validity.cpp: Limit characters allowed in I/O port tags, and check ROMs and I/O ports for devices individually.

This commit is contained in:
Vas Crabb 2020-08-27 22:02:57 +10:00
parent a25d5b8482
commit 32cdd2b5b9
19 changed files with 239 additions and 236 deletions

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@ -370,12 +370,12 @@ INPUT_PORTS_START( luxor_55_10828 )
PORT_DIPSETTING( 0x00, "44 (ABC 832/834/850)" ) PORT_DIPSETTING( 0x00, "44 (ABC 832/834/850)" )
PORT_DIPSETTING( 0x01, "45 (ABC 830)" ) PORT_DIPSETTING( 0x01, "45 (ABC 830)" )
PORT_START("S2,S3") PORT_START("S2_S3")
PORT_DIPNAME( 0x01, 0x01, "Shift Clock" ) PORT_DIPNAME( 0x01, 0x01, "Shift Clock" )
PORT_DIPSETTING( 0x00, "2 MHz" ) PORT_DIPSETTING( 0x00, "2 MHz" )
PORT_DIPSETTING( 0x01, "4 MHz" ) PORT_DIPSETTING( 0x01, "4 MHz" )
PORT_START("S4,S5") PORT_START("S4_S5")
PORT_DIPNAME( 0x01, 0x01, "Write Precompensation" ) PORT_DIPNAME( 0x01, 0x01, "Write Precompensation" )
PORT_DIPSETTING( 0x00, "Always On" ) PORT_DIPSETTING( 0x00, "Always On" )
PORT_DIPSETTING( 0x01, "Programmable" ) PORT_DIPSETTING( 0x01, "Programmable" )

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@ -32,7 +32,7 @@
There's a 15-word "cache" that the DSP can execute from without the There's a 15-word "cache" that the DSP can execute from without the
cost of instruction fetches. There's an instruction to cache the cost of instruction fetches. There's an instruction to cache the
next N instructions and repeat them M times, and in instruction to next N instructions and repeat them M times, and an instruction to
execute the currently cached instructions M times. Interrupts are execute the currently cached instructions M times. Interrupts are
not serviced while executing from cache, and not all instructions not serviced while executing from cache, and not all instructions
can be cached. can be cached.
@ -854,7 +854,7 @@ template <bool Debugger, bool Caching> inline void dsp16_device_base::execute_so
m_phase = phase::OP2; m_phase = phase::OP2;
break; break;
case 0x0e: // do K { instr1...instrIN } # redo K case 0x0e: // do K { instr1...instrNI } # redo K
{ {
u16 const ni(op_ni(op)); u16 const ni(op_ni(op));
if (ni) if (ni)
@ -1601,7 +1601,7 @@ inline bool dsp16_device_base::op_interruptible(u16 op)
return true; return true;
case 0x00: // goto JA case 0x00: // goto JA
case 0x01: case 0x01:
case 0x0e: // do K { instre1...instrNI } # redo K case 0x0e: // do K { instr1...instrNI } # redo K
case 0x10: // call JA case 0x10: // call JA
case 0x11: case 0x11:
case 0x18: // goto B case 0x18: // goto B

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@ -82,7 +82,7 @@ void validity_checker::validate_tag(const char *tag)
// scan for invalid characters // scan for invalid characters
static char const *const validchars = "abcdefghijklmnopqrstuvwxyz0123456789_.:^$"; static char const *const validchars = "abcdefghijklmnopqrstuvwxyz0123456789_.:^$";
for (const char *p = tag; *p != 0; p++) for (char const *p = tag; *p; ++p)
{ {
// only lower-case permitted // only lower-case permitted
if (*p != tolower(u8(*p))) if (*p != tolower(u8(*p)))
@ -95,7 +95,7 @@ void validity_checker::validate_tag(const char *tag)
osd_printf_error("Tag '%s' contains spaces\n", tag); osd_printf_error("Tag '%s' contains spaces\n", tag);
break; break;
} }
if (strchr(validchars, *p) == nullptr) if (!strchr(validchars, *p))
{ {
osd_printf_error("Tag '%s' contains invalid character '%c'\n", tag, *p); osd_printf_error("Tag '%s' contains invalid character '%c'\n", tag, *p);
break; break;
@ -134,7 +134,6 @@ validity_checker::validity_checker(emu_options &options)
, m_warnings(0) , m_warnings(0)
, m_print_verbose(options.verbose()) , m_print_verbose(options.verbose())
, m_current_driver(nullptr) , m_current_driver(nullptr)
, m_current_config(nullptr)
, m_current_device(nullptr) , m_current_device(nullptr)
, m_current_ioport(nullptr) , m_current_ioport(nullptr)
, m_validate_all(false) , m_validate_all(false)
@ -293,7 +292,6 @@ void validity_checker::validate_one(const game_driver &driver)
// set the current driver // set the current driver
m_current_driver = &driver; m_current_driver = &driver;
m_current_config = nullptr;
m_current_device = nullptr; m_current_device = nullptr;
m_current_ioport = nullptr; m_current_ioport = nullptr;
m_region_map.clear(); m_region_map.clear();
@ -309,12 +307,10 @@ void validity_checker::validate_one(const game_driver &driver)
try try
{ {
machine_config config(driver, m_blank_options); machine_config config(driver, m_blank_options);
m_current_config = &config; validate_driver(config.root_device());
validate_driver(); validate_roms(config.root_device());
validate_roms(m_current_config->root_device()); validate_inputs(config.root_device());
validate_inputs(); validate_devices(config);
validate_devices();
m_current_config = nullptr;
} }
catch (emu_fatalerror &err) catch (emu_fatalerror &err)
{ {
@ -338,7 +334,6 @@ void validity_checker::validate_one(const game_driver &driver)
// reset the driver/device // reset the driver/device
m_current_driver = nullptr; m_current_driver = nullptr;
m_current_config = nullptr;
m_current_device = nullptr; m_current_device = nullptr;
m_current_ioport = nullptr; m_current_ioport = nullptr;
} }
@ -1454,7 +1449,7 @@ void validity_checker::validate_rgb()
// information // information
//------------------------------------------------- //-------------------------------------------------
void validity_checker::validate_driver() void validity_checker::validate_driver(device_t &root)
{ {
// check for duplicate names // check for duplicate names
if (!m_names_map.insert(std::make_pair(m_current_driver->name, m_current_driver)).second) if (!m_names_map.insert(std::make_pair(m_current_driver->name, m_current_driver)).second)
@ -1537,7 +1532,7 @@ void validity_checker::validate_driver()
device_t::feature_type const imperfect(m_current_driver->type.imperfect_features()); device_t::feature_type const imperfect(m_current_driver->type.imperfect_features());
if (!(m_current_driver->flags & (machine_flags::IS_BIOS_ROOT | machine_flags::NO_SOUND_HW)) && !(unemulated & device_t::feature::SOUND)) if (!(m_current_driver->flags & (machine_flags::IS_BIOS_ROOT | machine_flags::NO_SOUND_HW)) && !(unemulated & device_t::feature::SOUND))
{ {
sound_interface_iterator iter(m_current_config->root_device()); sound_interface_iterator iter(root);
if (!iter.first()) if (!iter.first())
osd_printf_error("Driver is missing MACHINE_NO_SOUND or MACHINE_NO_SOUND_HW flag\n"); osd_printf_error("Driver is missing MACHINE_NO_SOUND or MACHINE_NO_SOUND_HW flag\n");
} }
@ -1865,12 +1860,12 @@ void validity_checker::validate_condition(ioport_condition &condition, device_t
// validate_inputs - validate input configuration // validate_inputs - validate input configuration
//------------------------------------------------- //-------------------------------------------------
void validity_checker::validate_inputs() void validity_checker::validate_inputs(device_t &root)
{ {
std::unordered_set<std::string> port_map; std::unordered_set<std::string> port_map;
// iterate over devices // iterate over devices
for (device_t &device : device_iterator(m_current_config->root_device())) for (device_t &device : device_iterator(root))
{ {
// see if this device has ports; if not continue // see if this device has ports; if not continue
if (device.input_ports() == nullptr) if (device.input_ports() == nullptr)
@ -1898,6 +1893,22 @@ void validity_checker::validate_inputs()
{ {
m_current_ioport = port.second->tag(); m_current_ioport = port.second->tag();
// scan for invalid characters
static char const *const validchars = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789-_.:^$";
for (char const *p = m_current_ioport; *p; ++p)
{
if (*p == ' ')
{
osd_printf_error("Tag '%s' contains spaces\n", m_current_ioport);
break;
}
if (!strchr(validchars, *p))
{
osd_printf_error("Tag '%s' contains invalid character '%c'\n", m_current_ioport, *p);
break;
}
}
// iterate through the fields on this port // iterate through the fields on this port
for (ioport_field &field : port.second->fields()) for (ioport_field &field : port.second->fields())
{ {
@ -1992,11 +2003,11 @@ void validity_checker::validate_inputs()
// checks // checks
//------------------------------------------------- //-------------------------------------------------
void validity_checker::validate_devices() void validity_checker::validate_devices(machine_config &config)
{ {
std::unordered_set<std::string> device_map; std::unordered_set<std::string> device_map;
for (device_t &device : device_iterator(m_current_config->root_device())) for (device_t &device : device_iterator(config.root_device()))
{ {
// track the current device // track the current device
m_current_device = &device; m_current_device = &device;
@ -2030,8 +2041,8 @@ void validity_checker::validate_devices()
device_t *card; device_t *card;
{ {
machine_config::token const tok(m_current_config->begin_configuration(slot->device())); machine_config::token const tok(config.begin_configuration(slot->device()));
card = m_current_config->device_add(option.second->name(), option.second->devtype(), option.second->clock()); card = config.device_add(option.second->name(), option.second->devtype(), option.second->clock());
const char *const def_bios = option.second->default_bios(); const char *const def_bios = option.second->default_bios();
if (def_bios) if (def_bios)
@ -2049,8 +2060,8 @@ void validity_checker::validate_devices()
device_slot_interface::slot_option const *suboption = subslot.option(subslot.default_option()); device_slot_interface::slot_option const *suboption = subslot.option(subslot.default_option());
if (suboption) if (suboption)
{ {
machine_config::token const tok(m_current_config->begin_configuration(subslot.device())); machine_config::token const tok(config.begin_configuration(subslot.device()));
device_t *const sub_card = m_current_config->device_add(suboption->name(), suboption->devtype(), suboption->clock()); device_t *const sub_card = config.device_add(suboption->name(), suboption->devtype(), suboption->clock());
const char *const sub_bios = suboption->default_bios(); const char *const sub_bios = suboption->default_bios();
if (sub_bios) if (sub_bios)
sub_card->set_default_bios_tag(sub_bios); sub_card->set_default_bios_tag(sub_bios);
@ -2073,8 +2084,8 @@ void validity_checker::validate_devices()
m_current_device = nullptr; m_current_device = nullptr;
} }
machine_config::token const tok(m_current_config->begin_configuration(slot->device())); machine_config::token const tok(config.begin_configuration(slot->device()));
m_current_config->device_remove(option.second->name()); config.device_remove(option.second->name());
} }
} }
} }
@ -2100,7 +2111,7 @@ void validity_checker::validate_device_types()
machine_config::token const tok(config.begin_configuration(config.root_device())); machine_config::token const tok(config.begin_configuration(config.root_device()));
for (device_type type : registered_device_types) for (device_type type : registered_device_types)
{ {
device_t *const dev = config.device_add("_tmp", type, 0); device_t *const dev = config.device_add(type.shortname(), type, 0);
char const *name((dev->shortname() && *dev->shortname()) ? dev->shortname() : type.type().name()); char const *name((dev->shortname() && *dev->shortname()) ? dev->shortname() : type.type().name());
std::string const description((dev->source() && *dev->source()) ? util::string_format("%s(%s)", core_filename_extract_base(dev->source()).c_str(), name) : name); std::string const description((dev->source() && *dev->source()) ? util::string_format("%s(%s)", core_filename_extract_base(dev->source()).c_str(), name) : name);
@ -2188,7 +2199,12 @@ void validity_checker::validate_device_types()
if (unemulated & imperfect) if (unemulated & imperfect)
osd_printf_error("Device cannot have features that are both unemulated and imperfect (0x%08lX)\n", static_cast<unsigned long>(unemulated & imperfect)); osd_printf_error("Device cannot have features that are both unemulated and imperfect (0x%08lX)\n", static_cast<unsigned long>(unemulated & imperfect));
config.device_remove("_tmp"); // give devices some of the same scrutiny that drivers get, necessary for cards not default for any slots
validate_roms(*dev);
validate_inputs(*dev);
// remove the device in preparation for re-using the machine configuration
config.device_remove(type.shortname());
} }
// if we had warnings or errors, output // if we had warnings or errors, output

