New machines marked as NOT_WORKING

----------------------------------
Flashman [PinMAME]
This commit is contained in:
Ivan Vangelista 2020-01-25 10:40:44 +01:00
parent 01bd937f75
commit 32da6fdbc7
2 changed files with 17 additions and 3 deletions

View File

@ -721,6 +721,18 @@ ROM_START(phntmshp)
ROM_LOAD("sonido4.bin", 0x18000, 0x8000, CRC(b53f73ed) SHA1(bb928cfee418e8d9698d7bee78a32426f793c6e9))
ROM_END
/*-------------------------------------------------------------------
/ ??/84 Flashman (Sport Matic)
/-------------------------------------------------------------------*/
ROM_START(flashman)
ROM_REGION(0x4000, "maincpu", 0)
ROM_LOAD("pf7-1a0.u9", 0x0000, 0x2000, CRC(2cd16521) SHA1(bf9aa293e2ded3f5b1e61a10e6a8ebb8b4e9d4e1))
ROM_REGION(0x4000, "audiocpu", 0)
ROM_LOAD("mfm-1a0.u3", 0x00000, 0x2000, CRC(456fd555) SHA1(e91d6df15fdfc330ee9edb691ff925ad24afea35))
ROM_LOAD("mfm-1b0.u4", 0x02000, 0x0800, CRC(90256257) SHA1(c7f2554e500c4e512999b4edc54c86f3335a2b30))
ROM_END
/*-------------------------------------------------------------------
/ ??/86 Rider's Surf (JocMatic)
/-------------------------------------------------------------------*/
@ -780,8 +792,9 @@ GAME(1986, fldragona, fldragon, play_3, play_3, play_3_state, empty_init, R
GAME(1987, phntmshp, 0, sklflite, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Phantom Ship", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
GAME(1987, sklflite, 0, sklflite, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Skill Flight (Playmatic)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
// not by Playmatic, but same hardware
GAME(1986, ridersrf, 0, play_3, play_3, play_3_state, empty_init, ROT0, "JocMatic", "Rider's Surf", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
GAME(1987, ironball, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Stargame", "Iron Balls", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
GAME(198?, terrlake, 0, sklflite, play_3, play_3_state, empty_init, ROT0, "Sport Matic", "Terrific Lake", MACHINE_IS_SKELETON_MECHANICAL)
GAME(1984, flashman, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Sport Matic", "Flashman", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
GAME(1986, ridersrf, 0, play_3, play_3, play_3_state, empty_init, ROT0, "JocMatic", "Rider's Surf", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
GAME(1987, ironball, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Stargame", "Iron Balls", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND)
GAME(1987, terrlake, 0, sklflite, play_3, play_3_state, empty_init, ROT0, "Sport Matic", "Terrific Lake", MACHINE_IS_SKELETON_MECHANICAL)
// bingo hardware, to be split (?)
GAME(1983, msdisco, 0, play_3, play_3, play_3_state, empty_init, ROT0, "Playmatic", "Miss Disco (Bingo)", MACHINE_IS_SKELETON_MECHANICAL)

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@ -33276,6 +33276,7 @@ madrace //
zira //
@source:play_3.cpp
flashman //
fldragon //
fldragona //
ironball //