Eliminate qsort usage in debugger (nw)

This commit is contained in:
AJR 2019-02-16 21:27:06 -05:00
parent 9f7c4385a8
commit 314f411b13
5 changed files with 52 additions and 82 deletions

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@ -21,6 +21,7 @@
#include "natkeyboard.h"
#include "render.h"
#include <ctype.h>
#include <algorithm>
#include <fstream>
@ -3215,13 +3216,6 @@ void debugger_commands::execute_memdump(int ref, const std::vector<std::string>
execute_symlist - execute the symlist command
-------------------------------------------------*/
static int CLIB_DECL symbol_sort_compare(const void *item1, const void *item2)
{
const char *str1 = *(const char **)item1;
const char *str2 = *(const char **)item2;
return strcmp(str1, str2);
}
void debugger_commands::execute_symlist(int ref, const std::vector<std::string> &params)
{
device_t *cpu = nullptr;
@ -3257,7 +3251,9 @@ void debugger_commands::execute_symlist(int ref, const std::vector<std::string>
/* sort the symbols */
if (count > 1)
qsort((void *)namelist, count, sizeof(namelist[0]), symbol_sort_compare);
std::sort(&namelist[0], &namelist[count], [](const char *item1, const char *item2) {
return strcmp(item1, item2) < 0;
});
/* iterate over symbols and print out relevant ones */
for (symnum = 0; symnum < count; symnum++)

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@ -12,79 +12,68 @@
#include "debugger.h"
#include "dvbpoints.h"
#include <algorithm>
#include <iomanip>
// Sorting functors for the qsort function
static int cIndexAscending(const void* a, const void* b)
static bool cIndexAscending(const device_debug::breakpoint *a, const device_debug::breakpoint *b)
{
const device_debug::breakpoint* left = *(device_debug::breakpoint**)a;
const device_debug::breakpoint* right = *(device_debug::breakpoint**)b;
return left->index() - right->index();
return a->index() < b->index();
}
static int cIndexDescending(const void* a, const void* b)
static bool cIndexDescending(const device_debug::breakpoint *a, const device_debug::breakpoint *b)
{
return cIndexAscending(b, a);
}
static int cEnabledAscending(const void* a, const void* b)
static bool cEnabledAscending(const device_debug::breakpoint *a, const device_debug::breakpoint *b)
{
const device_debug::breakpoint* left = *(device_debug::breakpoint**)a;
const device_debug::breakpoint* right = *(device_debug::breakpoint**)b;
return (left->enabled() ? 1 : 0) - (right->enabled() ? 1 : 0);
return !a->enabled() && b->enabled();
}
static int cEnabledDescending(const void* a, const void* b)
static bool cEnabledDescending(const device_debug::breakpoint *a, const device_debug::breakpoint *b)
{
return cEnabledAscending(b, a);
}
static int cCpuAscending(const void* a, const void* b)
static bool cCpuAscending(const device_debug::breakpoint *a, const device_debug::breakpoint *b)
{
const device_debug::breakpoint* left = *(device_debug::breakpoint**)a;
const device_debug::breakpoint* right = *(device_debug::breakpoint**)b;
return strcmp(left->debugInterface()->device().tag(), right->debugInterface()->device().tag());
return strcmp(a->debugInterface()->device().tag(), b->debugInterface()->device().tag()) < 0;
}
static int cCpuDescending(const void* a, const void* b)
static bool cCpuDescending(const device_debug::breakpoint *a, const device_debug::breakpoint *b)
{
return cCpuAscending(b, a);
}
static int cAddressAscending(const void* a, const void* b)
static bool cAddressAscending(const device_debug::breakpoint *a, const device_debug::breakpoint *b)
{
const device_debug::breakpoint* left = *(device_debug::breakpoint**)a;
const device_debug::breakpoint* right = *(device_debug::breakpoint**)b;
return (left->address() > right->address()) ? 1 : (left->address() < right->address()) ? -1 : 0;
return a->address() < b->address();
}
static int cAddressDescending(const void* a, const void* b)
static bool cAddressDescending(const device_debug::breakpoint *a, const device_debug::breakpoint *b)
{
return cAddressAscending(b, a);
}
static int cConditionAscending(const void* a, const void* b)
static bool cConditionAscending(const device_debug::breakpoint *a, const device_debug::breakpoint *b)
{
const device_debug::breakpoint* left = *(device_debug::breakpoint**)a;
const device_debug::breakpoint* right = *(device_debug::breakpoint**)b;
return strcmp(left->condition(), right->condition());
return strcmp(a->condition(), b->condition()) < 0;
}
static int cConditionDescending(const void* a, const void* b)
static bool cConditionDescending(const device_debug::breakpoint *a, const device_debug::breakpoint *b)
{
return cConditionAscending(b, a);
}
static int cActionAscending(const void* a, const void* b)
static bool cActionAscending(const device_debug::breakpoint *a, const device_debug::breakpoint *b)
{
const device_debug::breakpoint* left = *(device_debug::breakpoint**)a;
const device_debug::breakpoint* right = *(device_debug::breakpoint**)b;
return strcmp(left->action(), right->action());
return strcmp(a->action(), b->action()) < 0;
}
static int cActionDescending(const void* a, const void* b)
static bool cActionDescending(const device_debug::breakpoint *a, const device_debug::breakpoint *b)
{
return cActionAscending(b, a);
}
@ -210,7 +199,7 @@ void debug_view_breakpoints::gather_breakpoints()
// And now for the sort
if (!m_buffer.empty())
qsort(&m_buffer[0], m_buffer.size(), sizeof(device_debug::breakpoint *), m_sortType);
std::stable_sort(m_buffer.begin(), m_buffer.end(), m_sortType);
}