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@ -72,13 +72,13 @@ private:
void validate_core(); void validate_core();
void validate_inlines(); void validate_inlines();
void validate_rgb(); void validate_rgb();
void validate_driver(); void validate_driver(device_t &root);
void validate_roms(device_t &root); void validate_roms(device_t &root);
void validate_analog_input_field(ioport_field &field); void validate_analog_input_field(ioport_field &field);
void validate_dip_settings(ioport_field &field); void validate_dip_settings(ioport_field &field);
void validate_condition(ioport_condition &condition, device_t &device, std::unordered_set<std::string> &port_map); void validate_condition(ioport_condition &condition, device_t &device, std::unordered_set<std::string> &port_map);
void validate_inputs(); void validate_inputs(device_t &root);
void validate_devices(); void validate_devices(machine_config &config);
void validate_device_types(); void validate_device_types();
// output helpers // output helpers
@ -114,7 +114,6 @@ private:
// current state // current state
const game_driver * m_current_driver; const game_driver * m_current_driver;
machine_config * m_current_config;
const device_t * m_current_device; const device_t * m_current_device;
const char * m_current_ioport; const char * m_current_ioport;
int_map m_region_map; int_map m_region_map;

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@ -208,7 +208,7 @@ void brkthru_state::brkthru_map(address_map &map)
map(0x1800, 0x1800).portr("P1"); map(0x1800, 0x1800).portr("P1");
map(0x1801, 0x1801).portr("P2"); map(0x1801, 0x1801).portr("P2");
map(0x1802, 0x1802).portr("DSW1"); map(0x1802, 0x1802).portr("DSW1");
map(0x1803, 0x1803).portr("DSW2/COIN"); map(0x1803, 0x1803).portr("DSW2_COIN");
map(0x1800, 0x1801).w(FUNC(brkthru_state::brkthru_1800_w)); /* bg scroll and color, ROM bank selection, flip screen */ map(0x1800, 0x1801).w(FUNC(brkthru_state::brkthru_1800_w)); /* bg scroll and color, ROM bank selection, flip screen */
map(0x1802, 0x1802).w(m_soundlatch, FUNC(generic_latch_8_device::write)); map(0x1802, 0x1802).w(m_soundlatch, FUNC(generic_latch_8_device::write));
map(0x1803, 0x1803).w(FUNC(brkthru_state::brkthru_1803_w)); /* NMI enable, + ? */ map(0x1803, 0x1803).w(FUNC(brkthru_state::brkthru_1803_w)); /* NMI enable, + ? */
@ -227,7 +227,7 @@ void brkthru_state::darwin_map(address_map &map)
map(0x0800, 0x0800).portr("P1"); map(0x0800, 0x0800).portr("P1");
map(0x0801, 0x0801).portr("P2"); map(0x0801, 0x0801).portr("P2");
map(0x0802, 0x0802).portr("DSW1"); map(0x0802, 0x0802).portr("DSW1");
map(0x0803, 0x0803).portr("DSW2/COIN"); map(0x0803, 0x0803).portr("DSW2_COIN");
map(0x0800, 0x0801).w(FUNC(brkthru_state::brkthru_1800_w)); /* bg scroll and color, ROM bank selection, flip screen */ map(0x0800, 0x0801).w(FUNC(brkthru_state::brkthru_1800_w)); /* bg scroll and color, ROM bank selection, flip screen */
map(0x0802, 0x0802).w(m_soundlatch, FUNC(generic_latch_8_device::write)); map(0x0802, 0x0802).w(m_soundlatch, FUNC(generic_latch_8_device::write));
map(0x0803, 0x0803).w(FUNC(brkthru_state::darwin_0803_w)); /* NMI enable, + ? */ map(0x0803, 0x0803).w(FUNC(brkthru_state::darwin_0803_w)); /* NMI enable, + ? */
@ -297,7 +297,7 @@ static INPUT_PORTS_START( brkthru )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
PORT_START("DSW2/COIN") PORT_START("DSW2_COIN")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x02, "2" ) PORT_DIPSETTING( 0x02, "2" )
PORT_DIPSETTING( 0x03, "3" ) PORT_DIPSETTING( 0x03, "3" )
@ -324,7 +324,7 @@ INPUT_PORTS_END
static INPUT_PORTS_START( brkthruj ) static INPUT_PORTS_START( brkthruj )
PORT_INCLUDE( brkthru ) PORT_INCLUDE( brkthru )
PORT_MODIFY("DSW2/COIN") PORT_MODIFY("DSW2_COIN")
PORT_SERVICE_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW2:5" ) PORT_SERVICE_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW2:5" )
INPUT_PORTS_END INPUT_PORTS_END
@ -341,7 +341,7 @@ static INPUT_PORTS_START( darwin )
PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW1:8" ) /* Manual says must be OFF */ PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW1:8" ) /* Manual says must be OFF */
PORT_MODIFY("DSW2/COIN") /* modified by Shingo Suzuki 1999/11/02 */ PORT_MODIFY("DSW2_COIN") /* modified by Shingo Suzuki 1999/11/02 */
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1")
PORT_DIPSETTING( 0x01, "3" ) PORT_DIPSETTING( 0x01, "3" )
PORT_DIPSETTING( 0x00, "5" ) PORT_DIPSETTING( 0x00, "5" )

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@ -13,11 +13,13 @@
#include "screen.h" #include "screen.h"
#include <algorithm>
uint8_t busicom_state::get_bit_selected(uint32_t val,int num)
uint8_t busicom_state::get_bit_selected(uint32_t val, int num)
{ {
for(int i=0;i<num;i++) for (int i = 0; i < num; i++)
if (BIT(val,i)==0) if (!BIT(val, i))
return i; return i;
return 0; return 0;
@ -31,9 +33,9 @@ uint8_t busicom_state::keyboard_r()
uint8_t busicom_state::printer_r() uint8_t busicom_state::printer_r()
{ {
uint8_t retVal = 0; uint8_t retVal = 0;
if (m_drum_index==0) if (m_drum_index == 0)
retVal |= 1; retVal |= 1;
retVal |= ioport("PAPERADV")->read() & 1 ? 8 : 0; retVal |= (ioport("PAPERADV")->read() & 1) ? 8 : 0;
return retVal; return retVal;
} }
@ -41,66 +43,59 @@ uint8_t busicom_state::printer_r()
void busicom_state::shifter_w(uint8_t data) void busicom_state::shifter_w(uint8_t data)
{ {
// FIXME: detect edges, maybe make 4003 shifter a device // FIXME: detect edges, maybe make 4003 shifter a device
if (BIT(data,0)) if (BIT(data, 0))
{ {
m_keyboard_shifter <<= 1; m_keyboard_shifter <<= 1;
m_keyboard_shifter |= BIT(data,1); m_keyboard_shifter |= BIT(data, 1);
} }
if (BIT(data,2)) if (BIT(data, 2))
{ {
m_printer_shifter <<= 1; m_printer_shifter <<= 1;
m_printer_shifter |= BIT(data,1); m_printer_shifter |= BIT(data, 1);
} }
} }
void busicom_state::printer_w(uint8_t data) void busicom_state::printer_w(uint8_t data)
{ {
u8 i,j; if (BIT(data, 0))
if (BIT(data,0))
{ {
logerror("color : %02x %02x %d\n",BIT(data,0),data,m_drum_index); logerror("color : %02x %02x %d\n", BIT(data, 0), data, m_drum_index);
m_printer_line_color[10] = 1; m_printer_line_color[10] = 1;
} }
if (BIT(data,1)) if (BIT(data, 1))
{ {
for(i=3;i<18;i++) for (u8 i = 3; i < 18; i++)
if(BIT(m_printer_shifter,i)) if (BIT(m_printer_shifter, i))
m_printer_line[10][i-3] = m_drum_index + 1; m_printer_line[10][i - 3] = m_drum_index + 1;
if(BIT(m_printer_shifter,0)) if (BIT(m_printer_shifter, 0))
m_printer_line[10][15] = m_drum_index + 13 + 1; m_printer_line[10][15] = m_drum_index + 13 + 1;
if(BIT(m_printer_shifter,1)) if (BIT(m_printer_shifter, 1))
m_printer_line[10][16] = m_drum_index + 26 + 1; m_printer_line[10][16] = m_drum_index + 26 + 1;
} }
if (BIT(data,3)) if (BIT(data, 3))
{ {
for(j=0;j<10;j++) for (u8 j = 0; j < (ARRAY_LENGTH(m_printer_line) - 1); j++)
{ std::copy(std::begin(m_printer_line[j + 1]), std::end(m_printer_line[j + 1]), std::begin(m_printer_line[j]));
for(i=0;i<17;i++) std::copy_n(&m_printer_line_color[1], ARRAY_LENGTH(m_printer_line_color) - 1, &m_printer_line_color[0]);
{
m_printer_line[j][i] = m_printer_line[j+1][i];
m_printer_line_color[j] = m_printer_line_color[j+1];
}
}
for(i=0;i<17;i++)
m_printer_line[10][i] = 0;
std::fill(std::begin(m_printer_line[10]), std::end(m_printer_line[10]), 0);
m_printer_line_color[10] = 0; m_printer_line_color[10] = 0;
} }
} }
void busicom_state::status_w(uint8_t data) void busicom_state::status_w(uint8_t data)
{ {
#if 0 #if 0
uint8_t mem_lamp = BIT(data,0); uint8_t mem_lamp = BIT(data, 0);
uint8_t over_lamp = BIT(data,1); uint8_t over_lamp = BIT(data, 1);
uint8_t minus_lamp = BIT(data,2); uint8_t minus_lamp = BIT(data, 2);
#endif #endif
//logerror("status %c %c %c\n",mem_lamp ? 'M':'x',over_lamp ? 'O':'x',minus_lamp ? '-':'x'); //logerror("status %c %c %c\n", mem_lamp ? 'M':'x', over_lamp ? 'O':'x', minus_lamp ? '-':'x');
} }
void busicom_state::printer_ctrl_w(uint8_t data) void busicom_state::printer_ctrl_w(uint8_t data)
@ -224,20 +219,13 @@ void busicom_state::machine_start()
void busicom_state::machine_reset() void busicom_state::machine_reset()
{ {
int i,j; m_drum_index = 0;
m_drum_index =0;
m_keyboard_shifter = 0; m_keyboard_shifter = 0;
m_printer_shifter = 0; m_printer_shifter = 0;
for(i=0;i<17;i++) for (int i = 0; i < ARRAY_LENGTH(m_printer_line); i++)
{ std::fill(std::begin(m_printer_line[i]), std::end(m_printer_line[i]), 0);
for(j=0;j<11;j++) std::fill(std::begin(m_printer_line_color), std::end(m_printer_line_color), 0);
{
m_printer_line[j][i] = 0;
m_printer_line_color[j] = 0;
}
}
} }
void busicom_state::busicom(machine_config &config) void busicom_state::busicom(machine_config &config)

