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cbombers: fix TC0480SCP text layer colors [Alex Jackson]
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@ -754,6 +754,7 @@ static MACHINE_CONFIG_START( cbombers, undrfire_state )
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MCFG_TC0480SCP_TX_REGION(4)
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MCFG_TC0480SCP_OFFSETS(0x24, 0)
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MCFG_TC0480SCP_OFFSETS_TX(-1, 0)
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MCFG_TC0480SCP_COL_BASE(4096)
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MCFG_TC0480SCP_GFXDECODE("gfxdecode")
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MCFG_TC0480SCP_PALETTE("palette")
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@ -1154,6 +1155,6 @@ DRIVER_INIT_MEMBER(undrfire_state,cbombers)
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GAME( 1993, undrfire, 0, undrfire, undrfire, undrfire_state, undrfire, ROT0, "Taito Corporation Japan", "Under Fire (World)", 0 )
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GAME( 1993, undrfireu, undrfire, undrfire, undrfire, undrfire_state, undrfire, ROT0, "Taito America Corporation", "Under Fire (US)", 0 )
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GAME( 1993, undrfirej, undrfire, undrfire, undrfire, undrfire_state, undrfire, ROT0, "Taito Corporation", "Under Fire (Japan)", 0 )
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GAMEL(1994, cbombers, 0, cbombers, cbombers, undrfire_state, cbombers, ROT0, "Taito Corporation Japan", "Chase Bombers (World)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS, layout_cbombers )
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GAMEL(1994, cbombersj, cbombers, cbombers, cbombers, undrfire_state, cbombers, ROT0, "Taito Corporation", "Chase Bombers (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS, layout_cbombers )
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GAMEL(1994, cbombersp, cbombers, cbombers, cbombers, undrfire_state, cbombers, ROT0, "Taito Corporation", "Chase Bombers (Japan Prototype)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS, layout_cbombers )
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GAMEL(1994, cbombers, 0, cbombers, cbombers, undrfire_state, cbombers, ROT0, "Taito Corporation Japan", "Chase Bombers (World)", GAME_IMPERFECT_GRAPHICS, layout_cbombers )
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GAMEL(1994, cbombersj, cbombers, cbombers, cbombers, undrfire_state, cbombers, ROT0, "Taito Corporation", "Chase Bombers (Japan)", GAME_IMPERFECT_GRAPHICS, layout_cbombers )
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GAMEL(1994, cbombersp, cbombers, cbombers, cbombers, undrfire_state, cbombers, ROT0, "Taito Corporation", "Chase Bombers (Japan Prototype)", GAME_IMPERFECT_GRAPHICS, layout_cbombers )
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