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removed printf. The PSX core uses program->write_dword for all writes with a calculated mem_mask and upper data bits leaking register contents. I've left read_byte & write_byte, but they aren't required.
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@ -3164,10 +3164,6 @@ WRITE16_HANDLER( spu_w )
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spu->installed_dma_hooks = true;
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spu->installed_dma_hooks = true;
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}
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}
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if (mem_mask != 0xffff)
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{
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printf("SPU: ERROR, non-16-bit write %x!\n", mem_mask);
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}
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spu->write_word(offset*2, data);
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spu->write_word(offset*2, data);
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}
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}
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