mirror of
https://github.com/holub/mame
synced 2025-04-23 08:49:55 +03:00
Revert "namcos1: Use LS157 device for dip switches, correct order of switches"
This reverts commit fe8e8d5c7c
.
This commit is contained in:
parent
fe8e8d5c7c
commit
33de68c720
@ -362,16 +362,9 @@ WRITE8_MEMBER(namcos1_state::mcu_irq_ack_w)
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READ8_MEMBER(namcos1_state::dsw_r)
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{
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// 7654---- not used
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// ----3--- ls257 dsw selector 1y
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// -----2-- ls257 dsw selector 2y
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// ------1- ls257 dsw selector 3y
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// -------0 ls257 dsw selector 4y
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m_dsw_sel->ba_w(m_io_dipsw->read());
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m_dsw_sel->select_w(BIT(offset, 1));
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return 0xf0 | bitswap<4>(m_dsw_sel->output_r(space, 0), 0, 1, 2, 3);
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int ret = m_io_dipsw->read();
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if (!(offset & 2)) ret >>= 4;
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return 0xf0 | ret;
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}
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WRITE8_MEMBER(namcos1_state::coin_w)
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@ -476,14 +469,14 @@ static INPUT_PORTS_START( ns1 )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
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PORT_START( "DIPSW" )
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PORT_SERVICE_DIPLOC( 0x01, IP_ACTIVE_LOW, "SW:1" )
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PORT_DIPUNKNOWN_DIPLOC( 0x02, IP_ACTIVE_LOW, "SW:2" )
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PORT_DIPUNKNOWN_DIPLOC( 0x04, IP_ACTIVE_LOW, "SW:3" )
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PORT_DIPUNKNOWN_DIPLOC( 0x08, IP_ACTIVE_LOW, "SW:4" )
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PORT_DIPUNKNOWN_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW:5" )
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PORT_DIPUNKNOWN_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW:6" )
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PORT_DIPUNKNOWN_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW:7" )
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PORT_DIPUNKNOWN_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW:8" )
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PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW:1" )
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PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "SW:2" )
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PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW:3" )
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PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW:4" )
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PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW:5" )
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PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "SW:6" )
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PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "SW:7" )
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PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "SW:8" )
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PORT_START( "COIN" )
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* OUT:coin lockout */
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@ -502,11 +495,11 @@ static INPUT_PORTS_START( shadowld )
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PORT_INCLUDE( ns1 )
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PORT_MODIFY( "DIPSW" )