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@ -48,7 +48,7 @@ public:
m_bank2(*this, "bank2"), m_bank2(*this, "bank2"),
m_io_ports(*this, {"LINE7", "LINE6", "LINE5", "LINE4", "LINE3", "LINE2", "LINE1", "LINE0", "LINE8"}), m_io_ports(*this, {"LINE7", "LINE6", "LINE5", "LINE4", "LINE3", "LINE2", "LINE1", "LINE0", "LINE8"}),
m_io_line9(*this, "LINE9"), m_io_line9(*this, "LINE9"),
m_io_network_id(*this, "NETWORK ID") m_io_network_id(*this, "NETWORK_ID")
{ {
} }
@ -499,7 +499,7 @@ static INPUT_PORTS_START( elwro800 )
PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("P1 Joystick Up") PORT_CODE(JOYCODE_Y_UP_SWITCH) PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("P1 Joystick Up") PORT_CODE(JOYCODE_Y_UP_SWITCH)
PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("P1 Joystick Fire") PORT_CODE(JOYCODE_BUTTON1) PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("P1 Joystick Fire") PORT_CODE(JOYCODE_BUTTON1)
PORT_START("NETWORK ID") PORT_START("NETWORK_ID")
PORT_DIPNAME( 0x3f, 0x01, "Computer network ID" ) PORT_DIPNAME( 0x3f, 0x01, "Computer network ID" )
PORT_DIPSETTING( 0x01, "1" ) PORT_DIPSETTING( 0x01, "1" )
PORT_DIPSETTING( 0x10, "16" ) PORT_DIPSETTING( 0x10, "16" )

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@ -172,8 +172,8 @@ uint8_t borntofi_state::inputs_r(offs_t offset)
// Trackball // Trackball
x = ioport(offset ? "P2 Trackball X" : "P1 Trackball X")->read(); x = ioport(offset ? "P2-TRK.X" : "P1-TRK.X")->read();
y = ioport(offset ? "P2 Trackball Y" : "P1 Trackball Y")->read(); y = ioport(offset ? "P2-TRK.Y" : "P1-TRK.Y")->read();
f = m_screen->frame_number(); f = m_screen->frame_number();
m_input_ret[offset] = (m_input_ret[offset] & 0x14) | (ioport(offset ? "P2_TRACK" : "P1_TRACK")->read() & 0xc3); m_input_ret[offset] = (m_input_ret[offset] & 0x14) | (ioport(offset ? "P2_TRACK" : "P1_TRACK")->read() & 0xc3);
@ -227,10 +227,10 @@ void borntofi_state::main_map(address_map &map)
map(0x54000, 0x567ff).ram().share("spriteram"); map(0x54000, 0x567ff).ram().share("spriteram");
map(0x57000, 0x57000).portr("P1 Lightgun Y"); map(0x57000, 0x57000).portr("P1-GUN.Y");
map(0x57001, 0x57001).portr("P1 Lightgun X"); map(0x57001, 0x57001).portr("P1-GUN.X");
map(0x57002, 0x57002).portr("P2 Lightgun Y"); map(0x57002, 0x57002).portr("P2-GUN.Y");
map(0x57003, 0x57003).portr("P2 Lightgun X"); map(0x57003, 0x57003).portr("P2-GUN.X");
map(0x60000, 0x6ffff).ram().share("spriteram2"); map(0x60000, 0x6ffff).ram().share("spriteram2");
@ -655,28 +655,28 @@ static INPUT_PORTS_START( borntofi )
PORT_DIPUNUSED_DIPLOC( 0x40, 0x0040, "DSW2:7" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x0040, "DSW2:7" )
PORT_DIPUNUSED_DIPLOC( 0x80, 0x0080, "DSW2:8" ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x0080, "DSW2:8" )
PORT_START("P1 Lightgun Y") /* 57000 */ PORT_START("P1-GUN.Y") /* 57000 */
PORT_BIT( 0xff, 0xb0, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, (352.0 - 12) / 352, 12.0 / 352, 0) PORT_MINMAX(0x80,0xfc) PORT_SENSITIVITY(100) PORT_KEYDELTA(5) PORT_PLAYER(1) PORT_BIT( 0xff, 0xb0, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, (352.0 - 12) / 352, 12.0 / 352, 0) PORT_MINMAX(0x80,0xfc) PORT_SENSITIVITY(100) PORT_KEYDELTA(5) PORT_PLAYER(1)
PORT_START("P1 Lightgun X") /* 57001 */ PORT_START("P1-GUN.X") /* 57001 */
PORT_BIT( 0xff, 0x60, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_MINMAX(0x07,0xb7) PORT_SENSITIVITY(100) PORT_KEYDELTA(5) PORT_PLAYER(1) PORT_BIT( 0xff, 0x60, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_MINMAX(0x07,0xb7) PORT_SENSITIVITY(100) PORT_KEYDELTA(5) PORT_PLAYER(1)
PORT_START("P2 Lightgun Y") /* 57002 */ PORT_START("P2-GUN.Y") /* 57002 */
PORT_BIT( 0xff, 0xb0, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, (352.0 - 12) / 352, 12.0 / 352, 0) PORT_MINMAX(0x80,0xfc) PORT_SENSITIVITY(100) PORT_KEYDELTA(5) PORT_PLAYER(2) PORT_BIT( 0xff, 0xb0, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, (352.0 - 12) / 352, 12.0 / 352, 0) PORT_MINMAX(0x80,0xfc) PORT_SENSITIVITY(100) PORT_KEYDELTA(5) PORT_PLAYER(2)
PORT_START("P2 Lightgun X") /* 57003 */ PORT_START("P2-GUN.X") /* 57003 */
PORT_BIT( 0xff, 0x70, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_MINMAX(0x07,0xb7) PORT_SENSITIVITY(100) PORT_KEYDELTA(5) PORT_PLAYER(2) PORT_BIT( 0xff, 0x70, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_MINMAX(0x07,0xb7) PORT_SENSITIVITY(100) PORT_KEYDELTA(5) PORT_PLAYER(2)
PORT_START("P1 Trackball Y") /* 53000 */ PORT_START("P1-TRK.Y") /* 53000 */
PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(10) PORT_KEYDELTA(5) PORT_PLAYER(1) PORT_RESET PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(10) PORT_KEYDELTA(5) PORT_PLAYER(1) PORT_RESET
PORT_START("P1 Trackball X") /* 53000 */ PORT_START("P1-TRK.X") /* 53000 */
PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(10) PORT_KEYDELTA(5) PORT_PLAYER(1) PORT_RESET PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(10) PORT_KEYDELTA(5) PORT_PLAYER(1) PORT_RESET
PORT_START("P2 Trackball Y") /* 53001 */ PORT_START("P2-TRK.Y") /* 53001 */
PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(10) PORT_KEYDELTA(5) PORT_PLAYER(2) PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(10) PORT_KEYDELTA(5) PORT_PLAYER(2)
PORT_START("P2 Trackball X") /* 53001 */ PORT_START("P2-TRK.X") /* 53001 */
PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(10) PORT_KEYDELTA(5) PORT_PLAYER(2) PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(10) PORT_KEYDELTA(5) PORT_PLAYER(2)
INPUT_PORTS_END INPUT_PORTS_END

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@ -253,7 +253,7 @@ uint16_t jpmimpct_state::duart_1_r(offs_t offset)
} }
case 0xd: case 0xd:
{ {
val = ioport("TEST/DEMO")->read(); val = ioport("TEST_DEMO")->read();
break; break;
} }
case 0xe: case 0xe:
@ -703,7 +703,7 @@ static INPUT_PORTS_START( common )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_TOGGLE PORT_NAME( "Cash Door" ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_TOGGLE PORT_NAME( "Cash Door" )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_TOGGLE PORT_NAME( "Refill Key" ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_TOGGLE PORT_NAME( "Refill Key" )
PORT_START("TEST/DEMO") PORT_START("TEST_DEMO")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE4 ) PORT_NAME( "Test/Demo" ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE4 ) PORT_NAME( "Test/Demo" )
INPUT_PORTS_END INPUT_PORTS_END
@ -1287,7 +1287,7 @@ INPUT_PORTS_START( tbirds )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_TOGGLE PORT_NAME( "Cash Door" ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_TOGGLE PORT_NAME( "Cash Door" )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_TOGGLE PORT_NAME( "Refill Key" ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_TOGGLE PORT_NAME( "Refill Key" )
PORT_START("TEST/DEMO") PORT_START("TEST_DEMO")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE4 ) PORT_NAME( "Test/Demo" ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE4 ) PORT_NAME( "Test/Demo" )
PORT_START("COINS") PORT_START("COINS")

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@ -513,8 +513,8 @@ CUSTOM_INPUT_MEMBER(ms32_state::mahjong_ctrl_r)
u32 ms32_state::ms32_read_inputs3() u32 ms32_state::ms32_read_inputs3()
{ {
int a,b,c,d; int a,b,c,d;
a = ioport("AN2?")->read(); // unused? a = ioport("AN2")->read(); // unused?
b = ioport("AN2?")->read(); // unused? b = ioport("AN2")->read(); // unused?
c = ioport("AN1")->read(); c = ioport("AN1")->read();
d = (ioport("AN0")->read() - 0xb0) & 0xff; d = (ioport("AN0")->read() - 0xb0) & 0xff;
return a << 24 | b << 16 | c << 8 | d << 0; return a << 24 | b << 16 | c << 8 | d << 0;
@ -1524,7 +1524,7 @@ static INPUT_PORTS_START( f1superb )
PORT_START("AN1") // Steering PORT_START("AN1") // Steering
PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(50) PORT_KEYDELTA(15) PORT_PLAYER(1) PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(50) PORT_KEYDELTA(15) PORT_PLAYER(1)
PORT_START("AN2?") // Shift + Brake PORT_START("AN2") // Shift + Brake (AN2?)
PORT_DIPNAME( 0x80, 0x80, "Shift Brake" ) // ??? PORT_DIPNAME( 0x80, 0x80, "Shift Brake" ) // ???
PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) )

