
|
||||
// Play the digitalker samples (it's not hooked up yet)
|
||||
static UINT8 sample = 0, bank = 0;
|
||||
|
||||
if (screen.machine().input().code_pressed_once(KEYCODE_Q))
|
||||
--bank;
|
||||
if (screen.machine().input().code_pressed_once(KEYCODE_W))
|
||||
++bank;
|
||||
bank %= 3;
|
||||
digitalker_set_bank(bank);
|
||||
|
||||
if (screen.machine().input().code_pressed_once(KEYCODE_A))
|
||||
--sample;
|
||||
if (screen.machine().input().code_pressed_once(KEYCODE_S))
|
||||
++sample;
|
||||
|
||||
if (screen.machine().input().code_pressed_once(KEYCODE_Z))
|
||||
{
|
||||
m_digitalker->digitalker_0_cms_w(CLEAR_LINE);
|
||||
m_digitalker->digitalker_0_cs_w(CLEAR_LINE);
|
||||
|
||||
address_space &space = m_audiocpu->space(AS_PROGRAM);
|
||||
m_digitalker->digitalker_data_w(space, 0, sample, 0xff);
|
||||
|
||||
m_digitalker->digitalker_0_wr_w(ASSERT_LINE);
|
||||
m_digitalker->digitalker_0_wr_w(CLEAR_LINE);
|
||||
m_digitalker->digitalker_0_wr_w(ASSERT_LINE);
|
||||
}
|
||||
|
||||
popmessage("COIN: %02X VIAB: %02X\nCOUNT: %02X %02X LEDS: %02X\nSAMPLE: %02X (B%X)",
|
||||
m_coin, m_port_b,
|
||||
(m_shift >> 16) & 0xff, (m_shift >> 8) & 0xff, (m_shift >> 0) & 0xff, // 2 x 7-seg, 3 leds
|
||||
sample, bank
|
||||
);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Sound
|
||||
|
||||
#if 0
|
||||
READ8_MEMBER(scramble_state::faceoffh_digitalker_intr_r)
|
||||
{
|
||||
return m_digitalker->digitalker_0_intr_r();
|
||||
}
|
||||
|
||||
WRITE8_MEMBER(scramble_state::faceoffh_digitalker_control_w)
|
||||
{
|
||||
m_digitalker->digitalker_0_cs_w (data & 1 ? ASSERT_LINE : CLEAR_LINE);
|
||||
m_digitalker->digitalker_0_cms_w(data & 2 ? ASSERT_LINE : CLEAR_LINE);
|
||||
m_digitalker->digitalker_0_wr_w (data & 4 ? ASSERT_LINE : CLEAR_LINE);
|
||||
}
|
||||
#endif
|
||||
|
||||
WRITE8_MEMBER(faceoffh_state::faceoffh_ay_w)
|
||||
{
|
||||
if (offset)
|
||||
{
|
||||
m_ay_data = data;
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_ay_cmd == 0x00 && data == 0x03)
|
||||
{
|
||||
m_aysnd->address_w(space, offset, m_ay_data, mem_mask);
|
||||
// logerror("%s: AY addr = %02X\n", machine().describe_context(), m_ay_data);
|
||||
}
|
||||
else if (m_ay_cmd == 0x00 && data == 0x02)
|
||||
{
|
||||
m_aysnd->data_w(space, offset, m_ay_data, mem_mask);
|
||||
// logerror("%s: AY data = %02X\n", machine().describe_context(), m_ay_data);
|
||||
}
|
||||
m_ay_cmd = data;
|
||||
}
|
||||
|
||||
// Memory Map
|
||||
|
||||
READ8_MEMBER(faceoffh_state::faceoffh_coin_r)
|
||||
{
|
||||
UINT8 ret = ioport("DSW")->read(); // bits 0-3
|
||||
UINT8 inp = ioport("INPUTS")->read(); // bit 7 (multiplexed)
|
||||
|
||||
for (int i = 0; i < 8; ++i)
|
||||
if ( ((~m_port_a) & (1 << i)) && ((~inp) & (1 << i)) )
|
||||