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PORT_DIPNAME( 0x02, 0x02, "Freeze" ) PORT_DIPLOCATION("SW:2")
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPNAME( 0x40, 0x40, "Freeze" ) PORT_DIPLOCATION("SW:2")
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x04, 0x04, "Alternate sound effects" ) PORT_DIPLOCATION("SW:3") // e.g. the red bird
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPNAME( 0x20, 0x20, "Alternate sound effects" ) PORT_DIPLOCATION("SW:3") // e.g. the red bird
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -516,30 +509,30 @@ static INPUT_PORTS_START( dspirit )
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PORT_MODIFY( "DIPSW" )
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#ifdef PRIORITY_EASINESS_TO_PLAY
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PORT_DIPNAME( 0xfe, 0xfe, "Life" ) PORT_DIPLOCATION("SW:2,3,4,5,6,7,8")
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PORT_DIPSETTING( 0xfe, "2" )
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PORT_DIPSETTING( 0x68, "3" )
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PORT_DIPNAME( 0x7f, 0x7f, "Life" ) PORT_DIPLOCATION("SW:8,7,6,5,4,3,2")
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PORT_DIPSETTING( 0x7f, "2" )
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PORT_DIPSETTING( 0x16, "3" )
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#else
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PORT_DIPNAME( 0x02, 0x02, "Open 3rd Life (step1of7)" ) PORT_DIPLOCATION("SW:2")
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PORT_DIPSETTING( 0x02, "No (off)" )
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PORT_DIPNAME( 0x40, 0x40, "Open 3rd Life (step1of7)" ) PORT_DIPLOCATION("SW:2")
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PORT_DIPSETTING( 0x40, "No (off)" )
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PORT_DIPSETTING( 0x00, "Yes (on)" )
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PORT_DIPNAME( 0x04, 0x04, "Open 3rd Life (step2of7)" ) PORT_DIPLOCATION("SW:3")
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PORT_DIPSETTING( 0x04, "No (off)" )
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PORT_DIPNAME( 0x20, 0x20, "Open 3rd Life (step2of7)" ) PORT_DIPLOCATION("SW:3")
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PORT_DIPSETTING( 0x20, "No (off)" )
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PORT_DIPSETTING( 0x00, "Yes (on)" )
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PORT_DIPNAME( 0x08, 0x08, "Open 3rd Life (step3of7)" ) PORT_DIPLOCATION("SW:4")
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PORT_DIPSETTING( 0x08, "Yes (off)" )
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PORT_DIPNAME( 0x10, 0x10, "Open 3rd Life (step3of7)" ) PORT_DIPLOCATION("SW:4")
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PORT_DIPSETTING( 0x10, "Yes (off)" )
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PORT_DIPSETTING( 0x00, "No (on)" )
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PORT_DIPNAME( 0x10, 0x10, "Open 3rd Life (step4of7)" ) PORT_DIPLOCATION("SW:5")
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PORT_DIPSETTING( 0x10, "No (off)" )
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PORT_DIPNAME( 0x08, 0x08, "Open 3rd Life (step4of7)" ) PORT_DIPLOCATION("SW:5")
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PORT_DIPSETTING( 0x08, "No (off)" )
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PORT_DIPSETTING( 0x00, "Yes (on)" )
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PORT_DIPNAME( 0x20, 0x20, "Open 3rd Life (step5of7)" ) PORT_DIPLOCATION("SW:6")
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PORT_DIPSETTING( 0x20, "Yes (off)" )
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PORT_DIPNAME( 0x04, 0x04, "Open 3rd Life (step5of7)" ) PORT_DIPLOCATION("SW:6")
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PORT_DIPSETTING( 0x04, "Yes (off)" )
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PORT_DIPSETTING( 0x00, "No (on)" )