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@ -1727,7 +1727,7 @@ void ngarcade_base_state::neogeo_main_map(address_map &map)
// some games have protection devices in the 0x200000 region, it appears to map to cart space, not surprising, the ROM is read here too // some games have protection devices in the 0x200000 region, it appears to map to cart space, not surprising, the ROM is read here too
map(0x300001, 0x300001).mirror(0x01fffe).w("watchdog", FUNC(watchdog_timer_device::reset_w)); map(0x300001, 0x300001).mirror(0x01fffe).w("watchdog", FUNC(watchdog_timer_device::reset_w));
map(0x300080, 0x300081).mirror(0x01ff7e).portr("TEST"); map(0x300080, 0x300081).mirror(0x01ff7e).portr("TEST");
map(0x320000, 0x320001).mirror(0x01fffe).portr("AUDIO/COIN"); map(0x320000, 0x320001).mirror(0x01fffe).portr("AUDIO_COIN");
map(0x380000, 0x380001).mirror(0x01fffe).portr("SYSTEM"); map(0x380000, 0x380001).mirror(0x01fffe).portr("SYSTEM");
map(0x800000, 0x800fff).r(FUNC(ngarcade_base_state::unmapped_r)); // memory card mapped here if present map(0x800000, 0x800fff).r(FUNC(ngarcade_base_state::unmapped_r)); // memory card mapped here if present
map(0xc00000, 0xc1ffff).mirror(0x0e0000).rom().region("mainbios", 0); map(0xc00000, 0xc1ffff).mirror(0x0e0000).rom().region("mainbios", 0);
@ -1841,7 +1841,7 @@ INPUT_PORTS_START( neogeo )
PORT_BIT( 0x7000, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(neogeo_base_state, get_memcard_status) PORT_BIT( 0x7000, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(neogeo_base_state, get_memcard_status)
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_CUSTOM ) // Hardware type (AES=0, MVS=1). Some games check this and show a piracy warning screen if the hardware and BIOS don't match PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_CUSTOM ) // Hardware type (AES=0, MVS=1). Some games check this and show a piracy warning screen if the hardware and BIOS don't match
PORT_START("AUDIO/COIN") PORT_START("AUDIO_COIN")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) // coin 1 (combined) or P1 coin 1 (separate) for BIOS that supports it PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) // coin 1 (combined) or P1 coin 1 (separate) for BIOS that supports it
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) // coin 2 (combined) or P2 coin 1 (separate) for BIOS that supports it PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) // coin 2 (combined) or P2 coin 1 (separate) for BIOS that supports it
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 )
@ -1866,7 +1866,7 @@ static INPUT_PORTS_START( neogeo_mvs )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Next Game") PORT_CODE(KEYCODE_3) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Next Game") PORT_CODE(KEYCODE_3)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Previous Game") PORT_CODE(KEYCODE_4) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Previous Game") PORT_CODE(KEYCODE_4)
PORT_MODIFY("AUDIO/COIN") PORT_MODIFY("AUDIO_COIN")
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_COIN3 ) // P1 coin 2 (separate) for BIOS that supports it PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_COIN3 ) // P1 coin 2 (separate) for BIOS that supports it
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_COIN4 ) // P2 coin 2 (separate) for BIOS that supports it PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_COIN4 ) // P2 coin 2 (separate) for BIOS that supports it
@ -1877,7 +1877,7 @@ INPUT_PORTS_END
static INPUT_PORTS_START( neogeo_mvs6 ) static INPUT_PORTS_START( neogeo_mvs6 )
PORT_INCLUDE( neogeo_mvs ) PORT_INCLUDE( neogeo_mvs )
PORT_MODIFY("AUDIO/COIN") PORT_MODIFY("AUDIO_COIN")
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_CUSTOM ) // sense: 6-slot PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_CUSTOM ) // sense: 6-slot
INPUT_PORTS_END INPUT_PORTS_END
@ -3017,7 +3017,7 @@ static INPUT_PORTS_START( vliner )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* this bit is used.. */ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* this bit is used.. */
PORT_MODIFY("AUDIO/COIN") PORT_MODIFY("AUDIO_COIN")
PORT_BIT( 0x003f, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x003f, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN5") PORT_START("IN5")

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@ -458,14 +458,14 @@ public:
m_inp2(*this, "W14"), m_inp2(*this, "W14"),
m_inp3(*this, "W15"), m_inp3(*this, "W15"),
m_inp4(*this, "W18"), m_inp4(*this, "W18"),
m_inp5(*this, "DEC HARD DISK"), // DO NOT CHANGE ORDER m_inp5(*this, "DEC_HARD_DISK"), // DO NOT CHANGE ORDER
m_inp6(*this, "CORVUS HARD DISKS"), // DO NOT CHANGE ORDER m_inp6(*this, "CORVUS_HARD_DISKS"), // DO NOT CHANGE ORDER
m_inp7(*this, "GRAPHICS OPTION"), // DO NOT CHANGE ORDER m_inp7(*this, "GRAPHICS_OPTION"), // DO NOT CHANGE ORDER
m_inp9(*this, "MONO MONITOR TYPE"), m_inp9(*this, "MONO_MONITOR_TYPE"),
m_inp10(*this, "J17"), m_inp10(*this, "J17"),
m_inp11(*this, "CLIKCLOK"), m_inp11(*this, "CLIKCLOK"),
m_inp12(*this, "WATCHDOG"), m_inp12(*this, "WATCHDOG"),
m_inp13(*this, "MONITOR CONFIGURATION"), m_inp13(*this, "MONITOR_CONFIGURATION"),
m_crtc(*this, "vt100_video"), m_crtc(*this, "vt100_video"),
@ -1093,7 +1093,7 @@ void rainbow_base_state::rainbowz80_io(address_map &map)
/* DIP switches */ /* DIP switches */
static INPUT_PORTS_START(rainbow100b_in) static INPUT_PORTS_START(rainbow100b_in)
PORT_START("MONO MONITOR TYPE") PORT_START("MONO_MONITOR_TYPE")
PORT_DIPNAME(0x03, 0x03, "MONO MONITOR TYPE") PORT_DIPNAME(0x03, 0x03, "MONO MONITOR TYPE")
PORT_DIPSETTING(0x01, "WHITE (VR201-A)") PORT_DIPSETTING(0x01, "WHITE (VR201-A)")
PORT_DIPSETTING(0x02, "GREEN (VR201-B)") PORT_DIPSETTING(0x02, "GREEN (VR201-B)")
@ -1102,12 +1102,12 @@ static INPUT_PORTS_START(rainbow100b_in)
// FLOPPY, BUNDLE, GRAPHICS affect 'system_parameter_r': // FLOPPY, BUNDLE, GRAPHICS affect 'system_parameter_r':
// EXT.COMM.card -or- RD51 HD. controller (marketed later). // EXT.COMM.card -or- RD51 HD. controller (marketed later).
PORT_START("DEC HARD DISK") // BUNDLE_OPTION PORT_START("DEC_HARD_DISK") // BUNDLE_OPTION
PORT_DIPNAME(0x01, 0x00, "DEC HARD DISK (#1)") PORT_TOGGLE PORT_DIPNAME(0x01, 0x00, "DEC HARD DISK (#1)") PORT_TOGGLE
PORT_DIPSETTING(0x00, DEF_STR(Off)) PORT_DIPSETTING(0x00, DEF_STR(Off))
PORT_DIPSETTING(0x01, DEF_STR(On)) PORT_DIPSETTING(0x01, DEF_STR(On))
PORT_START("CORVUS HARD DISKS") PORT_START("CORVUS_HARD_DISKS")
PORT_DIPNAME(0x01, 0x00, "CORVUS HARD DISKS (#2 to #5)") PORT_TOGGLE PORT_DIPNAME(0x01, 0x00, "CORVUS HARD DISKS (#2 to #5)") PORT_TOGGLE
PORT_DIPSETTING(0x00, DEF_STR(Off)) PORT_DIPSETTING(0x00, DEF_STR(Off))
PORT_DIPSETTING(0x01, DEF_STR(On)) PORT_DIPSETTING(0x01, DEF_STR(On))
@ -1117,7 +1117,7 @@ static INPUT_PORTS_START(rainbow100b_in)
PORT_DIPSETTING(0x00, DEF_STR(Off)) PORT_DIPSETTING(0x00, DEF_STR(Off))
PORT_DIPSETTING(0x01, DEF_STR(On)) PORT_DIPSETTING(0x01, DEF_STR(On))
PORT_START("GRAPHICS OPTION") // GDC PORT_START("GRAPHICS_OPTION") // GDC
PORT_DIPNAME(0x01, 0x00, "GRAPHICS OPTION") PORT_TOGGLE PORT_DIPNAME(0x01, 0x00, "GRAPHICS OPTION") PORT_TOGGLE
PORT_DIPSETTING(0x00, DEF_STR(Off)) PORT_DIPSETTING(0x00, DEF_STR(Off))
PORT_DIPSETTING(0x01, DEF_STR(On)) PORT_DIPSETTING(0x01, DEF_STR(On))
@ -1154,7 +1154,7 @@ static INPUT_PORTS_START(rainbow100b_in)
PORT_DIPSETTING(0x00, DEF_STR(Off)) PORT_DIPSETTING(0x00, DEF_STR(Off))
PORT_DIPSETTING(0x01, DEF_STR(On)) PORT_DIPSETTING(0x01, DEF_STR(On))
PORT_START("MONITOR CONFIGURATION") // GDC PORT_START("MONITOR_CONFIGURATION") // GDC
PORT_DIPNAME(0x0F, 0x04, "MONITOR CONFIGURATION") PORT_DIPNAME(0x0F, 0x04, "MONITOR CONFIGURATION")
PORT_DIPSETTING(0x04, "AUTODETECT") PORT_DIPSETTING(0x04, "AUTODETECT")
PORT_DIPSETTING(0x01, "MONO ONLY / 4 to 16 monochrome shades (single VR-201)") PORT_DIPSETTING(0x01, "MONO ONLY / 4 to 16 monochrome shades (single VR-201)")