ret &= 0x7f;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
WRITE8_MEMBER(faceoffh_state::faceoffh_coin_w)
|
||||
{
|
||||
m_coin = data;
|
||||
// coin_counter_w(machine(), 0, data & 0x01);
|
||||
// coin_counter_w(machine(), 1, data & 0x02);
|
||||
coin_lockout_w(machine(), 0, data & 0x01);
|
||||
coin_lockout_w(machine(), 1, data & 0x02);
|
||||
}
|
||||
|
||||
//M58725P - 2KB
|
||||
static ADDRESS_MAP_START( faceoffh_map, AS_PROGRAM, 8, faceoffh_state )
|
||||
AM_RANGE(0x0000, 0x00ff) AM_RAM
|
||||
AM_RANGE(0x0100, 0x01ff) AM_RAM
|
||||
|
||||
AM_RANGE(0x4000, 0x400f) AM_DEVREADWRITE("via6522", via6522_device, read, write)
|
||||
|
||||
AM_RANGE(0x8000, 0x8000) AM_READ(faceoffh_coin_r)
|
||||
|
||||
AM_RANGE(0xa000, 0xa001) AM_WRITE(faceoffh_ay_w)
|
||||
|
||||
AM_RANGE(0xc000, 0xc000) AM_WRITE(faceoffh_coin_w)
|
||||
|
||||
AM_RANGE(0xf000, 0xffff) AM_ROM AM_REGION("audiocpu", 0)
|
||||
ADDRESS_MAP_END
|
||||
|
||||
// Inputs
|
||||
|
||||
static INPUT_PORTS_START( faceoffh )
|
||||
PORT_START("INPUTS")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(1) // coin 1 (start music)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(1) // coin 2 (start music)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) // ?
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) // (stop music)
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) // (stop music)
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) // ?
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON4 )
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON5 )
|
||||
|
||||
PORT_START("DSW")
|
||||
PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2")
|
||||
PORT_DIPSETTING( 0x03, DEF_STR( 4C_1C ) )
|
||||
PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) )
|
||||
PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
|
||||
PORT_DIPNAME( 0x0c, 0x00, "Game Duration (mins)" ) PORT_DIPLOCATION("SW1:3,4")
|
||||
PORT_DIPSETTING( 0x00, "2" ) // 40
|
||||
PORT_DIPSETTING( 0x04, "3" ) // 60
|
||||
PORT_DIPSETTING( 0x08, "4" ) // 80
|
||||
PORT_DIPSETTING( 0x0c, "5" ) // 100
|
||||
PORT_BIT( 0x70, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SPECIAL ) // multiplexed inputs
|
||||
INPUT_PORTS_END
|
||||
|
||||
// Machine
|
||||
|
||||
void faceoffh_state::machine_start()
|
||||
{
|
||||
}
|
||||
|
||||
void faceoffh_state::digitalker_set_bank(UINT8 bank)
|
||||
{
|
||||
if (m_bank != bank)
|
||||
{
|
||||
UINT8 *src = memregion("samples")->base();
|
||||
UINT8 *dst = memregion("digitalker")->base();
|
||||
|
||||
memcpy(dst, src + bank * 0x4000, 0x4000);
|
||||
|
||||
m_bank = bank;
|
||||
}
|
||||
}
|
||||
|
||||
void faceoffh_state::machine_reset()
|
||||
{
|
||||
m_bank = -1;
|
||||
digitalker_set_bank(0);
|
||||
}
|
||||
|
||||
static MACHINE_CONFIG_START( faceoffh, faceoffh_state )