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PORT_DIPNAME( 0x40, 0x40, "Open 3rd Life (step6of7)" ) PORT_DIPLOCATION("SW:7")
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PORT_DIPSETTING( 0x40, "Yes (off)" )
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PORT_DIPNAME( 0x02, 0x02, "Open 3rd Life (step6of7)" ) PORT_DIPLOCATION("SW:7")
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PORT_DIPSETTING( 0x02, "Yes (off)" )
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PORT_DIPSETTING( 0x00, "No (on)" )
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PORT_DIPNAME( 0x80, 0x80, "Open 3rd Life (step7of7)" ) PORT_DIPLOCATION("SW:8")
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PORT_DIPSETTING( 0x80, "No (off)" )
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PORT_DIPNAME( 0x01, 0x01, "Open 3rd Life (step7of7)" ) PORT_DIPLOCATION("SW:8")
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PORT_DIPSETTING( 0x01, "No (off)" )
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PORT_DIPSETTING( 0x00, "Yes (on)" )
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// Allow "Open 3rd Life" = _ooxoxxo
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// 12345678
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@ -565,17 +558,17 @@ static INPUT_PORTS_START( quester )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
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PORT_MODIFY( "DIPSW" )
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PORT_DIPNAME( 0x02, 0x02, "Unk 1" ) PORT_DIPLOCATION("SW:2") // read @ fac7
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPNAME( 0x40, 0x40, "Unk 1" ) PORT_DIPLOCATION("SW:2") // read @ fac7
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x08, "Freeze" ) PORT_DIPLOCATION("SW:4")
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPNAME( 0x10, 0x10, "Freeze" ) PORT_DIPLOCATION("SW:4")
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x20, 0x00, "Brightness" ) PORT_DIPLOCATION("SW:6")
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PORT_DIPSETTING( 0x20, DEF_STR( Low ) )
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PORT_DIPNAME( 0x04, 0x00, "Brightness" ) PORT_DIPLOCATION("SW:6")
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PORT_DIPSETTING( 0x04, DEF_STR( Low ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Level_Select ) ) PORT_DIPLOCATION("SW:8")
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPNAME( 0x01, 0x01, DEF_STR( Level_Select ) ) PORT_DIPLOCATION("SW:8")
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_START( "PADDLE0" ) /* fake input port for player 1 paddle */
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@ -646,16 +639,16 @@ static INPUT_PORTS_START( pacmania )
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PORT_INCLUDE( ns1 )
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PORT_MODIFY( "DIPSW" )
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PORT_DIPNAME( 0x02, 0x02, "Freeze" ) PORT_DIPLOCATION("SW:2")
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPNAME( 0x40, 0x40, "Freeze" ) PORT_DIPLOCATION("SW:2")
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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/* this doesn't seem to have much use... */
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PORT_DIPNAME( 0x04, 0x04, "Kick Watchdog in IRQ" ) PORT_DIPLOCATION("SW:3")
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PORT_DIPSETTING( 0x04, DEF_STR( No ) )
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PORT_DIPNAME( 0x20, 0x20, "Kick Watchdog in IRQ" ) PORT_DIPLOCATION("SW:3")
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PORT_DIPSETTING( 0x20, DEF_STR( No ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
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/* to enter the A.D.S. menu, set the dip switch and reset with service coin pressed */
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PORT_DIPNAME( 0x10, 0x10, "Auto Data Sampling" ) PORT_DIPLOCATION("SW:5")
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPNAME( 0x08, 0x08, "Auto Data Sampling" ) PORT_DIPLOCATION("SW:5")
