Further polepos2bi update from David

Date: Fri, 30 Oct 2009 07:45:37 +0000
From: David Haywood <neohaze@nildram.co.uk>
To: Philip Bennett <p.j.bennett@gmail.com>
Subject: Pole Position

this adds the extra z80 + tms to the machine driver at least.  haven't 
managed to figure out how they're used yet tho.
This commit is contained in:
Phil Bennett 2009-10-31 09:51:07 +00:00
parent 48647fb1be
commit 31a4116faf

View File

@ -229,6 +229,7 @@ Todo:
#include "audio/namco52.h"
#include "audio/namco54.h"
#include "polepos.h"
#include "sound/tms5220.h"
#include "polepos.lh"
@ -980,6 +981,30 @@ static MACHINE_DRIVER_START( polepos )
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.90 * 0.77)
MACHINE_DRIVER_END
static ADDRESS_MAP_START( sound_z80_bootleg_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x1fff) AM_ROM
AM_RANGE(0x2700, 0x27ff) AM_RAM
ADDRESS_MAP_END
static ADDRESS_MAP_START( sound_z80_bootleg_iomap, ADDRESS_SPACE_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
ADDRESS_MAP_END
static MACHINE_DRIVER_START( polepos2bi )
MDRV_IMPORT_FROM(polepos)
/* todo, remove namco devices! */
MDRV_CPU_ADD("soundz80bl", Z80, 24576000/8) /*? MHz */
MDRV_CPU_PROGRAM_MAP(sound_z80_bootleg_map)
MDRV_CPU_IO_MAP(sound_z80_bootleg_iomap)
MDRV_SOUND_ADD("tms", TMS5220, 600000) /* ? Mhz */
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.80)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.80)
MACHINE_DRIVER_END
/*********************************************************************
* ROM definitions
@ -1888,8 +1913,8 @@ ROM_START( polepos2bi )
ROM_REGION( 0x0100, "user1", 0 )
ROM_LOAD( "74s287-a.bin", 0x0000, 0x0100, CRC(0e742cb1) SHA1(3ae43270aab4848fdeece1648e7e040ab216b08e) ) /* sync chain */
/* this is used for the italian speech, not hooked up */
ROM_REGION( 0x2000, "tms5220", 0 )
/* this is used for the italian speech with a TMS5220, not properly hooked up */
ROM_REGION( 0x2000, "soundz80bl", 0 )
ROM_LOAD( "20.bin", 0x0000, 0x2000, CRC(1771fe1b) SHA1(da74ca85dfd4f5ad5a9dbfe6f7668d93105e3575) )
ROM_REGION( 0x2000, "pals", 0 )
@ -1933,13 +1958,13 @@ static DRIVER_INIT( polepos2 )
* Game drivers
*********************************************************************/
GAME( 1982, polepos, 0, polepos, polepos, polepos, ROT0, "Namco", "Pole Position", 0 )
GAME( 1982, poleposa, polepos, polepos, poleposa, polepos, ROT0, "Namco (Atari license)", "Pole Position (Atari version 2)", 0 )
GAME( 1982, polepos1, polepos, polepos, poleposa, polepos, ROT0, "[Namco] (Atari license)", "Pole Position (Atari version 1)", 0 )
GAME( 1982, topracer, polepos, polepos, polepos, polepos, ROT0, "bootleg", "Top Racer (set 1)", 0 )
GAME( 1982, topracra, polepos, polepos, topracra, topracra, ROT0, "bootleg", "Top Racer (set 2)", 0 )
GAME( 1983, topracrb, polepos, polepos, polepos, polepos, ROT0, "bootleg", "Top Racer (set 3)", 0 )
GAME( 1983, polepos2, 0, polepos, polepos2, polepos2, ROT0, "Namco", "Pole Position II", 0 )
GAME( 1983, polepos2a, polepos2, polepos, polepos2, polepos2, ROT0, "Namco (Atari license)", "Pole Position II (Atari)", 0 )
GAME( 1983, polepos2b, polepos2, polepos, polepos2, polepos, ROT0, "bootleg", "Pole Position II (bootleg)", 0 )
GAME( 1983, polepos2bi, polepos2, polepos, topracra, topracra, ROT0, "bootleg", "Gran Premio F1 (Italian bootleg of Pole Position II)", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND ) // should have italian voices
GAME( 1982, polepos, 0, polepos, polepos, polepos, ROT0, "Namco", "Pole Position", 0 )
GAME( 1982, poleposa, polepos, polepos, poleposa, polepos, ROT0, "Namco (Atari license)", "Pole Position (Atari version 2)", 0 )
GAME( 1982, polepos1, polepos, polepos, poleposa, polepos, ROT0, "[Namco] (Atari license)", "Pole Position (Atari version 1)", 0 )
GAME( 1982, topracer, polepos, polepos, polepos, polepos, ROT0, "bootleg", "Top Racer (set 1)", 0 )
GAME( 1982, topracra, polepos, polepos, topracra, topracra, ROT0, "bootleg", "Top Racer (set 2)", 0 )
GAME( 1983, topracrb, polepos, polepos, polepos, polepos, ROT0, "bootleg", "Top Racer (set 3)", 0 )
GAME( 1983, polepos2, 0, polepos, polepos2, polepos2, ROT0, "Namco", "Pole Position II", 0 )
GAME( 1983, polepos2a, polepos2, polepos, polepos2, polepos2, ROT0, "Namco (Atari license)", "Pole Position II (Atari)", 0 )
GAME( 1983, polepos2b, polepos2, polepos, polepos2, polepos, ROT0, "bootleg", "Pole Position II (bootleg)", 0 )
GAME( 1983, polepos2bi, polepos2, polepos2bi, topracra, topracra, ROT0, "bootleg", "Gran Premio F1 (Italian bootleg of Pole Position II)", GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND ) // should have italian voices