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spacezap: add note about older version, ddealer: correct typo in comment
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@ -1851,7 +1851,7 @@ GAMEL( 1978, seawolf2, 0, seawolf2, seawolf2, seawolf2_state, init_seawolf2
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GAMEL( 1980, ebases, 0, ebases, ebases, ebases_state, init_ebases, ROT0, "Dave Nutting Associates / Midway", "Extra Bases", MACHINE_SUPPORTS_SAVE, layout_spacezap )
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/* 91354 CPU board + 90706 game board + 91356 RAM board + 91355 pattern board */
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GAMEL( 1980, spacezap, 0, spacezap, spacezap, astrocde_state, init_spacezap, ROT0, "Midway", "Space Zap", MACHINE_SUPPORTS_SAVE, layout_spacezap )
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GAMEL( 1980, spacezap, 0, spacezap, spacezap, astrocde_state, init_spacezap, ROT0, "Midway", "Space Zap (Midway)", MACHINE_SUPPORTS_SAVE, layout_spacezap ) // there's also an older version by Game-A-Tron on different hardware
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/* 91354 CPU board + 90708 game board + 91356 RAM board + 91355 pattern board + 91397 memory board */
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GAME( 1980, wow, 0, wow, wow, astrocde_state, init_wow, ROT0, "Dave Nutting Associates / Midway", "Wizard of Wor", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
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@ -10,10 +10,9 @@
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TODO:
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- Understand better the video emulation and convert it to tilemaps;
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- Check audio IRQ freuqency (controls music tempo, if too high 2 Player mode becomes slow)
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- Check audio IRQ frequency (controls music tempo, if too high 2 Player mode becomes slow)
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==========================================================================================================
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--
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pcb marked GD91071
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@ -26,7 +25,7 @@
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NMK 903 x2
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82S135N ("5")
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82S129N ("6")
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xtals 16.000 MHz and 6.000 MHz
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xtals 16.000 MHz and 6.000 MHz
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DSW x2
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*********************************************************************************************************/
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