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -669,11 +662,11 @@ static INPUT_PORTS_START( galaga88 )
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PORT_DIPSETTING( 0x28, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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#else
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PORT_DIPNAME( 0x04, 0x04, "Auto Data Sampling (step1of2)" ) PORT_DIPLOCATION("SW:3")
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPNAME( 0x20, 0x20, "Auto Data Sampling (step1of2)" ) PORT_DIPLOCATION("SW:3")
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x10, 0x10, "Auto Data Sampling (step2of2)" ) PORT_DIPLOCATION("SW:5")
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPNAME( 0x08, 0x08, "Auto Data Sampling (step2of2)" ) PORT_DIPLOCATION("SW:5")
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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// Allow "Auto Data Sampling" = __o_o___
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// 12345678
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@ -691,11 +684,11 @@ static INPUT_PORTS_START( berabohm )
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PORT_BIT( 0x70, IP_ACTIVE_LOW, IPT_SPECIAL ) /* timing from the buttons interface */
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PORT_MODIFY( "DIPSW" )
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PORT_DIPNAME( 0x04, 0x04, "Invulnerability" ) PORT_DIPLOCATION("SW:3")
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPNAME( 0x20, 0x20, "Invulnerability" ) PORT_DIPLOCATION("SW:3")
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, "Freeze" ) PORT_DIPLOCATION("SW:8")
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPNAME( 0x01, 0x01, "Freeze" ) PORT_DIPLOCATION("SW:8")
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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#ifdef PRESSURE_SENSITIVE
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@ -756,11 +749,11 @@ static INPUT_PORTS_START( mmaze )
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PORT_INCLUDE( ns1 )
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PORT_MODIFY( "DIPSW" )
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PORT_DIPNAME( 0x08, 0x08, "Freeze" ) PORT_DIPLOCATION("SW:4")
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPNAME( 0x10, 0x10, "Freeze" ) PORT_DIPLOCATION("SW:4")
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Level_Select ) ) PORT_DIPLOCATION("SW:8")
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPNAME( 0x01, 0x01, DEF_STR( Level_Select ) ) PORT_DIPLOCATION("SW:8")
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -769,20 +762,20 @@ static INPUT_PORTS_START( bakutotu )
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PORT_INCLUDE( ns1 )
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PORT_MODIFY( "DIPSW" )
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PORT_DIPNAME( 0x02, 0x02, "Invincibility (Cheat)") PORT_DIPLOCATION("SW:2")
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPNAME( 0x40, 0x40, "Invincibility (Cheat)") PORT_DIPLOCATION("SW:2")
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x04, 0x04, "Show Coordinates" ) PORT_DIPLOCATION("SW:3")
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPNAME( 0x20, 0x20, "Show Coordinates" ) PORT_DIPLOCATION("SW:3")
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x08, "Level Selection" ) PORT_DIPLOCATION("SW:4")
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x10, 0x10, "Sprite Viewer" ) PORT_DIPLOCATION("SW:5")
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PORT_DIPNAME( 0x10, 0x10, "Level Selection" ) PORT_DIPLOCATION("SW:4")
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, "Freeze" ) PORT_DIPLOCATION("SW:8")
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPNAME( 0x08, 0x08, "Sprite Viewer" ) PORT_DIPLOCATION("SW:5")
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x01, 0x01, "Freeze" ) PORT_DIPLOCATION("SW:8")
