From 3295911278a28d8049d81a5718fed6a9b31ebdd2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Micha=C3=ABl=20Banaan=20Ananas?= Date: Thu, 20 Feb 2014 22:13:40 +0000 Subject: [PATCH] nw --- src/mame/drivers/taitogn.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/mame/drivers/taitogn.c b/src/mame/drivers/taitogn.c index 2574ed3664c..b85a21f60a6 100644 --- a/src/mame/drivers/taitogn.c +++ b/src/mame/drivers/taitogn.c @@ -143,15 +143,16 @@ Some of the cards are made in separate pieces and can be opened. However some are encased in a single-piece steel shell and opening it up destroys the card. Some of the later games came packaged as a Compact Flash card and a PCMCIA to CF adapter, however these cards were also locked the same as the older type. + +RC De Go! Controller Info +------------------------- + The game uses an analog wheel (5k potentiometer) in the shape of a hand-held control unit and a trigger (another 5k potentiometer) used for acceleration and brake. The trigger and wheel are self centering. If the trigger is pulled back (like firing a gun) the car goes faster. If the trigger is pushed forward the car slows down. The controller looks a lot like the old Scalextric controllers (remember those? :-) -RC De Go! Controller Info -------------------------- - The controller is connected to the ZN2 main board to the 10 pin connector labelled 'ANALOG'. Using two 5k-Ohm potentiometers, power (+5V) and ground are taken from the JAMMA edge connector or directly from the power supply. The output of the steering pot is