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rollingc: add comment for IN0 bit 0
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@ -356,7 +356,7 @@ static INPUT_PORTS_START( alieninv )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("IN2")
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PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1")
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PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1")
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PORT_DIPSETTING( 0x00, "2" )
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PORT_DIPSETTING( 0x01, "3" )
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PORT_DIPNAME( 0x02, 0x02, "Pence Coinage" ) PORT_DIPLOCATION("SW1:2")
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@ -1555,6 +1555,9 @@ static INPUT_PORTS_START( rollingc )
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PORT_INCLUDE( sicv_base )
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PORT_MODIFY("IN0")
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// bit 0: Looks like simple protection for moonbase, see routine at $0EB1, gets called at $0DD2.
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// It checks for score overflow, and the game ends with message "YOU ARE TOO STRONG" when score
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// overflows from 99990 to 0. If bit 0 value = 1, the game ends prematurely when score hits 1000.
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
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PORT_BIT( 0x06, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(rollingc_state, game_select_r)
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