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -793,33 +786,33 @@ static INPUT_PORTS_START( wldcourt )
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PORT_MODIFY( "DIPSW" )
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#ifdef PRIORITY_EASINESS_TO_PLAY
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/* see code @ e331. The lines this draws can't even be seen because they are erased afterwards */
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PORT_DIPNAME( 0x7e, 0x7e, "Draw Debug Lines" ) PORT_DIPLOCATION("SW:2,3,4,5,6,7")
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PORT_DIPNAME( 0x7e, 0x7e, "Draw Debug Lines" ) PORT_DIPLOCATION("SW:7,6,5,4,3,2")
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PORT_DIPSETTING( 0x7e, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x3a, DEF_STR( On ) )
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PORT_DIPSETTING( 0x5c, DEF_STR( On ) )
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#else
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PORT_DIPNAME( 0x02, 0x02, "Draw Debug Lines (step1of6)" ) PORT_DIPLOCATION("SW:2")
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PORT_DIPSETTING( 0x02, "Yes (off)" )
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PORT_DIPNAME( 0x40, 0x40, "Draw Debug Lines (step1of6)" ) PORT_DIPLOCATION("SW:2")
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PORT_DIPSETTING( 0x40, "Yes (off)" )
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PORT_DIPSETTING( 0x00, "No (on)" )
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PORT_DIPNAME( 0x04, 0x04, "Draw Debug Lines (step2of6)" ) PORT_DIPLOCATION("SW:3")
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PORT_DIPSETTING( 0x04, "No (off)" )
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PORT_DIPNAME( 0x20, 0x20, "Draw Debug Lines (step2of6)" ) PORT_DIPLOCATION("SW:3")
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PORT_DIPSETTING( 0x20, "No (off)" )
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PORT_DIPSETTING( 0x00, "Yes (on)" )
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PORT_DIPNAME( 0x08, 0x08, "Draw Debug Lines (step3of6)" ) PORT_DIPLOCATION("SW:4")
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PORT_DIPSETTING( 0x08, "Yes (off)" )
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PORT_DIPSETTING( 0x00, "No (on)" )
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PORT_DIPNAME( 0x10, 0x10, "Draw Debug Lines (step4of6)" ) PORT_DIPLOCATION("SW:5")
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PORT_DIPNAME( 0x10, 0x10, "Draw Debug Lines (step3of6)" ) PORT_DIPLOCATION("SW:4")
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PORT_DIPSETTING( 0x10, "Yes (off)" )
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PORT_DIPSETTING( 0x00, "No (on)" )
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PORT_DIPNAME( 0x20, 0x20, "Draw Debug Lines (step5of6)" ) PORT_DIPLOCATION("SW:6")
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PORT_DIPSETTING( 0x20, "Yes (off)" )
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PORT_DIPNAME( 0x08, 0x08, "Draw Debug Lines (step4of6)" ) PORT_DIPLOCATION("SW:5")
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PORT_DIPSETTING( 0x08, "Yes (off)" )
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PORT_DIPSETTING( 0x00, "No (on)" )
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PORT_DIPNAME( 0x40, 0x40, "Draw Debug Lines (step6of6)" ) PORT_DIPLOCATION("SW:7")
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PORT_DIPSETTING( 0x40, "No (off)" )
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PORT_DIPNAME( 0x04, 0x04, "Draw Debug Lines (step5of6)" ) PORT_DIPLOCATION("SW:6")
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PORT_DIPSETTING( 0x04, "Yes (off)" )
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PORT_DIPSETTING( 0x00, "No (on)" )
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PORT_DIPNAME( 0x02, 0x02, "Draw Debug Lines (step6of6)" ) PORT_DIPLOCATION("SW:7")
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PORT_DIPSETTING( 0x02, "No (off)" )