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@ -48,7 +48,7 @@ private:
// internal state
int (*m_sortType)(void const *, void const *);
bool (*m_sortType)(const device_debug::breakpoint *, const device_debug::breakpoint *);
std::vector<device_debug::breakpoint *> m_buffer;
};

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@ -11,102 +11,87 @@
#include "emu.h"
#include "dvwpoints.h"
#include <algorithm>
#include <iomanip>
static int cIndexAscending(const void* a, const void* b)
static bool cIndexAscending(const device_debug::watchpoint *a, const device_debug::watchpoint *b)
{
const device_debug::watchpoint* left = *(device_debug::watchpoint**)a;
const device_debug::watchpoint* right = *(device_debug::watchpoint**)b;
return left->index() - right->index();
return a->index() < b->index();
}
static int cIndexDescending(const void* a, const void* b)
static bool cIndexDescending(const device_debug::watchpoint *a, const device_debug::watchpoint *b)
{
return cIndexAscending(b, a);
}
static int cEnabledAscending(const void* a, const void* b)
static bool cEnabledAscending(const device_debug::watchpoint *a, const device_debug::watchpoint *b)
{
const device_debug::watchpoint* left = *(device_debug::watchpoint**)a;
const device_debug::watchpoint* right = *(device_debug::watchpoint**)b;
return (left->enabled() ? 1 : 0) - (right->enabled() ? 1 : 0);
return !a->enabled() && b->enabled();
}
static int cEnabledDescending(const void* a, const void* b)
static bool cEnabledDescending(const device_debug::watchpoint *a, const device_debug::watchpoint *b)
{
return cEnabledAscending(b, a);
}
static int cCpuAscending(const void* a, const void* b)
static bool cCpuAscending(const device_debug::watchpoint *a, const device_debug::watchpoint *b)
{
const device_debug::watchpoint* left = *(device_debug::watchpoint**)a;
const device_debug::watchpoint* right = *(device_debug::watchpoint**)b;
return strcmp(left->debugInterface()->device().tag(), right->debugInterface()->device().tag());
return strcmp(a->debugInterface()->device().tag(), b->debugInterface()->device().tag()) < 0;
}
static int cCpuDescending(const void* a, const void* b)
static bool cCpuDescending(const device_debug::watchpoint *a, const device_debug::watchpoint *b)
{
return cCpuAscending(b, a);
}
static int cSpaceAscending(const void* a, const void* b)
static bool cSpaceAscending(const device_debug::watchpoint *a, const device_debug::watchpoint *b)
{
const device_debug::watchpoint* left = *(device_debug::watchpoint**)a;
const device_debug::watchpoint* right = *(device_debug::watchpoint**)b;
return strcmp(left->space().name(), right->space().name());
return strcmp(a->space().name(), b->space().name()) < 0;
}
static int cSpaceDescending(const void* a, const void* b)
static bool cSpaceDescending(const device_debug::watchpoint *a, const device_debug::watchpoint *b)
{
return cSpaceAscending(b, a);
}
static int cAddressAscending(const void* a, const void* b)