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@ -1098,8 +1098,8 @@ void subsino2_state::new2001_base_map(address_map &map)
map(0xa00020, 0xa00025).w(FUNC(subsino2_state::ss9601_scroll_w)); map(0xa00020, 0xa00025).w(FUNC(subsino2_state::ss9601_scroll_w));
map(0xc00000, 0xc00001).portr("DSW"); map(0xc00000, 0xc00001).portr("DSW");
map(0xc00002, 0xc00003).portr("IN C"); map(0xc00002, 0xc00003).portr("IN-C");
map(0xc00004, 0xc00005).portr("IN AB"); map(0xc00004, 0xc00005).portr("IN-AB");
map(0xc00006, 0xc00007).r(FUNC(subsino2_state::bishjan_serial_r)); map(0xc00006, 0xc00007).r(FUNC(subsino2_state::bishjan_serial_r));
} }
@ -1298,10 +1298,10 @@ void subsino2_state::mtrain_map(address_map &map)
map(0x0912f, 0x0912f).w(FUNC(subsino2_state::ss9601_byte_lo_w)); map(0x0912f, 0x0912f).w(FUNC(subsino2_state::ss9601_byte_lo_w));
map(0x09140, 0x09142).w(FUNC(subsino2_state::mtrain_outputs_w)).share("outputs"); map(0x09140, 0x09142).w(FUNC(subsino2_state::mtrain_outputs_w)).share("outputs");
map(0x09143, 0x09143).portr("IN D"); // (not shown in system test) 0x40 serial out, 0x80 serial in map(0x09143, 0x09143).portr("IN-D"); // (not shown in system test) 0x40 serial out, 0x80 serial in
map(0x09144, 0x09144).portr("IN A"); // A map(0x09144, 0x09144).portr("IN-A"); // A
map(0x09145, 0x09145).portr("IN B"); // B map(0x09145, 0x09145).portr("IN-B"); // B
map(0x09146, 0x09146).portr("IN C"); // C map(0x09146, 0x09146).portr("IN-C"); // C
map(0x09147, 0x09147).r(FUNC(subsino2_state::dsw_r)); map(0x09147, 0x09147).r(FUNC(subsino2_state::dsw_r));
map(0x09148, 0x09148).w(FUNC(subsino2_state::dsw_mask_w)); map(0x09148, 0x09148).w(FUNC(subsino2_state::dsw_mask_w));
@ -1397,10 +1397,10 @@ void subsino2_state::saklove_io(address_map &map)
map(0x0220, 0x0225).w(FUNC(subsino2_state::ss9601_scroll_w)); map(0x0220, 0x0225).w(FUNC(subsino2_state::ss9601_scroll_w));
map(0x0300, 0x0303).w(FUNC(subsino2_state::saklove_outputs_w)).share("outputs"); map(0x0300, 0x0303).w(FUNC(subsino2_state::saklove_outputs_w)).share("outputs");
map(0x0303, 0x0303).portr("IN D"); // 0x40 serial out, 0x80 serial in map(0x0303, 0x0303).portr("IN-D"); // 0x40 serial out, 0x80 serial in
map(0x0304, 0x0304).portr("IN A"); map(0x0304, 0x0304).portr("IN-A");
map(0x0305, 0x0305).portr("IN B"); map(0x0305, 0x0305).portr("IN-B");
map(0x0306, 0x0306).portr("IN C"); map(0x0306, 0x0306).portr("IN-C");
map(0x0307, 0x0307).r(FUNC(subsino2_state::dsw_r)); map(0x0307, 0x0307).r(FUNC(subsino2_state::dsw_r));
map(0x0308, 0x0308).w(FUNC(subsino2_state::dsw_mask_w)); map(0x0308, 0x0308).w(FUNC(subsino2_state::dsw_mask_w));
@ -1504,10 +1504,10 @@ void subsino2_state::xplan_common_io(address_map &map)
map(0x0300, 0x0300).r(FUNC(subsino2_state::vblank_bit6_r)).w(FUNC(subsino2_state::oki_bank_bit4_w)); map(0x0300, 0x0300).r(FUNC(subsino2_state::vblank_bit6_r)).w(FUNC(subsino2_state::oki_bank_bit4_w));
map(0x0301, 0x0301).w(FUNC(subsino2_state::dsw_mask_w)); map(0x0301, 0x0301).w(FUNC(subsino2_state::dsw_mask_w));
map(0x0302, 0x0302).r(FUNC(subsino2_state::dsw_r)); map(0x0302, 0x0302).r(FUNC(subsino2_state::dsw_r));
map(0x0303, 0x0303).portr("IN C"); map(0x0303, 0x0303).portr("IN-C");
map(0x0304, 0x0304).portr("IN B"); map(0x0304, 0x0304).portr("IN-B");
map(0x0305, 0x0305).portr("IN A"); map(0x0305, 0x0305).portr("IN-A");
map(0x0306, 0x0306).portr("IN D"); // 0x40 serial out, 0x80 serial in map(0x0306, 0x0306).portr("IN-D"); // 0x40 serial out, 0x80 serial in
} }
void subsino2_state::xplan_io(address_map &map) void subsino2_state::xplan_io(address_map &map)
@ -1718,7 +1718,7 @@ static INPUT_PORTS_START( new2001 )
// high byte related to sound communication // high byte related to sound communication
// JAMMA inputs: // JAMMA inputs:
PORT_START("IN C") // c00002 PORT_START("IN-C") // c00002
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -1729,7 +1729,7 @@ static INPUT_PORTS_START( new2001 )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
// high byte not read // high byte not read
PORT_START("IN AB") // c00004 PORT_START("IN-AB") // c00004
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_IMPULSE(1) // service mode (press twice for inputs) PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_IMPULSE(1) // service mode (press twice for inputs)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3 / Black") PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3 / Black")
@ -1766,7 +1766,7 @@ static INPUT_PORTS_START( humlan )
// high byte related to sound communication // high byte related to sound communication
// JAMMA inputs: // JAMMA inputs:
PORT_START("IN C") // c00002 PORT_START("IN-C") // c00002
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_IMPULSE(1) // service mode (press twice for inputs) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_IMPULSE(1) // service mode (press twice for inputs)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN ) // ? PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN ) // ?
@ -1777,7 +1777,7 @@ static INPUT_PORTS_START( humlan )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
// high byte not read // high byte not read
PORT_START("IN AB") // c00004 PORT_START("IN-AB") // c00004
// 1st-type panel // 1st-type panel
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -1823,7 +1823,7 @@ static INPUT_PORTS_START( expcard )
PORT_START("DSW4") PORT_START("DSW4")
// not populated // not populated
PORT_START("IN A") PORT_START("IN-A")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -1833,7 +1833,7 @@ static INPUT_PORTS_START( expcard )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Hold 4 / Small") // hold 4 / small / decrease sample in test mode PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Hold 4 / Small") // hold 4 / small / decrease sample in test mode
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1 / Bet") // hold 1 / bet PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1 / Bet") // hold 1 / bet
PORT_START("IN B") PORT_START("IN-B")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2 / Take" ) // hold 2 / take PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2 / Take" ) // hold 2 / take
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3 / Double Up" ) // hold 3 / double up PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3 / Double Up" ) // hold 3 / double up
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -1843,7 +1843,7 @@ static INPUT_PORTS_START( expcard )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // coin in PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // coin in
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN C") PORT_START("IN-C")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) // stats (keep pressed during boot for service mode) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) // stats (keep pressed during boot for service mode)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) // cancel? PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) // cancel?
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -1853,7 +1853,7 @@ static INPUT_PORTS_START( expcard )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_IMPULSE(1) // service mode PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_IMPULSE(1) // service mode
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN D") PORT_START("IN-D")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -1970,7 +1970,7 @@ static INPUT_PORTS_START( mtrain )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("IN A") PORT_START("IN-A")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -1980,7 +1980,7 @@ static INPUT_PORTS_START( mtrain )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN B") PORT_START("IN-B")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_IMPULSE(5) // key in PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_IMPULSE(5) // key in
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) // coin in PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) // coin in
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -1990,7 +1990,7 @@ static INPUT_PORTS_START( mtrain )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) // payout (hopper error) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) // payout (hopper error)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) // key out PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) // key out
PORT_START("IN C") PORT_START("IN-C")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3 / Small") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3 / Small")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -2000,7 +2000,7 @@ static INPUT_PORTS_START( mtrain )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / Take") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / Take")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN D") // not shown in test mode PORT_START("IN-D") // not shown in test mode
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -2120,7 +2120,7 @@ static INPUT_PORTS_START( strain ) // inputs need verifying
PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("IN A") PORT_START("IN-A")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -2130,7 +2130,7 @@ static INPUT_PORTS_START( strain ) // inputs need verifying
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN B") PORT_START("IN-B")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_IMPULSE(5) // key in PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_IMPULSE(5) // key in
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) // coin in PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) // coin in
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -2140,7 +2140,7 @@ static INPUT_PORTS_START( strain ) // inputs need verifying
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) // payout (hopper error) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) // payout (hopper error)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) // key out PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) // key out
PORT_START("IN C") PORT_START("IN-C")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -2150,7 +2150,7 @@ static INPUT_PORTS_START( strain ) // inputs need verifying
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / Take") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / Take")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN D") // not shown in test mode PORT_START("IN-D") // not shown in test mode
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -2270,7 +2270,7 @@ static INPUT_PORTS_START( tbonusal ) // inputs need verifying
PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("IN A") PORT_START("IN-A")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -2280,7 +2280,7 @@ static INPUT_PORTS_START( tbonusal ) // inputs need verifying
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN B") PORT_START("IN-B")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_IMPULSE(5) // key in PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_IMPULSE(5) // key in
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) // coin in PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) // coin in
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -2290,7 +2290,7 @@ static INPUT_PORTS_START( tbonusal ) // inputs need verifying
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) // payout (hopper error) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) // payout (hopper error)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) // key out PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) // key out
PORT_START("IN C") PORT_START("IN-C")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -2300,7 +2300,7 @@ static INPUT_PORTS_START( tbonusal ) // inputs need verifying
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / Take") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / Take")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN D") // not shown in test mode PORT_START("IN-D") // not shown in test mode
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -2401,7 +2401,7 @@ static INPUT_PORTS_START( saklove )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_START("IN A") PORT_START("IN-A")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Bet 1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Bet 1")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Bet 2") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Bet 2")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Bet 3") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Bet 3")
@ -2411,7 +2411,7 @@ static INPUT_PORTS_START( saklove )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Big or Small 1") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Big or Small 1")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Bet Amount") // 1-5-10 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Bet Amount") // 1-5-10
PORT_START("IN B") PORT_START("IN-B")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) // selects music in system test / exit PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) // selects music in system test / exit
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) // top 10? / double up? PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) // top 10? / double up?
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // used? PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // used?
@ -2421,7 +2421,7 @@ static INPUT_PORTS_START( saklove )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // used? PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // used?
PORT_START("IN C") PORT_START("IN-C")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Statistics") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Statistics")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // used? PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // used?
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -2431,7 +2431,7 @@ static INPUT_PORTS_START( saklove )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_IMPULSE(2) // service mode PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_IMPULSE(2) // service mode
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // used? PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // used?
PORT_START("IN D") // bits 3 and 4 shown in test mode PORT_START("IN-D") // bits 3 and 4 shown in test mode
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -2551,7 +2551,7 @@ static INPUT_PORTS_START( treacity )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("IN A") PORT_START("IN-A")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Bet 1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Bet 1")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Bet 2") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Bet 2")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Bet 3") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Bet 3")
@ -2561,7 +2561,7 @@ static INPUT_PORTS_START( treacity )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Big or Small 1") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Big or Small 1")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Bet Amount") // 1-5-10 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Bet Amount") // 1-5-10
PORT_START("IN B") PORT_START("IN-B")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) // selects music in system test / exit PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) // selects music in system test / exit
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) // top 10? / double up? PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) // top 10? / double up?
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // used? PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // used?
@ -2571,7 +2571,7 @@ static INPUT_PORTS_START( treacity )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // used? PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // used?
PORT_START("IN C") PORT_START("IN-C")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Statistics") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Statistics")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // used? PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // used?
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -2581,7 +2581,7 @@ static INPUT_PORTS_START( treacity )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_IMPULSE(2) // service mode PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_IMPULSE(2) // service mode
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // used? PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // used?
PORT_START("IN D") // bits 3 and 4 shown in test mode PORT_START("IN-D") // bits 3 and 4 shown in test mode
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -2619,7 +2619,7 @@ static INPUT_PORTS_START( xplan )
// not populated // not populated
// JAMMA inputs: // JAMMA inputs:
PORT_START("IN A") PORT_START("IN-A")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("A / Play Gambling 1") // A \__ play gambling game PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("A / Play Gambling 1") // A \__ play gambling game
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("C / Play Gambling 2") // C / PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("C / Play Gambling 2") // C /
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("B / Play Shoot'Em Up") // B ___ play shoot'em up game PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("B / Play Shoot'Em Up") // B ___ play shoot'em up game
@ -2629,7 +2629,7 @@ static INPUT_PORTS_START( xplan )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3 / Small") // hold 3 / small / decrease sample in test mode PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3 / Small") // hold 3 / small / decrease sample in test mode
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Hold 5 / Bet") // hold 5 / bet PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Hold 5 / Bet") // hold 5 / bet
PORT_START("IN B") PORT_START("IN-B")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Hold 4 / Re-Double" ) // hold 4 / re-double? PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Hold 4 / Re-Double" ) // hold 4 / re-double?
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2 / Double Up / Right") // hold 2 / double up? / right PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2 / Double Up / Right") // hold 2 / double up? / right
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Raise") PORT_CODE(KEYCODE_N) // raise PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Raise") PORT_CODE(KEYCODE_N) // raise
@ -2639,7 +2639,7 @@ static INPUT_PORTS_START( xplan )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // coin in PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // coin in
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN C") PORT_START("IN-C")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) // stats (keep pressed during boot for service mode) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) // stats (keep pressed during boot for service mode)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -2649,7 +2649,7 @@ static INPUT_PORTS_START( xplan )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_IMPULSE(1) // service mode PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_IMPULSE(1) // service mode
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) // pay-out PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) // pay-out
PORT_START("IN D") // bits 3 and 4 shown in test mode PORT_START("IN-D") // bits 3 and 4 shown in test mode
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -2685,7 +2685,7 @@ static INPUT_PORTS_START( xtrain )
// not populated // not populated
// JAMMA inputs: // JAMMA inputs:
PORT_START("IN A") PORT_START("IN-A")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Re-Double") PORT_CODE(KEYCODE_N) PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Re-Double") PORT_CODE(KEYCODE_N)
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_GAMBLE_HALF) PORT_NAME("Half Double") PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_GAMBLE_HALF) PORT_NAME("Half Double")
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_UNKNOWN) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_UNKNOWN)
@ -2695,7 +2695,7 @@ static INPUT_PORTS_START( xtrain )
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_POKER_HOLD3) PORT_NAME("Hold 3 / Small") PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_POKER_HOLD3) PORT_NAME("Hold 3 / Small")
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BET) PORT_NAME("Bet") PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BET) PORT_NAME("Bet")
PORT_START("IN B") PORT_START("IN-B")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1) PORT_NAME("Hold 1 / Take" ) PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1) PORT_NAME("Hold 1 / Take" )
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP) PORT_NAME("Double Up / Help") PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP) PORT_NAME("Double Up / Help")
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_UNKNOWN) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_UNKNOWN)
@ -2705,7 +2705,7 @@ static INPUT_PORTS_START( xtrain )
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_COIN1) PORT_NAME("Coin In") PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_COIN1) PORT_NAME("Coin In")
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNKNOWN) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNKNOWN)
PORT_START("IN C") PORT_START("IN-C")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK) // keep pressed during boot for service mode PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK) // keep pressed during boot for service mode
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT) PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT)
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_UNKNOWN) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_UNKNOWN)
@ -2715,7 +2715,7 @@ static INPUT_PORTS_START( xtrain )
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_SERVICE) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_SERVICE)
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT)
PORT_START("IN D") PORT_START("IN-D")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_UNKNOWN) PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_UNKNOWN)
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_UNKNOWN) PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_UNKNOWN)
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_UNKNOWN) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_UNKNOWN)
@ -2729,7 +2729,7 @@ INPUT_PORTS_END
static INPUT_PORTS_START( ptrain ) static INPUT_PORTS_START( ptrain )
PORT_INCLUDE(xtrain) PORT_INCLUDE(xtrain)
PORT_MODIFY("IN B") PORT_MODIFY("IN-B")
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_CUSTOM) PORT_READ_LINE_DEVICE_MEMBER("ticket", ticket_dispenser_device, line_r) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_CUSTOM) PORT_READ_LINE_DEVICE_MEMBER("ticket", ticket_dispenser_device, line_r)
INPUT_PORTS_END INPUT_PORTS_END
@ -2840,7 +2840,7 @@ static INPUT_PORTS_START( wtrnymph )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("IN A") PORT_START("IN-A")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -2850,7 +2850,7 @@ static INPUT_PORTS_START( wtrnymph )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN B") PORT_START("IN-B")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_IMPULSE(5) // key in PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_IMPULSE(5) // key in
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) // coin in PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) // coin in
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -2860,7 +2860,7 @@ static INPUT_PORTS_START( wtrnymph )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) // payout (hopper error) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) // payout (hopper error)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) // key out PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) // key out
PORT_START("IN C") PORT_START("IN-C")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3 / Right") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3 / Right")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -2870,7 +2870,7 @@ static INPUT_PORTS_START( wtrnymph )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / Take / Rotate") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / Take / Rotate")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Play Tetris") PORT_CODE(KEYCODE_T) // T |__ play Tetris game PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Play Tetris") PORT_CODE(KEYCODE_T) // T |__ play Tetris game
PORT_START("IN D") // not shown in test mode PORT_START("IN-D") // not shown in test mode
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )