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PORT_DIPSETTING( 0x00, "Yes (on)" )
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// Allow "Draw Debug Lines" = _xxoxxo_
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// 12345678
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||||
#endif
|
||||
PORT_DIPNAME( 0x80, 0x80, "Freeze" ) PORT_DIPLOCATION("SW:8")
|
||||
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
|
||||
PORT_DIPNAME( 0x01, 0x01, "Freeze" ) PORT_DIPLOCATION("SW:8")
|
||||
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
INPUT_PORTS_END
|
||||
|
||||
@ -830,29 +823,29 @@ static INPUT_PORTS_START( splatter )
|
||||
PORT_MODIFY( "DIPSW" )
|
||||
/* these two don't seem to have much use... */
|
||||
#ifdef PRIORITY_EASINESS_TO_PLAY
|
||||
PORT_DIPNAME( 0x88, 0x88, "CPU #0 Kick Watchdog in IRQ" ) PORT_DIPLOCATION("SW:4,8")
|
||||
PORT_DIPSETTING( 0x88, DEF_STR( No ) )
|
||||
PORT_DIPNAME( 0x11, 0x11, "CPU #0 Kick Watchdog in IRQ" ) PORT_DIPLOCATION("SW:8,4")
|
||||
PORT_DIPSETTING( 0x11, DEF_STR( No ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
|
||||
#else
|
||||
PORT_DIPNAME( 0x08, 0x08, "CPU #0 Kick Watchdog in IRQ (step1of2)" ) PORT_DIPLOCATION("SW:4")
|
||||
PORT_DIPSETTING( 0x08, DEF_STR( No ) )
|
||||
PORT_DIPNAME( 0x10, 0x10, "CPU #0 Kick Watchdog in IRQ (step1of2)" ) PORT_DIPLOCATION("SW:4")
|
||||
PORT_DIPSETTING( 0x10, DEF_STR( No ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
|
||||
PORT_DIPNAME( 0x80, 0x80, "CPU #0 Kick Watchdog in IRQ (step2of2)" ) PORT_DIPLOCATION("SW:8")
|
||||
PORT_DIPSETTING( 0x80, DEF_STR( No ) )
|
||||
PORT_DIPNAME( 0x01, 0x01, "CPU #0 Kick Watchdog in IRQ (step2of2)" ) PORT_DIPLOCATION("SW:8")
|
||||
PORT_DIPSETTING( 0x01, DEF_STR( No ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
|
||||
// Allow "CPU #0 Kick Watchdog in IRQ" = ___o___o
|
||||
// 12345678
|
||||
#endif
|
||||
#ifdef PRIORITY_EASINESS_TO_PLAY
|
||||
PORT_DIPNAME( 0x60, 0x60, "CPU #0&1 Kick Watchdog in IRQ" ) PORT_DIPLOCATION("SW:6,7")
|
||||
PORT_DIPSETTING( 0x60, DEF_STR( No ) )
|
||||
PORT_DIPNAME( 0x06, 0x06, "CPU #0&1 Kick Watchdog in IRQ" ) PORT_DIPLOCATION("SW:7,6")
|
||||
PORT_DIPSETTING( 0x06, DEF_STR( No ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
|
||||
#else
|
||||
PORT_DIPNAME( 0x20, 0x20, "CPU #0&1 Kick Watchdog in IRQ (step1of2)" ) PORT_DIPLOCATION("SW:6")
|
||||
PORT_DIPSETTING( 0x20, DEF_STR( No ) )
|
||||
PORT_DIPNAME( 0x04, 0x04, "CPU #0&1 Kick Watchdog in IRQ (step1of2)" ) PORT_DIPLOCATION("SW:6")
|
||||
PORT_DIPSETTING( 0x04, DEF_STR( No ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
|
||||
PORT_DIPNAME( 0x40, 0x40, "CPU #0&1 Kick Watchdog in IRQ (step2of2)" ) PORT_DIPLOCATION("SW:7")
|
||||
PORT_DIPSETTING( 0x40, DEF_STR( No ) )
|
||||
PORT_DIPNAME( 0x02, 0x02, "CPU #0&1 Kick Watchdog in IRQ (step2of2)" ) PORT_DIPLOCATION("SW:7")
|
||||
PORT_DIPSETTING( 0x02, DEF_STR( No ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
|
||||
// Allow "CPU #0&1 Kick Watchdog in IRQ" = _____oo_
|
||||
// 12345678
|
||||
@ -864,8 +857,8 @@ static INPUT_PORTS_START( splatter3 )
|
||||
PORT_INCLUDE( splatter )
|
||||
|
||||
PORT_MODIFY( "DIPSW" )
|
||||
PORT_DIPNAME( 0x04, 0x04, "Stage Select" ) PORT_DIPLOCATION("SW:3")
|
||||
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
|
||||
PORT_DIPNAME( 0x20, 0x20, "Stage Select" ) PORT_DIPLOCATION("SW:3")
|
||||
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
INPUT_PORTS_END
|
||||
|
||||
@ -920,11 +913,11 @@ static INPUT_PORTS_START( ws89 )
|
||||
|
||||
PORT_MODIFY( "DIPSW" )
|
||||
/* see code @ e90c. The lines this draws can't even be seen because they are erased afterwards */
|
||||
PORT_DIPNAME( 0x40, 0x40, "Draw Debug Lines" ) PORT_DIPLOCATION("SW:7")
|
||||
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
|
||||
PORT_DIPNAME( 0x02, 0x02, "Draw Debug Lines" ) PORT_DIPLOCATION("SW:7")
|
||||
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
PORT_DIPNAME( 0x80, 0x80, "Freeze" ) PORT_DIPLOCATION("SW:8")
|
||||
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