|
||||
|
||||
// basic machine hardware
|
||||
MCFG_CPU_ADD("audiocpu", M6502, MAIN_CLOCK/2)
|
||||
MCFG_CPU_PROGRAM_MAP(faceoffh_map)
|
||||
// MCFG_CPU_VBLANK_INT_DRIVER("screen", faceoffh_state, irq0_line_hold)
|
||||
// MCFG_CPU_VBLANK_INT_DRIVER("screen", faceoffh_state, nmi_line_pulse)
|
||||
|
||||
// via
|
||||
MCFG_DEVICE_ADD("via6522", VIA6522, MAIN_CLOCK/4)
|
||||
|
||||
MCFG_VIA6522_READPA_HANDLER(READ8(faceoffh_state,via_a_in))
|
||||
MCFG_VIA6522_READPB_HANDLER(READ8(faceoffh_state,via_b_in))
|
||||
|
||||
MCFG_VIA6522_WRITEPA_HANDLER(WRITE8(faceoffh_state, via_a_out))
|
||||
MCFG_VIA6522_WRITEPB_HANDLER(WRITE8(faceoffh_state, via_b_out))
|
||||
|
||||
MCFG_VIA6522_CA2_HANDLER(WRITELINE(faceoffh_state, via_ca2_out))
|
||||
MCFG_VIA6522_CB1_HANDLER(WRITELINE(faceoffh_state, via_cb1_out))
|
||||
MCFG_VIA6522_CB2_HANDLER(WRITELINE(faceoffh_state, via_cb2_out))
|
||||
MCFG_VIA6522_IRQ_HANDLER(WRITELINE(faceoffh_state, via_irq_out)/*DEVWRITELINE("audiocpu", m6502_device, write_irq4)*/)
|
||||
|
||||
// video hardware
|
||||
MCFG_SCREEN_ADD("screen", RASTER)
|
||||
MCFG_SCREEN_REFRESH_RATE(60)
|
||||
MCFG_SCREEN_UPDATE_DRIVER(faceoffh_state, screen_update)
|
||||
MCFG_SCREEN_SIZE(256, 256)
|
||||
MCFG_SCREEN_VISIBLE_AREA(0, 256-1, 0, 256-1)
|
||||
MCFG_SCREEN_PALETTE("palette")
|
||||
|
||||
MCFG_PALETTE_ADD("palette", 16)
|
||||
|
||||
// sound hardware
|
||||
MCFG_SPEAKER_STANDARD_MONO("mono")
|
||||
MCFG_SOUND_ADD("aysnd", AY8910, MAIN_CLOCK/2)
|
||||
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
|
||||
|
||||
MCFG_DIGITALKER_ADD("digitalker", MAIN_CLOCK)
|
||||
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.16)
|
||||
MACHINE_CONFIG_END
|
||||
|
||||
// ROMs
|
||||
|
||||
ROM_START( faceoffh )
|
||||
ROM_REGION( 0x1000, "audiocpu", 0 )
|
||||
ROM_LOAD( "1.5d", 0x0000, 0x1000, CRC(6ab050be) SHA1(ebecae855e22e9c3c46bdee51f84fd5352bf191a) )
|
||||
|
||||
ROM_REGION( 0x4000, "digitalker", ROMREGION_ERASE00 )
|
||||
// bank switched (from samples region)
|
||||
|
||||
ROM_REGION( 0xc000, "samples", 0 )
|
||||
ROM_LOAD( "9.2a", 0x0000, 0x2000, CRC(059b3725) SHA1(5837bee1ef34ce19a3101b851ca55029776e4b3e) ) // digitalker header
|
||||
ROM_LOAD( "8.2b", 0x2000, 0x2000, CRC(679da4e1) SHA1(01a5b9dd132c1b0de97c153d7de226f5bf357338) )
|
||||
|
||||
ROM_LOAD( "7.2c", 0x4000, 0x2000, CRC(f8461b33) SHA1(717a8842e0ce9ba94dd59504a324bede4844e389) ) // digitalker header
|
||||
ROM_LOAD( "6.2d", 0x6000, 0x2000, CRC(156c91e0) SHA1(6017d4b5609b214a6e66dcd76493a7d1442c04d4) )
|
||||
|
||||
ROM_LOAD( "5.3a", 0x8000, 0x2000, CRC(19904604) SHA1(633c211a9a822cdf597a6f3c221ae9c8d6482e82) ) // digitalker header
|
||||
ROM_LOAD( "4.3b", 0xa000, 0x2000, CRC(c3386d51) SHA1(7882e88db55ba914be81075e4b2d76e246c34d3b) )
