ddungeon, darktowr, toffy, stoffy: Use 4-way joysticks
Dangerous Dungeons, despite being a conversion of Double Dragon, has a manual that notes that 4-way joysticks should be used. It seems reasonable to assume that the other non-Technos games should do the same, with the exception of Thunder Strike.
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@ -735,6 +735,19 @@ INPUT_PORTS_END
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static INPUT_PORTS_START( ddungeon )
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PORT_INCLUDE(ddragon)
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// Dangerous Dungeons installation guide recommends 4-way joystick "for maximum profits"
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PORT_MODIFY("P1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY
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PORT_MODIFY("P2")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2)
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PORT_MODIFY("DSW0")
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PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_A ) )
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PORT_DIPSETTING( 0x03, DEF_STR( 4C_1C ) )
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@ -819,7 +832,7 @@ INPUT_PORTS_END
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static INPUT_PORTS_START( toffy )
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PORT_INCLUDE(ddragon)
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PORT_INCLUDE(ddungeon)
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PORT_MODIFY("DSW0")
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PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_A ) )
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