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Fix compile error on SDL targets
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@ -236,6 +236,7 @@ int renderer_bgfx::create()
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// renderer_bgfx::record
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//============================================================
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#ifndef OSD_SDL
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void renderer_bgfx::record()
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{
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std::string filename("test.avi");//m_options.d3d_hlsl_write());
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@ -249,6 +250,7 @@ void renderer_bgfx::record()
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begin_avi_recording(filename);
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}
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}
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#endif
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void renderer_bgfx::end_avi_recording()
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{
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