|
||||
PORT_DIPNAME( 0x01, 0x01, "Freeze" ) PORT_DIPLOCATION("SW:8")
|
||||
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
INPUT_PORTS_END
|
||||
|
||||
@ -933,16 +926,16 @@ static INPUT_PORTS_START( dangseed )
|
||||
PORT_INCLUDE( ns1 )
|
||||
|
||||
PORT_MODIFY( "DIPSW" )
|
||||
PORT_DIPNAME( 0x02, 0x02, "Freeze" ) PORT_DIPLOCATION("SW:2")
|
||||
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
|
||||
PORT_DIPNAME( 0x40, 0x40, "Freeze" ) PORT_DIPLOCATION("SW:2")
|
||||
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
/* this doesn't seem to have much use... */
|
||||
PORT_DIPNAME( 0x04, 0x04, "Kick Watchdog in IRQ" ) PORT_DIPLOCATION("SW:3")
|
||||
PORT_DIPSETTING( 0x04, DEF_STR( No ) )
|
||||
PORT_DIPNAME( 0x20, 0x20, "Kick Watchdog in IRQ" ) PORT_DIPLOCATION("SW:3")
|
||||
PORT_DIPSETTING( 0x20, DEF_STR( No ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
|
||||
/* to enter the A.D.S. menu, set the dip switch, keep 1p start pressed and press service coin */
|
||||
PORT_DIPNAME( 0x20, 0x20, "Auto Data Sampling" ) PORT_DIPLOCATION("SW:6")
|
||||
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
|
||||
PORT_DIPNAME( 0x04, 0x04, "Auto Data Sampling" ) PORT_DIPLOCATION("SW:6")
|
||||
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
INPUT_PORTS_END
|
||||
|
||||
@ -952,11 +945,11 @@ static INPUT_PORTS_START( ws90 )
|
||||
|
||||
PORT_MODIFY( "DIPSW" )
|
||||
/* see code @ e8ff. The lines this draws can't even be seen because they are erased afterwards */
|
||||
PORT_DIPNAME( 0x40, 0x40, "Draw Debug Lines" ) PORT_DIPLOCATION("SW:7")
|
||||
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
|
||||
PORT_DIPNAME( 0x02, 0x02, "Draw Debug Lines" ) PORT_DIPLOCATION("SW:7")
|
||||
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
PORT_DIPNAME( 0x80, 0x80, "Freeze" ) PORT_DIPLOCATION("SW:8")
|
||||
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
|
||||
PORT_DIPNAME( 0x01, 0x01, "Freeze" ) PORT_DIPLOCATION("SW:8")
|
||||
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
INPUT_PORTS_END
|
||||
|
||||
@ -965,8 +958,8 @@ static INPUT_PORTS_START( boxyboy )
|
||||
PORT_INCLUDE( ns1 )
|
||||
|
||||
PORT_MODIFY( "DIPSW" )
|
||||
PORT_DIPNAME( 0x02, 0x02, "Freeze" ) PORT_DIPLOCATION("SW:2")
|
||||
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
|
||||
PORT_DIPNAME( 0x40, 0x40, "Freeze" ) PORT_DIPLOCATION("SW:2")
|
||||
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
INPUT_PORTS_END
|
||||
|
||||
@ -975,8 +968,8 @@ static INPUT_PORTS_START( puzlclub )
|
||||
PORT_INCLUDE( ns1 )
|
||||
|
||||
PORT_MODIFY( "DIPSW" )
|
||||
PORT_DIPNAME( 0x02, 0x02, "Auto Data Sampling" ) PORT_DIPLOCATION("SW:2")
|
||||
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
|
||||
PORT_DIPNAME( 0x40, 0x40, "Auto Data Sampling" ) PORT_DIPLOCATION("SW:2")
|
||||
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
INPUT_PORTS_END
|
||||
|
||||
@ -1053,8 +1046,6 @@ MACHINE_CONFIG_START(namcos1_state::ns1)
|
||||
|
||||
MCFG_NVRAM_ADD_0FILL("nvram")
|
||||
|
||||
MCFG_DEVICE_ADD("dsw_sel", LS157, 0) // LS257 'A3'
|
||||
|
||||
/* video hardware */
|
||||
MCFG_SCREEN_ADD("screen", RASTER)
|
||||
MCFG_SCREEN_RAW_PARAMS(XTAL(49'152'000)/8, 384, 9+8*8, 9+44*8, 264, 2*8, 30*8)
|
||||
|
@ -4,7 +4,6 @@
|
||||
#include "sound/dac.h"
|
||||
#include "sound/namco.h"
|
||||
#include "video/namco_c116.h"
|
||||
#include "machine/74157.h"
|
||||
|
||||
class namcos1_state : public driver_device
|
||||
{
|
||||
@ -28,9 +27,7 @@ public:
|
||||
m_rom(*this, "user1"),
|
||||
m_soundbank(*this, "soundbank"),
|
||||
m_mcubank(*this, "mcubank"),
|
||||
m_io_dipsw(*this, "DIPSW"),
|
||||
m_dsw_sel(*this, "dsw_sel")
|
||||
{ }
|
||||
m_io_dipsw(*this, "DIPSW") { }
|
||||
|
||||
required_device<cpu_device> m_maincpu;
|
||||
required_device<cpu_device> m_subcpu;
|
||||
@ -53,7 +50,6 @@ public:
|
||||
required_memory_bank m_mcubank;
|
||||
|
||||
required_ioport m_io_dipsw;
|
||||
required_device<ls157_device> m_dsw_sel;
|
||||
|
||||
int m_key_id;
|
||||
int m_key_reg;
|
||||
|
Loading…
Reference in New Issue
Block a user