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@ -563,16 +563,16 @@ static INPUT_PORTS_START( skns ) /* 3 buttons, 2 players */
PORT_BIT( 0x000000ff, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(skns_state, paddle_r<3>) // Paddle D PORT_BIT( 0x000000ff, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(skns_state, paddle_r<3>) // Paddle D
PORT_BIT( 0xffffff00, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0xffffff00, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("Paddle A") PORT_START("Paddle.A")
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("Paddle B") PORT_START("Paddle.B")
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("Paddle C") PORT_START("Paddle.C")
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("Paddle D") PORT_START("Paddle.D")
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END INPUT_PORTS_END
@ -623,20 +623,20 @@ static INPUT_PORTS_START( puzzloop ) /* 2 buttons, 2 players, paddle */
PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_UNUSED ) /* No Button 3 */ PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_UNUSED ) /* No Button 3 */
PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_UNUSED ) /* No Button 3 */ PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_UNUSED ) /* No Button 3 */
PORT_MODIFY("Paddle A") /* Paddle A */ PORT_MODIFY("Paddle.A") /* Paddle A */
PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(15) PORT_REVERSE PORT_PLAYER(1) PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(15) PORT_REVERSE PORT_PLAYER(1)
PORT_MODIFY("Paddle B") /* Paddle B */ PORT_MODIFY("Paddle.B") /* Paddle B */
PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(15) PORT_REVERSE PORT_PLAYER(2) PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(15) PORT_REVERSE PORT_PLAYER(2)
INPUT_PORTS_END INPUT_PORTS_END
static INPUT_PORTS_START( vblokbrk ) /* 3 buttons, 2 players, paddle */ static INPUT_PORTS_START( vblokbrk ) /* 3 buttons, 2 players, paddle */
PORT_INCLUDE( skns ) PORT_INCLUDE( skns )
PORT_MODIFY("Paddle A") /* Paddle A */ PORT_MODIFY("Paddle.A") /* Paddle A */
PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(15) PORT_REVERSE PORT_PLAYER(1) PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(15) PORT_REVERSE PORT_PLAYER(1)
PORT_MODIFY("Paddle B") /* Paddle B */ PORT_MODIFY("Paddle.B") /* Paddle B */
PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(15) PORT_REVERSE PORT_PLAYER(2) PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(15) PORT_REVERSE PORT_PLAYER(2)
INPUT_PORTS_END INPUT_PORTS_END

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@ -311,7 +311,7 @@ public:
m_knob_p2(*this, TEMPEST_KNOB_P2_TAG), m_knob_p2(*this, TEMPEST_KNOB_P2_TAG),
m_buttons_p1(*this, TEMPEST_BUTTONS_P1_TAG), m_buttons_p1(*this, TEMPEST_BUTTONS_P1_TAG),
m_buttons_p2(*this, TEMPEST_BUTTONS_P2_TAG), m_buttons_p2(*this, TEMPEST_BUTTONS_P2_TAG),
m_in1(*this, "IN1/DSW0"), m_in1(*this, "IN1_DSW0"),
m_in2(*this, "IN2"), m_in2(*this, "IN2"),
m_leds(*this, "led%u", 0U) m_leds(*this, "led%u", 0U)
{ } { }
@ -529,7 +529,7 @@ static INPUT_PORTS_START( tempest )
/* bit 7 is tied to a 3kHz (?) clock */ /* bit 7 is tied to a 3kHz (?) clock */
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(tempest_state, clock_r) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(tempest_state, clock_r)
PORT_START("IN1/DSW0") PORT_START("IN1_DSW0")
PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(tempest_state, tempest_knob_r) PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(tempest_state, tempest_knob_r)
/* The next one is reponsible for cocktail mode. /* The next one is reponsible for cocktail mode.
* According to the documentation, this is not a switch, although * According to the documentation, this is not a switch, although

