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This diff is largely to correct an oversight when new sets were added to system16.c back in
0.119u3 (shinoblb, shinibld) as well as update some others. I cleaned up these flags many releases ago for system16.c and system18.c. These two slipped in and I didn't notice until a bug report was made on them: http://www.mametesters.org/mantis/view.php?id=1727 Thanks, Tafoid
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@ -2780,8 +2780,8 @@ ROM_END
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/* System16A */
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/* rom parent machine inp init */
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GAME( 1987, shinoblb, shinobi, shinob2, shinobi, shinobl, ROT0, "[Sega] (Beta bootleg)", "Shinobi (Beta bootleg)", 0 )
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GAME( 1987, shinobld, shinobi, shinob2, shinobi, shinobl, ROT0, "[Sega] (Datsu bootleg)", "Shinobi (Datsu bootleg)", 0 )
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GAME( 1987, shinoblb, shinobi, shinob2, shinobi, shinobl, ROT0, "[Sega] (Beta bootleg)", "Shinobi (Beta bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1987, shinobld, shinobi, shinob2, shinobi, shinobl, ROT0, "[Sega] (Datsu bootleg)", "Shinobi (Datsu bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING )
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/* System16B */
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/* rom parent machine inp init */
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@ -2796,8 +2796,8 @@ GAME( 1989, fpointbj, fpoint, fpointbl, fpointbj, fpointbl, ROT0, "bootleg",
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GAME( 1989, goldnabl, goldnaxe, goldnaxe, goldnaxe, goldnabl, ROT0, "bootleg", "Golden Axe (bootleg, encrypted)", GAME_NOT_WORKING )
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GAME( 1989, goldnab2, goldnaxe, goldnaxe, goldnaxe, goldnabl, ROT0, "bootleg", "Golden Axe (bootleg)", GAME_NOT_WORKING )
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GAME( 1988, passshtb, passsht, passsht, passsht, passsht, ROT270, "bootleg", "Passing Shot (2 Players) (bootleg)", GAME_IMPERFECT_SOUND )
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GAME( 1988, passshtb, passsht, passsht, passsht, passsht, ROT270, "bootleg", "Passing Shot (2 Players) (bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1988, passht4b, passsht, passht4b, passht4b, passht4b, ROT270, "bootleg", "Passing Shot (4 Players) (bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING )
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GAME( 1988, tetrisbl, tetris, tetrisbl, tetris, tetrisbl, ROT0, "bootleg", "Tetris (bootleg)", 0 )
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GAME( 1989, tturfbl, tturf, tturfbl, tturf, tturfbl, ROT0, "bootleg", "Tough Turf (bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING )
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GAME( 1989, tturfbl, tturf, tturfbl, tturf, tturfbl, ROT0, "bootleg", "Tough Turf (bootleg)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
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GAME( 1988, wb3bbl, wb3, wb3bbl, wb3b, wb3bbl, ROT0, "bootleg", "Wonder Boy III - Monster Lair (bootleg)", 0 )
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