|
||||
ROM_END
|
||||
|
||||
GAME( 1983, faceoffh, 0, faceoffh, faceoffh, driver_device, 0, ROT270, "SoftLogic (Entertainment Enterprises, Ltd. license)", "Face-Off (EM Bubble Hockey)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_IMPERFECT_SOUND )
|
75
src/mame/layout/chexx.lay
Normal file
75
src/mame/layout/chexx.lay
Normal file
@ -0,0 +1,75 @@
|
||||
<?xml version="1.0"?>
|
||||
<mamelayout version="2">
|
||||
|
||||
<!-- 7segs -->
|
||||
<element name="digit">
|
||||
<led7seg>
|
||||
<color red="1.0" green="0.0" blue="0.0"/>
|
||||
</led7seg>
|
||||
</element>
|
||||
|
||||
<!-- Led -->
|
||||
<element name="led" defstate="0">
|
||||
<rect>
|
||||
<bounds x="0" y="0" width="1.5" height="1.0"/>
|
||||
<color red="1.0" green="0.96" blue="0.94"/>
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<bounds x="0.05" y="0.05" width="1.4" height="0.9"/>
|
||||
<color red="0.5" green="0.0" blue="0.0"/>
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<bounds x="0.05" y="0.05" width="1.4" height="0.9"/>
|
||||
<color red="1.0" green="0.0" blue="0.0"/>
|
||||
</rect>
|
||||
</element>
|
||||
|
||||
<!-- Lamp -->
|
||||
<element name="lamp" defstate="0">
|
||||
<disk state="0">
|
||||
<color red="0.2" green="0.0" blue="0.0"/>
|
||||
</disk>
|
||||
<disk state="1">
|
||||
<color red="1.0" green="0.0" blue="0.0"/>
|
||||
</disk>
|
||||
</element>
|
||||
|
||||
<view name="Score Board (No Artwork)">
|
||||
<!-- P1 score -->
|
||||
<backdrop name="digit0" element="digit">
|
||||
<bounds x="0" y="0" width="1" height="2"/>
|
||||
</backdrop>
|
||||
<backdrop name="digit1" element="digit">
|
||||
<bounds x="1" y="0" width="1" height="2"/>
|
||||
</backdrop>
|
||||
|
||||
<!-- P1 goal lamp -->
|
||||
<backdrop name="lamp0" element="lamp">
|
||||
<bounds x="0.75" y="-0.5" width="0.5" height="0.5"/>
|
||||
</backdrop>
|
||||
|
||||
<!-- Period being played -->
|
||||
<backdrop name="led0" element="led">
|
||||
<bounds x="3.0" y="-0.33" width="0.5" height="0.33"/>
|
||||
</backdrop>
|
||||
<backdrop name="led1" element="led">
|
||||
<bounds x="3.5" y="-0.33" width="0.5" height="0.33"/>
|
||||
</backdrop>
|
||||
<backdrop name="led2" element="led">
|
||||
<bounds x="4.0" y="-0.33" width="0.5" height="0.33"/>
|
||||
</backdrop>
|
||||
|
||||
<!-- P2 score -->
|
||||
<backdrop name="digit2" element="digit">
|
||||
<bounds x="5.5" y="0" width="1" height="2"/>
|
||||
</backdrop>
|
||||
<backdrop name="digit3" element="digit">
|
||||
<bounds x="6.5" y="0" width="1" height="2"/>
|
||||
</backdrop>
|
||||
|
||||
<!-- P2 goal lamp -->
|
||||
<backdrop name="lamp1" element="lamp">
|
||||
<bounds x="6.25" y="-0.5" width="0.5" height="0.5"/>
|
||||
</backdrop>
|
||||
</view>
|
||||
</mamelayout>
|
Loading…
Reference in New Issue
Block a user