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@ -430,7 +430,7 @@ uint16_t tmnt_state::thndrx2_eeprom_r()
/* bit 1 is EEPROM ready */ /* bit 1 is EEPROM ready */
/* bit 3 is VBLANK (???) */ /* bit 3 is VBLANK (???) */
/* bit 7 is service button */ /* bit 7 is service button */
res = ioport("P2/EEPROM")->read(); res = ioport("P2_EEPROM")->read();
m_toggle ^= 0x0800; m_toggle ^= 0x0800;
return (res ^ m_toggle); return (res ^ m_toggle);
} }
@ -546,10 +546,10 @@ void tmnt_state::punkshot_main_map(address_map &map)
map(0x000000, 0x03ffff).rom(); map(0x000000, 0x03ffff).rom();
map(0x080000, 0x083fff).ram(); /* main RAM */ map(0x080000, 0x083fff).ram(); /* main RAM */
map(0x090000, 0x090fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); map(0x090000, 0x090fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette");
map(0x0a0000, 0x0a0001).portr("DSW1/DSW2"); map(0x0a0000, 0x0a0001).portr("DSW1_DSW2");
map(0x0a0002, 0x0a0003).portr("COINS/DSW3"); map(0x0a0002, 0x0a0003).portr("COINS_DSW3");
map(0x0a0004, 0x0a0005).portr("P3/P4"); map(0x0a0004, 0x0a0005).portr("P3_P4");
map(0x0a0006, 0x0a0007).portr("P1/P2"); map(0x0a0006, 0x0a0007).portr("P1_P2");
map(0x0a0020, 0x0a0021).w(FUNC(tmnt_state::punkshot_0a0020_w)); map(0x0a0020, 0x0a0021).w(FUNC(tmnt_state::punkshot_0a0020_w));
map(0x0a0040, 0x0a0043).rw(m_k053260, FUNC(k053260_device::main_read), FUNC(k053260_device::main_write)).umask16(0x00ff); map(0x0a0040, 0x0a0043).rw(m_k053260, FUNC(k053260_device::main_read), FUNC(k053260_device::main_write)).umask16(0x00ff);
map(0x0a0060, 0x0a007f).w(m_k053251, FUNC(k053251_device::write)).umask16(0x00ff); map(0x0a0060, 0x0a007f).w(m_k053251, FUNC(k053251_device::write)).umask16(0x00ff);
@ -642,10 +642,10 @@ void glfgreat_state::glfgreat_main_map(address_map &map)
map(0x114000, 0x11401f).rw(m_k053245, FUNC(k05324x_device::k053244_r), FUNC(k05324x_device::k053244_w)).umask16(0x00ff); /* duplicate! */ map(0x114000, 0x11401f).rw(m_k053245, FUNC(k05324x_device::k053244_r), FUNC(k05324x_device::k053244_w)).umask16(0x00ff); /* duplicate! */
map(0x118000, 0x11801f).w(m_k053936, FUNC(k053936_device::ctrl_w)); map(0x118000, 0x11801f).w(m_k053936, FUNC(k053936_device::ctrl_w));
map(0x11c000, 0x11c01f).w(m_k053251, FUNC(k053251_device::write)).umask16(0xff00); map(0x11c000, 0x11c01f).w(m_k053251, FUNC(k053251_device::write)).umask16(0xff00);
map(0x120000, 0x120001).portr("P1/P2"); map(0x120000, 0x120001).portr("P1_P2");
map(0x120002, 0x120003).portr("P3/P4"); map(0x120002, 0x120003).portr("P3_P4");
map(0x120004, 0x120005).portr("COINS/DSW3"); map(0x120004, 0x120005).portr("COINS_DSW3");
map(0x120006, 0x120007).portr("DSW1/DSW2"); map(0x120006, 0x120007).portr("DSW1_DSW2");
map(0x121000, 0x121001).r(FUNC(glfgreat_state::glfgreat_ball_r)); /* returns the color of the center pixel of the roz layer */ map(0x121000, 0x121001).r(FUNC(glfgreat_state::glfgreat_ball_r)); /* returns the color of the center pixel of the roz layer */
map(0x122000, 0x122001).w(FUNC(glfgreat_state::glfgreat_122000_w)); map(0x122000, 0x122001).w(FUNC(glfgreat_state::glfgreat_122000_w));
map(0x123000, 0x123000).rw("adc", FUNC(adc0804_device::read), FUNC(adc0804_device::write)); map(0x123000, 0x123000).rw("adc", FUNC(adc0804_device::read), FUNC(adc0804_device::write));
@ -666,8 +666,8 @@ void prmrsocr_state::prmrsocr_main_map(address_map &map)
map(0x114000, 0x11401f).rw(m_k053245, FUNC(k05324x_device::k053244_r), FUNC(k05324x_device::k053244_w)).umask16(0x00ff); /* duplicate! */ map(0x114000, 0x11401f).rw(m_k053245, FUNC(k05324x_device::k053244_r), FUNC(k05324x_device::k053244_w)).umask16(0x00ff); /* duplicate! */
map(0x118000, 0x11801f).w(m_k053936, FUNC(k053936_device::ctrl_w)); map(0x118000, 0x11801f).w(m_k053936, FUNC(k053936_device::ctrl_w));
map(0x11c000, 0x11c01f).w(m_k053251, FUNC(k053251_device::write)).umask16(0xff00); map(0x11c000, 0x11c01f).w(m_k053251, FUNC(k053251_device::write)).umask16(0xff00);
map(0x120000, 0x120001).portr("P1/COINS"); map(0x120000, 0x120001).portr("P1_COINS");
map(0x120002, 0x120003).portr("P2/EEPROM"); map(0x120002, 0x120003).portr("P2_EEPROM");
map(0x121000, 0x12101f).m("k054321", FUNC(k054321_device::main_map)).umask16(0x00ff); map(0x121000, 0x12101f).m("k054321", FUNC(k054321_device::main_map)).umask16(0x00ff);
map(0x122000, 0x122001).w(FUNC(prmrsocr_state::prmrsocr_eeprom_w)); /* EEPROM + video control */ map(0x122000, 0x122001).w(FUNC(prmrsocr_state::prmrsocr_eeprom_w)); /* EEPROM + video control */
map(0x123000, 0x123001).w(FUNC(prmrsocr_state::prmrsocr_sound_irq_w)); map(0x123000, 0x123001).w(FUNC(prmrsocr_state::prmrsocr_sound_irq_w));
@ -999,7 +999,7 @@ void tmnt_state::thndrx2_main_map(address_map &map)
map(0x400000, 0x400003).rw(m_k053260, FUNC(k053260_device::main_read), FUNC(k053260_device::main_write)).umask16(0x00ff); map(0x400000, 0x400003).rw(m_k053260, FUNC(k053260_device::main_read), FUNC(k053260_device::main_write)).umask16(0x00ff);
map(0x500000, 0x50003f).rw(m_k054000, FUNC(k054000_device::read), FUNC(k054000_device::write)).umask16(0x00ff); map(0x500000, 0x50003f).rw(m_k054000, FUNC(k054000_device::read), FUNC(k054000_device::write)).umask16(0x00ff);
map(0x500100, 0x500101).w(FUNC(tmnt_state::thndrx2_eeprom_w)); map(0x500100, 0x500101).w(FUNC(tmnt_state::thndrx2_eeprom_w));
map(0x500200, 0x500201).portr("P1/COINS"); map(0x500200, 0x500201).portr("P1_COINS");
map(0x500202, 0x500203).r(FUNC(tmnt_state::thndrx2_eeprom_r)); map(0x500202, 0x500203).r(FUNC(tmnt_state::thndrx2_eeprom_r));
map(0x500300, 0x500301).nopw(); /* watchdog reset? irq enable? */ map(0x500300, 0x500301).nopw(); /* watchdog reset? irq enable? */
map(0x600000, 0x607fff).rw(FUNC(tmnt_state::k052109_word_noA12_r), FUNC(tmnt_state::k052109_word_noA12_w)); map(0x600000, 0x607fff).rw(FUNC(tmnt_state::k052109_word_noA12_r), FUNC(tmnt_state::k052109_word_noA12_w));
@ -1328,7 +1328,7 @@ static INPUT_PORTS_START( tmnt2p )
INPUT_PORTS_END INPUT_PORTS_END
static INPUT_PORTS_START( punkshtj ) // Japan 2 Players static INPUT_PORTS_START( punkshtj ) // Japan 2 Players
PORT_START("DSW1/DSW2") PORT_START("DSW1_DSW2")
KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "No Coin B", SW1) KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "No Coin B", SW1)
PORT_DIPUNUSED_DIPLOC( 0x0100, IP_ACTIVE_LOW, "SW2:1" ) // manual says "not used", but doesn't "should be kept OFF" PORT_DIPUNUSED_DIPLOC( 0x0100, IP_ACTIVE_LOW, "SW2:1" ) // manual says "not used", but doesn't "should be kept OFF"
PORT_DIPUNUSED_DIPLOC( 0x0200, IP_ACTIVE_LOW, "SW2:2" ) // manual says "not used", but doesn't "should be kept OFF" PORT_DIPUNUSED_DIPLOC( 0x0200, IP_ACTIVE_LOW, "SW2:2" ) // manual says "not used", but doesn't "should be kept OFF"
@ -1347,7 +1347,7 @@ static INPUT_PORTS_START( punkshtj ) // Japan 2 Players
PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_START("COINS/DSW3") PORT_START("COINS_DSW3")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -1369,18 +1369,18 @@ static INPUT_PORTS_START( punkshtj ) // Japan 2 Players
PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_START("P1/P2") PORT_START("P1_P2")
KONAMI16_LSB( 1, IPT_UNKNOWN, IPT_UNKNOWN ) KONAMI16_LSB( 1, IPT_UNKNOWN, IPT_UNKNOWN )
KONAMI16_MSB( 2, IPT_UNKNOWN, IPT_UNKNOWN ) KONAMI16_MSB( 2, IPT_UNKNOWN, IPT_UNKNOWN )
PORT_START("P3/P4") PORT_START("P3_P4")
PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END INPUT_PORTS_END
static INPUT_PORTS_START( punkshtj4 ) // FICTITIOUS Japan 4 Players static INPUT_PORTS_START( punkshtj4 ) // FICTITIOUS Japan 4 Players
PORT_INCLUDE( punkshtj ) PORT_INCLUDE( punkshtj )
PORT_MODIFY("COINS/DSW3") PORT_MODIFY("COINS_DSW3")
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_COIN3 )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_COIN4 )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_SERVICE2 )
@ -1389,13 +1389,13 @@ static INPUT_PORTS_START( punkshtj4 ) // FICTITIOUS Japan 4 Players
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_MODIFY("P3/P4") PORT_MODIFY("P3_P4")
KONAMI16_LSB( 3, IPT_UNKNOWN, IPT_UNKNOWN ) KONAMI16_LSB( 3, IPT_UNKNOWN, IPT_UNKNOWN )
KONAMI16_MSB( 4, IPT_UNKNOWN, IPT_UNKNOWN ) KONAMI16_MSB( 4, IPT_UNKNOWN, IPT_UNKNOWN )
INPUT_PORTS_END INPUT_PORTS_END
static INPUT_PORTS_START( punksht_us_coinage ) static INPUT_PORTS_START( punksht_us_coinage )
PORT_MODIFY("DSW1/DSW2") PORT_MODIFY("DSW1_DSW2")
PORT_DIPNAME( 0x000f, 0x000f, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3,4") PORT_DIPNAME( 0x000f, 0x000f, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3,4")
PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x0002, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 4C_1C ) )
@ -1429,7 +1429,7 @@ static INPUT_PORTS_START( punkshot ) // US 4 Players set1
PORT_INCLUDE( punkshtj4 ) PORT_INCLUDE( punkshtj4 )
PORT_INCLUDE( punksht_us_coinage ) PORT_INCLUDE( punksht_us_coinage )
PORT_MODIFY("DSW1/DSW2") PORT_MODIFY("DSW1_DSW2")
PORT_DIPNAME( 0x0300, 0x0300, "Energy" ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPNAME( 0x0300, 0x0300, "Energy" ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0300, "30" ) PORT_DIPSETTING( 0x0300, "30" )
PORT_DIPSETTING( 0x0200, "40" ) PORT_DIPSETTING( 0x0200, "40" )
@ -1451,7 +1451,7 @@ static INPUT_PORTS_START( punksht2 ) // US 2 Players set2
PORT_INCLUDE( punkshtj ) PORT_INCLUDE( punkshtj )
PORT_INCLUDE( punksht_us_coinage ) PORT_INCLUDE( punksht_us_coinage )
PORT_MODIFY("DSW1/DSW2") PORT_MODIFY("DSW1_DSW2")
PORT_DIPNAME( 0x0300, 0x0300, "Energy" ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPNAME( 0x0300, 0x0300, "Energy" ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0300, "40" ) PORT_DIPSETTING( 0x0300, "40" )
PORT_DIPSETTING( 0x0200, "50" ) PORT_DIPSETTING( 0x0200, "50" )
@ -1566,7 +1566,7 @@ static INPUT_PORTS_START( blswhstl )
INPUT_PORTS_END INPUT_PORTS_END
static INPUT_PORTS_START( glfgreat ) static INPUT_PORTS_START( glfgreat )
PORT_START("DSW1/DSW2") PORT_START("DSW1_DSW2")
KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "No Coin B", SW1) KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "No Coin B", SW1)
/* "No Coin B" = coins produce sound, but no effect on coin counter */ /* "No Coin B" = coins produce sound, but no effect on coin counter */
PORT_DIPNAME( 0x0300, 0x0100, "Players/Controllers" ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPNAME( 0x0300, 0x0100, "Players/Controllers" ) PORT_DIPLOCATION("SW2:1,2")
@ -1591,7 +1591,7 @@ static INPUT_PORTS_START( glfgreat )
PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_START("COINS/DSW3") PORT_START("COINS_DSW3")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_COIN3 )
@ -1613,12 +1613,12 @@ static INPUT_PORTS_START( glfgreat )
PORT_SERVICE_DIPLOC( 0x4000, IP_ACTIVE_LOW, "SW3:3" ) PORT_SERVICE_DIPLOC( 0x4000, IP_ACTIVE_LOW, "SW3:3" )
PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW3:4" ) // manual says "not used" PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW3:4" ) // manual says "not used"
PORT_START("P1/P2") PORT_START("P1_P2")
KONAMI16_LSB_40( 1, IPT_BUTTON3 ) KONAMI16_LSB_40( 1, IPT_BUTTON3 )
PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("adc", adc0804_device, intr_r) // shown in service mode DIP SW1:9, SW2:9 and SW3:5 PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("adc", adc0804_device, intr_r) // shown in service mode DIP SW1:9, SW2:9 and SW3:5
KONAMI16_MSB( 2, IPT_BUTTON3, IPT_UNUSED ) PORT_PLAYER(2) KONAMI16_MSB( 2, IPT_BUTTON3, IPT_UNUSED ) PORT_PLAYER(2)
PORT_START("P3/P4") PORT_START("P3_P4")
KONAMI16_LSB( 3, IPT_BUTTON3, IPT_UNUSED ) PORT_PLAYER(3) KONAMI16_LSB( 3, IPT_BUTTON3, IPT_UNUSED ) PORT_PLAYER(3)
KONAMI16_MSB( 4, IPT_BUTTON3, IPT_UNUSED ) PORT_PLAYER(4) KONAMI16_MSB( 4, IPT_BUTTON3, IPT_UNUSED ) PORT_PLAYER(4)
@ -1639,7 +1639,7 @@ INPUT_PORTS_END
static INPUT_PORTS_START( glfgreatu ) static INPUT_PORTS_START( glfgreatu )
PORT_INCLUDE( glfgreat ) PORT_INCLUDE( glfgreat )
PORT_MODIFY("DSW1/DSW2") PORT_MODIFY("DSW1_DSW2")
PORT_DIPNAME( 0x1800, 0x1000, "Initial/Maximum Credit" ) PORT_DIPLOCATION("SW2:4,5") PORT_DIPNAME( 0x1800, 0x1000, "Initial/Maximum Credit" ) PORT_DIPLOCATION("SW2:4,5")
PORT_DIPSETTING( 0x1800, "2/2" ) PORT_DIPSETTING( 0x1800, "2/2" )
PORT_DIPSETTING( 0x1000, "2/3" ) PORT_DIPSETTING( 0x1000, "2/3" )
@ -1650,7 +1650,7 @@ INPUT_PORTS_END
static INPUT_PORTS_START( glfgreatj ) static INPUT_PORTS_START( glfgreatj )
PORT_INCLUDE( glfgreatu ) PORT_INCLUDE( glfgreatu )
PORT_MODIFY("DSW1/DSW2") PORT_MODIFY("DSW1_DSW2")
PORT_DIPNAME( 0x0300, 0x0100, "Players/Controllers" ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPNAME( 0x0300, 0x0100, "Players/Controllers" ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0300, "2/1" ) // Upright PORT_DIPSETTING( 0x0300, "2/1" ) // Upright
PORT_DIPSETTING( 0x0200, "2/2" ) // Upright PORT_DIPSETTING( 0x0200, "2/2" ) // Upright
@ -1660,7 +1660,7 @@ static INPUT_PORTS_START( glfgreatj )
// I/O test in service mode actually returns same mapping as World/US revs // I/O test in service mode actually returns same mapping as World/US revs
// for accuracy we actually map these like the Jp flyer claims // for accuracy we actually map these like the Jp flyer claims
// (where stance button is on top of the ball shaped controller) // (where stance button is on top of the ball shaped controller)
PORT_MODIFY("P1/P2") PORT_MODIFY("P1_P2")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 Stance Select Button") PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 Stance Select Button")
@ -1676,7 +1676,7 @@ static INPUT_PORTS_START( glfgreatj )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Right Direction Button") PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Right Direction Button")
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_NAME("P2 Club Select Button") PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_NAME("P2 Club Select Button")
PORT_MODIFY("P3/P4") PORT_MODIFY("P3_P4")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_NAME("P3 Stance Select Button") PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_NAME("P3 Stance Select Button")
@ -1838,7 +1838,7 @@ static INPUT_PORTS_START( qgakumon )
INPUT_PORTS_END INPUT_PORTS_END
static INPUT_PORTS_START( thndrx2 ) static INPUT_PORTS_START( thndrx2 )
PORT_START("P1/COINS") PORT_START("P1_COINS")
KONAMI16_LSB( 1, IPT_UNKNOWN, IPT_START1 ) KONAMI16_LSB( 1, IPT_UNKNOWN, IPT_START1 )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 )
@ -1849,7 +1849,7 @@ static INPUT_PORTS_START( thndrx2 )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("P2/EEPROM") PORT_START("P2_EEPROM")
KONAMI16_LSB( 2, IPT_UNKNOWN, IPT_START2 ) KONAMI16_LSB( 2, IPT_UNKNOWN, IPT_START2 )
PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_er5911_device, do_read) PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_er5911_device, do_read)
PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_er5911_device, ready_read) PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_er5911_device, ready_read)
@ -1867,7 +1867,7 @@ static INPUT_PORTS_START( thndrx2 )
INPUT_PORTS_END INPUT_PORTS_END
static INPUT_PORTS_START( prmrsocr ) static INPUT_PORTS_START( prmrsocr )
PORT_START("P1/COINS") PORT_START("P1_COINS")
KONAMI16_LSB( 1, IPT_UNKNOWN, IPT_START1 ) KONAMI16_LSB( 1, IPT_UNKNOWN, IPT_START1 )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_SERVICE_NO_TOGGLE( 0x0200, IP_ACTIVE_LOW ) PORT_SERVICE_NO_TOGGLE( 0x0200, IP_ACTIVE_LOW )
@ -1880,7 +1880,7 @@ static INPUT_PORTS_START( prmrsocr )
PORT_DIPUNUSED_DIPLOC( 0x4000, IP_ACTIVE_LOW, "SW:3" ) // manual says "not used" PORT_DIPUNUSED_DIPLOC( 0x4000, IP_ACTIVE_LOW, "SW:3" ) // manual says "not used"
PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW:4" ) // manual says "not used" PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW:4" ) // manual says "not used"
PORT_START("P2/EEPROM") PORT_START("P2_EEPROM")
KONAMI16_LSB( 2, IPT_UNKNOWN, IPT_START2 ) KONAMI16_LSB( 2, IPT_UNKNOWN, IPT_START2 )
PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_er5911_device, do_read) PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_er5911_device, do_read)
PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_er5911_device, ready_read) PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_er5911_device, ready_read)