static bool cAddressAscending(const device_debug::watchpoint *a, const device_debug::watchpoint *b)
{
const device_debug::watchpoint* left = *(device_debug::watchpoint**)a;
const device_debug::watchpoint* right = *(device_debug::watchpoint**)b;
return (left->address() > right->address()) ? 1 : (left->address() < right->address()) ? -1 : 0;
return a->address() < b->address();
}
static int cAddressDescending(const void* a, const void* b)
static bool cAddressDescending(const device_debug::watchpoint *a, const device_debug::watchpoint *b)
{
return cAddressAscending(b, a);
}
static int cTypeAscending(const void* a, const void* b)
static bool cTypeAscending(const device_debug::watchpoint *a, const device_debug::watchpoint *b)
{
const device_debug::watchpoint* left = *(device_debug::watchpoint**)a;
const device_debug::watchpoint* right = *(device_debug::watchpoint**)b;
return int(left->type()) - int(right->type());
return int(a->type()) < int(b->type());
}
static int cTypeDescending(const void* a, const void* b)
static bool cTypeDescending(const device_debug::watchpoint *a, const device_debug::watchpoint *b)
{
return cTypeAscending(b, a);
}
static int cConditionAscending(const void* a, const void* b)
static bool cConditionAscending(const device_debug::watchpoint *a, const device_debug::watchpoint *b)
{
const device_debug::watchpoint* left = *(device_debug::watchpoint**)a;
const device_debug::watchpoint* right = *(device_debug::watchpoint**)b;
return strcmp(left->condition(), right->condition());
return strcmp(a->condition(), b->condition()) < 0;
}
static int cConditionDescending(const void* a, const void* b)
static bool cConditionDescending(const device_debug::watchpoint *a, const device_debug::watchpoint *b)
{
return cConditionAscending(b, a);
}
static int cActionAscending(const void* a, const void* b)
static bool cActionAscending(const device_debug::watchpoint *a, const device_debug::watchpoint *b)
{
const device_debug::watchpoint* left = *(device_debug::watchpoint**)a;
const device_debug::watchpoint* right = *(device_debug::watchpoint**)b;
return left->action().compare(right->action());
return a->action() < b->action();
}
static int cActionDescending(const void* a, const void* b)
static bool cActionDescending(const device_debug::watchpoint *a, const device_debug::watchpoint *b)
{
return cActionAscending(b, a);
}
@ -236,7 +221,7 @@ void debug_view_watchpoints::gather_watchpoints()
// And now for the sort
if (!m_buffer.empty())
qsort(&m_buffer[0], m_buffer.size(), sizeof(device_debug::watchpoint *), m_sortType);
std::stable_sort(m_buffer.begin(), m_buffer.end(), m_sortType);
}

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@ -43,7 +43,7 @@ private:
// internal state
int (*m_sortType)(void const *, void const *);
bool (*m_sortType)(const device_debug::watchpoint *, const device_debug::watchpoint *);
std::vector<device_debug::watchpoint *> m_buffer;
};