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powervr2 hack (nw)
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@ -1024,7 +1024,7 @@ WRITE32_MEMBER( powervr2_device::startrender_w )
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}
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// printf("ISP START %d %d\n",sanitycount,m_screen->vpos());
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/* Fire ISP irq after a set amount of time TODO: timing of this */
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endofrender_timer_isp->adjust(state->m_maincpu->cycles_to_attotime(sanitycount*25));
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endofrender_timer_isp->adjust(state->m_maincpu->cycles_to_attotime(sanitycount*25 + 500000)); // hacky end of render delay for Capcom games, otherwise they works at ~1/10 speed
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break;
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}
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}
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