View File

@ -113,13 +113,13 @@ void turrett_state::turrett_sound_map(address_map &map)
*************************************/ *************************************/
static INPUT_PORTS_START( turrett ) static INPUT_PORTS_START( turrett )
PORT_START("PORT 0X") PORT_START("PORT.0X")
PORT_BIT( 0x3f, 0x00, IPT_AD_STICK_Y ) PORT_MINMAX(0x20,0x1f) PORT_SENSITIVITY(60) PORT_KEYDELTA(2) PORT_BIT( 0x3f, 0x00, IPT_AD_STICK_Y ) PORT_MINMAX(0x20,0x1f) PORT_SENSITIVITY(60) PORT_KEYDELTA(2)
PORT_START("PORT 4X") PORT_START("PORT.4X")
PORT_BIT( 0x3f, 0x00, IPT_AD_STICK_X ) PORT_MINMAX(0x20,0x1f) PORT_SENSITIVITY(60) PORT_KEYDELTA(2) PORT_BIT( 0x3f, 0x00, IPT_AD_STICK_X ) PORT_MINMAX(0x20,0x1f) PORT_SENSITIVITY(60) PORT_KEYDELTA(2)
PORT_START("PORT CX") PORT_START("PORT.CX")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, turrett_state, ipt_change, 0x00000100) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, turrett_state, ipt_change, 0x00000100)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, turrett_state, ipt_change, 0x00000200) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, turrett_state, ipt_change, 0x00000200)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BILL1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, turrett_state, ipt_change, 0x00000400) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BILL1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, turrett_state, ipt_change, 0x00000400)
@ -129,7 +129,7 @@ static INPUT_PORTS_START( turrett )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, turrett_state, ipt_change, 0x00004000) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, turrett_state, ipt_change, 0x00004000)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, turrett_state, ipt_change, 0x00008000) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, turrett_state, ipt_change, 0x00008000)
PORT_START("PORT DX") PORT_START("PORT.DX")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, turrett_state, ipt_change, 0x00010000) PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, turrett_state, ipt_change, 0x00010000)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, turrett_state, ipt_change, 0x00020000) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, turrett_state, ipt_change, 0x00020000)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, turrett_state, ipt_change, 0x00040000) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, turrett_state, ipt_change, 0x00040000)
@ -139,11 +139,11 @@ static INPUT_PORTS_START( turrett )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, turrett_state, ipt_change, 0x00400000) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, turrett_state, ipt_change, 0x00400000)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, turrett_state, ipt_change, 0x00800000) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, turrett_state, ipt_change, 0x00800000)
PORT_START("PORT EX") PORT_START("PORT.EX")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Floor mat") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Floor mat")
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("Door Lock") PORT_TOGGLE PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("Door Lock") PORT_TOGGLE
PORT_START("PORT FX") PORT_START("PORT.FX")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("Seat Belt") PORT_TOGGLE PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("Seat Belt") PORT_TOGGLE
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_NAME("Home") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_NAME("Home")
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON7 ) PORT_NAME("Emergency Stop") PORT_TOGGLE PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON7 ) PORT_NAME("Emergency Stop") PORT_TOGGLE
@ -191,17 +191,17 @@ uint32_t turrett_state::update_inputs(void)
{ {
if (m_inputs_active & 0x00000001) if (m_inputs_active & 0x00000001)
{ {
val = 0x00 | (ioport("PORT 0X")->read() & 0x3f); val = 0x00 | (ioport("PORT.0X")->read() & 0x3f);
m_inputs_active &= ~1; m_inputs_active &= ~1;
} }
else if (m_inputs_active & 0x00000002) else if (m_inputs_active & 0x00000002)
{ {
val = 0x40 | (ioport("PORT 4X")->read() & 0x3f); val = 0x40 | (ioport("PORT.4X")->read() & 0x3f);
m_inputs_active &= ~2; m_inputs_active &= ~2;
} }
else if (m_inputs_active & 0x0000ff00) else if (m_inputs_active & 0x0000ff00)
{ {
uint32_t data = ioport("PORT CX")->read(); uint32_t data = ioport("PORT.CX")->read();
uint32_t bits = m_inputs_active >> 8; uint32_t bits = m_inputs_active >> 8;
val = 0xc0; val = 0xc0;
@ -219,7 +219,7 @@ uint32_t turrett_state::update_inputs(void)
} }
else if (m_inputs_active & 0x00ff0000) else if (m_inputs_active & 0x00ff0000)
{ {
uint32_t data = ioport("PORT DX")->read(); uint32_t data = ioport("PORT.DX")->read();
uint32_t bits = m_inputs_active >> 16; uint32_t bits = m_inputs_active >> 16;
val = 0xd0; val = 0xd0;
@ -237,12 +237,12 @@ uint32_t turrett_state::update_inputs(void)
} }
else if (m_inputs_active & 0x01000000) else if (m_inputs_active & 0x01000000)
{ {
val = 0xe0 | ioport("PORT EX")->read(); val = 0xe0 | ioport("PORT.EX")->read();
m_inputs_active &= ~0x01000000; m_inputs_active &= ~0x01000000;
} }
else if (m_inputs_active & 0x02000000) else if (m_inputs_active & 0x02000000)
{ {
val = 0xf0 | ioport("PORT FX")->read(); val = 0xf0 | ioport("PORT.FX")->read();
m_inputs_active &= ~0x02000000; m_inputs_active &= ~0x02000000;
} }
} }

View File

@ -36,7 +36,7 @@ public:
m_v3t_ram(*this, "v3t_ram"), m_v3t_ram(*this, "v3t_ram"),
m_main_ram(*this, "main_ram"), m_main_ram(*this, "main_ram"),
m_cache_ram(*this, "cache_ram"), m_cache_ram(*this, "cache_ram"),
m_paddle(*this, "Paddle %c", 'A') m_paddle(*this, "Paddle.%c", 'A')
{ } { }
void sknsk(machine_config &config); void sknsk(machine_config &config);

View File

@ -514,7 +514,7 @@ void idegdrom_device::ide_cs1_w(offs_t offset, uint32_t data, uint32_t mem_mask)
// The board // The board
static INPUT_PORTS_START(gdrom_board_ioports) static INPUT_PORTS_START(gdrom_board_ioports)
PORT_START("DEBUG ONLY") PORT_START("DEBUG_ONLY")
PORT_CONFNAME(0x01, 0x00, "Full emulation") PORT_CONFNAME(0x01, 0x00, "Full emulation")
PORT_CONFSETTING(0x01, "Enabled") PORT_CONFSETTING(0x01, "Enabled")
PORT_CONFSETTING(0x00, "Disabled") PORT_CONFSETTING(0x00, "Disabled")
@ -523,8 +523,8 @@ static INPUT_PORTS_START(gdrom_board_ioports)
PORT_CONFSETTING(0x00, "No") PORT_CONFSETTING(0x00, "No")
INPUT_PORTS_END INPUT_PORTS_END
naomi_gdrom_board::naomi_gdrom_board(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock) naomi_gdrom_board::naomi_gdrom_board(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock) :
: naomi_board(mconfig, NAOMI_GDROM_BOARD, tag, owner, clock), naomi_board(mconfig, NAOMI_GDROM_BOARD, tag, owner, clock),
work_mode(0), work_mode(0),
m_maincpu(*this, "dimmcpu"), m_maincpu(*this, "dimmcpu"),
m_securitycpu(*this, "pic"), m_securitycpu(*this, "pic"),
@ -533,7 +533,7 @@ naomi_gdrom_board::naomi_gdrom_board(const machine_config &mconfig, const char *
m_eeprom(*this, "eeprom"), m_eeprom(*this, "eeprom"),
m_315_6154(*this, "pci:00.0"), m_315_6154(*this, "pci:00.0"),
m_idegdrom(*this, "pci:01.0"), m_idegdrom(*this, "pci:01.0"),
m_debug_dipswitches(*this, "DEBUG ONLY"), m_debug_dipswitches(*this, "DEBUG_ONLY"),
picdata(*this, finder_base::DUMMY_TAG), picdata(*this, finder_base::DUMMY_TAG),
dimm_command(0xffff), dimm_command(0xffff),
dimm_offsetl(0xffff), dimm_offsetl(0xffff),